Author Topic: State of Decay 2, May 22 launch. Xbone and PC  (Read 1814 times)

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chronovore

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chronovore

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #1 on: March 07, 2018, 04:29:34 PM »
Probably be a pc purchase for me. No Xbone here. This and Sunset Overdrive are the only 2 exclusives I care about.

chronovore

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #2 on: March 07, 2018, 10:54:14 PM »
I bought the DLC for the first game, never played it. Maybe it's time I do that! Man, I really enjoyed that game. By the end of my second playthrough, the main dude was a goddamned ninja. :ninja

Let's Cyber

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #3 on: March 08, 2018, 01:14:43 AM »
Probably be a pc purchase for me.
Same.
I bought the DLC for the first game, never played it. Maybe it's time I do that!
Breakdown is fun. It's a more variable experience, emphasis on survival with most the story missions stripped out. A lot more freedom to play how you want and gets increasingly difficult.

Never played Lifeline so idk how fun that is.

Borealis

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #4 on: March 08, 2018, 02:19:40 AM »
Interested in purchasing the YOSE on PC for the first. I've read complaints that the in-game events progress even when you're not playing. Is that an annoyance or even a problem?

I know MS want to encourage MS Store and Xbox use (more competition to Steam is welcome) for SoD2, but damn: they need to put in significant work. Both apps run like total garbo.



Borealis

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #6 on: March 21, 2018, 12:48:28 AM »




Just finished SoD, unbelievably janky in many places but I still found it be fun. The story missions were fairly weak, but the survival hook + other content was great and Lifeline DLC was pretty solid (fuck Sasquatch and Sieges, however).

I'm very keen to see what they can do with this on Unreal 4, the revamped UI, and co-op etc.

chronovore

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #7 on: March 21, 2018, 08:33:26 PM »
Yeah, everyone agrees that SoD 1 is JANK CITY. The story is whatevs, but the open-world and survival gameplay loop is:

 :delicious

Human Snorenado

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #8 on: March 21, 2018, 09:32:30 PM »
I really like the first one but if you have to do multi-player shit to play the sequel... hard pass.
yar

Borealis

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #9 on: March 21, 2018, 10:36:53 PM »
I really like the first one but if you have to do multi-player shit to play the sequel... hard pass.

Looks like no requirement for that, the co-op's only drop-in multiplayer.

At most, co-op partners can use your building facilities, drop resources off, and you can gift them resources to take back to their world. IIRC from dev streams, if the group helps loot a house in your world, it won't be looted back in each of theirs. 

chronovore

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Re: State of Decay 2, May 22 launch. Xbone and PC
« Reply #10 on: January 04, 2022, 08:01:34 PM »
Last gen was PS4 only for me until Sho Nuff gifted me his glorious (X)bone. I signed up for Ultimate GamePass (also had a reasonable rig for a work PC and no install restrictions from The Man), so I played SoD2 at long last.

It improves on most aspects of the game: less UI jank (LESS, but still prevalent), improved graphics, deeper emergent systems, more territories. I heard it was not great at launch, but UNDEAD LABS has kept working on it (based Microsoft) and by the time I got around to it, it's a solid game with a lot to offer.

It's on GamePass, but if you pick it up on PC, you can usually find the full expanded edition for US$12-20. I played it on Xbone at first, where UE4 had a joyless time keeping up with the hordes. Now I'm playing it on a current gaming PC and it's smooth and reasonably pretty. No RDR2, mind you. Just impressive for an open world game on UE4.