Author Topic: anyone else feel like breath of the wild is the best game they have ever played?  (Read 3695 times)

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CurseoftheGods

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there is something about this game

for full disclosure, ocarina of time was my previous best of

but breath of the wild... this game is incredible

i can still start it up 6 months after launch and feel an incredible feeling of wanderlust

this game induces an incredible feeling of exploration, and the puzzles and music definitely top it up

games like these make me happy to be still playing video games


archnemesis

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No. I didn't even finish it.

I like it better than other 3D Zeldas though.

CurseoftheGods

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It's up there for me if I'm being completely honest.

agreed. i played this game for 105 hours and i still feel lost in the world!

demi

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nope
fat

CatsCatsCats

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Maybe when I play it in a few years 🤔

Bebpo

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Nope, but maybe the best Zelda game I've played.

Rman

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No, but it's rather good.  Still my GOTY even with Mario out.

Nabbis

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I don't know if i could call it the best but it's certainly up there at the top.

Human Snorenado

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Nah but it's the best Zelda in a while
yar

toku

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link's awakening the only zelda we acknowledge

CatsCatsCats

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LA was the shit. I used to spend lots of summer days climbed up in a tree doing a play through, eating plums off the tree 🤓

TakingBackSunday

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No, but it's high up there
püp

Pwnz

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No. It's up somewhere in the top 25 or so but it has weak points. I think people got overly excited that Nintendo did a solid first attempt of a Nintendo open world game.

bork

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No. I didn't even finish it.

I like it better than other 3D Zeldas though.

Ditto for me on both points.

Mario is the best Switch game.
ど助平

Tasty

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No.

However, I haven't been as engrossed or enchanted by a game in a looooooooong time.

When I became an adult I honestly thought that would never happen again. I remember how completely enthralled I was by Link to the Past back in the day, and it's still my favorite Zelda, but there's a huge nostalgia factor there. I never thought I'd ever feel that way about a game again.

And then Breath of the Wild came out. Incredible.

What added even more to it is that it seemed like everyone was playing it. At least five of my IRL friends were going through it at the same time as me, and we were all uncovering completely different secrets, areas, and tricks. It felt like being right back on the school yard again. "Hey, did you find this this shrine/weapon/character/area?" became the new "Did you know about Glitch City/the Mew truck?" from Pokemon Blue.

The Switch added a new dimension to it, too. We played it tabletop at work during our lunch breaks. We played it next to each other on the subway home. We watched as one of us played it on the TV in their apartment, barking out commands on how he should be attacking the giant Ogre or how he should not be flying into the volcano area, only for him to ignore us and catch on fire mid-flight.

Somehow, the Switch turned a single-player open-world RPG into a party game and social experience all on its own.
« Last Edit: November 19, 2017, 11:25:52 PM by Tasty Meat »

Let's Cyber

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It's a really, really good game. I'm glad Nintendo finally took some risks with Zelda.

chronovore

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 I played a little bit, and really liked it! But I think it is my son’s favorite game to date, excepting Minecraft. But Minecraft is really a lifestyle more than a game. At least for him.

paprikastaude

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The freedom is great, but ultimately they failed to sufficiently add interesting rewards/stuff to find and instead fell into typcial open world cliches/problems. Also, the controls and menus are crazy unintuitive.
I can appreciate that they finally modernized the series and wouldn't want to look back (despite prefering the older style of Zelda), but it wasn't exactly a homerun. Might not even be in my top 5 this year.

kingv

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I think it’s the best open world design and it’s not particularly close.

The game is not without flaws, and I’m not sure if I would call it my personal favorite game, but I don’t think there are many games, and possibly none, that deliver on their basic premise as well as BOTW does.

agrajag

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No, not even my favorite Zelda game.

Great Rumbler

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It's not my favorite, but it's probably top 15 from the past decade for me. The open world was really well done and I loved exploring a lot of the hidden corners looking for secrets, the combat was solid, all the different abilities were well done and offered good variety to how you approach fights and puzzles, the mini-dungeons were a lot of fun, and the Divine Beast dungeons were good [but I wish there'd been more]. Only thing that annoyed me was weapon durability, that's just not fun at all, and the cooking could have been more intuitive [should have been a dedicated cooking menu with recipes].
dog

TakingBackSunday

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oh, this is a resetera thread repost

you got us
püp

Trent Dole

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oh, this is a resetera thread repost

you got us
Fucking don't do this shit. :gun
Hi

Corporal

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It's OK for a Zelda title. Good game, but flawed - terribly designed inventory (related: cooking! :-\) and a weapon endurance implementation that makes EVERYTHING tedious, but otherwise a neat "Zelda-ish GTA". Loads of fun in its own way. I found myself wasting loads of time just exploring and fucking around, but the lack of dedicated dungeons annoys me (don't even pretend the three "dungeons" are worthy of being called that, they play mostly the same as the overworld traversal/shrines, so everything just blends together as a big bland mess).

I much preferred Zelda when it was a bite-sized adventure with so-so difficulty, a sequence breakable number of unique, moderately puzzly dungeons and an exciting overworld you could spend some time in. Examples would be ALTTP and LA, the Oracle games or Minish Cap, ALBW, etc.

It's not a coincidence that I prefer the 2D Zeldas; although I appreciate the 3D ones, they never really clicked with me. Way too much "work" involved. Loads of empty meaningless "gameplay" where you run/ride/climb/swim around (mostly due to 3D being inherently fundamentally different to 2D, design-wise). So my view on the subject is most likely skewed.
!list

team filler

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Great game, but I still want a regular zelda game without crappy open world graphics.
*****

agrajag

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I kind of want another Zelda game on the Switch. Just use the same engine, but craft a more linear, dungeon-driven classic Zelda around it with more enemy variety, a better weapon and cooking system, and a non-annoying Princess Zelda. I also wouldn't mind if they did away with shrines and had around 10 proper dungeons.

paprikastaude

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I kind of want another Zelda game on the Switch. Just use the same engine, but craft a more linear, dungeon-driven classic Zelda around it with more enemy variety, a better weapon and cooking system, and a non-annoying Princess Zelda. I also wouldn't mind if they did away with shrines and had around 10 proper dungeons.

Everyone wants BotW to be Majoras Masked quickly. The Zelda team isn't too bad with fan feedback, so it could happen.

Let's Cyber

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Honestly, a lot of the cooking complaints would be addressed by just adding more variety and rewarded experimentation. They have specific recipes but there aren't enough of them and they require rarer shit you usually need to buy like sugar cane, milk, etc.

In the beginning I treat it like Don't Starve and was trying to add honey to stuff for different results only to find out that isn't how the system worked. It was a bummer.

agrajag

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I kind of want another Zelda game on the Switch. Just use the same engine, but craft a more linear, dungeon-driven classic Zelda around it with more enemy variety, a better weapon and cooking system, and a non-annoying Princess Zelda. I also wouldn't mind if they did away with shrines and had around 10 proper dungeons.

Everyone wants BotW to be Majoras Masked quickly. The Zelda team isn't too bad with fan feedback, so it could happen.

Yeah, but I want the Anti-Majora's Mask. Majora's Mask tried to turn the Zelda formula upside down, whereas this would be more of a return to the old formula (while keeping some of the good parts from BotW, of course). But you're right, I'd imagine a lot of Zelda fans are clamoring for the same thing.

agrajag

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Honestly, a lot of the cooking complaints would be addressed by just adding more variety and rewarded experimentation. They have specific recipes but there aren't enough of them and they require rarer shit you usually need to buy like sugar cane, milk, etc.

In the beginning I treat it like Don't Starve and was trying to add honey to stuff for different results only to find out that isn't how the system worked. It was a bummer.

I know, right. I wish they'd actually reward you for making food flavorful. Rock salt is completely useless. The best recipes require no creativity. Five mighty bananas, wham! you get maximum attack bonus. Five big hearty truffles, bam! you get a shit ton of extra hearts.

I'm a Puppy!

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It's certainly one of the best. But the main thing that gets me so excited is the potential. You could do so much with this kind of formula.
que

Corporal

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I think cooking (and eating) could be greatly enhanced if they added a quick access button for each, like Monster Hunter does with potions or the grill (or the already existing weapon/magic/shield hot swap mechanic). I'd also prefer if the game allowed for cooking multiple meals at once.

I do not want to go into a lengthy trip through the menu in the middle of a fight to eat something, and I also do not want to cook three dozen mushroom skewers, one at a time, while mashing the skip button and cursing like a sailor. Maybe allow identical meals to stack instead of taking up a slot each, if only for optics (so the max item limit stays the same, you just see a more concise presentation).

Bonus: A "learning" cookbook with recipes would be swell. Just choose a (researched) recipe, and the game offers a filtered list of possible ingredients. To fill your cookbook, you have to experiment - once you successfully cook something in "free form mode", the result is recorded in the cookbook. And yes, more recipes and better under the hood mechanics for more varied output (no more crit-success random stuff, use the quality and quantity and consider bonus/boosting ingredients and maybe even cooking pot location/weather).

Ideally, I'd like to access all these features without ever having to enter the inventory. Let me research new food using the full featured inventory interface (URGH) at home, but let me cook with ease from the cookbook at the press of a button everywhere else.

Also, ferchrissake, give me a chest at home where I can dump all the crap I won't need for my spelunking. Fucking hell, why do I have to lug around all my stuff everywhere. So much clutter. So much useless stuff. So much time wasted scrolling. As if I'd ever want vanilla armour when I have armour with special effects. If I have a bunch of meals with me, allow me to store unused or exotic ingredients at home.



One thing that flummoxed me was the horse stuff. Rejoice, gamer, you get a billion different mounts with different stats and vastly different looks, so have fun hunting for the perfect mount out there! ....but wait, here's a quest that immediately afterwards gives you pretty much the best horse for free. Yay?! Talk about self-sabotage.

...it's still deaf though, and it hates you with a passion. You must now pet it like a furry in heat and fill with apples for ten minutes before it stops being suicidal. Such depth. Much wow. :doge


...I rage because I care. They better refine the shit out of BOTW for their next Zelda.
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Let's Cyber

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One thing that flummoxed me was the horse stuff. Rejoice, gamer, you get a billion different mounts with different stats and vastly different looks, so have fun hunting for the perfect mount out there! ....but wait, here's a quest that immediately afterwards gives you pretty much the best horse for free. Yay?! Talk about self-sabotage.
What? The royal white stallion only has 3 star speed.

 :nope

Tasty

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1000% agreed that BotW should have taken the combination system from MH.

Corporal

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One thing that flummoxed me was the horse stuff. Rejoice, gamer, you get a billion different mounts with different stats and vastly different looks, so have fun hunting for the perfect mount out there! ....but wait, here's a quest that immediately afterwards gives you pretty much the best horse for free. Yay?! Talk about self-sabotage.
What? The royal white stallion only has 3 star speed.

 :nope
Ok, one of the better horses. Still, pretty top tier stuff.

The white horsie has 4/3/5 stars, so a 12 star set, which is quite up there, especially given when you get the damn thing and how easy it is to obtain it.

Unless you count the Amiibo-powered Epona. Four stars on everything. Get by tapping Amiibo. Whoop whoop.

The giant one is only two-star speed (but has other benefits), and random wild horses are rarely anywhere near a full 12-star set. 13-star total, for example 4/4/5 (which is the best, I think?) is rather rare and a pain to obtain at that point of the campaign, and to find those horses in the first place you better use a guide or get extra super lucky by randomly wandering into the correct area. Until then, you'd likely run around with a 7-to-9 star mare, since that's what's out there otherwise. And I ain't talking about 2/5/3 racing horses, which are also next to the 4/4/5 beasties. But why discard so much of everything else for that extra point in speed...? Besides, to catch any of them you either need to have stamina vessels up your arse or drug yourself with stamina food. Or haunt them for like half a year. Sneak support armour might be needed as well unless you manage to corral them towards a cliff.

There's also the exotic stuff like the one on the mountain that glows green, but you can't register those and they will run away after some time on their own, so let's not count them in.

So yeah, the white one you get practically right after finding the nearest stable to the tutorial section for minimal amounts of work is at the very least in the top tier, vastly beyond what you would ordinarily be able to catch on your own.
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Let's Cyber

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I don't even think I went that direction on the map until after I beat Zora's domain and I was heading toward the Rito Village so it was technically a mid-game sidequest for me. And anyone that tried it in early game would have at least needed to know about stamina boosting food because you can't complete it with only one stamina wheel.

 :yeshrug

Honestly, I used a 4 star speed horse I had caught for a majority of the game. I kept the royal stallion and giant horse in the stable but almost never used them.
But why discard so much of everything else for that extra point in speed...?
Because I didn't give two shits about strength and almost never ran my horse into mobs. A 4 star speed horse with 3 or 4 stamina is instantly better than the royal stallion, at least for my purposes.
« Last Edit: November 21, 2017, 01:35:35 AM by Let's Cyber »

CurseoftheGods

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 i hope i didn't offend anyone by this by being reposted by resetera. i really do think this is one of the best games i have ever played, and it's one of the few that got me back into gaming.

Corporal

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How dare you. By using The Bore, you willingly signed over all rights to all content you post, forever. You need to ask Demi very nicely (i.e. send dick pics) before posting your user generated content elsewhere, and only if the EULA of that other place is compatible.

And, sorry, but /r/etc is not compatible. So basically, you're fucked. Better save some money and lawyer up.  :'(
!list

benjipwns

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i hope i didn't offend anyone by this by being reposted by resetera. i really do think this is one of the best games i have ever played, and it's one of the few that got me back into gaming.

*removes Switch and BOTW from cart*