Author Topic: Castlevania: Simon's Destiny  (Read 1666 times)

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Rufus

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Castlevania: Simon's Destiny
« on: November 07, 2017, 03:51:41 PM »
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Castlevania : Simon's Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise.
This mod aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay.
All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simon's fight against Dracula and his army of the night!
https://forum.zdoom.org/viewtopic.php?f=19&t=57800



Let's see if this grabs me more than Wolfendoom. :doge

The song is "Theme of Simon" from this album:
https://www.youtube.com/watch?v=63q87meKIp8

Joe Molotov

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Re: Castlevania: Simon's Destiny
« Reply #1 on: November 07, 2017, 03:54:29 PM »
I watched Mike Matei stream it for a few hours, looked pretty sweet for a fan game.
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Rufus

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Re: Castlevania: Simon's Destiny
« Reply #2 on: November 07, 2017, 04:14:29 PM »
So far, bats seem to be my arch enemy. >:(

Re: Castlevania: Simon's Destiny
« Reply #3 on: November 07, 2017, 04:29:13 PM »
I only watched the 58 second trailer but holy shit, the lighting was a bit more than atmospheric... I couldn't see a damn thing.
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Rufus

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Re: Castlevania: Simon's Destiny
« Reply #4 on: November 07, 2017, 04:43:11 PM »
It's not nearly that dark in the game, thankfully.

Made it through stage one. The bat boss is really easy to cheese once you corner it. Axe mandatory, it seems. Daggers might work too.

The bats have a really funky hitbox. You have to be pretty much kissing them for your whip to register. Sometimes you get hit, sometimes you don't. :trumps

Rufus

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Re: Castlevania: Simon's Destiny
« Reply #5 on: December 04, 2017, 02:30:40 PM »
It's been updated to 1.2 (a, uh, couple of days ago :doge )

https://forum.zdoom.org/viewtopic.php?f=19&t=57800&start=165#p1029115

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-Brand new Simon sprites by Khefz
-Updated whip sprites to match the new character sprites
-Bat sprites now match hitboxes
-Fixed a small light issue in map02
-No more menu logo in the title screen! (Code by Zombosis)
-Changed Eagle's obituary text (It was the same as the crow's obituary in the previous build)
-New music loops by Felgerian

D3RANG3D

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Re: Castlevania: Simon's Destiny
« Reply #6 on: December 04, 2017, 03:14:02 PM »
 They fixed the bats! :rejoice

Rufus

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Re: Castlevania: Simon's Destiny
« Reply #7 on: December 04, 2017, 03:14:49 PM »
Still feels a little off, but MUCH better than before.

Rufus

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Re: Castlevania: Simon's Destiny
« Reply #8 on: December 04, 2017, 04:36:35 PM »

Tasty

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Re: Castlevania: Simon's Destiny
« Reply #9 on: December 04, 2017, 04:45:52 PM »

Joe Molotov

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Re: Castlevania: Simon's Destiny
« Reply #10 on: December 04, 2017, 08:36:04 PM »
I watched Mike Matei

:holeup

I like his content. He beat Superman 64 on stream a few months ago.
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Tasty

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Re: Castlevania: Simon's Destiny
« Reply #11 on: December 04, 2017, 08:59:12 PM »
I watched Mike Matei

:holeup

I like his content. He beat Superman 64 on stream a few months ago.

I don't hate him but he does have a sizable hate mob against him, and I think he drunkenly flashed his dick on-stream a few months ago to prove he had a big dick or something to chat trolls.

Which now that I think about it should make me like him more... :thinking