http://www.neogaf.com/forum/showthread.php?t=338112
smh I don't have a problem with what GDJustin is talking about, but some of the people in that thread seem to think the Holy Grail of gaming is getting their Moms to share their hobby.
I have issues with the way he puts it.
--"Making games accessible" = okay.
--"As games become more and more cinematic, and some big-budget action titles really put an emphasis on taking a player on a journey, on an adventure, easy modes will need to be rethought, for these games to truly break through into 'blockbuster movie' territory." = WTF.
It's not that I don't want people to sell more games or that I worry about the industry becoming even more mainstream. I just have to SMH at people who come up with these amazing solutions that will finally legitimize gaming for everybody from the youngest kid to the oldest grandma! Same thing with that Darkpen thread about how LBP is going to become the next big hit for stay-at-home moms. It's not, this won't, and the two media might seem connected in many of our minds, but they function on completely different levels and require completely disproportionate time commitments.
He frames it like games have legitimate stories that people want to experience. Nobody gives a fuck about what happens in Gears of War, especially not your girlfriend. If they connect to a game, it's going to be at the level meant to be--the "lets shoot shit up and chainsaw some assholes on XBL" level. 'cause that's the only level the games are meant to function on. The story comes second (or 3rd, 4th,5th...) and anyone who has a lick of taste in movies or books will pick up on that by the 2nd hour straight of shooting locusts. Marketing the "story" in the game industry, is really a way to market the cinematic aspects of a game, which really feed into gameplay more than anything.
okay, sorry for the boring rant
edit: and I see people in the thread are once again hunting for the elusive "casual" vein who will take up hardcore games...not happening. These people don't even think that gaming itself does not lend itself to the popularity levels of music, books, and movies. It's a completely different animal. Instead they think "alright, we'll make a game like Gears...but with Hello Kitty instead...and you can't die! THEN they'll love it!"
I think one time he told me to rot in hell because I didn't get a Sega CD. I was only 8 when it came out, I didn't even know anyone with a Sega cd!
okay, really creepy. Well, if you disappear, we know what happened.