Author Topic: The Last Guardian  (Read 8026 times)

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MCD

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MCD

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Re: The Last Guardian
« Reply #1 on: June 08, 2014, 01:25:13 AM »

Mupepe

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Re: The Last Guardian
« Reply #2 on: June 08, 2014, 01:33:32 AM »
Did they disband the whole ico team too?? This sucks.

Kevtones

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Re: The Last Guardian
« Reply #3 on: June 08, 2014, 01:34:01 AM »
might get banned in that thread, just poured myself another glass of lagavulin to help




Really though, who cares? Project was 8 years of hush-hush dev and a teaser trailer of Neverending Story B-takes.


Game did and should die, and it did slowly.
« Last Edit: June 08, 2014, 01:36:28 AM by Kevtones »
wrong

Cerveza mas fina

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Re: The Last Guardian
« Reply #4 on: June 08, 2014, 01:41:36 AM »
What a clusterfuck  :lol

Imagine that they couldnt even salvage a PSN game from this  :lol

Tasty

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Re: The Last Guardian
« Reply #5 on: June 08, 2014, 01:45:22 AM »
http://www.neogaf.com/forum/showthread.php?t=820681

 :neogaf :neogaf :neogaf

What a fucking pathetic thread.

Surprised they don't have an avatar meme going, it'd complete the idiocy perfectly.

TakingBackSunday

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Re: The Last Guardian
« Reply #6 on: June 08, 2014, 01:45:46 AM »
would've been a game full of clusterfuck controls, a terrible camera, and a decade full of fanboy circlejerks.  I'm glad.
püp

Tasty

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Re: The Last Guardian
« Reply #7 on: June 08, 2014, 01:47:28 AM »

Kevtones

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Re: The Last Guardian
« Reply #8 on: June 08, 2014, 01:49:20 AM »
Well, I tried.


http://www.neogaf.com/forum/showthread.php?t=833068

Obviously the second sentence was added (by a little too apt mod...)
« Last Edit: June 08, 2014, 01:56:28 AM by Kevtones »
wrong

Great Rumbler

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Re: The Last Guardian
« Reply #9 on: June 08, 2014, 01:51:02 AM »
dog

Tasty

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Re: The Last Guardian
« Reply #10 on: June 08, 2014, 01:52:01 AM »
http://www.neogaf.com/forum/showpost.php?p=112475149&postcount=387

Quote
"The future of gaming is definitely online and thanks to recent developments with Flash 11, there is no reason why a social game can no longer be as visually stunning and as compelling as the big console titles."

"Together at Bossa we have plans to bring a plethora of games to Facebook and eventually other appropriate social media channels, which include 3D elements and can be enjoyed by all age and interest groups," he continued.

:sabu

Yulwei

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Re: The Last Guardian
« Reply #11 on: June 08, 2014, 01:52:56 AM »
I am fucking loving gaf's reaction to this  :lol

Great Rumbler

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Re: The Last Guardian
« Reply #12 on: June 08, 2014, 01:55:17 AM »
And the team were a huge money sink that needed to go. 8 years and nothing to show for it? Fuck off.

See also: Final Fantasy XV
« Last Edit: June 08, 2014, 02:08:27 AM by Great Rumbler »
dog

Tasty

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Re: The Last Guardian
« Reply #13 on: June 08, 2014, 01:57:49 AM »
I am fucking loving gaf's reaction to this  :lol

The sabu emote was fucking made for this.

Tasty

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Re: The Last Guardian
« Reply #14 on: June 08, 2014, 01:58:18 AM »
And the team were a huge money sink that needed to go. 8 years and nothing to show for it? Fuck off.

See also: Final Fantasy XIV

XV.

XIV was the MMO trainwreck that SE had to divert all resources to making somewhat playable.

Great Rumbler

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Re: The Last Guardian
« Reply #15 on: June 08, 2014, 02:08:41 AM »
Like I can be bothered to keep track of that garbage franchise anymore.
dog

Tasty

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Re: The Last Guardian
« Reply #16 on: June 08, 2014, 02:11:10 AM »
Fatlus reborn








Raban

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Re: The Last Guardian
« Reply #17 on: June 08, 2014, 02:21:03 AM »
I was really looking forward to playing this, but somehow I'm relieved that it's cancelled. Free Team ICO.

Tasty

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Re: The Last Guardian
« Reply #18 on: June 08, 2014, 02:33:06 AM »
IGN vs. Sonytards

Whoever loses, we win.

Rufus

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Re: The Last Guardian
« Reply #19 on: June 08, 2014, 05:17:25 AM »
Rest still my beating heart.

Joe Molotov

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Re: The Last Guardian
« Reply #20 on: June 08, 2014, 08:51:32 AM »
It's not cancelled, it's just never coming out. :sabu
©@©™

a slime appears

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Re: The Last Guardian
« Reply #21 on: June 08, 2014, 08:59:24 AM »
lol you don't rush art, guys

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« Last Edit: June 08, 2014, 09:45:13 AM by a slime appears »

brob

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Re: The Last Guardian
« Reply #22 on: June 08, 2014, 10:09:59 AM »
When's Ueda gonna get in on iOS

y'all know it's for the best

Human Snorenado

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Re: The Last Guardian
« Reply #23 on: June 08, 2014, 11:03:30 AM »
yar

Takao

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Re: The Last Guardian
« Reply #24 on: June 08, 2014, 11:32:15 AM »
Is that a water colour remake of Star Wars or something?

Madrun Badrun

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Re: The Last Guardian
« Reply #25 on: June 08, 2014, 01:11:15 PM »
Will no one stop Lucas?

SantaC

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Re: The Last Guardian
« Reply #26 on: June 08, 2014, 06:35:46 PM »

Was that cause of FFXII, Oscar?

Basically, spend years as the lead working on a major, high budget release, sailing past deadline after deadline, leave the project in a completely unfinished state, and see how easy it is to find someone to hire you as a director/producer for anything remotely important or big ever again.

*Especially* in Japan, leaving someone else to hold the bag on your inability to scope your project correctly ain't going to win you much respect.

to be fair; FF12 was a gigantic project and  different from past Final Fantasy games.

Human Snorenado

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Re: The Last Guardian
« Reply #27 on: June 08, 2014, 06:52:48 PM »
Uh yeah, that's part of the problem.  Matsuno knew how much time/money he had to work with.  His project scope vastly exceeded both, putting his employer in a very bad position.  That was Matsuno's failure, and it looks to me like Ueda did the same thing.  Your most important job as a project lead is to actually deliver something finished in a timely manner.  If your idea isn't something you can actually finish, it's critical that you swallow your pride and come up with something you *can* deliver.

Tim Schaefer should have that tattooed on his fat fucking forehead.
yar

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Re: The Last Guardian
« Reply #28 on: June 08, 2014, 07:04:21 PM »
Uh yeah, that's part of the problem.  Matsuno knew how much time/money he had to work with.  His project scope vastly exceeded both, putting his employer in a very bad position.  That was Matsuno's failure, and it looks to me like Ueda did the same thing.  Your most important job as a project lead is to actually deliver something finished in a timely manner.  If your idea isn't something you can actually finish, it's critical that you swallow your pride and come up with something you *can* deliver.

Tim Schaefer should have that tattooed on his fat fucking forehead.

Despite breaking from that with Broken Age, that's pretty much what he's been doing since 2009.
dog

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Re: The Last Guardian
« Reply #29 on: June 08, 2014, 07:05:24 PM »
It's not cancelled, it's just never coming out. :sabu

:bow  :lol  :bow2
ど助平

Rahxephon91

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Re: The Last Guardian
« Reply #30 on: June 08, 2014, 07:12:26 PM »
I always thought this game looked pretty lame.

Raban

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Re: The Last Guardian
« Reply #31 on: June 08, 2014, 07:32:12 PM »
Despite breaking from that with Broken Age, that's pretty much what he's been doing since 2009.
Wait, how has Tim Schafer broken away from planning his projects like shit? Have you seen the 2PlayerProductions documentary? It's clear from the first few months that his concept was gonna way over-budget and have an exceedingly protracted development period, which it went on to have; not to mention the game grew so large they had to cut it in half and throw in tons of their own money.

I used to be on Tim's side, Broken Age is the only Kickstarter I contributed to just so I could put myself in the shoes of every publisher that ever reportedly "fucked" Tim Schafer. Now it's clear the dude is a total liability in the worst way.

Great Rumbler

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Re: The Last Guardian
« Reply #32 on: June 08, 2014, 08:09:22 PM »
No, I meant despite letting things get a bit out of control with Broken Age, he and Double Fine have mostly focused on smaller, more manageable games.
dog

DCharlieJP

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Re: The Last Guardian
« Reply #33 on: June 08, 2014, 08:19:37 PM »
man, there's so much popcorn consuming left in this game.
O=X

mjemirzian

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Re: The Last Guardian
« Reply #34 on: June 08, 2014, 10:51:32 PM »
This game still exists? ???

recursivelyenumerable

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Re: The Last Guardian
« Reply #35 on: June 08, 2014, 11:04:39 PM »
Uh yeah, that's part of the problem.  Matsuno knew how much time/money he had to work with.  His project scope vastly exceeded both, putting his employer in a very bad position.  That was Matsuno's failure, and it looks to me like Ueda did the same thing.  Your most important job as a project lead is to actually deliver something finished in a timely manner.  If your idea isn't something you can actually finish, it's critical that you swallow your pride and come up with something you *can* deliver.

Maybe, but the fact that we've now seen 4 consecutive numbered FFs with major budget / schedule / production issues despite being very different games from very different dev teams makes it seem like it's probably not really a problem with any particular team or lead.
QED

Shaka Khan

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Re: The Last Guardian
« Reply #36 on: June 09, 2014, 12:08:38 AM »
Tim Schaefer should have that tattooed on his fat fucking forehead.

like he ever looks in a mirror

Unzip

Takao

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Re: The Last Guardian
« Reply #37 on: June 09, 2014, 07:16:06 AM »
I wonder who's actually designing/directing this game now. Ueda said his job on the game has been completed, which struck me as really odd given he's the creative force behind it. I don't think SCE would completely remain silent if they're too busy porting what's sure to be a mess of code to PS4. I guess someone else is trying to finish that game.
« Last Edit: June 09, 2014, 07:18:20 AM by Takao »

Rufus

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Re: The Last Guardian
« Reply #38 on: June 09, 2014, 09:54:55 AM »
Uh yeah, that's part of the problem.  Matsuno knew how much time/money he had to work with.  His project scope vastly exceeded both, putting his employer in a very bad position.  That was Matsuno's failure, and it looks to me like Ueda did the same thing.  Your most important job as a project lead is to actually deliver something finished in a timely manner.  If your idea isn't something you can actually finish, it's critical that you swallow your pride and come up with something you *can* deliver.
They let him do it with every game he's worked on. Ico was supposed to be a PS game, but slipped to PS2. SotC came out four years after, which is a lot even for a modern game.
I guess he had no idea or care for why they let him do things his way. He seems to have taken responsibility by leaving Sony, but he still works/worked on the game, so... Seems like a weird compromise.
« Last Edit: June 09, 2014, 09:58:56 AM by Rufus »

a slime appears

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Re: The Last Guardian
« Reply #39 on: June 09, 2014, 10:41:47 AM »
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Rufus

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Re: The Last Guardian
« Reply #40 on: June 09, 2014, 11:08:58 AM »
And yeah, good on him for taking responsibility if that's what he's doing.  I'm not sure that's my read of the situation, however.

Regardless of the reason, dude kinda pissed away tens of millions and left Sony with nothing to show for it, so I doubt anyone outside Kickstarter's going to put much faith in him again.
I'm not sure it's mine, either. He could have been pressured to leave, or whatever friends he had/has at the company were pressured to let him know. Whichever it is, the project not being axed then and there kind of speaks to someone pulling for him still. As you say, it probably wasn't much of a game even after all these years, so why not flush it? To save face? Expensive decision, if so.
« Last Edit: June 09, 2014, 11:11:12 AM by Rufus »

Positive Touch

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Re: The Last Guardian
« Reply #41 on: June 09, 2014, 11:48:54 AM »
/damn near everyone at square & valve
pcp

a slime appears

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Re: The Last Guardian
« Reply #42 on: June 09, 2014, 05:08:36 PM »
While it's nice of IGN to apologize for the erroneous story it's kind of shitty to throw their "source" under the bus.

Quote from: IGN
The first news came via IGN’s Russian team, who were traveling with a larger group of Russian journalists and the Sony representative who was the original source of the story.

It's real easy to narrow that down since there aren't that many representatives who are tasked to handle a group of journalists on a single day.

Great Rumbler

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Re: The Last Guardian
« Reply #43 on: June 12, 2014, 12:25:05 AM »
"We owe a lot to those people, but we really don't want to release piecemeal information until we can say this is The Last Guardian - so we ask you to wait."

Shorter version: "We still have nothing to show. Please understand."
dog

Rahxephon91

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Re: The Last Guardian
« Reply #44 on: June 12, 2014, 12:36:09 AM »
I'm not sure Square or Sony understand that people are very excited and happy with seeing even a min of new footage.

Yeti

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Re: The Last Guardian
« Reply #45 on: June 12, 2014, 12:58:23 AM »
A minute of footage would be overachieving at this point, just get some developers to be talking heads in front of concept art like the Mass Effect 4 trailer/teaser/whatever
WDW