Author Topic: Magus: I need your counsel  (Read 3748 times)

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Himu

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Magus: I need your counsel
« on: July 21, 2014, 12:42:15 AM »
What do I get?

Tales of Xillia or Atelier Ayesha?

Tales ANIMU or GIRL POWER: THE GAME?

On the Tales of Xillia review I just started watching, the main character is requesting he be taught about bazongas. :stahp So I'm guessing this DOESN'T have Vesperia's panache and is back to typical Tales ville?  :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck

I want a traditional jrpg for consoles. I want to explore places. I want to have good combat. I want to get lost in side quests. I want a large world to explore, I want memorable characters and music. These are things I just haven't gotten with a jrpg since Tales of Vesperia and DQIX. I want a traditional rpg with town -> dungeon -> town -> dungeon structure. I DON'T GIVE A FUCK.

Oh my god, this lady just grabbed the female leads tit and ass in this Xillia review. She's being MOLESTED. NOOOO! :stahp

« Last Edit: July 21, 2014, 12:49:10 AM by Formerly Known As Himuro »
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Himu

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Re: Magus: I need your counsel
« Reply #1 on: July 21, 2014, 01:00:50 AM »
This review convinced me to NEVER touch Tales of Xillia. From glowing sexism to the TALKING ANIMAL THING.

I think it convinced me to never touch another Tales game.



How they went from Tales of Vesperia to this, I don't know. I just don't.
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Re: Magus: I need your counsel
« Reply #2 on: July 21, 2014, 01:41:11 AM »
 :snoop
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Rahxephon91

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Re: Magus: I need your counsel
« Reply #3 on: July 21, 2014, 01:46:48 AM »
Both options sound pretty shitty to me.

People on GAF though are convinced Gust makes good jrpgs so I don't know.

Great Rumbler

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Re: Magus: I need your counsel
« Reply #4 on: July 21, 2014, 01:49:55 AM »
Gust generally makes okay games that aren't particularly offensive, which puts it above 95% of other JRPGs.
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Himu

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Re: Magus: I need your counsel
« Reply #5 on: July 21, 2014, 02:58:51 AM »
Fuck all these games. Going with Abyss Odyssey and Crypt of the Necrodancer.
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Rahxephon91

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Re: Magus: I need your counsel
« Reply #6 on: July 21, 2014, 04:07:31 AM »
Well I'm sure Gust is ok. They sure have gotten more popular this gen it seems. I just don't think I can get into thier games. I also hate item crafting.

And while Xillia has a pretty in-offensively dumb boobs joke. So did Vesperia with Judith.

archnemesis

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Re: Magus: I need your counsel
« Reply #7 on: July 21, 2014, 04:11:58 AM »
Gust games aren't more offensive than Mass Effect or any other game flirting with the thought of romantic relationships and/or sexual innuendo. They're well worth playing for being less linear than most Japanese RPGs. If you don't care about crafting than you're better off playing something else.

SpeedStats

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Re: Magus: I need your counsel
« Reply #8 on: July 21, 2014, 06:13:58 AM »
What do I get?

Tales of Xillia or Atelier Ayesha?

Tales ANIMU or GIRL POWER: THE GAME?

On the Tales of Xillia review I just started watching, the main character is requesting he be taught about bazongas. :stahp So I'm guessing this DOESN'T have Vesperia's panache and is back to typical Tales ville?  :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck :yuck

I want a traditional jrpg for consoles. I want to explore places. I want to have good combat. I want to get lost in side quests. I want a large world to explore, I want memorable characters and music. These are things I just haven't gotten with a jrpg since Tales of Vesperia and DQIX. I want a traditional rpg with town -> dungeon -> town -> dungeon structure. I DON'T GIVE A FUCK.


There's accidental boob touching and hot springs scenes in Xillia 2 (but you have to work for it and pay off aaaaallllll your debt to get it and I'd recommend a second playthrough for that), too. :P

I'll say that Xillia was mostly rushed out for the series' 15th anniversary in Japan, and much of the emphasis during development was trying to make Tales cutscenes flow easier and look more cinematic.  A lot of the other stuff like an abundance of sidequests, towns that have actual substance, dungeons that aren't straight lines, etc. aren't in Xillia.  If you're looking for something that's Vesperia-like, Xillia 1 isn't it.  It doesn't feel like an anniversary game, and that's part of the reason why it was so disappointing to me.  The running joke in some circles was that it was the Final Fantasy XIII of Tales games because it ended up making such an abrupt shift from what the other games were like as opposed to staying the course.  A lot of it had to do with streamlining the entire game, making it more cutscene-focused, less sidequests, the arena not being worth much outside of getting Glory, the EX dungeon being crap, etc.  And I don't dislike FF13, but I would kind of agree with that notion with respect to signalling a shift in the series. 

So if you're going into Xillia fully expecting what you liked out of Vesperia, you'd be in for a shock.  That said, it's not a shitty game.  It's okay, but this isn't the Tales you're looking for.

I've put a few hours into Atelier Ayesha, and it's definitely an Atelier game.  Ayesha has a new artist, and I like this game's art more than the previous three games'.  Narratives in these Atelier games aren't usually that strong, and Ayesha isn't an exception to the rule.  The battle system is okay.  It has the follow-up attacks that Meruru had, but finally, the Alchemist class finally takes an aggressive role in combat as opposed to doling out items.  You can also move party members around to negate the damage spread of an attack or attack enemies from the back.  There's a lot of side content, and item-crafting so if that's your thing, I guess you could try it.  The time limit in Ayesha feels less overwhelming than previous Atelier games to me.

I think you're mostly better-off with choosing something else, though.


archnemesis

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Re: Magus: I need your counsel
« Reply #9 on: July 21, 2014, 07:00:45 AM »
I finished the first Ar Tonelico game yesterday. The female protagonists in it are 17-18 years old and the most intimate action was a hug. I guess it's because of America's Puritan heritage that so many North Americans are afraid of teenagers displaying any kind of sexual behavior. In the real world it's perfectly normal.

Rahxephon91

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Re: Magus: I need your counsel
« Reply #10 on: July 21, 2014, 07:15:30 AM »
I don't know about that. America has a long history of the teen sex comedy. It's practically a  genre. I'm sure some maybe a lot of Americans(I don't know about the other two NA countries) are conservative about sexuality, but that's not my issue. It's sexuality framed from the perspective of a certain type of male that I find off putting.

Now I realize my ignorant hate of Atilier and Gust is what triggered my ban from GAF, but my feelings toward them haven't changed. I realize maybe they aren't guilty of the same type of pandering things I once thought they were, but eh I don't know. I don't see why I'd want to play them. I did try one of them for 15 mins and the overly cute and girly tone wasn't for me. I just don't get how they've become so popular with the fandom these days. I don't know, maybe I just don't like jrpgs anymore. I find it hard to be interested in Japanese games, hell games in general these days.
« Last Edit: July 21, 2014, 07:24:22 AM by Rahxephon91 »

brob

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Re: Magus: I need your counsel
« Reply #11 on: July 21, 2014, 07:20:31 AM »
Doesn't matter how much they look or act like adolescents if they are of acceptable Canon Age™, rahx. pls leave your ignorant bigotry at the door.

Joe Molotov

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Re: Magus: I need your counsel
« Reply #12 on: July 21, 2014, 07:25:52 AM »
Roman Polanski directed Chinatown.
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Rahxephon91

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Re: Magus: I need your counsel
« Reply #13 on: July 21, 2014, 07:27:02 AM »
Now we just need someone  talking about how Anita and femNazi's are crushing this hobby and we're complete.

Himu

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Re: Magus: I need your counsel
« Reply #14 on: July 21, 2014, 07:31:44 AM »
I wouldn't mind playing Ayesha because I am not attracted to girls. If the girls aren't sexualized, and from what footage I've seen, they aren't, I'd be fine with it. Honestly, Ayesha looks pretty fucking innocent to me. Especially after that Xillia review. Also, the characters don't look like children so I'm not sure what the fuss is.

And I love crafting.
« Last Edit: July 21, 2014, 07:33:21 AM by Formerly Known As Himuro »
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archnemesis

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Re: Magus: I need your counsel
« Reply #15 on: July 21, 2014, 07:37:07 AM »
I agree that many 18 year olds could be considered children, but the biological definition is individuals below the age of puberty. If you are uncomfortable with teenagers hugging then that is an issue on your end.

Himu

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Re: Magus: I need your counsel
« Reply #16 on: July 21, 2014, 07:39:43 AM »
I guess the most pressing matter is that I actually considered playing an Atelier game. That's how desperate I was. But there comes to time and when you need to step back like :badass and breathe and accept that you now have to scrape the bottom of the barrel to enjoy your (former?) favorite genre. But with patience, an open-mind, and the willing to experiment, one can find games of other genres to enjoy, and I shouldn't have to buy games that look boring to me to fill up on my jrpg quota. Already played Bravely Default, so I should cherish that title even more.
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archnemesis

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Re: Magus: I need your counsel
« Reply #17 on: July 21, 2014, 07:46:33 AM »
The characters in Fire Emblem and Bravely Default are also victims of sexual innuendo. It's a Japanese thing not a Sony thing.

magus

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Re: Magus: I need your counsel
« Reply #18 on: July 21, 2014, 07:54:50 AM »
i've only played xillia for a few hours, i've quit at around the 3 hour marks unimpressed, the characters were boring, the dungeon were blands (tons and tons of walking into forests!) the battle system is the usual tales (this one gimmick is that you pair character with each other and each different pair is stronger against certain kind of enemies) the level progression is similiar to the sphere grid system (except in this one all of the grid are shaped like spider webs) and there is another system where you can improve shop selection by giving them bits & stuff that the enemy drop

ayesha, i fucking loved it, the colorfull graphic, the amazing music... however i'm not sure i would recomend it to someone looking for exploration and battles, there isn't much exploration since you pick your location from a menu map, and once you pick where you want to go, the zone are usualy pretty small and just contain a bunch of enemies and items to pick, thanks to all the item crafting you have tons of option in combat but it takes forever before you meet anything worthwhile to fight, i think you encounter the first boss of the game after playing through 80% of the game, i'm not even kidding

so what do i like of ayesha beside that it looks and sounds good? i think the game does a really good jobs at settings the mood, the tone is post apocalytic so as you travel around the world map you find poster detailing location you visit in a "ye-olde" style, everything has this run-down style,there is a city with an air port that stands on top of a giant canyon, after a lot of talking it turns out the canyon was actualy a lake once and the apocalypse is what it turned it into a canyon,i tought that was a really cool detail

there is a shitload of characters and they talk,talk,talk, it's not uncommon to once in a while trigger 3 cutscene all at once! there were a few times were i was like "WHEN YOU ARE GOING TO GIVE ME BACK CONTROL???" and well i guess you could argue that some of them are the usual trite anime trope (one of the character is a warrior girl that only knows how to fight so a lot of cutscene involving her are about how she doesn't know how to handle normal situation like a common human being, think full metal panic) but honestly i enjoyed them

oh wait... what's that? jrpg are for perverts? GUYS THERE IS A SCENE IN AYESHA WHERE AYESHA BFF TOUCH HER BOOBS, TURN BACK WE FUCKED UP, TURN BACKKKKKKKKKKKKKKK
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Himu

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Re: Magus: I need your counsel
« Reply #19 on: July 21, 2014, 07:54:54 AM »
You raise a good point. I wouldn't say it's a Japanese thing though, because I wouldn't know and I'm not going to make a large sweeping statement about a nation I've never been to. However, even FFIX, the game many people enjoy loving, has Zidane grabbing Garnet's ass. I think it's something one should prolly accept when dealing with certain games assuming it is too offensive. But a character molesting a main character (as seen in tales of Xillia) is where I draw the line.
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Himu

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Re: Magus: I need your counsel
« Reply #20 on: July 21, 2014, 07:58:50 AM »
Magus post a pic of warrior girls character design.
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Rahxephon91

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Re: Magus: I need your counsel
« Reply #21 on: July 21, 2014, 08:02:21 AM »
Yeah but when Zidane did it, it was cool. It was to show how much of a brash dude he was. It wasn't done in a pervy way.

magus

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Re: Magus: I need your counsel
« Reply #22 on: July 21, 2014, 08:04:19 AM »
sure



she appear in the sequel too



and also apparently in the recently released third game, though in that one she appear as the smart manager of the main character duo which is pretty weird considered that as i said she's played as a scatterbrain in the first 2 games

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Rufus

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Re: Magus: I need your counsel
« Reply #23 on: July 21, 2014, 05:11:03 PM »
Improbably young, impossibly low weight for their puprorted height and a very important blood type that supposedly says a lot about their character.

tiesto

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Re: Magus: I need your counsel
« Reply #24 on: July 21, 2014, 06:18:40 PM »
Himu, have you played Xenoblade yet?
^_^

Himu

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Re: Magus: I need your counsel
« Reply #25 on: July 21, 2014, 06:21:12 PM »
No wii
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Re: Magus: I need your counsel
« Reply #26 on: July 21, 2014, 07:19:32 PM »
Play it at 1080p/60 frames per second on PC.
dog

Himu

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Re: Magus: I need your counsel
« Reply #27 on: July 21, 2014, 07:59:06 PM »
My PC isn't strong enough to handle dolphin.
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Joe Molotov

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Re: Magus: I need your counsel
« Reply #28 on: July 21, 2014, 08:11:47 PM »
Just buy a Wii for like $30 so you can play the best JRPG of last gen.

spoiler (click to show/hide)


Just look at this shit, it's kawaii as fuck, gurl!
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larrydavid

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Re: Magus: I need your counsel
« Reply #29 on: July 21, 2014, 08:13:13 PM »
Uh, yeah Himu if you haven't played Ni no Kuni and are looking for a globetrotting RPG like what the eff are you waiting for, even if people complain about the combat or sidequest design it'll fit like every other criteria you've laid out there and is a really easy game to get lost in. I liked the DQ5 references!

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Rahxephon91

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Re: Magus: I need your counsel
« Reply #30 on: July 21, 2014, 08:15:27 PM »
Yeah I mean at this point Xenoblade cost more then the Wii itself. Then there's stuff like The Last Story, Arc Rise Fantasia, Pandora's Tower, FF Crystal Bearers,  Opoona, and those Fatal Frame games.

There's stuff on it. Even if you don't care about Nintendo. Not saying you don't, but I do and even then there was stuff on the system.

SpeedStats

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Re: Magus: I need your counsel
« Reply #31 on: July 21, 2014, 08:40:23 PM »
Uh, yeah Himu if you haven't played Ni no Kuni and are looking for a globetrotting RPG like what the eff are you waiting for, even if people complain about the combat or sidequest design it'll fit like every other criteria you've laid out there and is a really easy game to get lost in. I liked the DQ5 references!

(speedstats no posting from you allowed)

How'd you know I was going to say something?  :lol

recursivelyenumerable

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Re: Magus: I need your counsel
« Reply #32 on: July 21, 2014, 08:55:51 PM »
my advice is just listen to the Ayesha soundtrack, then you can imagine your own hypothetical game featuring that soundtrack and it can feature as much or as little innuendo of whatever variety you like, tailored to your own tastes

QED

Himu

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Re: Magus: I need your counsel
« Reply #33 on: July 21, 2014, 09:00:32 PM »
Just play Ni no Kuni like Aeana suggested.

I guess.
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Joe Molotov

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Re: Magus: I need your counsel
« Reply #34 on: July 21, 2014, 09:02:09 PM »
my advice is just listen to the Ayesha soundtrack, then you can imagine your own hypothetical game featuring that soundtrack and it can feature as much or as little innuendo of whatever variety you like, tailored to your own tastes

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magus

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Re: Magus: I need your counsel
« Reply #35 on: July 21, 2014, 09:07:32 PM »
ayesha ost is so :lawd











maaaaaaaaaaaaaaaaaaan why did escha & logy had to suck so much :-\
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recursivelyenumerable

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Re: Magus: I need your counsel
« Reply #36 on: July 21, 2014, 09:08:17 PM »
I was a soundtrack-only JRPG fan for almost the entire decade of the 2000s.
cd player/winamp/wmp/zune/itunes/youtube >> 360, ps3, ps2, psp, ds, etc
QED

SpeedStats

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Re: Magus: I need your counsel
« Reply #37 on: July 21, 2014, 10:24:54 PM »
maaaaaaaaaaaaaaaaaaan why did escha & logy had to suck so much :-\

Really? Some people told me it was good.

I guess I should stop keeping an eye out for a discount on it, then.

Great Rumbler

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Re: Magus: I need your counsel
« Reply #38 on: July 21, 2014, 10:28:55 PM »
I'm not really sure what magus' beef with Escha & Logy is, it seemed to me to basically be the same as every other Atelier game that's ever been made.
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magus

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Re: Magus: I need your counsel
« Reply #39 on: July 22, 2014, 07:48:34 AM »
I'm not really sure what magus' beef with Escha & Logy is, it seemed to me to basically be the same as every other Atelier game that's ever been made.

yeah on the surface it's pretty much like the other game and in fact it solve ayesha problem with fighting by giving you stuff to fight through the whole game, but i just couldn't get into it, the game scraps having a plot like ayesha and goes back to being a task based game which make the game feel chorish and ends up with the player having huge stretch in which they have nothing to do, some of the task are really thrown out like "get into 5 fights!" or "pick 10 items"

the plot dictates that the character are forced to stay in a single location so there are less location to go around and less character overall and they are all booooooooooring, all of the character are related to each other because they all work for the same entity so half of the cutscene start with the character complaining about paperwork and i just couldn't find a shit to give

honestly i was disappointed with it and didn't even bother to finish it but i think that if you went through totori fine (which was also task-based,had huge stretch of nothing, and had some character i would happily choked the shit out of it) you are going to go through escha & logy just as well
« Last Edit: July 22, 2014, 07:54:03 AM by magus »
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demi

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Re: Magus: I need your counsel
« Reply #40 on: July 22, 2014, 07:51:22 AM »
this dude like "Ayesha had a plot~ sugoi ne"

You couldnt make an emote laugh enough
fat

magus

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Re: Magus: I need your counsel
« Reply #41 on: July 22, 2014, 08:03:21 AM »
this dude like "Ayesha had a plot~ sugoi ne"

You couldnt make an emote laugh enough

ayesha had a plot means that the game had a story based progression, so you went to new location, found new characters, more plot happened, more location unlocked... so in the end the game feels more like a normal rpg and it goes at your own pacing instead of escha molasses pacing that need to be padded with MMO like sidequest... the next atelier game seems to be going back to be like this and in fact they are scraping the time system all together so...

beside i know some of you guys only get your dick hard by watching the number get higher and higher but me? i care about dem loli's speaking :yeshrug
« Last Edit: July 22, 2014, 08:11:32 AM by magus »
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Human Snorenado

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Re: Magus: I need your counsel
« Reply #42 on: July 22, 2014, 01:52:09 PM »
I'm not really sure what magus' beef with Escha & Logy is, it seemed to me to basically be the same as every other Atelier game that's ever been made.

yeah on the surface it's pretty much like the other game and in fact it solve ayesha problem with fighting by giving you stuff to fight through the whole game, but i just couldn't get into it, the game scraps having a plot like ayesha and goes back to being a task based game

 ??? The problem with this is?  ???
yar

magus

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Re: Magus: I need your counsel
« Reply #43 on: July 22, 2014, 04:16:41 PM »
the problem with this is that Escha & logy work this way, you are given 3 in-game month to do an assignment which usualy involve a story task related to the plot and around 24 smaller side quest, the thing is that it usualy take just 1 month to complete the story task which leave the other 2 for the side quest, as i said the side quest are extremely boring and of the "defeat 5 wolf kind", and it feels like padding... Sometimes you even run out of sidequest to do and find yourself with literaly nothing to do! but as i said one of the previous atelier game (totori) also suffered from a similiar problem so if it didn't bother you then, it's not going to bother you now

Ayesha give you 3 year to finish the whole game with almost no road block at all, it just throw stuff at you and let you pick what you want to do and when to do it... it's like the difference between being at a buffet and having to wait for the waiter to catch up

the next game (shallie) is scrapping the time system all together which i hope means no more waiting for stuff to happen


« Last Edit: July 22, 2014, 04:21:40 PM by magus »
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