One of the things about the original is that Aidan is just NO DAMNED FUN; he's morally ambiguous, sure, but he's also a hypocrite inherently as he goes around snuffing lives left and right with only the barest of rationalizations given as pre-mission exposition. I probably murdered half of Chicago during my playthrough. It actually had more (take a breath) ludonarrative dissonance (whew) than GTA IV.
Nico's warbling over whether or not to kill the man who betrayed his military unit even through Nico drove over a half dozen people already during the mission, and had just come from blowing up civilians with a rocket launcher PALES in comparison to Aidan's fixation on his niece, because he still has a sister and nephew, and his particular form of justice continually puts them in harms way -- which is ludonarratively consistent, BUT how much of an utter fuck up Aidan is, and how he's a horrible person, are never dealt with in the story. No-one confronts him on how bad he's been, but we got oodles on ctOS' ur-hacker, and again on the Hot Topic chick who clearly has a secret history; her crime? Giving away a single job to someone with which she wasn't directly involved.
Bad. Sloppy. Dissatisfying. At least GTA IV takes place in a world where justice clearly doesn't exist, as opposed to WD's Chicago where it's rendered as a child's stick figure fingerpainting.