I'm game "design" class now and we're going over every generation from the 1900's and what makes them special. We just finished the "silent" generation. The generation from 1925 and 1942. They survived WWII and the depression and blah blah blah. What does this have to do with games?
Sure, it's nice to think of certain age groups when advertising and marketing a game, but that's it. Why are we having a history lesson in class?