Author Topic: Freedom Planet  (Read 1527 times)

0 Members and 1 Guest are viewing this topic.

Himu

  • Senior Member
Freedom Planet
« on: July 23, 2014, 09:38:36 PM »
Looks like a cool looking Sonic inspired game.

http://m.

On steam now.
IYKYK

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Freedom Planet
« Reply #1 on: July 23, 2014, 09:55:36 PM »
It's probably better than any Sonic game released in the past 15 years.
dog

Himu

  • Senior Member
Re: Freedom Planet
« Reply #2 on: July 23, 2014, 09:57:27 PM »
It actually looks better than every Sonic, even 1. Need impressions stat.
IYKYK

Himu

  • Senior Member
Re: Freedom Planet
« Reply #3 on: July 23, 2014, 10:16:05 PM »
Crypt of the Necrodancer is next week too! Indie dance off!!!
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
Re: Freedom Planet
« Reply #4 on: July 23, 2014, 10:16:13 PM »
yeah furriness aside this looks shit hot. boss battles look very nice
pcp

Himu

  • Senior Member
Re: Freedom Planet
« Reply #5 on: July 23, 2014, 10:19:49 PM »
Apparently you can ignore the story in a mode that skips all of them
IYKYK

Positive Touch

  • Woo Papa
  • Senior Member
Re: Freedom Planet
« Reply #6 on: July 23, 2014, 10:22:35 PM »
Apparently you can ignore the story in a mode that skips all of them

fucking AMAZING. ive wanted this feature implemented into a game for YEARS
pcp

SpeedStats

  • Member
Re: Freedom Planet
« Reply #7 on: July 23, 2014, 10:39:50 PM »
Even if you pick adventure mode, you can still skip the cutscenes anyway by pressing pause then skip.

I'll play more of it later on since I'm going to talk to a few folks, but the most I've played of Freedom Planet was its SAGE demo (basically an expo for Sonic fan games, some of which are pretty good and better than what SEGA churns out sometimes). 

The SAGE demo was alright.  The framerate dropped sometimes and the physics didn't feel all there and the characters didn't stand out from backgrounds as much, but it made for a decent build on Sonic Genesis games.  From what I've played of the release build today, they improved on the physics and the framerate is constant.  The characters stand out a little more from their backgrounds, too.  You collect 200 Power Crystals to get a 1-Up (and enemies can pick them up, but you can beat them up to get them back).  It has a health meter, but you can replenish health by picking up Health Petals.  You can also get elemental shields that do similar things to what elemental shields did in Sonic 3&K and Sonic Generations.

There are three different characters and some of them do similar things to what Sonic/Tails/Knuckles do. Lilac is basically Sonic where she gets a double-jump and she's the fastest of the three.  Carol's kinda like Knuckles, so she can climb walls and melee attack... and she has a motorcycle for some reason i dunno. Milla can throw things at enemies and use a shield that reflects things at enemies.

I should disclose that a few friends of mine were involved in alpha/beta-testing and submitting ideas/music for the game from even before the game got kickstarted, so maybe I might be a little biased in favour of only what I'd played back in 2012.

Beezy

  • Senior Member
Re: Freedom Planet
« Reply #8 on: July 23, 2014, 10:52:28 PM »
 :larry

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: Freedom Planet
« Reply #9 on: July 23, 2014, 11:17:11 PM »
the gameplay sold me

the dialogue unsold me

I came for the gameplay. I came for the furries.
©@©™