I love how fast and (relatively) forgiving this is. Mid-missions checkpoints? Shoot, move, shoot? 100% accurate overwatch? They know how to hook a content tourist.

The only thing I strongly dislike are the menus. Outfitting your people is so needlessly involved. There's zero reason to waste half the screen on a paper doll and the other half on giant icons and nested menus for less than ten slots of equipment.
For something with no console version, it sure feels like the interface was made for consoles/TVs. Most PC gamers sit in front of monitors, people. /shakefist
spoiler (click to show/hide)
Played up to the Brumak fight, which was grueling. Giant bosses feel misplaced, but it's a decent enough fight if you focus on the tank and memorize where the e-holes are... But! The cutscenes and delays for every one of its moves and the constant repetition of 'helpful' advice from your team did my head in. I made me mad enough to mute the voices.