Author Topic: The Anti-Anime "Left" is Garbage and Here's Why(Don't Let Alt-right Claim Anime)  (Read 7085 times)

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Anti-Anime: a dismissal of anime and its related communities and aesthetics characterized by a belief in anime’s supposed “backwardness” or “weirdness” relative to western media.

Our enemies certainly know what their relation to this media must be. Let it not be said that they understand the works they consume, a mere glance at the anime right should put that thought right out of your head, but they know that culture is a battleground, and are preparing for another battle. AnimeGate is nigh-inevitable at this point, it seems likely to happen in the next year, and with conflicts over Goblin Slayer, Shield Hero, and Zombieland Saga scarcely banished from our collective memories, it appears that this will be a fight against the “Western anime industry” of Crunchyroll and Anime News Network, while a number of unfortunate suspects sit by, ready to lead the fight and, if they’re lucky, to make a profit from doing so. This obviously their actual aim, let’s be clear, they saw how GamerGate worked out for those involved and they wanted. Wait, those guys ended up nowhere? Maybe these new people should try something else. Regardless, while this coming AnimeGate may end up less effective than ComicGate — and that would be saying something — it must be strictly opposed by the left, after all, GamerGate did play a big role in radicalizing many Extremely Online people into outright fascists, though of course, we needn’t and shouldn’t ally with the companies involved either, only the unfortunate people caught in the crossfire.

So, let me be clear: for as much as the right ignores reality in acting as if Japan is a safe-haven, free of the SJW scourge, my attentions here are turned towards many members of the left. By accepting that Japanese works are necessarily ‘weird’ and ‘backwards’ due to their supposed lack of struggle, they end up infantilizing and depoliticizing an entire nation that is, like any other, political on all fronts, and that ain’t the tea, sis.

Given that it is a real phenomenon in this very site to trash anime as a whole and to trash those sporting anime avatars (which erases, for instance, lots of trans lgbtq+ people sporting anime avatars) I feel like this video feels at home here.

This video talks about Orientalism, the brand of Orientalism that a lot of "progressives" partake in and how this can be both damaging and contribute to pushing the "Nihonjinron" image that japanese nationalists are pushing.

It of course acknowledges that anime isn't representative of Japanese culture as a whole and it also acknowledges that Japan is behind in many issues compared to the west, but the video criticizes how a lot of people ultimately homogenizes Japan which has result of erasing the voices of those struggling and those that are in opposition of the oppression in Japan.

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benjipwns

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There is a study by Joanna Harper on transgender athletes' performance versus cisgender athletes' performance that was published in the Journal of Sporting Cultures and Identities in 2015. This was the first-ever-study of transgender athletes, according to the Washington Post. The study showed that as testosterone levels approach female norms, trans women experience a decrease in muscle mass, bone density and other physical characteristics.

Furthermore, the IOC has already set the standard for guidelines on transgender athletes:
In 2015, IOC invited Harper to attend its Consensus Meeting on Sex Reassignment and Hyperandrogenism held in Lausanne, Switzerland. After 3 days, the panel of scientists and physicians converged on revised rules for transgender competitors, including at least 1 year of hormone replacement therapy for female competitors, rather than the 2 years previously required. That change was a nod to Harper's personal transition experience and to research published in 2004 in the European Journal of Endocrinology showing that the testosterone levels—and therefore performance—of 19 transgender women stabilized after 12 months of hormone therapy. The revised IOC policy also lifted the requirement for sex reassignment surgery. That decision was a long time coming, Harper says. "What your genitals are doesn't make a difference."
You can read the full study for yourself here. (Warning: this does open a PDF document!)

You can also read the story about Joanna Harper and the research involved in Science Magazine.

There is also additional studies to collaborate the original study. As mentioned in this article in Cosmos Magazine:
...a Dutch study in the European Journal of Endocrinology, which found that within a year after gender-reassignment surgery, trans women had testosterone and haemoglobin levels no higher than their female-born compatriots. That’s important because high testosterone is associated with masculine levels of muscle mass and strength, while high haemoglobin is associated with greater aerobic capacity and therefore speed.
You can read the full study for yourself here. (Warning: this does open a PDF document!)

Another study, called Sport and Transgender People: A Systematic Review of the Literature Relating to Sport Participation and Competitive Sport Policies, that was published in 2017 came to the same exact conclusion as these two others:

Currently, there is no direct or consistent research suggesting transgender female individuals (or male individuals) have an athletic advantage at any stage of their transition (e.g. cross-sex hormones, gender-confirming surgery) and, therefore, competitive sport policies that place restrictions on transgender people need to be considered and potentially revised.
You can read the full study for yourself here.

Based on the established criteria by the International Olympics Committee, their panel of expert scientists and physicians, and the study by Joanna Harper, and the collaborating studies, Resetera policy is that anyone concern posting about genetic advantages by transgender women in competitive sports or claiming transgender women have genetic advantages will be treated as transphobia and/or spreading misinformation on a sensitive issue and moderated appropriately. We have no interest in allowing ignorance to thrive in these threads, nor do we wish to place an undue burden on our transgender community to educate people in threads like these. This policy will be enforced from this post onward and in any future threads or posts on this subject.

If you have questions on this modpost or policy, please contact one of our mod captains (B-Dubs, Mist, Hecht) directly. Thanks.

Thread is now open for posting.

Boredfrom

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I felt the Azusa thumbnail is a give away of being a troll...r

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This is the best thread in years.
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TVC15

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The nazis can keep anime.
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A far-right group in Canada has had its website taken over by gay furry erotica.

The new white nationalist group known as Wolves of Odin, a splinter group from the Europe-based Soldiers of Odin, made the news on January 25 after its members were linked to a confrontation with worshippers outside mosque in Edmonton, Canada.

The incident inspired Edmonton local Brady Grumpelt to get his own back in the best way possible.

Wolves of Odin now promoting gay furry erotica
The activist decided to buy the web domain WolvesOfOdin.ca out from under the group, and give it a brilliant new purpose.

That purpose, apparently, is gay furry erotica.

People searching for the group are now greeted by gay wolf-themed artwork, with scantily clad wolves bearing names like DoggyTreat69, 2pups1cup, and White_Power_Bottom.

Speaking to VICE, Grumpelt said: “I thought to myself, I think I might take this and do something funny with it.

“It took about ten minutes to kinda think it up. I thought, well it is wolves… so that works fairly well.”

All is not lost, however, as Grumpelt is more than happy to the domain go—in exchange for a $10,000 donation to Hate Free Edmonton, which cleans up racist graffiti in the city.

A spokesperson for Hate Free Edmonton told The Star Edmontonthat it appreciates the gesture, but added the gay furry erotica is “decidedly off-brand for us.”

The gay furry erotica was originally more explicit
Speaking to the newspaper, Grumpelt added: “The initial version was a lot more graphic… It’s not the most G-rated site in the world.”

“I just wanted to take it away from somebody that might use it for hate.

“I’ll take whatever power I can away from them and use it for something else.”
"taken over" :thinking

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pls stop doxxing me

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benjipwns

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Quote
In terms of animation, does Japan have anything that is equivalent to America's adult prime time animated shows? Shows like F is for Family, Bojack Horseman, The Simpsons, Archer, and others?

I don't follow Japanese culture all that much. But I feel that if America's attitude toward what animation can be were as insular as Japan's, we'd still be stuck in the Hanna Barbara mindset of presentation and story telling.

Akira, Princess Mononoke, and The Cat Returns are probably the full extent of my anime viewing. I've also seen various clips of Sailor Moon and Pokemon but never got into them.

Usually, it was the bad dubbing and recycled plots that kept me from getting into anime stuff in general.

For anyone on Era who has keen insight into the minds of anime dorks, to how deep of an extent are they absorbed in anime, and what factors set them apart from others who watch say... Bob's Burgers or Futurama, but are otherwise immune in that they're fandom is not eclipsing their perception or desire of the reality around them.

I guess what I'm saying is that no one who watches The Simpsons is wishing to be transported to Springfield, and that's the impression I'm getting whenever I read articles like these.
I'm not an expert so maybe somebody with more extensive knowledge will stop by, but in the mean time I'll take a shot at this. Genre and demographic wise anime tends to be broader than American animation. For anime there's a massively greater output with maybe 30-40 shows per season. There's shows aimed at children such as Pokemon, Beyblade, PreCure, etc. Those are also often vehicles for merch. There's shows aimed at the kid to teen crowd like Naruto, Bleach, and My Hero Academia. These have merch too and often exist to push manga/ light novel sales of the original material. Then there's some stuff that's nebulously teen to adult like Cowboy Bebop or One Punch Man. Sometimes these are also vehicles for merch. Honestly demographic categorization is kind of a mess and often a point of contention as even shows like PreCure which is aimed at little girls has a periphery demographic of grown men. Not to mention how demographics can differ between Japanese and fans in other countries. Plenty of grown men like DBZ for instance.

So basically there are shows created to appeal to all different age groups (sometimes multiple at once) and these can be fantasy or sci-fi or steampunk or western or whatever. However largely it's a vehicle for sales of either show related merchandise or the original novel/manga/game. That's why so much anime gets made, because it's basically an advertisement. That and the generally poor salaries animators get paid. Occasionally an animation studio will make a prestige project that's either not based on an existing property or for a source material that's already completed (so advertisement doesn't matter). These are probably the closest things to American prime time animation and they are unfortunately rare. noitaminA is a programming block that was originally supposed to be host to those kinds of shows, but it doesn't seem to have panned out all that well.

On the other side, I'd say that American animation has a few of it's own problems, namely that almost all of it is comedy and demographically it's only for children or it's only for adults. It's more of a binary than a sliding scale. We rarely get action cartoons anymore because they're so expensive compared to comedy and they don't tend to move as much merch (see Young Justice). In the last few years it seems like some western animations have been making strides by using the comedy as kind of a trojan horse to make it onto air, then pivoting to tackle other subject matter. Steven Universe is a kid's show lauded for it's progressive themes and it features a good number of action sequences to boot. Bojack Horseman can get heavy as fuck. My point being that the relatively smaller quantity of American animation, it's focus on comedy, and narrower settings is part of why some people are big on anime.

To address your last point, I think this is an issue of genre as well. No one wants to get transported to Springfield because it's just a comedy. However there are plenty of people who want to be super heroes a la Young Justice or the now very successful Marvel Movies. There are people who want to go on great adventures like in Lord of the Rings. Be part of political machinations like Game of Thrones. And for those series there are people who are really into them. Really into them. In many ways not too dissimilar to anime fans. But because American animation of things in that vein don't really exist they get their kicks from anime. And the wish fulfillment aspect being so prevalent probably plays a role too.

Anyways, that's my thoughts on the subject.

Full disclosure, I've yet to watch the video. It sounds like it's a bit meandering, so when I'm doing something that doesn't take a lot of attention I'll put it on rather than just straight watching it.

It was also brought up that in general anime used to draw a more progressive crowd in the West. This is 100% true. The con circuit, by and large, remains a pretty good bastion of progressive thought. Nothing reaffirmed that in my mind more than being at a jam packed panel with the panelist, prior to actually beginning, off-handedly talking about "the evil cheeto who lives down the street" due to the con being in DC and receiving applause for it... and then the panel itself being about LGBT themes, particular focus on trans and nonbinary themes, in magical girl anime. Leftist anitwitter (which is basically comprised of either congoers and LGBT+ people, or both) even had fun sharing screencaps mocking some alt-right chud who was livetweeting and complaining while going to an anime con, about the various progressive panels like "People of Color in Anime" and the like and whining about LGBT stuff for sale in the artist alley and dealer's room.

I really suggest people who think the anime industry is only mostly pandering garbage with nothing of value to those left-of-center on social values look into the AotY thread linked earlier. Lots of good shows there that fit that criteria.Two are even blatantly pro-LGBT- one featuring a trans girl whose character is treated in a completely non-fetishizing and human, kind manner, her being trans not at all being the focus of her character outside of one episode (though it is hinted at in others); the other starring a lesbian couple written by a (presumably gay) woman.

Like, there's no doubt- there's a very vocal group of incredibly online people with alt-right or even just plain old conservative viewpoints who are anime fans and make that fandom a big part of their identity. It's something we need to tackle. And there's definitely stuff like isekai and self-insert shows that get popular and undeserved spotlight because they appeal to people who don't think critically about the media they consume, and a lot of sexual fanservice exists even outside of those genres. But to pretend both the anime fandom and the industry itself is devoid of progressive ideas or at least being inoffensive to progressive thinking is pretty ignorant and just looking at whatever the new hotness is. By and large the new hotness in any medium isn't going to line up with left-leaning thought.

I also find it astoundingly hypocritical that we're on a gaming forum and a lot of people are missing the point about labeling a medium and those who enjoy it as being inherently loathsome or nonsalvageable. Did crunch and other workplace violations vanish publisher side? Did LGBTphobia and representation issues vanish dev side? Did Gamergate vanish fandom side? I think not.

As Westerners (mostly) there's not a whole lot we can do to change anime from a producing perspective, but, we can certainly work on ousting unsavory elements from our community... which we're definitely trying to do.
« Last Edit: February 04, 2019, 02:01:27 AM by benjipwns »

Trent Dole

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Sure is a lot of delicious word salads up in this thread. :doge
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benjipwns

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I usually avoid anime Youtube like the plague, but I gave this a watch, and I have pretty mixed feelings about it.

The core ideas presented here I mostly agree with. The west does seem to have a problem with viewing Japan as homogeneous, and what he calls "wacky Orientalism" is ever present in discussions of the country. But that's something that isn't really limited to just anime. You see it everywhere, from traditional media, to movies and game shows (which he does mention), and even in pornography. So I don't feel like initially framing this as an anime problem kind of ruins the message. Even if you get all of the left to embrace anime, the "Japan is wacky" stereotype is still going to be there.

Which brings me to my biggest issue with the video. While the author spends a ton of time (more than 40 minutes) talking about the problem, he spends almost 0 time talking about possible solutions. When the most popular Japanese English language newspaper is out there redefining the abhorrent Japanese war crimes such as its slave labor as "people who were recruited to work for Japanese companies before or during the war" it's pretty easy for a casual observer to get the idea that the country is 100% super right wing. And then you also have most mainstream news sources going for "wacky Japan" articles just because it brings them clicks.

The solution, then, should be to offer people alternate news sources that actually show that Japan isn't just that. Clearly, the author has them, as he seems pretty well educated at least in some particular progressive topics, such as LGBT politics and gender equality And yet, he doesn't really bother to offer them up as an example. I would definitely like to know about any blogs or news sites that cover these issues, but none get mentioned. At best, there's a couple of links to news posts in the comments section (why hide them away there? I almost completely missed them, despite them being super important.), but that's it. It feels like this video is aimed 100% exclusively at people who already know and agree with all of the things he is talking about. It is at the same time blaming and belittling people for not being educated about some very specific aspects of Japan, while at the same time offering almost no way for anyone to actually educate themselves.

Maybe I'm just an optimist (this seems to be in short supply when it comes to leftists, for good reasons I guess), but I do believe that actually educating, instead of excluding, people about things is how you get change. And to me the central message of this video just comes across as: "if you don't already know every single thing that I do and agree with it, then you are a terrible person that isn't even worth talking to".

This then continues into the anime specific part. I completely agree that the biggest issue is that anime currently has zero places online where people can actually discuss social issues in it without being called an "SJW with an agenda". And this isn't just super Marxist places either, there's not even anything sort of leftist or progressive out there. There are some blogs I see mentioned from time to time: AniFeminist, this channel, and Vox Artes that is mentioned here. But these are all super small, and mostly laser focused on only one particular topic (LGBT issues). Which is super important, don't get me wrong, but they all seem to ignore tons of other problems that seem to me to be completely inherent to anime.

For example: the toxic work culture, terrible stigmatization of mental illness and mental health professionals, and the rampant sexual assaults and bullying that lead to suicide being the number one cause of death of Japanese children. These are all issues that I think the western Anime fandom needs to actually acknowledge, but get almost universally ignored. Even more than that: when people do bring them up, they just get harassed and insulted.

For a concrete example of how educating people is important: in terms of bullying, I wouldn't even know about how bad it is in Japan if it wasn't for one article in CNN that I just happened to notice by complete chance. Despite the fact that I watch a fuck ton of anime, and that bullying is almost an ever-present topic in most of it. Nobody in the community, not even the progressives/leftists, would ever bring something like this up when discussing these shows. Reading something like that completely changed my perspective on a lot of what I watch. And it's why I think the community 100% needs more news media that isn't afraid to tackle these issues. Because right now, every-time this issue gets brought up in forums, it's always brushed aside by people saying things like "bullying isn't a problem, it's is just kids being kids" or "these kids just need to man up". And this is again maybe just me being an optimist, but I don't think most people on ERA wouldn't say things this abhorrent if they actually knew how bad the problem is.

"Embracing" is just the same thing the right has been doing for a century now - bringing the political discussion right into other spaces. If the left keeps hiding in their towers and being disgusted by anything that isn't pure, it's the left's fault, not the media's fault. And that's why we had the right egemonize the nerd culture, which should've been the perfect place for the left to grow since it strongly resonates with marginalized people. Most "nerds" are victims of toxic masculinity, and patriarchy from higher ups has been pushing out women from the space. Instead, all romantic comedies and sitcoms feature shit tropes where the nerds always get the girl or the guy is rewarded for being a creepy asshole; that's what people actually watch. We're going to pretend that cult shows are the norm, but they're not.

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I legitimately can't tell whether the essay length posts in this thread are serious or not.  :doge

benjipwns

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I legitimately can't tell whether the essay length posts in this thread are serious or not.  :doge

First let me clarify:

- I love playing video games.
- I respect the work that goes into them.
- I respect developers for what they accomplish and the talent they show.
- I respect individual games for the heights they reach within the medium.

But as a whole, I don't respect the medium of video games.

This has been a fairly recent realization. I think it really started to dawn on me when I had to explain to my son why he could only play for a bit each day. I noticed I felt relief whenever he quit on his own, and I felt worry whenever he wanted to play more than the designated time. I realized I didn't feel that way about sports or painting or pretty much any other activity he does besides video games. (And non-learning TV shows.)

So I've been thinking on why, and I think it's down to these basic premises. If you disagree with any of these, I can see why you think I'm in crazy town:

1. I believe a life is best spent seeking fulfillment rather than seeking happiness. I think you gain more happiness as a byproduct of seeking fulfillment than you gain by seeking happiness itself.
2. I think boredom's primary mechanism is to motivate us to accomplish something. Hunt those deer, gather those berries, whatever. Accomplishing something in the real world--especially helping someone--leads to fulfillment.
3. I think video games' primary function is to curb boredom and make us not accomplish anything in the real world.

For example, an RPG's leveling up mechanism simulates the feeling of progression, of accomplishing something. In reality, you are no better a person when your character is level 99. You've in reality accomplished nothing. It satisfies your innate "I need to get something done right now" drive without you actually getting anything done. It's similar to how a diet pill gets rid of the unpleasant feeling of hunger without you actually doing what your hunger is meant to drive you to do: eat.

This doesn't mean I don't think some good can come from games.

There exist some stories about someone connecting with their deceased mom through Animal Crossing, or someone with a disability finding games therapeutic. Good can happen within the medium.

And plenty of people handle video game balance just fine, accomplishing everything they need to and then using video games as a short way to relax at the end of a day. That's great.

But fundamentally, I think the medium as a whole is a diet pill on society, lessening society's motivation to accomplish things. While there are many people who handle video games fine, I think there are many who do not. It's like ice cream: in small quantities, it's not bad for you. But it's almost never good for you.

And yes, there are other entertainment mediums that are similar. But none of them serve you fake-accomplishment pills to the same degree that video games do. And many other hobbies--art, sports, etc.--better you in some way, whether physically or creatively. Many hobbies lead one to create something. Video games are primarily about consumption. While video games have some small benefits (e.g., hand-eye coordination, puzzle-solving skills, Minecraft-esque construction), I think a cost-benefits analysis is far less favorable to video games than to other hobbies.

And yeah, I'm in all likelihood going to continue playing games. But if someone Thanos-snapped video games from existence, I do think the world would be better off for it, in the same way Thanos-snapping ice cream from existence would be better for our society.


TL;DR: As someone who loves games, I've recently come to lose respect for the medium due to its nature. Video games are a consumption hobby that gives us a false feeling of accomplishment. It satiates our boredom/desire to accomplish something without us actually accomplishing anything. Thus, like a diet pill making you eat less by getting rid of hunger, video games get rid of our boredom and cause us to accomplish less than we otherwise would have. I believe this effect, while present in other entertainment, is more pronounced and pernicious in video games.

Don Rumata

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Get me this thread in audiobook form pls.

BIONIC

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I legitimately can't tell whether the essay length posts in this thread are serious or not.  :doge

First let me clarify:

- I love playing video games.
- I respect the work that goes into them.
- I respect developers for what they accomplish and the talent they show.
- I respect individual games for the heights they reach within the medium.

But as a whole, I don't respect the medium of video games.

This has been a fairly recent realization. I think it really started to dawn on me when I had to explain to my son why he could only play for a bit each day. I noticed I felt relief whenever he quit on his own, and I felt worry whenever he wanted to play more than the designated time. I realized I didn't feel that way about sports or painting or pretty much any other activity he does besides video games. (And non-learning TV shows.)

So I've been thinking on why, and I think it's down to these basic premises. If you disagree with any of these, I can see why you think I'm in crazy town:

1. I believe a life is best spent seeking fulfillment rather than seeking happiness. I think you gain more happiness as a byproduct of seeking fulfillment than you gain by seeking happiness itself.
2. I think boredom's primary mechanism is to motivate us to accomplish something. Hunt those deer, gather those berries, whatever. Accomplishing something in the real world--especially helping someone--leads to fulfillment.
3. I think video games' primary function is to curb boredom and make us not accomplish anything in the real world.

For example, an RPG's leveling up mechanism simulates the feeling of progression, of accomplishing something. In reality, you are no better a person when your character is level 99. You've in reality accomplished nothing. It satisfies your innate "I need to get something done right now" drive without you actually getting anything done. It's similar to how a diet pill gets rid of the unpleasant feeling of hunger without you actually doing what your hunger is meant to drive you to do: eat.

This doesn't mean I don't think some good can come from games.

There exist some stories about someone connecting with their deceased mom through Animal Crossing, or someone with a disability finding games therapeutic. Good can happen within the medium.

And plenty of people handle video game balance just fine, accomplishing everything they need to and then using video games as a short way to relax at the end of a day. That's great.

But fundamentally, I think the medium as a whole is a diet pill on society, lessening society's motivation to accomplish things. While there are many people who handle video games fine, I think there are many who do not. It's like ice cream: in small quantities, it's not bad for you. But it's almost never good for you.

And yes, there are other entertainment mediums that are similar. But none of them serve you fake-accomplishment pills to the same degree that video games do. And many other hobbies--art, sports, etc.--better you in some way, whether physically or creatively. Many hobbies lead one to create something. Video games are primarily about consumption. While video games have some small benefits (e.g., hand-eye coordination, puzzle-solving skills, Minecraft-esque construction), I think a cost-benefits analysis is far less favorable to video games than to other hobbies.

And yeah, I'm in all likelihood going to continue playing games. But if someone Thanos-snapped video games from existence, I do think the world would be better off for it, in the same way Thanos-snapping ice cream from existence would be better for our society.


TL;DR: As someone who loves games, I've recently come to lose respect for the medium due to its nature. Video games are a consumption hobby that gives us a false feeling of accomplishment. It satiates our boredom/desire to accomplish something without us actually accomplishing anything. Thus, like a diet pill making you eat less by getting rid of hunger, video games get rid of our boredom and cause us to accomplish less than we otherwise would have. I believe this effect, while present in other entertainment, is more pronounced and pernicious in video games.

By your logic, we should have been regressing our advancement significantly over the past century or so. Ever since we invented the radio, the movie theatre, the television, and ultimately the personal computer, the internet and various related devices. All of which have dramatically changed the way we are able to mass consume "mindless" entertainment.

But here's the thing. We haven't regressed at all. Quite the opposite in fact, our advancement has been tremendous in spite of all these ultimate distractions in our life.

So then, why? Why is it we can advance and still waste over 100 hours running through the land of Breath of the Wild, for instance? I think the reason is simple, and that is that humans aren't designed to function and focus on only one thing simultaneously. Our brains need to be engaged in various ways, so they can process things and give them their proper place. We can devote an x amount of time at our job, advancing society, but the trade of is that we also need an x amount of time where our brain is not engaged in that same activity. Because that ultimately leads to a shut down. We need to engage with something so that we are not completely one-tracked on a single thing. When has that ever ended up well?

Games and distractions have been around for as long as we can look back in history. We have found games in ancient civilizations, we find in both animals and human species that our offspring plays as a way of learning basic and more advanced functions (like motor skills). Why would video games be excluded from this? I learned not one, but two second languages (English and German) through gaming and television alone. I learned certain problem solving skills from gaming. Despite my actual learning in school at the time going on at the same time. Video games did not negate that, nor did any other outside influence. This does not change later in life. I spend 8 hours at work, learning new things, creating new tools for customers, and that is plenty.

Plus, one big plus of our quick advancement is that humanity now has a time and place for recreation. We don't need to spend the entire day on a field or in the woods to provide our tribe with food and shelter, we have the luxury of enriching our life with entertainment and leisure. Such things should be cherished, not feared
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benjipwns

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Crunchyroll and Netflix are sitting on production comitties, directly influencing the anime that gets made. The creator of one of the most popular isekai series SAO recently stated that it was western criticism that made him rethink the way he writes female characters and will make an active change to improve them.

My own take is that many viewers are unaware of the underlying messages and themes of the works they are consumimg and then over react to the critical analysis of the issues people have with those themes. When you watch a show where slavery gives the slaves benefits and people want to be the MC's slave, where women you are sexually attracted to actually are "sluts" and they live in a "matriarchy" and that means a false rape accusation will ruin your life and no-one will ever want to be with you, and instead you should get a 10 year old child slave who's interactions with you will cause her to "level up" into an adult body whilst keeping the mind of a child - you have to ask yourself what exactly the author is trying to tell you.

Storytelling is not magic, pulling plot lines from the aether; the author made a clear decision to use these themes and these plotlines in his story. The fact that people can't see what the issue is more troubling than anything else because it is this that allows them to be co-opted by the alt-right. When you have no eye for literary criticism then if you tie your self worth to your enjoyment of flawed media any criticism of that media feels like an attack on you personally. It's hard for someone to say "I accept this show has themes I find abhorrent but I still like it because ..." But it's important that we ALL learn how to do that. I listen to rap music which glorifies some terrible moral standards that I would never live or defend in reality, because I know it is not reality! I can clearly make a distance between my own standards without making an excuse for those in entertainment. I don't think people are bad for liking flawed things, I think people are bad for not accepting the things they like can be flawed because to me if you can't see the clear themes in the media you are consuming - how can you then claim to see it when those same nuances appear in real life?

I hate the fact that so many people associate anime avatars with alt-right nonsense these days, considering that it was precisely because of my exposure to anime and anime-esque games that I moved from being a center/right Catholic to a super left Agnostic.

OG Sega CD Lunar: Eternal Blue taught me the dangers of blind faith in a so-called deity and it's supposed followers.
Evangelion taught me that self-loathing accomplishes nothing, while the opposite problem of an over-inflated ego is just as destructive.
Metal Gear Solid (yeah I considering it anime-esque) taught me more about the dangers of nuclear weapons than school ever did.
Revolutionary Girl Utena completely changed my perspective on the idea of societal gender roles and sexuality.
A particular episode of Cowboy Bebop (the episode where Jet runs into his ex) clued me in to just how toxic the male idea of "taking care of your woman" can really be.
Additionally Cowboy Bebop also taught me how holding onto the past can prevent you from looking forward.
While I don't have a specific example on-hand, countless anime have stressed how even if a person/society presents you with just limited options, you don't have to listen to that nonsense and can find your own solution that doesn't conform to what they demand be the only ways forward.
Loathe as I am to mention this one considering what we now know about it's creator, Rurouni Kenshin taught me that it's never too late to try and change for the better, to redeem oneself. Just because one was "bad" before doesn't mean they're thereby locked into being "bad" forever, so long as one genuinely work hard at atonement for one's past crimes.
Fate Stay/Night taught me that people die when they are killed.

Okay so that last one was a bit of a giggle but the point is that anime expanded my horizons and my perceptions of the world far more than any American entertainment did, and I'm better off for it. Yes, anime has a LOT of garbage, but it's sad that the garbage is what gets all of the attention these days. :(

The lolicon aspect was one thing where it was becoming noticable the worst aspects were really starting to seep into the medium. And even that is getting worse now that last season and the current season has shows where the little girls arent put forward as aggressively sexual, yet it still feels like it is because the main lead practically does not hide their lust, and evem outright states their preference. Wait, nevermind, I actually recall some other recent shows, but still. Their situations are also played like gags, showing that them being arrested is only just a comedic gag.

But it has noticibly gotten worse in the long haul. Modern day isekais are just loaded with problems. The world that they go to isnt important (which kills it fundamentally) and a lot of it involves them dying. Its utterly morbid, they are not interested in getting home because it emphasizes that their life was shit prior to death, and it may as well be akin to 72 virgins type fantasy.

Incest is in your face. Remembet when Oreimo was the leading face? Who knew Pandoras box opened after that hit?

Hell even the rape shit. The fact that Goblin Slayer starts off by going hey Goblins are more clever and will wreck you for being too cocky, and it is ultimately characterized by the rape, both by the audience, as well as author is a fundamental failure on the shows behalf. There was a manga recently called Gal Cleaning which was a wholesome (not really) manga about a dude cleaning a Gals house, and then by chapter 8, it introduces the Student Council President who opposes the two being around each other but secretly she likes the dude. Then then spend a bunch of 8.xx chapters on a flashback on her getting raped by two dudes in a class, and her getting saved by the dude, and now she wants to be "cleaned". And she gets rejected in chapter 9 and the manga ends like 1 or two chapters later. Theres more 8.xx chapters than the main chapter line.

Its ridiculous. I cannot stand that these shows are having an audience that will continue to drag the medium down and cry down any anime that do not have these issues. Its fucking ironic since there were anime that didnt dabble in these more extreme issues up until around Xbox 360 era (which... uugh), but its only now that its a problem to have actual good shit.

paprikastaude

  • Senior Member
:social

jokes are supposed to be short

bork

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Hell even the rape shit. The fact that Goblin Slayer starts off by going hey Goblins are more clever and will wreck you for being too cocky, and it is ultimately characterized by the rape, both by the audience, as well as author is a fundamental failure on the shows behalf. There was a manga recently called Gal Cleaning which was a wholesome (not really) manga about a dude cleaning a Gals house, and then by chapter 8, it introduces the Student Council President who opposes the two being around each other but secretly she likes the dude. Then then spend a bunch of 8.xx chapters on a flashback on her getting raped by two dudes in a class, and her getting saved by the dude, and now she wants to be "cleaned". And she gets rejected in chapter 9 and the manga ends like 1 or two chapters later. Theres more 8.xx chapters than the main chapter line.

"I'm incredibly outraged by this and have done extensive research on the subject.  Please point me to more hentai sites of interest for further fap research."
\
:expert
ど助平

Momo

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Hitler could be fucking a dozen 3 year olds while pushing kill buttons and watching anime and I'd still watch anime, care about the optics of who watches your entertainment brehs.

Joe Molotov

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Very troubling stuff. I could barely even read all 87 chapters of it.
©@©™

benjipwns

  • your bright ideas always burn me
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I'm a massive weeb but this is getting a bit excessive. People can choose the things they watch. I try to avoid works depicting what I think are problematic worldviews (which is like, 95% of the media being produced), and when I do view one, it simply means my appreciation of it lowers.

But even then, it most oftentimes is an enriching viewing experience because I keep what the creators wanted to convey as a point of reference for my perception of the world, society and myself.

This is why critical consumption of media needs to be learned and applied so that people do not become defined by what they consume.

However, I have to say that very problematic anime like Goblin Slayer being immensely popular is quite concerning. Some genres need to grow. (Dark) Fantasy needs to stop associating itself with the abuse of women and toxic masculinity.

Again. People keep ignoring what I'm saying. Look. At. The. Top. Anime. Of. The. Year. Thread. That. Was. Linked. There are so many fucking shows there that feature no bad fanservice, no oversexualization, no shitty slavery justification or other isekai overdone tropes.

Yeah, we get it, a lot of anime is a mess. A lot also isn't. Simply because you're not looking and instead listening to randos online who have such poor taste they think shite like Goblin Slayer is a masterpiece doesn't make anime all trash.

Yes. There are problems. Yes, for a while there it even was the norm- a lot of it linked to the fact anime gets paid for by merchandising sales, and whaddya know, lonely but affluent otaku like buying stuff plastered with their waifu. So it's very much an ouroboros. However... thanks to things like Crunchyroll trying to fund shows outside that norm and otaku no longer having so much income, it's no longer the majority, and we're seeing more and more good largely unproblematic shit by the year, even stuff that positively represents LGBT and people on the autism spectrum, along with dealing with issues high schoolers face in a healthy manner, for instance.

As an aside, allowing myself to critique the anime industry for a bit here... Someone earlier also brought up "this is why I only watch Shonen", which is funny because next to outright ecchi shit like harems or isekai, it's next worst. I mean look at stuff like Mineta or Roshi, or younger characters like Momo being in unfortunate outfits. Some shows like Mob Psycho are outliers to this, but the ratio of shows with fanservice for horny pubescent boys thrown in haphazardly vs those that don't in Shonen has stayed pretty much the same since, like, the late 80s at least.

Like I'll defend anime as a whole as improving but uh... Shonen definitely isn't. And I don't know how we fix that in particular, as it's made first and foremost with Japanese boys 12-18 in mind, so naturally adults won't be listened to on the subject. Nor is it something that I can see really see waning and forcing them to actually provide good stories that don't rely on cheap fanservice or sex gags.

Part of that I guess is it's less of a genre issue, more a demographics issue.

Of course, feel free to prove me wrong on that, as I'd quite like to be.

El Babua

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benjipwns

  • your bright ideas always burn me
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fuck i was going to do that one :lol

TakingBackSunday

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I've jerked off three times while reading this thread
püp

Great Rumbler

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I've jerked off three times while reading this thread

But was it to boring, gaijin pornography or glorious, Nihonjinron hentai?
dog

recursivelyenumerable

  • you might think that; I couldn't possibly comment
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I watched the video back when it was originally posted and unironically appreciated it, maybe I'm just too cringe and uncynical to be a real Borean anymore newsincerity.rtf  :-[
QED

Joe Molotov

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Quote
succumbing to Orientalist traps

:noah

Orientalist traps aren't gay
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recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
I've jerked off three times while reading this thread

But was it to boring, gaijin pornography or glorious, Nihonjinron hentai?

Glorious left-internationalist-with-catgirl-characteristics hentai
QED

HardcoreRetro

  • Punk Mushi no Onna
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Them dutch childhood animes.

Boredfrom

  • Senior Member
(Image removed from quote.)

Them dutch childhood animes.

It was actually a coproduction with a Japanese studio, doesn’t it?


HardcoreRetro

  • Punk Mushi no Onna
  • Senior Member
(Image removed from quote.)

Them dutch childhood animes.

It was actually a coproduction with a Japanese studio, doesn’t it?

Collaboration between a Dutch writer, German character designer and a Japanese studio.

Joe Molotov

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©@©™

Joe Molotov

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It's like you don't even care about owning the libs anymore, shosta.
©@©™

Rahxephon91

  • Senior Member
Is that a real post about Ninja Scroll?

Great Rumbler

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Is that a real post about Ninja Scroll?

That's Roger Ebert's review of Ninja Scroll.
dog

Trent Dole

  • the sharpest tool in the shed
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Violent, sexist and stupid, Ninja Scroll is inexcusable.
:beavis
Hi

Violent, sexist and stupid, Ninja Scroll is awesome fun

bork

  • おっぱいは命、尻は故郷
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Plus, the repeated rape is inexcusable.

ど助平