Author Topic: The Mad Max game looks sick  (Read 3259 times)

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Wrath2X

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The Mad Max game looks sick
« on: May 23, 2015, 11:25:05 AM »
https://m.

Didn't find a thread for this. After the movie and knowing how long they've been developing this game I can't help but be stoked. It looks fantastic. Like exactly what I'd want from a Mad Max game.

Great Rumbler

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Re: The Mad Max game looks sick
« Reply #1 on: May 23, 2015, 11:35:08 AM »
Just Cause 2 had some really cool stuff in it, but sometimes it felt like more of tech demo than a fully fleshed out game, especially in that most of the main questline was less fun than just tooling around the world and making stuff blow up. But it looks like Avalanche really went all-out on this one, and at least on the outside Mad Max appears to be more fleshed out, complete experience.
dog

Freyj

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Re: The Mad Max game looks sick
« Reply #2 on: May 23, 2015, 11:38:21 AM »
Combat looks like a copy paste of Batman.

Great Rumbler

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Re: The Mad Max game looks sick
« Reply #3 on: May 23, 2015, 11:44:08 AM »
Combat looks like a copy paste of Batman.

Which is something more games need to do.
dog

Joe Molotov

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Re: The Mad Max game looks sick
« Reply #4 on: May 23, 2015, 12:16:40 PM »
The game play looks pretty good

©@©™

Positive Touch

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Re: The Mad Max game looks sick
« Reply #5 on: May 23, 2015, 12:26:58 PM »
original version was being made by Cory Balrog, director of God of War 2, but he's since left the project. hope the game still turns out cool.
pcp

cool breeze

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Re: The Mad Max game looks sick
« Reply #6 on: May 23, 2015, 01:24:30 PM »
yeah it does.

I also wish they made a new motorstorm instead of driveclub.

benjipwns

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Re: The Mad Max game looks sick
« Reply #7 on: May 23, 2015, 02:25:07 PM »

benjipwns

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Re: The Mad Max game looks sick
« Reply #8 on: May 23, 2015, 02:26:48 PM »
Quote
To further shake players off the scent, Avalanche says its Mad Max game isn’t set anywhere within the past films’ timelines. They’ve created their own version of the character, working closely with Miller, so Avalanche isn’t beholden to what happened all those years ago. As an example, Odd Ahlgren, the game’s director of narrative design, says that in their interpretation of the character, Max may not have been a police officer. He does have advanced military training, which he exhibits in the game’s combat. Don’t let Max’s Aussie accent fool you either. The language spoken in this mysterious region is a hodge-podge. “It’s sort of a Wasteland Creole, which has components from all over the civilized world,” Ahlgren says. “We have accents from all over the world.”

Similarly to how they didn't want to commit to a real-world location in the game, not adhering to the older films' timelines frees up the team creatively. There wasn't a clean path leading to the start of the game, so they essentially started fresh. "It definitely takes place before the new movie that's coming out soon, but we've put a lot of effort into resetting what the Mad Max universe is," says game director Frank Rooke. "So essentially, there is no past. The most that we can say is that it takes place before the movie that's coming out. It's definitely taking place in the Mad Max world that we're familiar with, but when you think of a timeline, that's the thing that we're resetting. We're not getting caught up in the past, we're not going to be thinking about exactly how the chain of events led up until now, it's just the idea that something terrible happened, some post-apocalyptic moment happened that brought us to this point. And that is the Mad Max that we have."

toku

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Re: The Mad Max game looks sick
« Reply #9 on: May 23, 2015, 02:42:04 PM »
Actually looking forward to this now =O

StealthFan

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Re: The Mad Max game looks sick
« Reply #10 on: May 23, 2015, 08:59:02 PM »
:lawd
reckt

HyperZoneWasAwesome

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Re: The Mad Max game looks sick
« Reply #11 on: May 25, 2015, 04:39:30 AM »
yeah, looks pretty dope. As long as its been cooking I'll bet its got a ton of content and or polish.

my ideal Mad Max game would be something like = (Smuggler's Run X Pursuit Force) + Fallout. But this looks kinda rad already so I'll deal.

chronovore

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Re: The Mad Max game looks sick
« Reply #12 on: May 26, 2015, 03:58:02 AM »
Will play anything by these devs.

Great Rumbler

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Re: The Mad Max game looks sick
« Reply #13 on: May 26, 2015, 09:22:50 AM »
dog

sarslip

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Re: The Mad Max game looks sick
« Reply #14 on: May 26, 2015, 09:48:53 AM »
original version was being made by Cory Balrog, director of God of War 2, but he's since left the project. hope the game still turns out cool.

i hope it turns out cool too despite the fact that someone responsible for god of war 2 may have touched it  :holeup

Tasty

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Re: The Mad Max game looks sick
« Reply #15 on: May 26, 2015, 05:38:41 PM »
http://kotaku.com/the-mad-max-game-doesnt-seem-to-live-up-to-the-movie-1706910397

Quote
As an example: when I used my harpoon to rip off an enemy’s tires, metal screeching, the game immediately greeted me with a prompt saying that I yanked 1/5 tires and that I should go do it some more to get the achievement (or trophy, or whatever). When I destroyed an enemy watchtower, the game said GOOD JOB and told me to rinse and repeat. Every accomplishment came coupled with an endless reminder that I was just filling boxes on a checklist—it felt like the worst parts of a Ubisoft game or, to some extent, like the dreaded Farmville.

I should also mention the framerate, which got really bad during some car fights as I played. Pop-in was also a problem: as I drove around the wasteland, shrubs and rocks would appear out of nowhere as if conjured from Valhalla, shiny and chrome.

Loltaku, or Lolwrath?

Beezy

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Re: The Mad Max game looks sick
« Reply #16 on: May 26, 2015, 06:55:24 PM »
 :-\

Eel O'Brian

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Re: The Mad Max game looks sick
« Reply #17 on: May 26, 2015, 07:02:19 PM »
Every game does that notification/achievement shit, and most of them nowadays let you turn it off if you want. This may or may not turn out good, but that's kind of a nitpicky thing to knock this particular game over.
sup

brob

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Re: The Mad Max game looks sick
« Reply #18 on: May 26, 2015, 07:09:05 PM »
whatever about this ends up broke, the modders will fix it :rejoice

Great Rumbler

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Re: The Mad Max game looks sick
« Reply #19 on: May 26, 2015, 07:29:43 PM »
http://kotaku.com/the-mad-max-game-doesnt-seem-to-live-up-to-the-movie-1706910397

Quote
As an example: when I used my harpoon to rip off an enemy’s tires, metal screeching, the game immediately greeted me with a prompt saying that I yanked 1/5 tires and that I should go do it some more to get the achievement (or trophy, or whatever). When I destroyed an enemy watchtower, the game said GOOD JOB and told me to rinse and repeat. Every accomplishment came coupled with an endless reminder that I was just filling boxes on a checklist—it felt like the worst parts of a Ubisoft game or, to some extent, like the dreaded Farmville.

I should also mention the framerate, which got really bad during some car fights as I played. Pop-in was also a problem: as I drove around the wasteland, shrubs and rocks would appear out of nowhere as if conjured from Valhalla, shiny and chrome.

Loltaku, or Lolwrath?

So...it's Just Cause 2 but in the Mad Max universe? Not really seeing the problem here.

As for the other complaints, they've still got until September to work on that.
dog

cool breeze

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Re: The Mad Max game looks sick
« Reply #20 on: May 26, 2015, 08:09:20 PM »
whatever about this ends up broke, the modders will fix it :rejoice

I saw some talk of a theoretical mod/profile to mimic the saturated colors of fury road.

tiesto

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Re: The Mad Max game looks sick
« Reply #21 on: May 27, 2015, 12:07:53 AM »
Really hope they speed up the combat, I can't stand that Assassin's Creed/Arkham style combat where it feels like your character is fighting underwater.
^_^

HyperZoneWasAwesome

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Re: The Mad Max game looks sick
« Reply #22 on: May 27, 2015, 12:58:48 PM »
yeah, dinging a game that's months away from being released for framerate drops, well that's just bush league man.

chronovore

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Re: The Mad Max game looks sick
« Reply #23 on: May 28, 2015, 07:20:26 AM »
Reviewers who bring up frame rate in preview builds more than 4 months out are n00bz.

No sympathy for their eventual embarrassment.