This will be a big summary post. After beating Outbreak on Saturday night and watching the first .Hack//Roots DVD Sunday morning, I was in the MOOD to HACK. Thus begain a pretty considerable marathon. It's really been a while since I sat down with a single game for this long of a stretch, but Quarantine does an amazing job keeping you hooked in. The plot at this point is very task oriented and fast. A lot is revealed too, and a good amount of nods to .Hack//Sign specifically.
I think my favorite nod to .Hack//SIGN is the fact that in a level 70 area Skeith's Wand has appeared. If you go to the bottom level of the dungeon there:
spoiler (click to show/hide)
Sora appears in place of the wand and thanks you for freeing him the torment imposed at the end of .Hack//SIGN.
Sappy, yeah, but after this event you get THE blades which aren't incredibly stat heavy compared to some of the higher level twin blade stuff, but true to the show, they have an INSANE Death effect that procs OFTEN. Im talking 4000-5000 damage max at some points. I assume it works on a percentage base. Plus it doesn't work on any of the phases but jesus christ normal data bugs...hell, anything just falls to these blades. In addition to that event you will find Mimiru and A-20 running around the third server, with Mimiru typically bitching about A-20's insane plans to hit high level areas neither of them can handle. Also Crim shows up for a moment.
Quarantine IS easier. Combine the mentioned blades with the Wavemaster head equipment that casts Phal Repth (Heal EVERYONE to MAX) with almost no cost to mana, and the fact that most of the enemies in Quarantine are variations of the harder monsters from Outbreak. Like, for example, Lich LORDS..blah blah. At this point you've developed strategies to deal with all of them so they just dont seem that hard anymore.
So I did the required grinding for a while and took part in some VERY friendly trades. Then all of a sudden the game kicked into overdrive as all the characters got together and developed fancy plans to stop the bad guys. I probably wasn't ready for it as the 2 phase fights + 1 cubia fight took almost an hour and a half. Each fight took HUGE amounts of recovery items. These phases are tougher than any I had previously fought too. They frequently spam status effects or one hit kill someone then bind the next closest person which may if youre unlucky, be your wavemaster. One of the phases even charmed EVERYONE for a short period of time which resulted in a last man standing situation where the last person alive had to rez everyone and dump them with mana once charm wore off before the phase attacked again.
Thankfully the Cubia fight followed the same pattern but god DAMN that was a boss marathon. Im in a quiet period of the game again thankfully so im taking the time to grind for levels and find some rare weapons before proceeding with the story. The boss gauntlet was ALMOST too much for me. The 7th phase is an ASSHOLE. Plain n Simple.
Statz: Kite -- Level 82, Hours Total -- 52 roughly