Author Topic: Donkey Kong Country - or why Segata was full of shit  (Read 255 times)

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Himu

  • Senior Member
Donkey Kong Country - or why Segata was full of shit
« on: October 29, 2024, 01:29:56 PM »
The poster Segata Sanshiro famously had a e-fight with the poster Kevtones on neogaf in the early aughts about DKC.

He said DKC was a bad game with cheap deaths, bad difficulty spikes;etc.

You know what? He's right about the flaws. And it still doesn't matter because over 30 years after its release I still can't stop playing it. The other week I dropped by a retro game shop and saw a crt set with DKC set up. I reset the SNES, started a new file, and cleared the first world in one sitting. I had to leave and I still wanted to keep playing.

I hooked up my SNES Classic and started a new game of DKC and once again, couldn't stop playing despite the difficulty spikes, weird hit boxes, and cheap deaths. Somehow DKC remains fun and pure despite all of this.

The game design is clever, requires your full attention, is full of detail, requires mastery, and is just plain fun while being a joy to look at. The sequel, Diddy's Kong Quest, is even better and perhaps the best 2d platformer of its generation, ironing out all of the originals flaws.

What caught me off guard was playing DKC on that CRT at the game shop. It looked so good. Usually when I play DKC on emulation or whatever, it looks so bad compared to what I remember, but through the view of a crt it hasn't aged a day and it somehow manages to hide all of the visual flaws we think it has. Over 30 years later it's still a sight to behold.





Bow the fuck down.

I have never played DKC3 but for the first time ever I'm willing to give it a try.
IYKYK

demi

  • cooler than willco
  • Administrator
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #1 on: October 29, 2024, 03:31:58 PM »
Most people online fulla piss

Except me, my opinion is fact
fat

Svejk

  • Senior Member
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #2 on: October 29, 2024, 06:00:35 PM »
DKC1 was magical to me back then... and I never even had a SNES.  I'd go to the Best Buy kiosk and play the shit out of it with a friend and use our little tape recorder to record the music and sound as discretely as possible.

Himu

  • Senior Member
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #3 on: October 29, 2024, 06:58:11 PM »
DKC1 was magical to me back then... and I never even had a SNES.  I'd go to the Best Buy kiosk and play the shit out of it with a friend and use our little tape recorder to record the music and sound as discretely as possible.

I was so jealous of the snes kids and I’d play as dkc as I could when I went to someone’s house and they had it :dead
IYKYK

Olivia Wilde Homo

  • Proud Kinkshamer
  • Senior Member
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #4 on: October 29, 2024, 09:57:16 PM »
:bow Dave Wise :bow2

DKC3 was the most refined of the SNES DKC games but it had a “been there, done that” feel. Plus it was released at the same time as the Nintendo 64 so it got overlooked. I’d still consider DKC2 the king though.
🍆🍆

Let's Cyber

  • Banned (duration pending)
  • Senior Member
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #5 on: October 29, 2024, 10:16:42 PM »
The soundtracks are goated, i just have no desire to go back and play them again.

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #6 on: October 31, 2024, 11:57:05 AM »
Segata also said that mobile gaming was the future.
©@©™

Himu

  • Senior Member
Re: Donkey Kong Country - or why Segata was full of shit
« Reply #7 on: November 05, 2024, 05:16:53 PM »
Beat DKC1 and started a new game of Tropical Freeze. TF is a good game. Great even. But it’s not Donkey Kong Country
IYKYK