I know you're trolling me, yet still I find myself enraged
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Played the demo. Feels more like demons souls to me. But I really sucked at it. The core souls gameplay seems intact, the firearms are just an addition, not the main focus. You need to be a lot more agile and doge, roll around. The visuals. Aside from some minor framerate issues and aliasing(which could have been the tv), the game Is a looker. The animations, the physicsof the main characters cape, atmosphere... Amazing.
QuotePlayed the demo. Feels more like demons souls to me. But I really sucked at it. The core souls gameplay seems intact, the firearms are just an addition, not the main focus. You need to be a lot more agile and doge, roll around.
Played the demo. Feels more like demons souls to me. But I really sucked at it. The core souls gameplay seems intact, the firearms are just an addition, not the main focus. You need to be a lot more agile and doge, roll around.
Quote from: Premium Lager on August 13, 2014, 07:12:46 AMQuotePlayed the demo. Feels more like demons souls to me. But I really sucked at it. The core souls gameplay seems intact, the firearms are just an addition, not the main focus. You need to be a lot more agile and doge, roll around.(Image removed from quote.)
(Image removed from quote.)
“You died a lot in the previous games, and you had to persevere, but one of our main goals with this game is that we don’t want to focus on punishing the player,” he said.“We want to deliver a game that gamers love. If the gamer likes the game they’ll definitely like it enough to have that bit of perseverance, but the way in which we’re making the game? The sense of punishment is much less.”