Author Topic: E3 saved: Dota 2 moving to "new engine"  (Read 2207 times)

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Joe Molotov

  • I'm much more humble than you would understand.
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E3 saved: Dota 2 moving to "new engine"
« on: June 12, 2015, 08:16:06 PM »
http://www.dota2.com/reborn/part1/

Half-Life 3 running on Source 2 confirmed for E3 (20XX)!
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Kara

  • It was all going to be very admirable and noble and it would show us - philosophically - what it means to be human.
  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #1 on: June 12, 2015, 08:19:43 PM »
Your move, Dawngate.

archie4208

  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #2 on: June 12, 2015, 08:27:40 PM »
Your move, Infinite Crisis.

Wait, corpses can't move.  :'(

eleuin

  • perennial loser
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Re: E3 saved: Dota 2 moving to "new engine"
« Reply #3 on: June 12, 2015, 08:31:45 PM »
 :rejoice

that hero browser is awesome

Kara

  • It was all going to be very admirable and noble and it would show us - philosophically - what it means to be human.
  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #4 on: June 12, 2015, 10:21:40 PM »
Your move, Infinite Crisis.

Wait, corpses can't move.  :'(

Dude can you believe S2 sold HoN and went ALL IN on Strife lol.

archie4208

  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #5 on: June 12, 2015, 10:32:04 PM »
S2 is done after Strife flops.

Last I heard Maliken was going to do something with airplanes.

Re: E3 saved: Dota 2 moving to "new engine"
« Reply #6 on: June 13, 2015, 03:09:56 AM »
custom game modes are gonna own so hard :hyper

benjipwns

  • your bright ideas always burn me
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Re: E3 saved: Dota 2 moving to "new engine"
« Reply #7 on: June 13, 2015, 03:32:07 AM »
The rumor had been for a while that DOTA 2 was going to be their testbed for Source 2, like TF2/L4D2/Portal 2 had been for a lot of things for a long time and DOTA has been since. Cloth and stuff was already in it.

From what I've cobbled together in my head over the years, it seems like Source 2 is going to be a lot more about the content creation and UI than something major to the overall base. They already built in all sorts of stuff to get rid of the old map limitations and stuff but all the old games don't support it. Compare L4D2 and Portal 2's map loading to HL2's and such. Especially now with how other engines let you pop-in and out*, while Source still had you compiling maps with whatever you want to call that "tool" for making things.

Titanfall always impresses me a bit when I stop and go, wait, this is on Source. There's probably no way you could have made maps like that on it five years ago, no matter how much Respawn altered. They couldn't have picked it if a lot of the stuff they wanted to do hadn't already been dumped into Source just nobody but Valve was using the engine. Alien Swarm had a bunch of dynamic lighting stuff Valve never used too.

Wonder if they'll do anything to CS:GO, or if its takeover of the competitive community makes it hands-off.

*Fuck, even Far Cry 2's map editor let you do this.  :lol

Joe Molotov

  • I'm much more humble than you would understand.
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Re: E3 saved: Dota 2 moving to "new engine"
« Reply #8 on: June 13, 2015, 03:57:45 AM »
Because if there's one thing wrong with Dota 2, it's the graphics? :dead

Fuck Valve.

There's actually a lot more to it than that, I just choose to mention to the engine upgrade so I could make a joke about it being the precursor to a Half-Life 3 announcement.
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toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #9 on: June 13, 2015, 04:01:02 AM »
The rumor had been for a while that DOTA 2 was going to be their testbed for Source 2, like TF2/L4D2/Portal 2 had been for a lot of things for a long time and DOTA has been since. Cloth and stuff was already in it.

From what I've cobbled together in my head over the years, it seems like Source 2 is going to be a lot more about the content creation and UI than something major to the overall base. They already built in all sorts of stuff to get rid of the old map limitations and stuff but all the old games don't support it. Compare L4D2 and Portal 2's map loading to HL2's and such. Especially now with how other engines let you pop-in and out*, while Source still had you compiling maps with whatever you want to call that "tool" for making things.

Titanfall always impresses me a bit when I stop and go, wait, this is on Source. There's probably no way you could have made maps like that on it five years ago, no matter how much Respawn altered. They couldn't have picked it if a lot of the stuff they wanted to do hadn't already been dumped into Source just nobody but Valve was using the engine. Alien Swarm had a bunch of dynamic lighting stuff Valve never used too.

Wonder if they'll do anything to CS:GO, or if its takeover of the competitive community makes it hands-off.

*Fuck, even Far Cry 2's map editor let you do this.  :lol

God I still feel like Alien Swarm was such a failed oppurtunity. If it even got a quarter of the kinda attention....=(

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #10 on: June 13, 2015, 02:45:18 PM »
I played the crap out of Alien Swarm when it came out. I would have paid good money for full expansion with new maps. :(
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toku

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  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #11 on: June 13, 2015, 03:24:31 PM »
I played the crap out of Alien Swarm when it came out. I would have paid good money for full expansion with new maps. :(

I don't know how devs don't realize how badly ppl want Aliens esque experiences.

bluemax

  • Senior Member
Re: E3 saved: Dota 2 moving to "new engine"
« Reply #12 on: June 16, 2015, 03:05:36 AM »
Because if there's one thing wrong with Dota 2, it's the graphics? :dead

Fuck Valve.

DotA 2 runs worse on my PC now than it did when it first came out, and I've upgraded my graphics card and RAM since then :(
NO

Re: E3 saved: Dota 2 moving to "new engine"
« Reply #13 on: June 16, 2015, 06:27:27 PM »