I was looking at a hairy pussy thumbnail gallery post when I noticed the girl's shirt in the pic
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And if some gamers are sold, Jones aims to ensure they stay sold. He wants to offer unspecified downloadable content over Xbox Live to expand the game. Jones expects players to use the game as a sandbox of destruction, that he already expects the game's Achievements to be a point of competitive pride and that he loves the YouTube videos already appearing of the game. So a potential candidate for new content is a video-capture tool that would let users record their exploits and share them with Xbox Live friends. "We could do that," Jones said. It can be added to the game after its release. "So once again, it comes down to timing, finding out if that's the kind of thing players would really love, that makes it viable.""Crackdown" presents something of a full circle for Jones. Many of his old "GTA" mates are now working on the new version of that franchise at Rockstar North, a studio 60 miles away in Edinburgh. When he worked on the first "GTA," Jones' team had planned to let gamers play criminals or cops. "It was boring playing the police," Jones said. So they took it out. "When we were doing 'Crackdown,' it was like, if you're going to be some super-powerful guy that can take on hundreds of other people that just naturally fits the good guy. It's you against the odds, and that's always the good guy, isn't it?"So this is the game's tale inside and out: an underdog's fight with a little help from a friend and some tricks up the super-powered sleeve. For Jones, though, there is an alternative. He could just make a good screenshot game next time. He could play it safe — maybe make a World War II first-person shooter? "No, there's plenty of those," he said. "Somebody's got to take risks."
I think most people bitched that the demo gave too much away.