The PS3 version looked swanky, and while I tend to dislike non-games, I always found the web version kind of neat and relaxing. And fuck, for 7 bucks on the PS3 - the price was right.
But JESUS FUCK, I HATE NINTENDO.
The tilty controls changed this game from relaxing to mildly frustrating. No matter how well implemented, controls like this will always imprecise. The ambience and visuals are still aces, but when you change a Nice Relaxing Game into Let's Explore the Possibility of the Cheapass Tilt Technology in These Controllers, you kind of miss what made the game spiffy in the first place.
I've only been playing for a half hour, but it looks like there's just about as much content as the web version, too. It's a linear path of evolution. There's really no choices behind it. How difficult would it have been to make this game less linear, and have branching paths? Not much. Argh, I probably shouldn't criticize on the amount of content since this was basically a quickie for a first time dev team, and it's been said in interviews that there wouldn't be new content. The shitty tilt controls, are new to me, and the make the game suck FoC nuts.