About done with Chapter 2, so some more tidbits:
- Doing sidequests unlocks skills and abilities for your characters. It's worth doing. You unlock "ad-lib performances" which are random, but they do devastating damage to all enemies. You also unlock passive skills like "More HP". You unlock these stories by gaining Stage Ranks, which level by doing Sessions or just having that character in battle.
- Characters who don't participate get shit for XP, so you will have to juggle around if you care about leveling evenly. The same applies for weapon XP. It's super easy to level up anyway.
- If you unlock the same skill from a weapon, it makes that skill stronger (+1, +2, etc.) or makes it cost less MP (Dia for example). So it's worth just going from weapon to weapon rather than the immediate strongest weapon. But do make that weapon so you can just equip it in the middle of a dungeon rather than having to teleport back out.
- Enemies can do Sessions as well. Eek!
- Save often, there's no auto-save and if you die, back to the title screen.
- Activating somethng (switch, treasure, etc) causes all enemies to despawn. If a "Savage" encounter is chasing you...