If we analyze what the responsibility of a company is, one can make the argument that a core tenant (alongside remaining profitable, growing, providing a net benefit to society/industry, being ethical, etc) is to *provide for your customer*. We are getting into capitalist philosophy now, but how you view the purpose of a company and its creation is tantamount to how you react to this situation. When your business is in the act of crafting long form storytelling, you enter an artistic contract with your customer, the consumer. As a company, you can choose to not finish your long-form art. But: *should* you? This is the essence of the debate of this thread, and it goes beyond Valve and HL. In my personal view, the social contract dictates that yes, you *should* finish the art when it isn't a solely individualistic expression, and instead a collaborative form of interaction with customers, and if it is denied, the frustration of the customer is justified.