This board wouldn't be where it is without you, the backbread of the forum.
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This was meant as a reply to Slime, but I was too slow.
So doing a combo is , but jumping around and spazzing out is exciting. OK.
Again...it looks like they're just flailing around.
Yes, a lot of action on the screen with the game advantage changing hands multiple times in 30 seconds is exciting. How is this a foreign concept?
Between this and your "Melee is simple to play" quote I'm not sure how much you know about high level Smash.
Getting a combo going in Smash is a hell of a lot harder than executing a combo in Street Fighter, not to mention all the aerial maneuverability.
But this isn't a thread for Smash vs. other fighters, and in fact I made this a separate thread to get away from that. So please stay on topic.
Also isn't it the largest fighting game community in the world? I see competitions for that shit at practically all non-industry game conventions.
It's a semantic argument stemming from historical baggage, as far as I can tell. People opposed to it don't want it called a fighting games because to them, that describes games in the Street Fighter II mould. The same way that JRPG implies more than just being a Japanese-made RPG (although I would prefer that definition myself). Even worse, Adventure and Action-Adventure, which sound incredibly broad, but actually mean something fairly specific. spoiler (click to show/hide)And fuck anyone who calls Zelda games RPGs.[close] Video game genres are a complete mess. Strategy genres might be in the best places, 4X notwithstanding.
That's good it's now widely considered a fighting game.
jumping around and spazzing out
Quote from: a slime appears on January 25, 2017, 08:24:05 AMThat's good it's now widely considered a fighting game.Except that it isn't.
Quote from: bork pls on January 24, 2017, 01:14:52 PMjumping around and spazzing outExactly. Not a fighting game. It's a party game that's been warped to be competitive. I can appreciate the level of control (enjoy your carpal tunnel in a few years, I guess? ) high-level Smash Brothers has to be played at, but it has no concept of fighting beyond "smash A/B and shoot/rocket them off the stage."
Maybe there's more positioning to it than I see in tournament videos, but like Bork tournament videos are So I don't bother with it. Like, DOTA (which I don't like) is more appealing as a spectator sport because it isn't "spazzing out."
Also in all honesty: I own Smash Melee and have put maybe 2 hours max into it. Just not for me and totally not a fighting game (in my sense of definition). I don't get the appeal at all, but I mean hey it works for some folks.
Exactly. Not a fighting game. It's a party game that's been warped to be competitive. I can appreciate the level of control (enjoy your carpal tunnel in a few years, I guess? ) high-level Smash Brothers has to be played at, but it has no concept of fighting beyond "smash A/B and shoot/rocket them off the stage."