Author Topic: MGSV thread of there's a game coming out.  (Read 115630 times)

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Purrp Skirrp

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Re: MGSV thread of there's a game coming out.
« Reply #60 on: August 24, 2015, 11:19:31 PM »
Another reason why 4 sucked: the recycled rinse and repeat boss fights.

I only have 3 to compare it to and that game delivered when it came to interesting boss fights.

The End :preach

thisismyusername

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Re: MGSV thread of there's a game coming out.
« Reply #61 on: August 24, 2015, 11:20:16 PM »
I didn't like what they did with Raiden. I was always a fan of him. JACK WHY DON'T YOU HAVE A TV?!?!?!?!?!?!?

Him not having Rose actually helped him out. I didn't mind either character, but Rose's constant codec interruptions actually hurt both of them. Raiden just becoming the modern Cyborg Ninja was cool because I wank to the Cyborg Ninja.

Quote
And that was my plan. I didn't see the last POW because I went there after they executed him. You don't have to tell me how to do it and spoil strategies. :brazilcry

Eh, it's not that huge of a spoiler. The main mission plays out the same. I think Phantom Pain may actually have the same issue where the scripts/etc. are mostly the same but tackling the problem will be different based on what you do. Anyway, that'll be the only one I'll spoil for you. :badass

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #62 on: August 24, 2015, 11:22:46 PM »
MGS has a diverse fanbase. It's pretty simple.

The MGS fanbase can be divided into multiple categories:

1. Those who play for the experience and just play it once, and then drop it. These people treat MGS like any other game and are there for experience of it. These people tended to enjoy 4 highly and seem to be the bulk of MGS' audience.

2. Players who are into MGS for the story and plot and characters almost exclusively, or if not that, it's still the main draw for them. They tend to replay every few years or so for story, but never for new gadgets, unlockables, and whole shebang. These are the players that mostly got something out of MGS4. Since they primarily play for story, and MGS4 was insanely story-focused to a fucking stupid degree, they got enjoyment out of the game.

3. Players who are completionists. These are the players who beat the game on normal first, then replay it on normal or hard mode but with a specific Fox Ranking in mind. They may want to complete the game without any kills and no alerts, or they may want to kill everyone, or maybe the're playing for speed. Then they go from mode to mode to mode and unlock everything, trying to beat the hardest modes in 3 or so hours, skipping cutscenes along the way on each replay. These people (aka people like me) hated 4 because the fact you have to install every chapter made speed running impossible, and the game has too many fucked up forced story areas that are completely unskippable (like that one part where you follow that guy in Act 3 while dressed up Snatcher style) so speed running is tedious anyways, even with the installs fixed. The noticeable lack of gameplay is a huge black mark on the game. This doesn't mean that completionists don't appreciate MGS' humor or zaniness or characters (I especially do) but 4 took it to a fucking dumb ass level. See Positive's post above as an example.

4. Those who are all three.

The MGS fanbase is pretty diverse and we have multiple people playing these games for seemingly COMPLETELY different reasons or if not that, they enjoy different things about them in a different manner.

The fact the story/cutscene fans are getting shit on in this entry is pretty :preach and makes me want to buy this game on day one just to support their tears and them fueling Kojima into making such a travesty of a game after a gaming masterpiece in Metal Gear Solid 3 and 2 Substance. Fuck MGS4 fans. I don't care. Fuck them.

I'm number 4, but MGS4 made me peace out from the franchise for a while. Think that game has that effect on a large part of the fanbase. 

And then the HD collection, Metal Gear Rising, and Ground Zeroes happened   :lawd

Naw. I don't think they alienated a large segment of the fanbase. When I played it and posted my thoughts on places where I posted about past MGS games (2 and 3 at release) I was the only one who disliked 4 and they thought I was insane. Some were really offended that while I *can* enjoy MGS for story, that I don't *play* MGS for story. Was a great reminder that all of us are into this for completely different reasons. They didn't give a fuck about replaying. They're about the first run. More than that, they thought what *was* in 4 was perfectly fine despite it being complete and utter ass and having literally hour long cutscenes. They were fine with it. We even have a lot of people like that here on The Bore. They just haven't posted in this thread yet. Sceneman and Fistful will vouch for 4. Fistful told me I wasn't a real MGS fan because I hated 4 so much.

Another reason why 4 sucked: the recycled rinse and repeat boss fights.

I only have 3 to compare it to and that game delivered when it came to interesting boss fights.

The End :preach

Hour long boss fight.

Still the best boss fight I've ever had in a 3d game.
IYKYK

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #63 on: August 24, 2015, 11:32:20 PM »
I did speedruns of mgs4. I got big boss ranking on mgs4.

IT SUCKED
pcp

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #64 on: August 24, 2015, 11:33:28 PM »
You HAVE to tell us about your experience. How bad was it? I thought it'd suck ass and didn't even bother.
IYKYK

Stoney Mason

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Re: MGSV thread of there's a game coming out.
« Reply #65 on: August 24, 2015, 11:40:35 PM »
Watched a game trailers review and it actually ended up getting me far more interested in the game. It praised the game but wasn't fanboy-ish or idiotic. Hopefully its as good as some of the stuff they were saying.

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #66 on: August 24, 2015, 11:43:18 PM »
Naw. I don't think they alienated a large segment of the fanbase. When I played it and posted my thoughts on places where I posted about past MGS games (2 and 3 at release) I was the only one who disliked 4 and they thought I was insane. Some were really offended that while I *can* enjoy MGS for story, that I don't *play* MGS for story. Was a great reminder that all of us are into this for completely different reasons. They didn't give a fuck about replaying. They're about the first run. More than that, they thought what *was* in 4 was perfectly fine despite it being complete and utter ass and having literally hour long cutscenes. They were fine with it. We even have a lot of people like that here on The Bore. They just haven't posted in this thread yet. Sceneman and Fistful will vouch for 4. Fistful told me I wasn't a real MGS fan because I hated 4 so much.

Its hard to tell 7 years later I'd say. I was a huge MGS4 hater while I was on Gaf in the past few years and a lot of people support the idea that MGS4 was and will forever be trash. There would always be superfans though that would decry MGS4's criticism and try to divert all that criticism towards another entry, mainly MGS2.

At the time though? You're right. Very few people actually called the game out as a terrible entry in the franchise and that it wasn't worth getting a PS3 for. A lot of the people that enjoyed that first time with MGS4 eventually came to the conclusion that they didn't really like the game much and the hype/experience itself is what made the game enjoyable.

It is the least speedrunned Metal Gear game by a metric fuck ton. I watched the MGS speedunning channel Uknighted a lot last year and all three main casters hate MGS4 for it's story and gameplay, these dudes run through all the games on European Extreme and get the highest rating in each game, they've been doing so for many years now.

I personally love playing the fuck out of the first three MGS games and getting better at them, along with digging into the story when I'm in the mood to do so. MGS4 at release seemed toxic to why I enjoyed the series and I didn't fuck with it much.
OH!

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #67 on: August 24, 2015, 11:44:42 PM »
mostly what I remember is that enemy placement made it waaaayyyy more annoying than the older games. like sometimes it was really really hard to get enemy movements down and figure out a way to proceed. but all that was heaven compared to the games' scripted sequences. sweet fucking Jesus.

there are loads of areas where you have to do everything PERFECTLY our you will fail.you will fail and have to sit thru so much load time. think the part where you have to escort a tank, any vehicle riding section, and the crying wolf battle. enemies running all over the place and you have to have know where they're gonna spawn and have your crosshairs ready or you will spotted or damaged enough that you can't make it thru the map.

special shout out to the bike ride part in chapter 3. everyone thinks the first part off the level would suck (and it does), but the bike ride is the worst part of the game. enemies will kill you dead if your shots aren't perfect, and you have to use that dumb boktai gun that needs to be charged up. FUCK THAT PART I HATE IT SO MUCH.

there's so many other thing I can remember that were annoying, but the jist of it is that it was really luck-based and boring as shit.
pcp

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #68 on: August 24, 2015, 11:47:30 PM »
I was going to mention the bike ride. How the fuck do you tranq that part? ???
IYKYK

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #69 on: August 24, 2015, 11:48:10 PM »
What about them MGS4 boss fights that consist of pumping ammo into each generic hot chick and that's the extent of those confrontations  :noah
OH!

Stoney Mason

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Re: MGSV thread of there's a game coming out.
« Reply #70 on: August 24, 2015, 11:48:28 PM »
I didn't hate 4 as much as most people on here and on GAF now hate it. And I didn't like 2 very much at all and a lot of people really love that one now.

It's a mix for me. I have to like the story and the gameplay to some level to enjoy metal gear. And when I really hate one aspect (like the story in 2) it can drag down what is an otherwise fun game for me in that case.

I'm not really going to replay any of these titles (I have played Metal Gear Solid twice many years apart because that title holds a special place for me) so the first time through experience is generally what I judge them on.

toku

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Re: MGSV thread of there's a game coming out.
« Reply #71 on: August 24, 2015, 11:59:59 PM »
Put me in club "I was cool with MGS2 Raiden and thought it was fucked up how he was butchered to become a cyborg ninja now"

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #72 on: August 25, 2015, 12:03:06 AM »
I have always loved 2. :noah

For me, the gameplay has to be on the mark, but I also enjoy MGS for the characters (as opposed to story) as well. Story is a nice bonus with MGS for me. The cutscenes and their direction are a bonus as well, but not what I define as making a definitive MGS game. I treat MGS how people treat Diablo. The first run is to get the full experience that the game developers made, and usually my most cherished run. If I cannot stomach the game the first time (and there's only been one Metal Gear like that for me) then I cannot appreciate on later replays. A lot of people gave 2 grief for cutscenes, but I felt at the time that it struck a good balance. The main game had a very weighted story, but there were also a lot of modes and things to do as well. The gameplay is just about perfect for what it is.

So for me, Metal Gear is about balance. I got a lot of that balance in the Ground Zeroes. You could dedicate your entire time to just sneaking around and doing the game, or you could also sit and relax and enjoy the audio messages as well for some backstory and pretext.

Naw. I don't think they alienated a large segment of the fanbase. When I played it and posted my thoughts on places where I posted about past MGS games (2 and 3 at release) I was the only one who disliked 4 and they thought I was insane. Some were really offended that while I *can* enjoy MGS for story, that I don't *play* MGS for story. Was a great reminder that all of us are into this for completely different reasons. They didn't give a fuck about replaying. They're about the first run. More than that, they thought what *was* in 4 was perfectly fine despite it being complete and utter ass and having literally hour long cutscenes. They were fine with it. We even have a lot of people like that here on The Bore. They just haven't posted in this thread yet. Sceneman and Fistful will vouch for 4. Fistful told me I wasn't a real MGS fan because I hated 4 so much.

Its hard to tell 7 years later I'd say. I was a huge MGS4 hater while I was on Gaf in the past few years and a lot of people support the idea that MGS4 was and will forever be trash. There would always be superfans though that would decry MGS4's criticism and try to divert all that criticism towards another entry, mainly MGS2.

At the time though? You're right. Very few people actually called the game out as a terrible entry in the franchise and that it wasn't worth getting a PS3 for. A lot of the people that enjoyed that first time with MGS4 eventually came to the conclusion that they didn't really like the game much and the hype/experience itself is what made the game enjoyable.

It is the least speedrunned Metal Gear game by a metric fuck ton. I watched the MGS speedunning channel Uknighted a lot last year and all three main casters hate MGS4 for it's story and gameplay, these dudes run through all the games on European Extreme and get the highest rating in each game, they've been doing so for many years now.

I personally love playing the fuck out of the first three MGS games and getting better at them, along with digging into the story when I'm in the mood to do so. MGS4 at release seemed toxic to why I enjoyed the series and I didn't fuck with it much.

gaf isn't a good thing to base any fan reception on though. GAF mostly didn't like GTAIV but talk to any GTA fan on the street and they'd more than likely say it was great. MGS4 was similar.
IYKYK

Purrp Skirrp

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Re: MGSV thread of there's a game coming out.
« Reply #73 on: August 25, 2015, 12:03:54 AM »
What about them MGS4 boss fights that consist of pumping ammo into each generic hot chick and that's the extent of those confrontations  :noah
Another reason why 4 sucked: the recycled rinse and repeat boss fights.

I only have 3 to compare it to and that game delivered when it came to interesting boss fights.

The End :preach

Bruh, they were terrible.


Reminder that GAF voted MGS4 2008 GOTY.

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #74 on: August 25, 2015, 12:04:58 AM »
I actually prefer MGS2 Raiden to MGS2 Solid Snake and I feel Raiden is on par with MGS1 Snake.  :yeshrug

MGS4 Raiden is shit. Rising Raiden is a return to form. 

OH!

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #75 on: August 25, 2015, 12:11:46 AM »
What is Raiden like in Rising?

MGS4 Raiden :stahp

Snake sucks in MGS2. Thank the Lord we had JACK YOU DON'T HAVE A TV. :rejoice Doing cartwheels while shooting rocket launchers and cutting fools with katanas :rejoice
IYKYK

Sho Nuff

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Re: MGSV thread of there's a game coming out.
« Reply #76 on: August 25, 2015, 12:12:37 AM »
I just played GZ on PS4 (I think I played it on PS3 previously) and holy fuck rocking that game at 1080p and 60fps is kinda amazing. Also I liked the fact that there weren't any bullshit tutorials, it just lets you go. This time around I hijacked a truck and drive Paz the fuck out of there instead of Ramboing everyone  :lol

I think I'll preorder MGSV

toku

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Re: MGSV thread of there's a game coming out.
« Reply #77 on: August 25, 2015, 12:13:27 AM »
What is Raiden like in Rising?

MGS4 Raiden :stahp

Snake sucks in MGS2. Thank the Lord we had JACK YOU DON'T HAVE A TV. :rejoice Doing cartwheels while shooting rocket launchers and cutting fools with katanas :rejoice

Not trying diver discussion and stuff here but style, story and cutscene wise Rising and Rising's Raiden is very classic MGS:

Codecs are great too, some of my favorite in the series.

Should also note that Rising has some of the coolest MGS boss designs.

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #78 on: August 25, 2015, 12:22:25 AM »
Rising is a spinoff that somehow still has a ton of MGS influence. Easily a contender for best boss fights in the franchise and best boss fights out of all character action games.

This image gets posted a lot but its true:

OH!

BrokenVerses

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Re: MGSV thread of there's a game coming out.
« Reply #79 on: August 25, 2015, 12:25:57 AM »
Reminder that GAF voted MGS4 2008 GOTY.

Twice. 
spoiler (click to show/hide)
:neogaf
[close]

thisismyusername

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Re: MGSV thread of there's a game coming out.
« Reply #80 on: August 25, 2015, 12:34:37 AM »
What is Raiden like in Rising?

Raiden: "One sword keeps another in the sheath".
Prime Minister: [impressed] A soldier *and* a philosopher. You are full of surprises, Mr. Lightning Bolt.

Raiden: I was wrong. You're not greedy... You're bat-shit insane!

Semi-spoilers:

spoiler (click to show/hide)
Raiden: "Bullshit! Typical politician, big promises but all talk. "Jump start the economy"? What a load of bullshit. All you care about is lining your own pockets. That, and your approval ratings. You've got no principles, just like all the rest. If Americas gone to shit, you're just another maggot crawling in the pile."
[close]

MAJOR SPOILER:
spoiler (click to show/hide)
[close]

It basically took MGS4 Raiden, un-"emo"d him/stopped his alcoholism and "failure to save the world" or whatever reason he cut off Rose and made him give no fucks. Then throw in THIS PARTY IS ABSOLUTELY GETTING CUHRAZY on it.

The last boss. :rejoice

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #81 on: August 25, 2015, 12:36:32 AM »
himu play rising
pcp

El Babua

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Re: MGSV thread of there's a game coming out.
« Reply #82 on: August 25, 2015, 01:26:00 AM »
Rising fully accepts the fact that MGS is some ridiculous ass shit and runs with it 100%

Best game in the series since MGS 3 easily :rejoice

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #83 on: August 25, 2015, 02:21:56 AM »
Getting Paz out is nuts. :o

:o The cutscene direction in the GZ mission ending.
« Last Edit: August 25, 2015, 02:28:39 AM by Queen of Ice »
IYKYK

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #84 on: August 25, 2015, 03:46:59 PM »
Final trailer, mainly is a remembrance of the entire series.  Spoilers at the end, new Metal Gear is shown in its operational state:


Definitely feels like this is Kojima's goodbye to the franchise  :brazilcry

He's probably wanted to work on something that isn't Metal Gear for the past decade, series should've ended a decade ago, but this is the best way to go out.
OH!

Re: MGSV thread of there's a game coming out.
« Reply #85 on: August 25, 2015, 05:46:59 PM »
spoiler (click to show/hide)
Metal Gear Gundam  :ohhh
[close]

Re: MGSV thread of there's a game coming out.
« Reply #86 on: August 25, 2015, 05:52:31 PM »
I got it on ps3.

Grab the Steam version when it's on sale in the Winter(? Or this coming week?) and let me know how your Core 2 Duo fares. I'm curious how it performs. Worst case you'd have to refund it.

Also while you're playing:

http://i.imgur.com/qk8JApG.jpg

People are saying you should do all this if you plan to transfer your save to Phantom Pain. The PoW's give you Mother Base people to start off with in Phantom Pain and the NPC's that are important (Eye/Finger) have achievements associated with them anyway.

Thanks for this. I just got GZ on PC cause my previous save was on PS4, but the Nvidia deal for MGS5 doesn't include GZ.  >:( Need to burn through that and get these before TPP is out.

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #87 on: August 25, 2015, 08:14:54 PM »
omg I just read the big spoiler for this in the other thread and the rage is gonna be glorious
pcp

El Babua

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Re: MGSV thread of there's a game coming out.
« Reply #88 on: August 25, 2015, 09:33:46 PM »
Kojima trolling?

YES :lawd

toku

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Re: MGSV thread of there's a game coming out.
« Reply #89 on: August 26, 2015, 03:26:29 PM »
Pretty much. As long as it plays well, shit looks cool and we get a dope cutscenes every now & then with grumpy voiced military dudes being serious I'm good.

toku

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Re: MGSV thread of there's a game coming out.
« Reply #90 on: August 26, 2015, 07:54:31 PM »

Re: MGSV thread of there's a game coming out.
« Reply #91 on: August 26, 2015, 09:12:27 PM »
Went through four of the five starting missions in Ground Zeroes and got all the PoWs in them + Hideo, The Finger, The Eye and Prisoner 12282. I'd really forgotten how enjoyable the base gameplay is, as well loving how the game just dumps you in without attempting to baby you through controls or anything. Plus I love how flexible the game is in satisfying me when I'm either in a stealthy mind-set or just want to kill everyone in my path.

I think it's better off like it is now, but I do miss some of the easier aspects from MGS1 and MGS2. I miss having infinite suppresors for all my shit and being able to shoot cameras with no repercussions.  :'(

toku

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Re: MGSV thread of there's a game coming out.
« Reply #92 on: August 26, 2015, 09:46:09 PM »
Went through four of the five starting missions in Ground Zeroes and got all the PoWs in them + Hideo, The Finger, The Eye and Prisoner 12282. I'd really forgotten how enjoyable the base gameplay is, as well loving how the game just dumps you in without attempting to baby you through controls or anything. Plus I love how flexible the game is in satisfying me when I'm either in a stealthy mind-set or just want to kill everyone in my path.

I think it's better off like it is now, but I do miss some of the easier aspects from MGS1 and MGS2. I miss having infinite suppresors for all my shit and being able to shoot cameras with no repercussions.  :'(

Is there a guide for this?

Re: MGSV thread of there's a game coming out.
« Reply #93 on: August 26, 2015, 10:56:18 PM »
Went through four of the five starting missions in Ground Zeroes and got all the PoWs in them + Hideo, The Finger, The Eye and Prisoner 12282. I'd really forgotten how enjoyable the base gameplay is, as well loving how the game just dumps you in without attempting to baby you through controls or anything. Plus I love how flexible the game is in satisfying me when I'm either in a stealthy mind-set or just want to kill everyone in my path.

I think it's better off like it is now, but I do miss some of the easier aspects from MGS1 and MGS2. I miss having infinite suppresors for all my shit and being able to shoot cameras with no repercussions.  :'(

Is there a guide for this?

The image thisismyusername posted earlier pretty much has what you need. There's always going to be 2-3 PoWs to rescue in the camps to the right no matter the mission you're on, except for Hideo's. The rest involves either extracting the dudes that the mission otherwise asks you to kill as well as some dudes that might be in the same place Paz and Chico are in the GZ mission.

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #94 on: August 26, 2015, 11:09:19 PM »
For cameras, take it out and then hide immediately, then get the jump on the guard. Takes some guts but with practice you can do it.
IYKYK

Re: MGSV thread of there's a game coming out.
« Reply #95 on: August 27, 2015, 02:13:39 AM »
Ez enuff, I just miss when I could take out cameras with impunity without having some jerk come inspect it and have the whole base go on caution/alert.

Gonna try to do the last mission tomorrow, and maybe Deja/Jamaius Vu if I feel like it.

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #96 on: August 27, 2015, 02:48:18 AM »
MGS5 strives a good balance. On one hand, enemies inspect cameras. BTW it's not an area wide alert. I took out a cam one run and still had no alerts that run. On the other hand, because since 2, you could shoot radios out that gave you a brief period of time before they alerted the premises of an intruder. In V, they go into alert instantly and there's radio to shoot. So Reflex comes in handy there and gives you an upper hand. I find it pretty fair, and much more balanced than past games.

At the same time it's not as sluggish as 3 and you're not in the grass 24/7 because of stealth index. MGS3's slowness is exactly why MGS2S is my favorite Metal Gear. MGS3 is too slow. MGSGZ strikes a nice medium without having soliton radar and not having that slow as fucking molasses stealth index.

Changing guard patterns depending on situation too, is really refreshing for the series. Try to get Paz out first. It's nuts.
IYKYK

Re: MGSV thread of there's a game coming out.
« Reply #97 on: August 27, 2015, 03:22:51 AM »
Yeah, I rescued Paz first in one of my first runs on the PS4 version. Its so trivial, but I was super impressed with the mere fact that I was allowed to "sequence break" the series' normal linearity if I already knew were to go/was skilled enough to do it.

I love MGS3, but I don't like replaying it too often cause of stuff like camo index, yeah. It makes sense for the era the game takes place in, but I really do miss the soliton radar in that game. I liked my pointy cones of vision.

If there's one gripe I still have about GZ, its that the enemy vision can be /too/ good at times. Sometimes I'll be crawling/crouching, pop reflex and see that I got spotted by a super tiny smidgeon or gap that its impossible for me to do anything about. :'(

toku

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Re: MGSV thread of there's a game coming out.
« Reply #98 on: August 27, 2015, 06:01:20 AM »
Jesus the interrogation tape  :o

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #99 on: August 27, 2015, 05:38:11 PM »
If the guard gets a whiff of you head out of dodge and don't panic. Try to retreat to a darker area, or better yet, get the jump on them and cqc the shit out of them. You can make it. The ai is still ai. One dude caught wind of my presence once and so I wrapped around him after climbing a CLIFF, snuck up, and held him up.

Another benefit of no soliton is that the game fucks with you. Like there's cactuses near the coast, and the guards on that mission wear green raincoats. Near the coast it's dark and there's three guards patrolling after a point. One time I thought a cactus was a guard because they're the SAME COLOR.

Managed to get no alerts and topped off the mission in less than 20 minutes. I don't miss Soliton. Figuring out the cones of vision in this one is pretty fun and can be tense as fuck.
IYKYK

Re: MGSV thread of there's a game coming out.
« Reply #100 on: August 27, 2015, 08:42:58 PM »
I didn't mean just catching a whiff of me, I mean straight up seeing me and alerting everyone to my presence.  :lol Like, I'll be going up one the road on the east side of the base, some soldier is walking towards me from the upper road, and he fully spots me while his head is only inches above one of those waist-high things that are everyone. Completely unable to CQC/tranq him, had to force a checkpoint restart cuz of it.

Either way, its still just a super minor gripe and me being lazy. I'm completely fine with the current implementation of stuff.  :itagaki


Himu

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Re: MGSV thread of there's a game coming out.
« Reply #101 on: August 27, 2015, 08:45:58 PM »
Are you using reflex?
IYKYK

Re: MGSV thread of there's a game coming out.
« Reply #102 on: August 27, 2015, 09:06:07 PM »
Yup! I ain't about the high score life, I enjoy the mechanic a lot.

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #103 on: August 27, 2015, 09:06:58 PM »
Naw I ask because l'm surprised you didn't go into reflex.
IYKYK

Re: MGSV thread of there's a game coming out.
« Reply #104 on: August 27, 2015, 09:26:16 PM »
I did. Like I said, from the angle from which he saw me, there was no way for me to shoot at the guy. Too far away to reliably get a hit on the barely visible part of his head that was peeking above the barrier.

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #105 on: August 27, 2015, 09:33:34 PM »
That happened to me when a dude in a boot caught me
IYKYK

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #106 on: August 27, 2015, 10:13:19 PM »
Can't believe how much gz has resurrected the inner metal gear fan girl in me :brazilcry I thought that part of me was dead! :tocry
IYKYK

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #107 on: August 27, 2015, 11:48:27 PM »
Random impressions from Gaffers, no spoilers:

Quote
Intro is phenomenal but the player doesn't do much. Kojima' direction is top notch, best work he has done.
The game is overwhelming, so many game systems being shown to you. It happens piece by piece but even then it's a lot to take in.

The gameplay is perfection, I have never felt so perfectly in control of a character, I feel like my options are near limitless.

The world is massive, mostly empty, the purpose is to get to the bases.

I played splinter cell blacklist this year for the first time and loved it. The first optional outpost in mission 1, not even the main base, was bigger and had more complex geometry than most levels in blacklist.

The slow drip of items is so great, first you begin with basically what you start in GZ, then get a box, then you can make weapons, and so on. Perfect progression.

Music is great, the OST must be amazing to listen to. Love the 80s songs so far.
Speaking of cassettes, most of the story and big boss talking happens on the tapes. There are a ton, some good info in them.

The freedom in how you play is the most apparent quality this game has. It might be too much freedom for some.

You can make some of these missions super easy or very complex depending on how you approach. It is up to the player to make things interesting for themselves. The game will give you the playground and it will change things up but it's still your moment. I wonder if people who are so used to the linear scripted MGS games will know how to do that.

Scouting a base is so awesome.

Guards have eyes like Hawks during the day, they will spot you from any where.

Must collect all animals.

You will not miss DD, it's impossible, not sure if they changed that since before some say they almost missed him.
Mother base is big but most of it is still closed off so not much for me to do there. Management is a bunch of menu hopping like PW.

Most everything I made is created instantly. Only one item had a timer, and that lasted like 20 minutes. Servers are not up so I can't play online, no way to know about microtransactions. But they seem totally unecessary.
Collecting stuff means something, there is junk around the world but unlike a Ubisoft game where most of it is shit, here you need it. I need lots of materials to expand the base, better start interrogating guards for locations.
Back to the gameplay, like I said its about making your own moments, I have yet to stick to a style, I am have been playing realistically, if I get caught I keep going. I see the mission replay options with new objectives, that's when I will go for specific runs.

Minor spoilers for mission 3.............. You have to kill a mark, I snuck my way into his room and took him out with my hands. Then to escape was a mission as like 6 guards where surrounding the building. So I started throwing out grenades to distract them, they all freaked and looked in that general direction. I snuck out the back, took out a few guards still in my path, hopped on the horse, activated my c4 to blow up some optional marks and rode off untouched. Thrilling.

Quote
So far, completely different. It's very minimalistic. You don't have tons of exposition and the game doesn't really stop for long cutscenes ever. The cutscenes are more integrated into the gameplay in the beginning especially.

Quote
- Opening is absolutely phenomenal and harrowing, only downside is most of it was in the trailers IMO. There's also not much control and it's purely 'cinematic' like an ND set-piece. But it's stunning and will be remembered for decades.
- Game takes absolutely ages to get going, drip-feeding each MB feature bit by bit over the course of 5+ hours. Once you've got access to more of it, it really starts to open up and becomes just, godly with all these different systems.
- Horse controls could be better, I've had a few stupid janky moments with it.
- You won't miss DD, they make him really obvious and he appears quite soon. He's still a baby pup atm.
- Game has a Far Cry 2-esque way about it at times, just my opinion. But WAY better obv. Lots of outposts and checkpoints but it's always a joy to take them on.
- MB's scale is enormous, like town-sized.
- AI is absolutely superb, the way outposts contact each other and reinforcements come is really natural and just amazing.
- It's full of isolated, real-time moments where you just get into loads of shit and have to think your way out. Moments that feel like set-pieces that you created with your decisions.
- You will fuck up. There'll always be about 1-5 enemies you didn't pre-emptively tag because they were out of sight.
- Getting spotted, and then circling around the entire outpost to go for your mission objectives whilst the enemy completely clears out to investigate where you last were, is a joy. Using distractions and setting off explosives is excellent, like it was in GZ.
- Feels much harder than Ground Zeroes, like somewhere in between Normal and Hard in that game. Enemy LOS is pretty realistic and far, to the point where sometimes I get spotted and I'm like "REALLY? From there?" But this is a good thing.
- Had a hilarious moment where I ploughed through a straight line of four guys with a jeep.
- Also had a moment where I was circling an APC, firing at it with a grenade launcher on horseback, fucking badass.
- Outer Ops are back and they bring in the big bucks and materials (and recruits).
- Don't forget jeeps and cardboard box fast-travel, they'll save you time. Jeeps are good for quick getaways from bases.
- That 'sizzle' noise happens whenever you look at the sun, too. I know you guys appreciate the little things.
- Kleptomaniac game. You'll be snatching plants and raw materials like a motherfucker because it all means something.
- Normally in MGS, I'm a non-lethal guy. With this game, however, my playstyle has become ruthless, almost as a reaction to the difficulty. It'll be good to go through some of these missions again later and actually not murder everyone I see.
- It's super addictive, there's so much to do at any one time, and the hours fly by when you play it.

People have the Xbox 360 and PS3 versions but they haven't posted impressions of those versions yet.
OH!

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #108 on: August 28, 2015, 12:37:33 AM »
:noah
IYKYK

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #109 on: August 28, 2015, 12:39:26 AM »
:( well fuck it I'll be getting soon
pcp

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #110 on: August 28, 2015, 12:41:40 AM »
Get GZ first
IYKYK

Positive Touch

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Re: MGSV thread of there's a game coming out.
« Reply #111 on: August 28, 2015, 01:41:02 AM »
I will hold on geez
pcp

mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #112 on: August 28, 2015, 10:24:52 AM »
Found videos of the 360 version, there was a video yesterday but all of the videos from that uploader were choppy as fuck. These new videos from a different uploader look really good, the 360 version's framerate doesn't fluctuate that much and the graphics are passable.

OH!

Re: MGSV thread of there's a game coming out.
« Reply #113 on: August 28, 2015, 03:45:03 PM »
Finished the Intel collection mission in GZ. I had to split up the recoveries between two missions cause the bald guy didn't show up on my first attempt, and I didn't need to contact the first agent on my second attempt cuz I already knew where casette #1 was.

Read that unlocking Deja Vu and Jamais Vu involves getting all the XoF patches in the main mission, so I'll pass on those. I'm ready for Tuesday.  :hyper

toku

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Re: MGSV thread of there's a game coming out.
« Reply #114 on: August 28, 2015, 04:11:19 PM »
yea im only focusing on rescuing dudes, not the patches or tapes

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #115 on: August 28, 2015, 04:11:59 PM »
There's only 9 patches y'all. I'm gonna YouTube it
IYKYK

thisismyusername

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Re: MGSV thread of there's a game coming out.
« Reply #116 on: August 28, 2015, 04:41:23 PM »
Can't believe how much gz has resurrected the inner metal gear fan girl in me :brazilcry I thought that part of me was dead! :tocry

I told you, sis. :jawalrus

Like I said: I was in the same "Sandbox in my Metal Gear? :kobeyuck " boat as you. Then I played it and was all " :gladbron "

There's only 9 patches y'all. I'm gonna YouTube it

Defo do. If you don't use a guide, you'll probably never get the last one. :lol

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #117 on: August 28, 2015, 05:05:48 PM »
Calling it a "sandbox" seems stretching it. The game is a sandbox, but only within the confines of stealth genre. It's a sandbox in that there are overwhelming amounts of ways to accomplish the same goal, not that it's a "do whatever you want/I'm going to travel to that mountain" kind of "sandbox". The sandbox should be barren. It's Metal Gear. :yeshrug It's about sneaking or blowing up bases of armed people.

Honestly, I find the approach refreshing. Too many "sandbox" games these days seem purely interested in quantity over quality, and cramming as much bullshit you're never going to interact with anyways as far as the eye can see in some race to make the biggest, most vapid, boring world in a game ever. The game seems only concentrated on its bare bones and allowing the player ways to accomplish their mission rather than being some stupid overly large breeding ground of mountain climbing and vapid Quest Checklists.

Thank God.
IYKYK

Himu

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Re: MGSV thread of there's a game coming out.
« Reply #118 on: August 28, 2015, 05:08:11 PM »
Like I said: I was in the same "Sandbox in my Metal Gear? :kobeyuck " boat as you.

I was never on that boat. It always seemed like the next step after 4's city shit that it never fully explored (and totally should have). I was on the "Metal Gear Solid 4 is a shit game and completely ruined a decade of good will, love, and fan dedication and I'm not sure I can ever love Metal Gear again" boat.
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mormapope

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Re: MGSV thread of there's a game coming out.
« Reply #119 on: August 28, 2015, 05:21:59 PM »
Shadow of the Colossus was almost nothing but scope when it came to traveling. You could kill lizards or what not to get more grip, but the game itself is quite empty.

But like Queen said, that style of open world is refreshing nowadays. I replayed a bit of SotC a while ago and loved how I could just take the world in and not worry about missing out on anything. Its also one of the reasons why I enjoyed Windwaker so much, the nothingness makes the sense of discovery even better than if you ran into shit constantly. The non Los Santos map areas in GTA V were a lot more fun to explore and fuck around with than Los Santos.



OH!