Author Topic: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|  (Read 8058 times)

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bork

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Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« on: May 11, 2016, 02:06:33 PM »
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bork

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Re: Uncharted 4 ~ A Thief's End |OT|
« Reply #1 on: May 11, 2016, 02:08:06 PM »
Who else got this and moreover, who is interested in the multiplayer?

Played a bit of the game last night.  Multiplayer is nice and solid, much like the beta, and if it lasts, I'll be playing it for a good while.  Can't say much about the story mode since I only did the first chapter, and it's entirely LOOK HOW PURDY THIS IS: THE GAME with some very basic platforming and a tiny bit of stealth, followed by a forced tutorial fight to start chapter 2.  Still not actually at the point where the hand-holding stops yet.  That said, it was still enjoyable. 
« Last Edit: May 11, 2016, 02:12:33 PM by funky action »
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Madrun Badrun

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #2 on: May 11, 2016, 02:18:51 PM »
2 and 3 are someone of favorite games.  If only I had a ps4. 

demi

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #3 on: May 11, 2016, 02:32:27 PM »
waiting till after E3 for PS4 news before I buy one : )
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Madrun Badrun

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #4 on: May 11, 2016, 02:35:32 PM »
With my income, I'll be waiting for ps6 news before I buy one.

bork

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #5 on: May 11, 2016, 02:45:15 PM »
waiting till after E3 for PS4 news before I buy one : )

I bet this will run at 60 FPS on the PS4 Neo.
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bork

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #6 on: May 11, 2016, 02:46:54 PM »
2 and 3 are someone of favorite games.  If only I had a ps4.

I'd rank them 2>1>3, with UC2 being much better than 1 and 3 combined.  I really enjoyed that game.  I've had Golden Abyss since the Japanese Vita launch and still have yet to play through it.  The controls are such a turn off.
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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #7 on: May 11, 2016, 03:34:16 PM »
why is my ps dead?

thanks rufus

Rufus

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #8 on: May 11, 2016, 04:29:10 PM »
I don't feel bad about it any more.

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #9 on: May 12, 2016, 03:10:29 AM »
 :goty2

tiesto

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #10 on: May 12, 2016, 11:24:05 AM »
I liked 2 well enough and after several 80-160 hour long RPGs in quick succession it might be fun to play a brainless linear shooter/puzzle game with some cool setpieces. But I'll wait for a sale, not gonna pick it up at 60.
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eleuin

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #11 on: May 12, 2016, 05:56:41 PM »
Game is great, it may seem to have a slow start and the scale has definitely been dialed back a bit but the overall story is much better


bork

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #12 on: May 17, 2016, 10:58:37 AM »
Beat the game last night.   That was one helluva ride. Slow to start, but once things ramped up, the game never let up. Not sure if it tops Uncharted 2 for me, but it's right up there with it.

My PS4 also completely froze up during the last fight. Glad the game autosaved.  :doge

What irked me about this game were some of the climbing situations-- Drake has a grappling hook...yet there were times where you had to search for a way up a ledge when the rope obviously would have worked. :lol  There were also a few gunfights that felt a bit unfair at times, in terms of enemy placement-- I'd get gunned down by enemies I couldn't see.  Also had a few situations where an AI partner would run off somewhere and tell me to follow, but I'd lose track of him/her and get stuck until the game either gave me a hint or I got killed. 

While Uncharted 4 overall feels like more of the same -a lot of the later levels even reminded me all too much of the original title- its presentation and story were so slick that it kept me glued to the screen until the end.  Naughty Dog are on another level with their real-time cinematic structure.  But from a purely game play related standpoint, I think Tomb Raider is still the better game.
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demi

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #13 on: May 17, 2016, 11:08:35 AM »
Yes/No - is there an "unnatural" element to the game that gets explained in a natural way?
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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #14 on: May 17, 2016, 11:51:22 AM »
every other uncharted has that so why would this be any different
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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #15 on: May 17, 2016, 12:08:37 PM »
If you know why didnt you answer the question
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eleuin

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #16 on: May 17, 2016, 03:01:35 PM »
No

bork

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #17 on: May 18, 2016, 12:07:37 AM »
Yes/No - is there an "unnatural" element to the game that gets explained in a natural way?

Nope, not this time around.
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Rahxephon91

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #18 on: May 20, 2016, 07:13:04 AM »
Well I've changed my mind on this game. For whatever reason I wasn't feeling it before and then I changed the sensitivity to low. Then aiming got a whole lot better.

Anyway, I honestly feel this is the first time they've really got what sets Uncharted a part from the other TPS. It's a plat former TPS in that pretty much all the shootouts in this one take place in amazingly well designed big areas with so many places to jump around to either stealth kill or just have awesome shoot outs. It's not over Cover your ass shooter like Gears, honestly the AI is pretty aggressive with grenades that it feels like you constantly have to keep moving around.  It's just with how great some of the areas(espically in the 2nd half)you really do want to move around.

So yeah the level design and gunplay is kind of the best in Uncharted 4. I feel like they really captured the strength of the series here.

And of course no body does set-pieces like Naughty Dog. From the many parts where buildings fall around you to the Sam chase on the Motorcycle it's just they look so great and are always thrilling.

Really good game.

eleuin

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #19 on: May 21, 2016, 10:41:27 AM »
honestly the AI is pretty aggressive with grenades that it feels like you constantly have to keep moving around. 

Yeah I think not letting you throw back grenades helps a lot in this regard

Bebpo

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #20 on: May 23, 2016, 02:44:35 AM »
Beat the game.  Liked it, behind 2 for sure, but good.  I'm sort mixed on whether I like that they went from crazy fun action blockbuster paced videogame with magic Yetis Uncharted to Uncharted if it was an HBO TV show about 40 year olds on a search for pirate loot.  It's well done in the new format, but it's also a slower paced, long game that lacks some of the exciting wow of the older games had (like running from the sinking ship in Uncharted 3).  I feel like a lot of the realistic style comes from trying to layer the Last of Us style onto Uncharted, but the problem is that Uncharted lacks the emotional, bleak sad serious connection that Last of Us had because Uncharted's been too established as a cartoony fun tomb raider series at this point.

But yeah, there's a couple of great highs in U4 and a lot of good quality consistent game.  I was a little bummed there was no:

spoiler (click to show/hide)
mystical twist
[close]
but yeah, comes with the "realism" territory.

I liked the ending though, was a nice close for the franchise.  And the stealth sections wider and with more options were much more fun.  I was able to avoid combat for like 90% of the game, which made the couple of forced combat sections at the end pretty annoying.  Honestly would've liked if you could've stealth'd through everything that wasn't a on-rails set piece.  Oh and the graphics & art direction are like the best thing ever.

Best part for me was honestly the easter egg:

spoiler (click to show/hide)
Putting Guybrush from Monkey Island as a prominent role in such a serious realistic is just such a batshit crazy contrast it's absolutely genius and amazing.  Probably my favorite easter egg ever in a game.  I wonder how many people will even get it when they play.
[close]

I'd give it like a 8.5-9/10 and man, I will miss Nolan North in this role.  In the end I was thinking how if it wasn't for North, this whole franchise wouldn't have worked.  He really established a very likeable videogame character over the series.  But you gotta enjoy what you have.


Gonna fuck around with the MP for a week and see if it's any good.  Have a lot of good memories of U2 multiplayer with duckroll and whodis capturing idols and all that.

Bebpo

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #21 on: May 23, 2016, 03:26:21 AM »
Yeah, that was my favorite set piece in the game where I thought my PS4 was going to blow up because of the voodoo magic they did to get those graphics on this mid-spec PC box called PS4.
It was the perfect finish to all of the mystery build up in the game up until that point. 

I think, while I still liked the final location and it was gorgeous, since it went on so long and there wasn't a ton of variety location-wise, I think it never really reached the highs of that Madgascar part.  I think that scene was the only scene in U4 that ever went really up there to the highs of some of the U2/U3 highs. 

I liked the Auction House stuff a lot as well.  Nice integration of story, platforming and exciting shooting all in one very nicely paced episode. 


The jeep sandbox (friggen amazing looking), Scottland and the last location kinda dragged imo and the game probably would be an even better game if they sucked up their pride a bit and let an editor come in and chop out about 25% of those locations to improve the game pacing.

If it makes you feel better, the djinn in Uncharted 3 were hallucinations.

Yeah, I was even fine with Uncharted doing mystical stuff this way.  I just really like the Tomb Raider/Uncharted "fantastical" aspect of fake history mysteries and U4's was a little just alright in that respect.  At least I've still got Rise of Tomb Raider to get back to and play.

Bebpo

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #22 on: May 23, 2016, 03:37:16 AM »
Also fwiw, I made up a more twisty plot in my head before the final hours when I was trying to figure out what the "big reveal" was gonna be to the historical mystery. 

spoiler (click to show/hide)
This is my fan-fiction interpretation of where I thought the plot was heading lol:

Henry Avery, always seeking more treasure because that was his nature and after pulling off the big heist to get his riches thought up the next big theft plan: To steal from pirates and take all the riches that had been stolen of the age all for himself as the pirate king.

So in order to do this he established this Libertalia place under a false ideal of a free pirate kingdom where all the pirates would pool their treasure together, when really it was all just a lure set by Avery to pull off his heist and steal all their treasure. So then he pulls it off and steals from the lower rank pirates in the colony off to New Devon, then he secretly instigates and turns all of the high-ranking pirate captains against each other to kill them all off with the help of Tew, and then finally he takes out Tew and pulls off the worlds greatest heist ever known and becomes the richest man in history.


I think even with the final hours, something like that could've worked with maybe Tew discovering Avery was going to betray even him at the very end and Tew stops Avery's Plan and the gambit killed them both. Just seemed more interesting than "greed got the best of them and they all killed each other" to me.
[close]

Bebpo

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #23 on: May 23, 2016, 04:10:56 AM »
Yeah, it's a good game.  Even with some issues I have with it, it's still a better product than 3 was and definitely better than 1.


Also I'm a little biased since I jumped into Uncharted directly from and in the middle of Hitman which is just blowing me away.  They're different genre games, but man the stealth in Uncharted seems so baby-ish coming from that.  Like I can't believe Uncharted doesn't even have an MGS magazine/Hitman coin to throw and distract guards.  Disrtraction is like super basic for stealth sequencing!  I still like the stealth a lot in U4, best stealth in the series, but yeah, Hitman is just freaking amazing :P

El Babua

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #24 on: May 24, 2016, 06:44:24 AM »
I wanted more shooting, less talky easy platforming.

Still. p.good 11/10

TakingBackSunday

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #25 on: August 07, 2016, 11:25:59 PM »
Played through all four games the last month.

Four is quite obviously the best, well-rounded game.  3 has a more exciting story, 2 introduces the modern mechanics, and 1 just sucks.

I fucking loved A Thief's End.  The Story was great, the combat portions gave you options to go HAM or sneak attack that shit, and the platforming and discovery was fascinating and fun to play.

Very much a movie made into a game.  I loved the Epilogue, too.

9/10 for 4.

8/10 for 3

8.5/10 for 2

6/10 for 1
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benjipwns

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #26 on: August 07, 2016, 11:31:06 PM »
9/10 for 4.

8/10 for 3

8.5/10 for 2

6/10 for 1
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benjipwns

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #27 on: August 08, 2016, 12:18:48 AM »
Crash Bandicoot had the same arc. The first one is pretty garbage in comparison to 2. 3 adds too much unnecessary crap. Then Racing is awesome again.

Jak on the other hand...

benjipwns

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #28 on: August 08, 2016, 04:55:42 AM »
In that Devs Play about Jak, Rubin kinda says that they got caught up in GTA mania and hints that it somewhat started the whole transition to Naughty Dog making Uncharted/Last of Us type games after he and Andy Gavin left.

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #29 on: August 08, 2016, 07:39:45 AM »
Did you play Uncharted 1 for the first time Brandnew?

I'd give every Uncharted an 8 probably, the whole series kind of melts together in my head.  4 was a worthy final chapter, maybe bit boring as far as shooting/gameplay goes but it was a fun movie.

demi

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #30 on: August 08, 2016, 10:20:52 AM »
The more they moved away from supernatural shit the more it got mundane. Nobody cares about Drake's past. Fuck off.

Sold my copy immediately after finishing it.
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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #31 on: August 08, 2016, 02:47:44 PM »
me too, but I always do

TakingBackSunday

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #32 on: August 08, 2016, 03:19:39 PM »
Did you play Uncharted 1 for the first time Brandnew?

I'd give every Uncharted an 8 probably, the whole series kind of melts together in my head.  4 was a worthy final chapter, maybe bit boring as far as shooting/gameplay goes but it was a fun movie.

Yup, first time.
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El Babua

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #33 on: August 08, 2016, 04:59:31 PM »
I really liked 1 when I played way back. Really felt like a pulp adventure in video game form it advertised itself as; easily consumable and enjoyable. Beat the game like 7 times.

UC2 is obviously the big leap, with better designed sections, setpieces and all that jazz. UC3 was a step back, garbage combat mechanics, AI and hit response, with uneven pacing. UC4 has the best mechanics in the series, but is seriously marred by the pacing as well. The game never really reached a groove in the same way chapters 5-20 in UC2 did, or what Last of Us did from Fall onward. It's mostly due to the game feeling way too artificial and hand holding during the exploration sections, with the game giving you the most interesting ways to engage with it mechanically during combat encounters - which were again - too few and far between.

The funny part is, they actually had a really good exploration section right before the end of the game, where all the mechanics came together to give the player an enjoyable and well paced piece of platforming. I feel ND was too afraid of the players fucking up early and up their ass at the same time when it came to delivering content, as they should have given players more depth when it came to adventuring and melded it with combat scenarios better, as there always feels like there's too artificial of a disconnect between the two pillars of gameplay. Chapter 16 in UC4 is almost a bad of a pace killer as the 40 minute long cutscene in MGS4 between chapters 2 and 3, only UC4 fortunately still had some of its best gameplay afterward.

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #34 on: August 08, 2016, 10:28:18 PM »
good god this game was dull
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TakingBackSunday

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #35 on: August 08, 2016, 11:14:18 PM »
I found this game quite engaging, personally  :yeshrug
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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #36 on: August 09, 2016, 09:39:17 AM »
I really liked 1 when I played way back. Really felt like a pulp adventure in video game form it advertised itself as; easily consumable and enjoyable. Beat the game like 7 times.

UC2 is obviously the big leap, with better designed sections, setpieces and all that jazz. UC3 was a step back, garbage combat mechanics, AI and hit response, with uneven pacing. UC4 has the best mechanics in the series, but is seriously marred by the pacing as well. The game never really reached a groove in the same way chapters 5-20 in UC2 did, or what Last of Us did from Fall onward. It's mostly due to the game feeling way too artificial and hand holding during the exploration sections, with the game giving you the most interesting ways to engage with it mechanically during combat encounters - which were again - too few and far between.

The funny part is, they actually had a really good exploration section right before the end of the game, where all the mechanics came together to give the player an enjoyable and well paced piece of platforming. I feel ND was too afraid of the players fucking up early and up their ass at the same time when it came to delivering content, as they should have given players more depth when it came to adventuring and melded it with combat scenarios better, as there always feels like there's too artificial of a disconnect between the two pillars of gameplay. Chapter 16 in UC4 is almost a bad of a pace killer as the 40 minute long cutscene in MGS4 between chapters 2 and 3, only UC4 fortunately still had some of its best gameplay afterward.

Yeah UC1 was real fun, but a decade ago. As you say a pulpy romp. I don't think it could have aged well.

UC4 felt like all build up but it never EXPLODED, although the last shooting bits were kind of good. Game needed more of that intensity.

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Re: Uncharted 4 ~ Something To Stick Up A Thief's End |OT|
« Reply #37 on: August 09, 2016, 04:30:20 PM »
I played UC1 after Gears and I still liked it so dunno Wrath, not as good a shooter but the package was good