Author Topic: Saints Row Gat Out Of Hell (also SR4 port)  (Read 15683 times)

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demi

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Saints Row Gat Out Of Hell (also SR4 port)
« on: August 29, 2014, 01:54:30 PM »
Saints Row Gat Out of Hell

http://www.gameinformer.com/b/news/archive/2014/08/29/johnny-gat-returns-in-saints-row-iv-expansion.aspx

Quote
1 27 2015
 Stand alone
 $20
 PS3 ps4 360 xb1 pc
 Play as gat and Kenzie

Saints Row 4 also coming to PS4/XBO as Saints Row 4: Re-Elected, $30
fat

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #1 on: August 29, 2014, 01:55:59 PM »
....

Play as Gat or Kenzie? Like, that's such a no brainer.
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demi

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #2 on: August 29, 2014, 01:57:37 PM »
Its a Saints Row 4 stand-alone expansion
fat

Great Rumbler

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #3 on: August 29, 2014, 01:58:53 PM »
I will play this game.
dog

demi

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #4 on: August 29, 2014, 02:00:51 PM »
I'm just gonna pick up the re-release.... havent even touched the original
fat

bork

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #5 on: August 29, 2014, 02:01:32 PM »
Awesome, but at $20 there better be a lot of content...especially with SR4 priced at $30.
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AdmiralViscen

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #6 on: August 29, 2014, 02:02:00 PM »
Will buy


Publisher Deep Silver has revealed that an expansion pack for Saints Row IV is on the way. Called Saints Row: Gat Out of Hell, it stars fan favorites Johnny Gat and Kinzie Kensington as they team up to rescue the Saints' boss from the clutches of Satan.

After a Ouija board game gone wrong, the leader of the Saints is kidnapped and taken to hell in order to marry the devil's daughter, Jezebel. Johnny and Kinzie descend into hell to save their boss – with the help of some familiar faces, like Saints Row 2's Dane Vogel. Players can freely swap control between either Johnny or Kinzie, or team up together in online co-op.



lmao

demi

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #7 on: August 29, 2014, 02:02:24 PM »
PS4 listing on Amazon

Looks like it comes with Gat Out Of Hell, so... easy choice for me
fat

demi

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #8 on: August 29, 2014, 02:33:08 PM »
http://blog.us.playstation.com/2014/08/29/saints-row-gat-out-of-hell-coming-to-ps4-ps3-on-1272015/

Quote
Saints Row: Gat Out Of Hell is coming to PS4 and PS3 on January 27th, 2015, and will also be bundled with our new-gen version: Saints Row IV: Re-Elected.
fat

bork

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #9 on: August 29, 2014, 02:37:35 PM »
ど助平

demi

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #10 on: August 29, 2014, 02:50:35 PM »
fat

Joe Molotov

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #11 on: August 29, 2014, 02:54:05 PM »
:bow
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #12 on: August 29, 2014, 03:21:33 PM »
So this is what Jay Mohr meant when he said Saints Row V.

Not complaining though.

Great Rumbler

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #13 on: August 29, 2014, 03:37:36 PM »
:whew
dog

thisismyusername

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #14 on: August 29, 2014, 04:00:58 PM »
....

Play as Gat or Kenzie? Like, that's such a no brainer.

Basically. The best two in Saints Row 3. Haven't played 4 yet but if I can play as them in 4, I'll just get this.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #15 on: August 29, 2014, 04:09:18 PM »
Johnny Gat is barely in 3, though. Big dicked Asian dude versus nerdy tech girl? Pretty obvious here.
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thisismyusername

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #16 on: August 29, 2014, 04:59:37 PM »
Johnny Gat is barely in 3, though.

True. Which is why I was disappointed with Saints Row 3 until Kenzie. Even then I found the mission structure to be pretty flat. But those two were the highlights of SR3 for me when it was a freebie from PS+.

benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #17 on: August 29, 2014, 05:35:06 PM »
That was disappointing that you couldn't take out each of the "gangs" in The Third separately because of how the plot is locked in. (And you never really battle them individually to the extent you do the gangs in 2.) It really only leaves Killbane as built up as a foe to any extent. Loren is dead in half a second.

fistfulofmetal

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #18 on: August 29, 2014, 05:53:13 PM »
so hell is steelport
nat

benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #19 on: August 29, 2014, 05:55:19 PM »
no no no, just half of it, with some of the buildings removed or retextured and a few new models

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #20 on: August 29, 2014, 06:35:14 PM »
That was disappointing that you couldn't take out each of the "gangs" in The Third separately because of how the plot is locked in. (And you never really battle them individually to the extent you do the gangs in 2.) It really only leaves Killbane as built up as a foe to any extent. Loren is dead in half a second.

The gang war storyline in 3 is really rushed. The only gang that felt like a threat and had their own arc were the deckers.

The anti-gang force was a better gang than the non-decker gangs :spin
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #21 on: August 29, 2014, 06:50:09 PM »
It really hurts because by the time you take down each of the heads you don't really have a grudge with them, in 2 you build things up with each of them and make it personal.

I still hate that Loren basically gets nothing for his arc, and the sisters don't even get established.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #22 on: August 29, 2014, 07:17:53 PM »
The lack of freedom was terribly noticeable in both 3 and 4. I really enjoyed picking and choosing which gang I want to take out first in 1 and 2. Not only does this help you get used to each area and the gangs territory by doing a bit at a time, it also was a great way to develop the side characters. Since each side character (Dax, Johnny, Troy, Pierce, Carlos, Shaundi) would be your way into each gang, you had an opportunity to help build other characters beyond the gang feud.

In 3, most of the gang missions are retreads of side activities to help pad a lack of content, so they don't have a storyline to begin with. So characters like Angel and maybe the guy with the weird voice (see? can't remember his name) weren't too developed because of this. It felt like Kinzie and viola were the only worthwhile new recruits. It doesn't help that in 3, I don't really care either way about destroying killbane or his gang because he's a loser and barely poses a threat. It's also hard to care about Loren and the Morning Star when you don't ACTUALLY see them kill Gat. But in 2, when Carlos is killed, it's something else, and gives your character all the resolve to put Maero's girlfriend in a car trunk, and have him accidentally kill her by running over it while he's at a monster truck rally.

On the other hand, the anti gang force in 3 is way better developed than Ultor. And it feels heavenly giving them their just desserts in ending where you bring war to their giant flying warship for killing your compadres.

The lack of gangs in 4 especially feels like a weakness. It no longer feels like a sandbox because most story missions are handed out one at a time. There's not much in the way of choice.
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Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #23 on: August 29, 2014, 07:27:33 PM »
THE BOSS

https://m.

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Fuck you Benji, now I want to play SR2. :noah
IYKYK

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #24 on: August 29, 2014, 07:31:44 PM »
REMEMBER THIS

https://m.

Omg :noah :rofl :bow
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #25 on: August 29, 2014, 07:37:36 PM »
It's also hard to care about Loren and the Morning Star when you don't ACTUALLY see them kill Gat.
You don't see them do anything. You drop into their penthouse to "Power", then raid some warehouse and then their HQ. Everything else is rebranded activities that could have any gang in there. (As shown by later in the game when it does the same thing with the others.)

Loren is presented as the crime boss of the city essentially but he never does anything. Killbane (and STAG) is the only one who does anything once you get to Steelport to give you and your allies reasons to take him out.

The plot got all chopped up and you can tell, wish I could remember the link for the interview where one of the writers or somebody gives a bit more of an outline of what they intended regarding how the death of Loren breaks the "balance" of the gangs which leads to Killbane and the Saints escalating things to the point of STAG intervening.

benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #26 on: August 29, 2014, 07:41:11 PM »
The Strongholds in 2 are basically just shooting galleries, but they have the distinct advantage of taking you inside different unique locations and showing you different parts of the life and culture of Stilwater. The lack of that was a serious problem in The Third.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #27 on: August 29, 2014, 07:53:09 PM »
3 and 4 in general are lacking any of the detail of 2, maybe even 1. 1 and 2 have a lot of life. There was more to it than guys in dudes in hotdog suits and nudists. You'd find singing barber quarters, people doing yoga, protesters. Then youd kill them all. Or kick them in the nuts. :unclephil you'd find giant squids in the water, and even a hidden oasis with some secrets. You'd find a hidden huge ass mall, but only if you bothered to look. In 3 most or all of this is absent. It's further extrapolated in 4, due to super powers. You fly all over the place, and because of this, you are missing the things that make up the life of Steelport (not that it has anything anyways). So you fly from location to location without much of anything in the way of detail or building a setting. The game might as well have levels because it's not like it is approaching a sandbox.  Due to you flying over the city at rapid pace, gone is the charm and random what the fuck hilarity that - besides choice and customization - made Saints Row famous to begin with. It's just an assortment of zaniness stringed together for laughs.

Will they learn their lesson in this expansion?
« Last Edit: August 29, 2014, 08:05:07 PM by Queen of Ice »
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Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #28 on: August 29, 2014, 08:06:45 PM »
It's also hard to care about Loren and the Morning Star when you don't ACTUALLY see them kill Gat.
You don't see them do anything. You drop into their penthouse to "Power", then raid some warehouse and then their HQ. Everything else is rebranded activities that could have any gang in there. (As shown by later in the game when it does the same thing with the others.)

Loren is presented as the crime boss of the city essentially but he never does anything. Killbane (and STAG) is the only one who does anything once you get to Steelport to give you and your allies reasons to take him out.

The plot got all chopped up and you can tell, wish I could remember the link for the interview where one of the writers or somebody gives a bit more of an outline of what they intended regarding how the death of Loren breaks the "balance" of the gangs which leads to Killbane and the Saints escalating things to the point of STAG intervening.

I still can't believe you watch a cutscene of Loren being killed rather than fighting him in a boss fight. He was presented as the big honcho and he dies first. In a cutscene. :what Dammit THQ. :brazilcry
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #29 on: August 29, 2014, 08:16:28 PM »
Even the fight before he gets killed is basically a shooting gallery of random mopes + QTE. He's chilling in the elevator the entire time. :lol

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #30 on: August 29, 2014, 08:20:47 PM »
But you get a penthouse you rarely need to visit out of it. :yeshrug
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #31 on: August 29, 2014, 08:27:42 PM »
Can't you not enter the building if you save it instead of blowing it up? Like the description says you get a crib from it, but then there's no way in and it's not on the map. They show one cutscene in Loren's office but that's it.

Great Rumbler

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #32 on: August 29, 2014, 08:33:07 PM »
Saints Row 3 ended up being seriously hampered by THQ's financial troubles, it was pretty clear that Volition was stretched thin and ended up having to cut a lot of corners wherever they could get away with it. SR4 was solid gold, though.
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benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #33 on: August 29, 2014, 08:38:42 PM »
This is apparently some of the stuff that got cut/changed because of the time/budget constraints:
Quote
The story went through many drastic changes over different drafts and scope reduction. Here are some of the biggest changes:

- The Syndicate used to be made up of five actors.

- Oleg wasn't cloned, he was a leg breaker for the Syndicate, who joined the Saints to be with his role model: Josh Birk.

- Gat didn't die, he was captured and you saved him.

- Shaundi had a subplot that explored survivor's guilt and depression.

- Shaundi never appeared in the game at all, instead she was off filming her reality show in Mexico. At the end of the game you were to see her unwittingly on a date with Killbane without his mask on.

- Viola and Kiki both join the Saints.

- The calamity that caused STAG to roll into town changed multiple times. Originally Killbane set off a dirty bomb that totally cratered Stilwater. - Then it was changed to the Syndicate destroyed Stilwater in the middle of a convention called Saints Con, killing thousands of innocent people as well as Tobias and Laura from Saints Row and Saints Row 2. Next, it was changed to blowing up of the Saints church during Gat's funeral. Finally it ended up as the destruction of the bridge.

- There was a bonus cutscene planned, after the bridge is destroyed, where the Saints are singing a "We Are The World" type song to raise money for Stilwater.

- In one story draft, if you chose to save Shaundi and Viola at the end of the game there was a coda after the closing credits where Shaundi is at Gat's grave. She is upset that the Saints let Killbane get away and have gone back to being celebrities again. She is then recruited by Cyrus and joins STAG.

- Likewise, if you chose the other option to kill Killbane, there was a coda after the closing credits where an enigmatic figure was flying into Steelport on a Syndicate jet and the person accompanying him was Johnny Gat.
In the one QT3 podcast the Volition guy also gets as upset as he can at THQ showing the whole plot through the trailers.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #34 on: August 29, 2014, 08:38:53 PM »
SRIV is more rushed and problem ridden than The Third. Both are the results of THQ's dissolution and financial problems. Many of these same issues we are talking about (rehashed side missions as story missions for instance) are highly present in IV.
« Last Edit: August 29, 2014, 08:44:11 PM by Queen of Ice »
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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #35 on: August 29, 2014, 08:48:19 PM »
SR3 had some really choppy cutscenes that were obviously meant to have been longer, but Volition couldn't afford it.
« Last Edit: August 29, 2014, 08:54:19 PM by Great Rumbler »
dog

benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #36 on: August 29, 2014, 08:53:29 PM »
If you go back after IV they really stand out, there's so many that just end abruptly after like twenty seconds. While IV has all those ones full of small conversations. Not to mention ones that move much more smoothly in and out of gameplay.

Bebpo

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #37 on: August 29, 2014, 09:04:47 PM »
Cool, but $20 standalone expansions these days are so tiny and lacking in content, hard to get excited about.

chronovore

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #38 on: August 29, 2014, 09:07:11 PM »
Despite a mountain-sized backlog of open world games, this is a day one purchase. WOOT.

SR3 had some really choppy cutscenes that were obviously meant to have been longer, but Volition couldn't afford it.
I'm probably misremembering the numbers, but Volition had an 11-person cinematic animation team for SR2 and... was it 2-person for SR3? It was a drastic cut. I'd argue that the character customization multiplied against the number of cinematics and the various constraints there made it unsustainable. Though I was sad for the cuts to the team, I didn't miss having the cinematics in SR3 or SR4.

Awesome, but at $20 there better be a lot of content...especially with SR4 priced at $30.
Not sure if serious.  $20? C'mon.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #39 on: August 29, 2014, 09:16:57 PM »
11 vs 2 makes sense especially given 2's godly cutscene direction.

SR3 had some really choppy cutscenes that were obviously meant to have been longer, but Volition couldn't afford it.

And SRIV has side quests that are retreads of each other.

Im looking at it right now on my tv:

Carjack the data. Clear the sin troops. Race through the system. Win zin's favorite game show. Clear the zin troops.

You do these things over and over and over and over. And they are advertised as new content in the way of "side quests." SRTT may have had spotty cutscene direction, but SRIV suffers from spotty game design and content reuse. They are flips of the same problem and considering SRIV is a game, it's problems are way worse than TT's measly confusing cutscene direction.
« Last Edit: August 29, 2014, 09:21:03 PM by Queen of Ice »
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Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #40 on: August 29, 2014, 09:19:47 PM »
Not sure if serious.  $20? C'mon.

Most if not all Saints row expansions and dlc suck and don't add anything to the game. This has been true since 2. Bork is on the right track. Ten is a better price point though.
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Great Rumbler

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #41 on: August 29, 2014, 09:21:13 PM »
SR4 had Saints of Rage, though, so... :yeshrug
dog

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #42 on: August 29, 2014, 09:26:58 PM »
Yes. One thing makes up for huge, glaring flaws.
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Joe Molotov

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #43 on: August 29, 2014, 09:33:45 PM »
Flaws that have been in every Saint's Row game, and pretty much every open-world game in general. Come on, sis, don't act like SRIV invented samey open world quests.
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Eel O'Brian

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #44 on: August 29, 2014, 09:45:51 PM »
maybe this time when I stop to help out the whore with the broken wagon wheel there won't be bandits hiding behind it
sup

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #45 on: August 29, 2014, 10:09:59 PM »
Flaws that have been in every Saint's Row game, and pretty much every open-world game in general. Come on, sis, don't act like SRIV invented samey open world quests.

No, but it's wrong to pretend like a lot of its content isn't wholly originally content. Combined with using side missions as story missions - a throwback from the third - and you don't really have much in the way of diverse gameplay as presented through the story nor side quests. And acting like bububu Saints of Rage is enough to make up for it really isn't something I buy. SRIV is a game with a lot of great highs, but mostly is made of extremely low lows, and I don't think it's unusual to find a game so uneven shouldn't be considered a great game.
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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #46 on: August 29, 2014, 10:15:11 PM »
We could go back and forth on this all day, but for me the chopped up cutscenes hurt SR3 and the superpowers and digital world of SR4 combined to make doing even the mundane things more fun than at any other point in the series. So I would not hesitate to put SR4 at the top of the series.

You obviously don't agree with that. Okay.
« Last Edit: August 29, 2014, 10:19:18 PM by Great Rumbler »
dog

benjipwns

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #47 on: August 29, 2014, 10:40:32 PM »
Saints Row IV fixes the activities as side missions a bit because it gives you all the new superpowers and crazy stuff to dick around with including the very physics model of the game. (And many of them aren't necessary for progress, unlike The Third.) The Third blunders because it doesn't take things much beyond everything else in the game. Genki's is just some of the same shooting sections with funny commentary. Trafficking is just driving around, etc.

The real problem with the activities in both The Third and IV is that they end when you hit the goal rather than letting you continue through the time limit. (It's a been a while since I played 2 but I believe if you stopped moving for a bit it would end the activity once you met the goal, but if you kept playing you could keep going.) Mayhem really suffers from this imo.

chronovore

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #48 on: August 30, 2014, 01:42:09 AM »
I was about to step in and white knight for the Saints series, when I realized where I was. I'm also very biased about open world games, so it's hard for me to say what's worth money and what's not.

DLC has always been light in SR, but this is a standalone, and I've no idea what that means to Volition, contrasted to dlc.

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #49 on: August 30, 2014, 12:31:03 PM »
Holy crap. The mission I'm on is god awful. Continuously, the game takes you from the game world of Steelport for story missions and puts you in random scenarios that have no place nor relevance to VR Steelport. So you'll be in Steelport and all of a sudden in some random fortress for a stealth mission. The world and story missions are not continuous, and as such, give the feeling if linearity and incoherence. This is not open-world. Those powers and guns you've been leveling up? Pointless. I haven't used them in the last three story missions because you can only use those weapons within the simulation, this negating any hint of choice. You have only one gun this entire mission. In the boss fight, I'm babying an AI while fighting the boss and its henchmen while being forced to use a gun I don't even want to use. For all the complaints that GTAIV is a linear piece of shit, that has no pretense in hiding that it's not a sandbox, Saints Row IV takes the cake. The game gives you toys and always take them away from you. You little if any say in any design element in most of these missions. They are linear shooting galleries. This game is not an sandbox game.

Also, for all the complaining about SRTT cutscene and story direction earlier in this thread, I love (hate) how this game introduces so many random, stupid, nonsensical elements. The Boss doesn't want to deal with Asha. Who the fuck is Asha? Okay, thanks for giving me a five second summary on who the hell Asha is. I'm fighting my evil clone? Why? What the fuck. Seems to me SRIV strives not for balance and coherency so the player isn't confused but to shove as many random and stupid shit into the game scenario as possible without any respect towards context because teehee, isn't this cool guys?! You're fighting a giant energy drink because...REASONS!

4 Rows out of 4.

Crap game.
« Last Edit: August 30, 2014, 12:35:14 PM by Queen of Ice »
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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #50 on: August 30, 2014, 12:43:06 PM »
Quote
You're fighting a giant energy drink because...REASONS!

Why wouldn't you want to fight a giant energy drink monster?
dog

Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #51 on: August 30, 2014, 12:50:41 PM »
That is something Magus would post.

"Why wouldn't you want to play as a mecha monster wearing panties and polka dots?"

As if that's any excuse for the fact he's playing some loli rpg.

As for your answer, because it's not Saints Row to me. The same answer can be made to "why wouldn't you want to fight Satan?!" The SR I liked was a highly cartoony yet somewhat grounded game series. I'm not sure who the target audience for the wild and crazy random adventures is, but apparently it's working because IV sold pretty damn well. I guess I'll have to accept that I'm just a minority. I'd go and play a different sandbox series but almost all of the recent ones. (infamous, watch dogs) really aren't to my taste. I definitely won't be buying Gat Goes To hell. Marginalize your original target audience, brehs.
« Last Edit: August 30, 2014, 12:57:33 PM by Queen of Ice »
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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #52 on: August 30, 2014, 01:05:48 PM »
Yeah, we're definitely on completely different pages here, because the wild and crazy cyber/alien antics were a breath of fresh air, as far as I'm concerned, to the stodgy robbers-vs-cops motif that fills a sizable chunk of the open world genre. It felt like everything was built around finding new and crazier ways to have fun with by being as over-the-top as possible at all times, and that something I appreciate.
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Trent Dole

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #53 on: August 30, 2014, 01:38:29 PM »
IV is an expansion masquerading as a new full game. Once you get over that it's a decent time. :yeshrug
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magus

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #54 on: August 30, 2014, 02:15:50 PM »
That is something Magus would post.

"Why wouldn't you want to play as a mecha monster wearing panties and polka dots?"

because over the top thing are funny, especialy in an industry that likes sticking out to the most boring formula to the extreme, also that sounds like something himumu would post  :hitler

Quote
As if that's any excuse for the fact he's playing some loli rpg.

:comeon

that's kinda offensive and uncalled for
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Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #55 on: August 30, 2014, 03:19:52 PM »
Wait, so Saints of Rage. That was it? That was all? So they take a Streets of Rage parody, recreate the Aisha storyline in 1 and 2? What was the point?



This game is like Family Guy: The Game or something. The bulk of its content spends all of its time going,"remember the time when?" and making random pop culture references rather than standing on its own while putting all of this under the facade of being a "parody" at the expense of everything else. But rather than saying anything truly meaningful about what it's parodying, much like modern parody movies such as Date Movie and Disaster Movie, it's merely an endless stream of pop culture/gaming/remember when?!?!??! references to mask its creative bankruptcy. Haha, Saints of Rage! Haha, get it? They're doing a tribute to Streets of Rage! I get that reference!!! Not that I'm not down with pop culture references and all the other stuff, because pop culture references are a thing in Saints Row, especially The Third - which I love - but Jesus Christ use a goddamn filter.



At this point, I'm going to keep going until I beat it, because I've beaten every Saints Row and I might as well go the whole mile. Saints Row was my favorite series last generation so watching it burn is pretty :(
« Last Edit: August 30, 2014, 03:38:56 PM by Queen of Ice »
IYKYK

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #56 on: August 30, 2014, 03:38:00 PM »
"how can they expect me to enjoy this game with this stick so far up my ass?"
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Himu

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #57 on: August 30, 2014, 03:39:59 PM »
You make the assumption that I have a stick up my ass, when one of my favorite parts of the series in the past was the comedy and writing. Nice try. I'm also not big on pop culture reference reliant humor no matter the media.
IYKYK

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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #58 on: August 30, 2014, 03:42:02 PM »
yes I too was disappointed when I saw that they had removed all humor from saints row iv
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Re: Saints Row Gat Out Of Hell (also SR4 port)
« Reply #59 on: August 30, 2014, 04:37:36 PM »
Wait, so Saints of Rage. That was it? That was all? So they take a Streets of Rage parody, recreate the Aisha storyline in 1 and 2? What was the point?

:wtf
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