Author Topic: ps3 sux  (Read 2808 times)

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Matlock

  • Junior Member
ps3 sux
« on: August 17, 2006, 11:35:53 PM »
http://www.megaupload.com/?d=91S0PB0F

audio of a ps3 kit running from my trip to sf

near-final

Christopher

  • Justin Timberlake's #1 Fan
  • Senior Member
Re: ps3 sux
« Reply #1 on: August 17, 2006, 11:36:45 PM »
I wouldn't expect everyone to know the inner and outer configurement of the Playstation 3 at or near launch either...and as you said it's near final, maybe the audio is the last thing that needs clean up?

Matlock

  • Junior Member
Re: ps3 sux
« Reply #2 on: August 17, 2006, 11:38:19 PM »
that's the case fans man

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: ps3 sux
« Reply #3 on: August 17, 2006, 11:51:35 PM »
The actual final kits are supposed to be real quiet
:9

Kr0tchr0t

  • Junior Member
Re: ps3 sux
« Reply #4 on: August 18, 2006, 12:00:57 AM »
Fuck this.  Tell me the final clocks of the RSX and Cell.  That's what I care about.

ToxicAdam

  • captain of my capsized ship
  • Senior Member
Re: ps3 sux
« Reply #5 on: August 18, 2006, 12:25:37 AM »
I'm just going to get a 3rd job so I can afford sound-dampening equipment.


Matlock

  • Junior Member
Re: ps3 sux
« Reply #6 on: August 18, 2006, 01:39:11 AM »
The actual final kits are supposed to be real quiet

they are, like pstwo quiet

the pics that hit gaf and ga of final kits?  that be my pix

BlueTsunami

  • The Muffin Man
  • Senior Member
Re: ps3 sux
« Reply #7 on: August 18, 2006, 01:43:16 AM »
The actual final kits are supposed to be real quiet

they are, like pstwo quiet

the pics that hit gaf and ga of final kits? that be my pix

Oh shit, those are your pics? Whats the deal with no one crediting you? Thats ghey.

Oh and IGN released some impressions of the PS3 at "Sega Day"?

Quote
August 17, 2006 - There hasn't been a lot of information released about the PS3 development kits, controllers or even the menu system for the new console, but soon that could possibly change. At yesterday's SEGA PS3 day, we were treated to a demo of Full Auto 2: Battlelines on the latest development kit, which had recently been sent to Pseudo Interactive and other designers. Initially, we were concerned that the kits would still run extremely hot and be very loud (in fact, some people have likened the whine of the dev kit fans to that of a jet turbine), but we were pleasantly surprised to note the distinct lack of noise and heat coming from the system.

We were also told that the dev kit seemed to be extremely adaptive and easy to program for. In fact, Pseudo talked about how they hadn't put in their planned tilt sensitivity, but had literally dropped in the wireless support for the controllers on Tuesday. The controllers, which feel much lighter thanks to the removal of the rumble feature, nevertheless were solid and extremely responsive. While those weren't the finalized controllers for the PS3 itself, they felt much better than the ones that were at E3 (and were extremely easy to toggle between wired and wireless play). By unplugging the cable and pressing the PlayStation button on the controller for a second or two, we were able to engage the wireless feature. In fact, we also discovered during our multiplayer session that each controller was "smart" enough to recognize which system and what player it was initially connected to, regardless of the number of other controllers or systems in the room. This bodes well for massive LAN party play or co-op play with multiple controllers on the same system.

Speaking of LAN play, all eight dev kits were connected over the PlayStation Network in real time, which exhibited no lag whatsoever. Part of that could've been due to the massive storage capacity of each system streaming game information in tandem: each dev kit held 80 gigabytes of storage, so the multiplayer match had approximately almost a terabyte of storage synched up over the Network to stream the alpha build and accurately model the multiplayer destruction of Full Auto 2. As for the PS3 menu, it was easy to pull up in-game by quickly pressing the PlayStation button, which popped up an overlaid menu on top of the screen. The PS3 menu seems to have taken a lot of its cues from the PSP, with user features, settings, friends and game menu items. The menu appears to be a lot cleaner and sharper than the PSP but has fewer icons on it. Granted, that could also be because it was still relatively early, but it doesn't mean that, like the PSP, other features could be added to it at a later point.

We contacted Sony for additional details about the dev kits, but as of press time, representatives were unavailable for comment.

http://ps3.ign.com/articles/726/726255p1.html
:9

Christopher

  • Justin Timberlake's #1 Fan
  • Senior Member
Re: ps3 sux
« Reply #8 on: August 18, 2006, 01:48:09 AM »
So is anyone besides me and m0rphix getting a ps3?

Strife Doombringer

  • Junior Member
Re: ps3 sux
« Reply #9 on: August 18, 2006, 02:22:57 AM »
Im buying two one for me and one for Ebay
nin

DarienA

  • Junior Member
Re: ps3 sux
« Reply #10 on: August 18, 2006, 10:29:33 AM »
So is anyone besides me and m0rphix getting a ps3?

No as a matter of fact no one else in the entire US is getting one... too expensive.

ToxicAdam

  • captain of my capsized ship
  • Senior Member
Re: ps3 sux
« Reply #11 on: August 18, 2006, 10:57:24 AM »
I think Sony has enough hardcore fans to sell out the PS3 for the first 4-5 million or so. After that, something has to give.


TheOMan

  • Junior Member
Re: ps3 sux
« Reply #12 on: August 18, 2006, 04:00:29 PM »
I have 4 on reserve right now actually.  All the 60 GB model.
Ace

Matlock

  • Junior Member
Re: ps3 sux
« Reply #13 on: August 19, 2006, 09:06:34 AM »
The actual final kits are supposed to be real quiet

they are, like pstwo quiet

the pics that hit gaf and ga of final kits? that be my pix

Oh shit, those are your pics? Whats the deal with no one crediting you? Thats ghey.


Eh, Jim posted 'em on GA and GAF and I'm not too miffed.  If you start seeing them anywhere other than the GAF network of sites, and PSM, well.  Start letting me know.

Diablos

  • Guest
Re: ps3 sux
« Reply #14 on: August 19, 2006, 10:36:21 AM »
Huh? The PS3 sold to consumers is said, by Sony, to be as quiet as the slimline PS2.

That said, wow, what a noisy piece of equipment.

For $600 it had better be as quiet as Sony initially said.