Author Topic: Bayonetta 2~ For those of us blessed to have Wii U's~  (Read 10425 times)

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bork

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #60 on: November 17, 2014, 08:30:55 AM »
I was so hyped to play this and it's pretty much just been sitting there.   :-[  Only played a couple of levels.  The game is so AWESOME yet I'm not playing it.  Dunno what's wrong with me.

same.  I think it's because I don't want to play it when I get home, when it's late and I'm kinda tired.

Said "fuck it" last night and went back to the game.  Had a blast and figured I'd play one more stage before taking the dog out a half hour later.  Before I knew it, almost two hours had passed.  :o

That Bayonetta/Lumen Sage boss fight was amazing.   :o
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mjemirzian

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #61 on: November 20, 2014, 01:18:27 AM »
Video playlist for my challenge run. Up to ch 2 so far. I'm trying to switch up weapons so it's not too boring.

Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #62 on: December 02, 2014, 10:36:40 PM »
Quick question: Does Bayo 1 come as a physical disk or downloadable code? Cause I just bought it used from Amazon's Warehouse Deals for $36 (w/ Prime shipping). The fine print only warns about missing downloadable codes.



The two games for $36 is too good to be true, especially since it didn't go on sale anywhere (beside BB's B1G1 40% off). If this is only Bayo 2 then I'm canceling.
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demi

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #63 on: December 02, 2014, 10:49:20 PM »
Its a separate disc. Download code may mean Club Nintendo?
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Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #64 on: December 02, 2014, 10:52:23 PM »
That's what I thought. I don't care about that, obviously. This is effectively 40% off. The closest thing we got to this was BB's sale. Crossing my fingers for both games.
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bork

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #65 on: December 03, 2014, 08:21:28 AM »
It would be pretty scummy of the seller to remove the Bayo 1 disk, but I could see it happening.   :-\

Also this game is GOTY.  :bow2
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Shino

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #66 on: December 03, 2014, 10:02:22 AM »
got my Wii U hooked up last night and played it.

It's just as fun as the first one!  Need to get a Pro controller though.
That giant piece of ridiculousness is horrible.
SIG

demi

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #67 on: December 03, 2014, 10:04:42 AM »
I played it just fine using tablet, on hard difficulty.
fat

Shino

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #68 on: December 03, 2014, 10:11:24 AM »
I played it just fine using tablet, on hard difficulty.
I have no doubt it's possible.
But I have little desire to do it.

I'm going to try out the Wii Classic controller tonight and see if I fair better with that.
I didn't have any problems playing, it just wasn't comfortable at all.
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bork

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #69 on: December 03, 2014, 11:07:54 AM »
The Pro controller is worth it for games like this.  Plus it actually has excellent battery life.
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mjemirzian

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #70 on: December 03, 2014, 05:19:05 PM »
I'm up to Ch 10 on my Bayo 2 challenge run. As expected the Masked Lumen is the worst, and the demon enemies are faster and more dangerous than the angel enemies.

I've kept the Gaze of Despair equipped the entire time which really ups the difficulty. Playlist is here again.

Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #71 on: December 03, 2014, 06:40:04 PM »
Pro controller is a godsend. And the battery life is crazy long... like, I've been playing Smash regularly since I bought it but I've yet recharge it. I tried it with Bayo's demo and ended up enjoying it even more. Can't wait for Friday to start playing these games.

Side note: I played some Smash matches on my bed using the pro controller and the gamepad+cradle combo for a tiny display. Worked better than expected. No regrets. I am now a fully grown Ninfungus, I know.
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Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #72 on: December 05, 2014, 07:07:07 PM »
Got my copy. Both disks included. Club Nintendo code still unused. All for $36. Thank you, Santa. 8)
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Positive Touch

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #73 on: December 05, 2014, 07:12:06 PM »
hell yeah son play that shit
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Bebpo

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #74 on: December 15, 2014, 01:18:26 AM »
Finally started playing this.  Good stuff, but yeah 2nd Climax is reaaaally easy.  Should I start over on 3rd Climax for first run?  Or should I play 2nd Climax to get a feel for the stages/enemy patterns and then have a fun run on 3rd Climax?

Also I'm using the Tablet and controls seem fine?  I mean the main button that matters in Bayo is the dodge button and R works perfectly fine on the default Wii U tablet.

iconoclast

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #75 on: December 15, 2014, 02:19:15 AM »
I'd switch it to 3rd Climax if you think 2nd is too easy (I don't think you'll have to start over). It doesn't have remixed encounters or anything (only Infinite does), so it will just boost the enemy's damage and health and such.

I used the tablet controller and never had a problem with it.
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kick51

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #76 on: December 15, 2014, 08:44:17 AM »
People were beating 2nd Climax first time through without dying.  it's the game's easy mode. 

mjemirzian

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #77 on: December 15, 2014, 02:09:55 PM »
I finished almost all of the challenge run and kept the Gaze equipped the entire time. You can check out the mostly complete text guide here, video playlist here.

I'll attempt the Witch Trials but probably won't PP them since you can't restart between verses.

I tried going back to Bayonetta 1 but there's too much slowdown, while Bayo 2 stays near 60 most of the time.

Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #78 on: January 08, 2015, 05:50:22 PM »
This will surprise no one, but this game is indeed the bees knees. Like, they improved almost every aspect of the first and added a few more cool touches. The models, art, combat, performance, menus/UI— all improved.

Only thing I'm slightly disappointed by is the difficulty. Now granted, I'm still going through the early parts, but I'm destroying everything and getting solid ratings at 3rd Climax. Even the Muspelheim challenges aren't breaking my sweat so far.

Is this level of challenge gonna continue throughout? I can't help but feel it's been babified. And as much as I like the Umbran Climax, I can't help but feel it's contributing to this with its "press X/A to awesome."
« Last Edit: January 08, 2015, 06:11:43 PM by Shaka Khan »
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Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #79 on: January 08, 2015, 06:27:42 PM »
Also, health drops out the wazoo.

Edit: And picking up/completing a Witch's Heart fills up your HP.  :shaq2
« Last Edit: January 08, 2015, 06:35:14 PM by Shaka Khan »
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mjemirzian

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #80 on: January 10, 2015, 04:08:51 PM »
Difficulty ramps up from Ch 7-12, then Ch 15-16. The other chapters are relatively easier.

Bayo 2 is easier to get pure plats if you use everything available to you, and 2nd/3rd climax are pretty easy in comparison. UC feels more balanced around IC difficulty where you get enemy combinations that are very difficult to deal with unless you use it.

On the other hand, Bayo 2 has a higher difficulty ceiling in terms of challenge runs. Demon enemies and humanoid bosses are faster and less predictable than most enemies in Bayo 1. Gaze of Despair and no items is a good starting point if you want to make things harder.

Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #81 on: January 10, 2015, 04:28:00 PM »
Yup, chapter 8 and forward is when I started feeling challenged, to Bayo 1's standard levels at least. The demons are more challenging, less predictable, and more annoying with their appearance blending with the surrounding and making them/their attacks harder to detect.

All in all, game is GOAT. The weapons are much improved. For instance, that Alrune, holy shit— it was my least favorite in 1 but now it's possibly my fave. And the chainsaw is pretty boss too.
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Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #82 on: January 10, 2015, 05:24:31 PM »
"Just one time... Call me... Daddy."

:clap
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El Babua

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #83 on: January 10, 2015, 06:25:49 PM »
Just got to chapter 4. Game is tight.

Rahxephon91

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #84 on: January 11, 2015, 03:17:15 AM »
Game was amazing. Love the music.

My mother actually "watched" me play the opening. Other then being surprised by the use of Moon River, she also thought Bayonetta looked sharp.


...and also kept commenting on all the crouch shots.

TVC15

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #85 on: January 11, 2015, 05:30:25 AM »
...and also kept commenting on all the crouch shots.

The only big downgrade in Bayo 2 is in the amount of crotch shots (and the amount of sexy content in general). There's like 1/10th as much as the original.
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Shaka Khan

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #86 on: January 11, 2015, 12:55:45 PM »
The number of gratuitous shots has definitely been lowered, but not by that much,methinks. I say this as someone who played 1 again before jumping to 2. I also give them credit for toning down the nudity and suggestiveness— I never thought I'd play a game this game on a Nintendo system.

And as aside, I invite everyone to visit the Miiverse page of the game and check out all the screens the moutbreathing manchildren shared. Makes you think to some this is the closest thing to sex they'll ever get.
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TVC15

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #87 on: January 11, 2015, 07:24:07 PM »
I passed out drunk this morning playing Bayo because of this thread.
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El Babua

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #88 on: January 19, 2015, 05:08:34 AM »
I regret starting on second climax. Didn't die till like chapter 10.

Thought Bayo 1 did a better job with the player's relationship with the environment. Even if it didn't amount to much, I felt much more connected to a level in the first game compared to the second. Oftentimes here, it's just running from one battle to the next with half-bakedsecret finding. In Bayo 2, I can predict when there's a battle coming due to being funneled to a circular arena. The game also explodes in the first few chapters and never really jumps higher till maybe the end.  Pacing and explorational issues aside, GOTY.

Bebpo

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #89 on: January 30, 2015, 03:36:56 AM »
Got back to playing this and I'm kind of not impressed by this on first run.  (On ch.11 now).  There's too much stupid water/flying bad camera shit, mini-game wave riding stages, million cutscenes everywhere getting in the way I what I actually enjoy about Bayonetta...the standard combat which is excellent as always. 

I love that there's a shit ton of enemies with unique attacks to learn and dodge, I like the free form combos and large selection of weapons.  I'm sure on 2nd playthrough skipping all the cutscenes it'll be a lot more fun.  And it's still fun, but I'm not liking it as much as the original Bayo on first run.  It's been years but I don't remember Bayo 1 interrupting you every 5 guys you fight for a 3 min cutscene.  Doesn't help that the characters like Loki are annoying as fuck.

Bebpo

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #90 on: January 31, 2015, 04:08:02 AM »
Ok, yeah finished it, got all the weapons, made some way into a 2nd playthrough.  And I'm gonna be the weird one in the room and think the game was just good, maybe an 8/10 with too many real flaws detracting and doesn't feel as good as a Kamiya game imo.  But then I also though MGR was just ok and everyone seemed to love that one too.  I still have a problem with the core Bayonetta gameplay which is the same problem I have with MGR, I don't like these action games that are basically 1 button games where you have some good combo options and there's interesting stuff, but the entire game revolves around recognizing enemy patterns and just hitting R or tapping toward every few seconds when an enemy strikes and that's the entire game.  MGR was all about the Zandatsu parry and once you mastered that, there wasn't much to the game, and Bayo is still all about dodge or parry while grinding down enemy health with enemies that have way too much health.  I like that in the higher difficulties of Bayo there's no witch time and it's more like a standard action game with dodge/parry, but I wish that didn't come along with padded HP healths because honestly big enemies and bosses just get boring once you know their patterns and they just take a while of slamming on them until they finally die.  These parts feel more like an endurance game than a kill or be killed exciting edge of your seat action game.

But that's a different thing and none of my problems with Bayo 2 have to do with that.  What they have to do with is all the stupid crap that gets in the way of the combat.  When people said Bayo 2 was better than the first and many action fans were calling it GoTY, maybe I just got my hopes up high, but I certainly didn't expect horse riding levels, water surfing levels, afterburner levels, mecha riding levels being like 25% of the entire game.  I thought part of the "streamlining" of Bayo 1 was getting rid of all the vehicle section dumb parts that people hated in Bayo 1.  But nope, it feels like there's even more of this stuff.

Then there's the ton of parts/bosses that revolve around flying.  The camera is not always great on the ground and can be pretty awful when flying.  And in general I hate flying bosses/big enemies because you can't combo them or do any of the fun stuff that's part of the battle system since it's like fighting a giant mountain.  You just do your best BnB high damaging combos and tap toward or dodge every few seconds when you see an attack coming...repeat until the boss is dead.  At least on the ground there's movement involved and you can juggle and do more interesting things.

Then there's the forced co-op bullshit everywhere.  While I get that they wanted to make it a co-op game, for the most part it just makes the scenes too busy with another character going around fighting along with all the enemies.  The framerate almost always sucks during all these parts and and never seems to be around 60fps.  Plus I don't want another cpu person finishing up my combos and killing my enemies wtf.  I don't want character action games to be 2p.  If they want to make it optional for online, sure.  But offline I don't want a cpu fighting with me in these games.

Then there's just the visual design which is ridiculously busy to the point where it can hard to even see wtf is going on, especially in the co-op sections.  It just looks really messy.  In fact, after beating the game and starting a replay, the first stage during the clear blue sky daylight fighting on the back of the harrier jet is probably the best looking part in the entire game.  There's you and enemies and a specific space with stuff going on in the background, and you can fight and concentrate on the enemies with no distractions.  I think I just want a bloody palace.

And the cutscenes, everywhere and godawful.  I don't remember Bayo 1 being this bad but the story and cutscenes were so bad they kept annoying me until I started just skipping them all in the last few chapters because I didn't give a fuck about the story and just wanted to fight.

Also I don't really like all the repetition bosses.  They've got nothing on Vergil.  The Lumen Saga and the Blue Hand boss basically are doing the same attacks for the most part each time and once you've got their timing down the additional boss fights against them are pretty much the same.  That being said I do really like the enemy and boss variety with a lot of patterns to learn.

The level design seemed pretty sucky.  There were only a few real levels, most were cutscenes and a couple arenas and that's it.  The couple of actual stages to explore were ok but nothing special.  I remember Bayo 1 having much better level design.  Like I have vague memories of the final stage of Bayo 1 being climbing some tower or something and fighting tougher and tougher encounters along the way and it was awesome.  I feel like Bayo 2 is just a bunch of arenas splitting boss fights and cutscenes.

The water stuff sucks, snake form is shit, and the camera/controls suck.

Combat is great.  No problems with it beyond issues I have with core Bayonetta.  I'm not amazing at this game and honestly I wish I was a lot worse at 3rd Climax because I feel like I shouldn't be able to handle 3rd Climax as well as I did on the first try, but all I had to do was find some good hammer combos, be good at dodging and then BnB all day.  I never felt on the edge of my seat or as excited as I felt during DMC3/4, which are still the pinnacle of the character action genre to me.  Nothing is as challenging as God Hand's first run here on 3rd Climax.

Mixed on the weapons.  I know it's really subjective and I'm sure people love these, but this is a big deal for character action games for me.  If I find a weapon or two I really enjoy using, the game is 10x more enjoyable overall.  I couldn't really get into any of the weapons in Bayo 2.  The standard punch/kick is fine, but the swords lacked impact, the scythe was too slow for my tastes and not strong enough, the hammer was awesome but super slow so I didn't have a ton of combo variety with it, whip was too weak and lacked impact, undine club/guns were pretty good though too close to pistols but slower, and chainsaws were too close to pistols but faster.  Maybe as I keep playing I'll find a weapon set I really enjoy using, but just never got into any of these.  If the swords had more impact feel and were stronger I'd like them, or if Scythe was closer to Ninja Gaiden 2 scythe in cutting power, but just never clicked.


So yeah, that's probably the most negative write up you'll ever see of Bayo 2, but I liked it.  Just it never clicked and felt like going through the motions and wasn't particularly exciting.  I still need to get back to Wonderful 101, but that felt much more fresh, challenging and fun than this.  I think after MGR and Bayo 1/2 I'll just accept that my tastes run different than modern-era Platinum and modern era action gamers.  I'd take Viewtiful Joe, DMC3/4, God Hand and NG Black over any of these games any day.  I feel like modern action games are more about easy mechanics to get into and endurance skill of surviving as long as possible without mistakes, and that's the opposite of the type of challenge I like in my games.  I like the hardest possible challenge for the quickest possible time, something that's challenging and difficult to master but doesn't waste my time once I do.  Vanquish is the only Platinum game that really clicked with me and felt absolutely perfect in mechanics and challenge.  Vanquish was freaking intense and I don't remember it being grindy at all.  In Bayo 2 because there's no way to upgrade the damage on any of your weapons or anything, there's no real way to speed up boss fights (unless I'm missing something) since the best you can do is your high damage attacks over and over while parrying each incoming attack and the higher the difficulty the longer you'll have to do this as the boss HP will increase.  Eh, that's just not for me.

kick51

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Re: Bayonetta 2~ For those of us blessed to have Wii U's~
« Reply #91 on: February 01, 2015, 06:26:57 PM »
i thought it was pretty lateral to the first one.  some pluses, some minuses.  i don't like the amount of flying/"epic" bosses.  Especially the first lumen sage fight, which is visually fucked.  on both difficulties, I felt like I was just winging it/making educated guesses on what to do and when. 

I think bayo/mgr combat system is neat.  it's all a complete off shoot from Dante's one move where you stall a hit and he does that 360 slash.  It's a test to see how well you can keep your cool--timing taps right in the heat of battle, doing the mental gymnastics to dodge offset in the middle of a shit storm.  I'm just not the best at it.  Dodge offset is weird and so is the "combo" system.  Very liberal definition of "combo" :lol 

MGR is more fucked than bayo though.  The difficulty reminds me more of NG2 360--rushed, pretty cheap. That's just on Revengeance.  VH is like normal mode.  I like it a lot but it is quite janky.