So the Controls are fine just different. Critisising the controls is wrong? Mind you i dont nececarily buy that but i havent played the game to judge for myself.
What exactly is the valid criticism here? That they have a problem with the controls because they are different from the status quo? Coming into a new experience with the mindset that it should be changed to be more like the very familiar gun on a stick system, as opposed to understanding that it is different and that it therefore likely requires some training is absolutely pathetic, especially coming from supposed seasoned gamers who I'm
sure have in the past bemoaned the sameness of games in a genre. There's no sloppiness in the targeting, bullets land where they should given muzzle rise and character motion, and it takes very few bullets to take down any enemy. Demanding that an AR on full auto and a holo sight should have damned near the same long distance lethality of a dedicated sniper rifle, now
that is idiotic. They want a COD4 with a KZ2 visual skin, and that's absolutely not what Killzone 2 is. There's nothing wrong with the controls, they are just different from the auto-win these clowns are used to.
If there was any doubt before, then this shit should make it abundantly clear what an insufferable bunch of cunts the 1up shitholes are.
I do think Sony fans similarly to Ninfans last gen have placed KZ (And other games) in a high pedestal. The SAVIORS of the console that will somehow help the comback. Doesnt help that you have insane quasi virals like Wollan leading with the insanity and the hyperbole.
Beats being a completely uneducated dumbfuck who
wants the game to be shit and to do poorly, yet I don't see much bitching about
those people from the local Xmartyrs.