Played another 10% or so, got the upside down move, around 75% now, not sure where to go. The one place I thought I could now reach in like the entrance room of the castle is a passageway of spikes so I obviously need to fly to get past that. I went around cleaning up a bit and got the carpenters key though not sure which door uses it. Any tips of where to go next? Still never ran into Iga's 8-bit Nightmare area.
Still not really in love with this as a huge fan of Igavania. It's solid, but idk I guess half the time it feels tiresome and the boss fights all kinda suck? I've been beating them all without relying on potions so actually trying to play right and they're just not that fun compared to other 2d action games/metroidvanias. The exploration is still the best part although the map feels a little small and lately progression is like trying find that one small bit here and there to get me access to a new area instead of like always moving forward exploring new areas. Having just played Hollow Knight & Guacamelee 2 this year, this feels a lot worse than both of those for metroidvania imo. Maybe it'll get better with the other characters, but I actually think I like the 8-bit Curse of the Moon better as a game overall. Curse is a bit short and a bit too easy, but otherwise it's excellent at what it's doing. Ritual of the Night feels like an 8/10 good, but nothing real special or unique about it to me so far. Just feels like a SoTN clone I'd expect from a non-Iga studio to make trying to make their own SoTN.