Admit it. If you came into a realm that reflected me, you'd run. I see you horsefuckers and come straight at you. That is not a bubble.
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Samus
I bought a Wii U. That's enough shame for one lifetime.
this whole 'plastic figure as DLC' trend ends this year, right? Or is at least on the downslope, gotta be.'plastic instrument music games' got overcrowded and collapsed over their own proprietary weight, this will happen soon too, right?
dammit joe
I think I sold more of these to grown adults then any kids on Friday.
What a freakin' waste!Why do people buy this shit!?*runs to order more Disney Infinity Figures*DAMMIT!.........
Quote from: Shino on November 24, 2014, 12:30:23 PMWhat a freakin' waste!Why do people buy this shit!?*runs to order more Disney Infinity Figures*DAMMIT!......... This reminds me, the Marvel stuff and BH6 got me interested in Infinity so I looked up some gameplay on YouTube and... the fuck. It looks completely unfinished and total shit. Maybe that's the point, I don't know, but even the PS4 version has flat or low res textures, all environments are low poly as fuck, basic shading, and environments are just floating planes in the sky that fall off into nothing. The character models and attack animations seemed well done but the game as a whole looks 20% finished if that. Is there a reason beyond "Lol kids will buy it"? Reminds me of super early PS2 era open world games.
Nintendo has officially discontinued Marth, Wii Fit Trainer & Villager amibos. Sorry folks these are gone forever #Amibo #Nintendo #soldout
SO RARE
The Japanese game maker that lost 23.2 billion yen ($193 million) last year is on a surprising comeback with hit game titles like Super Smash Bros. and a new line of interactive figurines called Amiibo. At least eight analysts raised profit estimates or ratings since September, with the two most recent calling for profit to triple to 36.8 billion yen. Such results would mark a vindication of sorts for President Satoru Iwata, who stuck with a strategy of selling his games only on Nintendo devices rather than offering them on smartphones and tablet computers. With Super Smash Bros. and Mario Kart 8 gaining popularity, the Kyoto-based company projects it will sell 3.6 million Wii U consoles this year and take in $1 billion from Amiibo sales in the U.S. alone.
Quote from: http://www.bloomberg.com/news/2014-12-07/nintendo-heads-for-best-holiday-in-years-as-profit-seen-tripling.htmllThe Japanese game maker that lost 23.2 billion yen ($193 million) last year is on a surprising comeback with hit game titles like Super Smash Bros. and a new line of interactive figurines called Amiibo. At least eight analysts raised profit estimates or ratings since September, with the two most recent calling for profit to triple to 36.8 billion yen. Such results would mark a vindication of sorts for President Satoru Iwata, who stuck with a strategy of selling his games only on Nintendo devices rather than offering them on smartphones and tablet computers. With Super Smash Bros. and Mario Kart 8 gaining popularity, the Kyoto-based company projects it will sell 3.6 million Wii U consoles this year and take in $1 billion from Amiibo sales in the U.S. alone.
amiiboitprintsmoney.gif