Author Topic: Tales of Xillia 2 is out! Finally a new decent Jrpg (suck it lightning)  (Read 13793 times)

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Rahxephon91

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Yuri's vigliante stuff wasn't good. It felt like "my first grey moral storytelling". He was a lame Batman. It's summed up as "There's no Justice, so i guess I gotta take Justice into my own hand." Ok thanks Tales storytelling for being obvious. It's like ok, so he killed what one or two people and then the entire vigilante thing ended. People made a big deal out of it, but it quickly warps up with him seeing the error in his ways.

Lets compare this to Metal Gear Rising. There Raiden realizes whatever, sometimes you need to kill because thats what solves the problem. So I'll be the dark hero who can make those choices. He doesn't go back from this either, this becomes his lot in life. It dosen't wrap up nice and pretty the fact that the main hero is a killer.

That's far more interesting then the pretty simple and predictable storytelling Yuri goes through. Because after that he just goes back to being a normal jrpg character. The game brings up some cool storytelling and then just childishly wraps it up. That's not interesting.

As for the rest. I don't remember anything about the game. I remember constantly going back to the Guild city for the mallet boy. Never as bad as Baticul in Abyss, but nothing in the game striked me as having good pacing. Because I wanted it to end and it took forever to. Seemed like we were dealing with the main thrust of the story for ever and ever in that game with little of interests ever actually happening.

Yeah there was no romance but I don't see how Estille is some great character. Isn't that the troupe? She's clueless of the outside world and a klutz because of it, but she's still smart? Could have sworn we've seen that anime girl character before.

Nope, I never did the new game plus or many side quests. I just remember being  really disappointed with the game. I remember the plot seemingly taking forever to end and it being really involved with this guild stuff, that just didn't seem at all interesting. People hyped it up as some astonishingly amazing game and it wasn't. Just because it brings up good ideas dosen't matter if they pretty much fall on thier faces.

I really hated Vesperia. But I don't remember anything about it. I know it had an FF9 ability system, but that's about it.

tiesto

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So back to handheld RPGs, what's everyone's favorites from last gen?

Mine are:
-Radiant Historia
-The World Ends With You
-DQ5 Remake
-Trails in the Sky
-Wild Arms XF
^_^

Himu

  • Senior Member
Estelle is not a klutz.

And yeah, Yuri's vigilante-ism doesn't last the whole game. But it takes up a large part of his characterization and it's a major arc in the story. I also wouldn't say that it was "my first grey moral storytelling" either, because it plays as a large part of Yuri's character.
IYKYK

Himu

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I miss this game. :noah

So back to handheld RPGs, what's everyone's favorites from last gen?

Mine are:
-Radiant Historia
-The World Ends With You
-DQ5 Remake
-Trails in the Sky
-Wild Arms XF

- SMT Strange Journey
- DQ9
- Radiant Historia
- DQ remakes
- DQ9
- FFTA2
- Ys 3 remake
- Tactics Ogre LUCT
- Jeanne D'Arc
- Cladun
- Shiren: The Wanderer
- ZHP
« Last Edit: July 21, 2014, 12:25:18 AM by Formerly Known As Himuro »
IYKYK

larrydavid

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I guess when you talk about "handheld favorites" you can include whatever you want but I still don't understand why everyone always includes ports and remakes when looking at generations, just doesn't make any sense. I will say the best thing about last gen on handhelds was ports and remakes though, I don't think any other gen can beat em (even though the better DQ5 remake was on PS2).

Also Himu you must really like DQ9 or something cuz you've got it down twice.

Himu

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Because I had never played DQ4 or 6 prior to the ds versions and I had never played Ys 3, and the remake hadn't been released in English yet at that point. Whether it's a port or not isn't relevant because it was new to *me*.
IYKYK

recursivelyenumerable

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dissidia (012) counts as one of the best RPGs for me, despite being a fighting game.
QED

Human Snorenado

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Guys, Tales games have cooking though.

COOKING.

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I liked Vesperia and actually tolerated Abyss. But, the series as a whole is crappy.
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yar

SpeedStats

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Super-long-ass post that people aren’t going to read, but…

tl;dr Vesperia gud, most handheld rpgs are gud, b-tier rpgs are dead, too bad the actual good shit ain’t getting localized.

Well, if I have to add my two cents in, the only version of Vesperia I’ve played is Vesperia PS3, and since I didn’t have a 360 last gen and am still thinking of getting a refurb, I don’t think I’ve played every console RPG this gen to completely warrant a decent “what was the best console RPG this gen?” opinion.  A lot of people have been telling me that Blue Dragon is up my alley and when I get a 360 that’ll be the first thing I play.

Vesperia should fit into the category Tales games that I don’t like.  I don’t like a lot of the stuff from those Team Hearts/Team Symphonia folks (which doesn’t exist since Tales Studio is now consolidated and a lot of the staff I did like don’t seem to be on every game or don’t seem to be there anymore).  To put it in even more of a perspective, my favourite Tales games are actually: Tales of Rebirth (despite having one of the worst narratives in RPGs), Tales of Destiny R (probably the best Tales game I’ve played), Narikiri Dungeon X (a useful job system and great spritework), and Tales of Graces (the best 3D combat in the Tales series, period, since it isn’t designed to button-spam given enemies’ weaknesses, and you can modify each character’s strings based on different types of artes depending where you are in the combo tree—this works even more exceptionally well if you played the whole thing on Chaos mode like I did).  A lot of these games have several things in common: they’re designed by similar staff (including Tatsuro Udo who tends to fit in a lot of things that I love re: combat/variety/ability gain), their stories tend to not be so good (Destiny R’s story is alright, though), and the dungeons aren’t as aptly designed as Team Symphonia games.  With that said, the strongest aspect about the games I like is the combat system.  Graces was my favourite Tales game of last generation, and that’s because I loved how all of the auxiliary systems tied themselves together cohesively while making combat flow more easily.  It was super-good design. 

With respect to Vesperia’s battle system, I’m mostly a fan of the “Team Destiny” engines so the Team Symphonia engines don’t generally do it for me.  So instead of looking at it as whether or not it’s the best Tales battle system, I’ll look at it primarily as a Team Symphonia branch of combat.  Vesperia’s combat evolves Abyss’s combat and it makes it more balanced.  I like Vesperia’s much more than Xillia’s combat system because you can completely break Xillia’s combat system with the main character almost at the beginning of the game and mostly no-hit the game if you really wanted to even without that damn Free-Run option (and that’s mostly because the speed in Xillia is completely bonkers and in your favour, even on the hardest mode… and thankfully Xillia 2 makes it a little more balanced).  Vesperia has aerial attacks and places a lot of emphasis on them, which is good in my book.  Having played Destiny R after it, I thought Vesperia’s implementation of aerial attacks worked pretty well (ie: using artes in midair if you master them in Vesperia’s case with Judith being the exception).  I also liked that you could have one free attack while Free Running but if you do that, it cancels your Free Run so you can’t take advantage of it and run around the enemy.  Fatal Strikes are cool moves and they work as timesavers in some cases.  I missed them in the Xillia games.  I played the PS3 version of Vesperia, where one optional boss can use Fatal Strikes on -you-, which was neato.  There are Fatal Strikes in Tales of VS, but they’re for the Vesperia characters only in that game. 

I like Vesperia.  It still suffers from what Tales generally suffers from, but to a slightly lesser extent.  There are still some characters I dislike, but there are characters who stand head and shoulders above other Tales characters in the entire series due to not being as annoying or playing an entirely different role in Tales altogether.  Estelle, for example, was a complete breath of fresh air because she isn’t automatically deemed as Yuri’s love interest.  Estelle still has that “sheltered noble” trope associated with her, but that isn’t necessarily an anime trope and more of a general media/literature trope which isn’t much of a strike against her to me.  I actually hated her at first, but I came to like her more and more as I progressed through the game when I realized she wasn’t constantly throwing herself towards Yuri.  They’re more like a brother and sister and the lines don’t cross much from there.  I should hate Karol too, but I don’t mind him much (outside of his Japanese voice and I like his English voice much better based on what I heard from the dub).  If this were any other game, Karol would be the protagonist because he ends up learning what leadership truly means and tries to mature and get over his general cowardice.  It’s not so much subverting that Tales of Vesperia does, but in some cases it subverts, and in other cases it tones some of the tropes down since they’re amplified by a ton in other Tales games or RPGs in general.

So in my case, Vesperia is one of the better Tales games narratively-speaking, and it probably has the best Team Symphonia-esque battle system to boot.  I mean, it’s still a Tales game and is still prone to the stuff that people don’t like about Tales narratives and characterization, but it’s mostly less-offensive than most of the Tales games around.  To be clear, I’m not exactly deeming Tales narratives to be head-and-shoulders above the rest because I don’t think they are.  But on a personal level, I have to wonder if that’s due to my Tales fatigue than anything else.  Vesperia still suffers from the thing that all Tales games do: a last third of the game that clearly didn’t need to be there.

Vesperia is one of the prettiest, if not the prettiest Japanese console-style RPGs on a console I’d played last gen.  It works well with Tales’s general anime look and makes scenes and running through towns look like you’re playing an anime in motion.

And I hate Abyss, myself.  It’s one of my least-favourite Tales games along with Tempest, VS, and some of that browser poop they released.  No idea how people say it’s their favourite even if they played Vesperia which improved on its combat engine in almost every single aspect to make it feel less “lazy”.

If you look at Vesperia as a Tales game, it certainly stands among the best games in the series, period.  It achieves a lot of what Tales does, but also tones down some of the tropes that tend to be amplified in other games in the same series.  I don’t think it has the best battle system in the series, but that has more to do with the fact that I prefer the Destiny-style engines.  That said, it’s the best Symphonia/Abyss-style  If you look at Vesperia compared to a lot of the other console-style RPGs on consoles out there, then it becomes more subjective.

There weren’t a lot of super-good console-style RPGs that I played last gen, though.   A lot of them were games I’d deem as either mediocre to decent to good.  But not games that I’d consider excellent or games that I’d say are really outstanding.   I’m fond of stuff like Arc Rise Fantasia (it had Tales staff on it, and that was before Imageepoch turned into crap; it had a great ability system and a decent battle system with Koshiro/Harada music), Resonance of Fate, and Tales of Graces f, and Xenoblade (despite issues with the battle system and not thinking it’s as untouchable as a lot of others do). 

…and I guess that selection goes to show where the genre seems to be now.  It’s surprising when you actually step back and take a long look at it.  Because devs seemed to move more towards mobile and handhelds, a lot of the bigger console efforts weren’t as great as their handhelds counterparts.  And I guess that’s why some people are more inclined to accept something, anything in terms of a Japanese console-style or Japanese strategy RPG on consoles even if it’s not that great or very balanced at all.  Not everyone moved to handhelds in the west, which is unfortunate because there were plenty of B-tier RPGs that were really good or stood out quite well just like Suikoden, BoF, Grandia, etc. did all those years ago. 

I think it was when I finished Neptunia mk2 that I realized what I was doing and wondered why I even bothered with the B-or-lower-tier RPGs anymore if this is what I’m likely to get served.  I love the genre, but I don’t think I’m going to try to eat up everything anymore because there’s just one plate that I no longer want to touch.  And some of the people who are trying to take stuff from that plate are kinda weird sometimes.

As for my favourite handheld games, I dunno.  I played a lot.  Uhhh…
-Sora no Kiseki the 3rd (though that’s a PC port but it was my first time playing it)
-Radiant Historia
-Fire Emblem 12 (the FE3 remake for DSi, and I’d argue there’s a good amount of new content/rebalancing)
-Bowser’s Inside Story
-Etrian Odyssey games / 7th Dragon
-Kingdom Hearts: Birth by Sleep (read: the only KH game I like)
-Strange Journey
-The World Ends With You
-NariDan X
-Growlanser IV OverReloaded
-Nayuta no Kiseki

And I’m still finding new PSP and DS RPGs to go through, so I don’t think I’m completely finished with them yet. 

Sorta sucks that it seems like the era of the B-tier RPG is dead now, though. And whatever -is- considered to be B-tier to some people has… less-desirable aspects to other people.  I’m pretty sure that my tolerance level for anime tropes and sexualization has fallen as the years have gone by to the point of mostly being done with it, so I get where those people are coming from.

magus

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Quote
I think it was when I finished Neptunia mk2 that I realized what I was doing and wondered why I even bothered with the B-or-lower-tier RPGs anymore if this is what I’m likely to get served. 

ah another neptunia victim, i feel your pain brother, i feel your pain :tocry
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Himu

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Suikoden. :stahp :tocry :brazilcry

And Blue Dragon is great. But you need to play on hard mode to get the best out of it.

Magus, speed is a girl.
IYKYK

SpeedStats

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I've been trying to finish off Neptunia Victory for at least a year now and I can't do it.  Every time I try to play it, I always wonder, "Why am i wasting time with this?" and turn it off to do something actually productive.  :'(

Similarly, I started Ar Tonelico 3 because someone suggested it as a stream game and I never want to play that game again.

magus

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neptunia victory is the WORST rpg i've ever played, no exageration, no hyperbole, it doesn't get worse than it
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tiesto

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And back to the whole 'why do a lot of american RPG fans ignore portables?', probably because a decent chunk of the RPG fanbase likes the visual panache, the over-the-top stories, huge worlds to explore etc. (look why most people would consider Xenoblade the best of last gen, handhelds included) and a lot of portable games feel rather low-budget (not to mention, the prime handheld for RPGs had horrible 3D). Radiant Historia may be one of my top handheld games last gen, but the game reeked of low-budget - terrible animation, ugly jaggy DS 3D environments, lots of backtracking, like 5 music tracks.

Not to mention, I've always felt the genre is something you play in big stretches at a time, like set aside a block of time Sunday afternoon to play... and playing portables for a long period of time can lead to eye-strain, hand cramping, etc. Thankfully the PSP has a TV out.
^_^

Himu

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Agreed. DQ9 was the only portable jrpg I played last gen with a large world with scope, not including remakes.
IYKYK

Himu

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To be fair, there's not really any jrpgs on consoles I described either aside from maybe xenoblade, tales of vesperia, blue dragon, and ni no kuni. Four games in the longest gaming generation ever is a pretty bad track record.
IYKYK

SantaC

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So hyped right now!

Soon

Himu, you'd like Sen no Kiseki. But it's probably not gonna get localized for a long time, if ever.

Also, any preorder bonuses on Xillia 2? Still need to get this.
野球

demi

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fat

SantaC

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Game Informer game it a 7.75 and says battles and story is improved but lower the score because it is a sequel  :lol

Forgot it was coming out soon.  Preordered on Amazon.  Dungeons/fields better be better than the first one.

SpeedStats

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I'd probably give it a 7 if I were being generous too.  Story is better.  Structure kinda sucks and gets repetitive as fuck.

Himu, you'd like Sen no Kiseki. But it's probably not gonna get localized for a long time, if ever.

Also, any preorder bonuses on Xillia 2? Still need to get this.

Dunno if it'll be in this version, but if you loaded up saves from the other PS3 Tales games, you can get costumes/accessories for them too.  This included the Vesperia save, but since Vesperia PS3 didn't come out here, I guess Jude doesn't get the Yuri outfit.

I guess they didn't bother to bring over the Ludger Dawn of the New World outfit preorder bonus in the west.  I took a pic of it when I played the game back in 2012 and it was the worst outfit.



Dude who designed Emil and Marta in Knight of Ratatosk designed Ludger, but the outfit is  :lol

demi

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Similarly, I started Ar Tonelico 3 because someone suggested it as a stream game and I never want to play that game again.

You stream JRPG? What is your twitch? I usually try to find JRPG speedruns to see any cool tricks, but I'll tune into casual for background noise.

another link to Amazon page for pre-order - Tales of Xillia 2
fat

demi

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G The Resurrected

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Thanks Xillia 2 now I can't play on the PS4. Why did you have to ship it early Amazon?!

tiesto

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Just got the email that the CE shipped to me... I haven't even played the first game yet though. Graces last year burned me a bit out on Tales...
^_^

magus

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After making it to the next story bit, Xillia 2 gave me my next goal: I had to make a payment on my debt before the plot could continue chugging along. It was then I noticed this new amount was six figures in size, and all the old quests I'd completed before were back, waiting for me to undertake them again. Xillia 2 wasn't ready for me to move on until I killed another hour doing things I'd already done before. 

And this reuse of content goes beyond Xillia 2's "paywall:" After a certain point in the game, Ludger is tasked with a primary mission that involves traveling to alternate dimensions and destroying the catalysts powering them. While this idea isn't inherently flawed, Xillia 2 uses it as a flimsy excuse to feed you old content in a ever-so-slightly-modified form. Remember that open field you spent the last 15 hours traipsing through? Well, now you have to go back there, except things are different colors—because it's an alternate dimension or something.

sounds like a crème de la crème rpg :hitler
<----

demi

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Sounds like Puzzle and Dragons
fat

demi

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Xillia 1 Story Recap

fat

Gonna pick up copy today or tomorrow. Need to finish Sen no Kiseki first. Almost done.
野球

SantaC

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have to wait till 22nd here.

SpeedStats

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USGamer review text pretty much echoes my thoughts on the game. http://www.usgamer.net/articles/tales-of-xillia-2-review-reduce-reuse-recycle

What happens is that every chapter basically has you doing the story scenario completely straight-through, and when that scenario has ended, you are free to pay off a portion of your debt (so you can move to the next chapter) by doing fetch quests, character subquests, or Gigantos monster hunts.  The way the game has structured it makes the debt portion feel like filler material, and it's made even worse because sometimes you need to trudge through the areas that you've just been to again... and you've been through those areas enough in the first game.  I got tired of doing it in Chapter 10 and didn't see the need to keep playing the game at that point.  The minimum payments are pretty easy to pay off, but when you get to a certain threshold after paying it off and you still want to do the character chapters for relationship points and extra content, they call you for the minimum payment listed again which basically tells you to move on and get to the next chapter of the game if you don't want the debt collector calling you often.  So instead of saving up your money to pay off for the next chapter, you're going to have to keep your money under the threshold if you don't want them calling you all the time.

But overall, I felt like a lot of the content was complete padding when it could have been woven into the game's narrative far better than it already is. Even FFX-2 and FF13-2 does that kind of stuff better because those games are structured and designed in a sense where you have to go to multiple areas for the game to move on as opposed to doing what the game tells you to do first and then being able to do what you want to do.  Free exploration is encouraged as opposed to forcing the player to do an essential portion and still forcing them to explore via the debt system.  Oh well.  :/

The map reuse was the thing I disliked the most. After doing a replay of Xillia a few months before Xillia 2 had come out in 2012, the regular map and then the alternative map (which is just a map reuse) really wore me down, and I didn't even like the maps in the original game.  It felt like the game was doing its best to completely waste my time, and that's my biggest pet peeve in a video game.

it's kind of a shame because I felt like they nailed the difficulty in Xillia 2 even if it still does the Tales of Hearts boss thing with limited combos.  They nerfed the speed and physics, and while the weakness system allows you to exploit a combo, it's harder to string a combo and dodge like a madman because everyone moves slower.  Boss fights are slightly harder on the highest first playthrough difficulty than Xillia's highest first playthrough difficulty. That's a good thing! you can still pull off exploits, though:





(second vid is a gigantos hunt boss, iirc)

I hope that Zestiria is better, but after playing four Tales games that I've just dropped after a while after not liking them much (Hearts R, Innocence R, Twin Brave, and Xillia 2), maybe I got to the point where either the series is not going in a direction I like, or the series isn't for me anymore.

Rufus

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Sounds like they pulled a Dragon Age 2.
« Last Edit: August 20, 2014, 10:41:46 AM by Rufus »

Rahxephon91

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Well I'm happy I didn't rush out and buy this one. Since the last three Tales PS3 games never got "rare", I'm sure I can wait until this one's dropped below $40 and find it.


SantaC

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how's the game demi

demi

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It wont be here until later this week.
fat

Picked up the game today. Should be done with Sen no Kiseki later tonight.
野球

JBFire

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I received this game on Tuesday and have only gotten to play for a couple hours both Tuesday and Wednesday evenings. I completed my run of Xillia back in November of last year. I really enjoyed the first Xillia game, so I have been looking forward to this for awhile.

My initial impression is that it just feels like a DLC extension of the original game rather than a sequel. This vibe is exacerbated by the re-use of areas, music, textures, sound effects (MUTTON! FRESH MUTTON!!), etc. So far I have been enjoying the game but I am concerned that I will become disinterested with it before the end. Forcing my character to go into debt and then constant harassment by an overbearing collector simply isn't fun. Follow that up by subjecting me to a jobs board to help pay off this debt before I can move on to the next section is becoming tiring. I really don't like jobs boards. I didn't care for them in Kingdom Hearts 2. I didn't care for them in Trails in the Sky. I really am not caring for them here.

I'll have to see how I fare further in, but right now I have not enjoyed it as much as the first game.

SantaC

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well 8.0 from IGN is strangely enough a good score for a jrpg, so it cant be that bad.

SantaC

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"Well this one review isn't completely trashing it, so it can't be that bad."

no review has trashed this game. I know you hate the tales of series, but comon.

magus

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"Well this one review isn't completely trashing it, so it can't be that bad."

no review has trashed this game. I know you hate the tales of series, but comon.

There is one like 10 post above :hitler
<----

Human Snorenado

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Stan for a game series that has had like 1 good entry out of 20 games, brehs :hitler
yar

demi

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Graces f is going to be on sale for $10 for a flash sale this weekend
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tiesto

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Stan for a game series that has had like 1 good entry out of 20 games, brehs :hitler

Hmm, I'd say the majority of games in the series are at least decent... though Vesperia and Destiny Remix are probably the 2 greatest (I loved Phantasia for the time since the production values were insane for a SNES game back in the late 90's)
^_^

tiesto

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And you're the one saying how the Kim Kardashian game ain't all that bad :P
^_^

Rahxephon91

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Not big enough apparently.

SpeedStats

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I've played pretty much every single Tales game outside of some of the mobile/browser games and I didn't play the short-lived MMO, but, well...

Most of the games are mediocre with some good ideas.  Even the ones I like have real bad downsides: they play very very well, but oh my god those stories or characters are terribad (ex: Rebirth, Graces, Destiny R, NariDanX).  Destiny R is probably the best of the three if we take into account both narrative and gameplay, but I've mostly stopped paying a ton of attention to Tales narratives because they're generally not very good and some of the characters live out tropes that I don't like anymore.  I play them for their battle engines first and foremost.   All of the Tales games have a last arc which should've been cut out of the game instead of prolonging it, even if the pacing is inconsistent in these games.

I'm not entirely sure where Tales began to get this newfound prestige (probably this generation since there wasn't that much in terms of console RPGs in general, or whatever was higher-budget was divisive).  Someone made a fairly-intelligent argument a few years ago, essentially calling the Tales games "junk food RPGs", and I think that's a pretty good analogy for them.  The localizations tend to be really good, and the battle engines are pretty good.  I don't think they can fill the gap left by the bigger RPG series, but this is probably a matter of taste on my part.  The reason why I say that is because Tales game typically fall very short in one area and have a tendency to not have all the ingredients required to achieve being all-around-good.

I don't mind Tales, but that's probably because I've basically played most of them.  I think a lot of them are pretty fun to play, but I don't think they deserve a lot of the accolades thrown at them, especially the recent two games released in the west.  Or for me, the last six games I'd played released since (and during) 2011 (didn't have a chance to play Tactics Union) haven't been that great and it either says that the series isn't for me anymore, or the series is going in a direction that is no longer for me.  That probably factors into my feelings in terms of the series getting far too much credit lately than they previously did.

(tbh, I wouldn't equate them with Kemco RPGs, but the one I had played from Kemco was crap from one of their crap teams, so I'm not well-versed!)

demi

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Got my dick out ready to save the world AGAIN with my wonderful waifus

http://i.imgur.com/hLPIiTf.jpg
fat

larrydavid

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it's okay speed, oscar is a proud Kemco RPG Fanatic so he's actually giving tales games major props there

demi

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This game is making my weeb prostate throb furiously
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Joe Molotov

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Got my dick out ready to save the world AGAIN with my wonderful waifus

http://i.imgur.com/hLPIiTf.jpg

 :meeble
©@©™

SantaC

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Ludger Kresnik >>> Oscar

Game is really fun so far. Learning system is way better than in the first game.

SantaC

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So your initial impressions of the game you set yourself on liking are positive?  Fancy that.

Why are you posting so much in this thread considering you have no interest in tales series?

Rahxephon91

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 :umad

spoiler (click to show/hide)
He's posting in his usual jovial smug way. To get under your skin. And you're falling for it man. Trust me, I've been there.
[close]

Rufus

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  • Senior Member
Hey, this isn't a GAF OT. :heh

Human Snorenado

  • Stay out of Malibu, Lebowski
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This is the Bore. Put on your big girl panties and deal with it, SantaC.
yar

SantaC

  • Senior Member
This is the Bore. Put on your big girl panties and deal with it, SantaC.

eh segata is the one that always get upset. he cant take that Tales of series is better than any game sega ever released  :ohhh

Human Snorenado

  • Stay out of Malibu, Lebowski
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That is demonstrably false, there are off the top of my head 3 Sega rpgs that are better than the entirety of the Tales series. (PS II and IV, Skies)
yar

SantaC

  • Senior Member
That is demonstrably false, there are off the top of my head 3 Sega rpgs that are better than the entirety of the Tales series. (PS II and IV, Skies)

love skies. Too bad the game is a slow clunky mess battlevise :/