Totally.
I don't know what TVC's gripe is - it's advertised as pretty much Counterstrike with magic and that's what you get. That's like demanding a FFA mode in Counterstrike. It's slim on the maps, that's for sure, but it makes up with good level design and very, very balanced play mechanics.
Like I said, if Microsoft can push free and pay-to-play content out the door on XBL relatively quickly, Shadowrun could have a long run on the 360. The core for a really great game is there. As is, this will be a flash-in-the-pan unless they address some issues (lack of content and/or ladder animations!).
I'm still having a lot of fun with it. Requires more skill than say, Halo 3.