Author Topic: Bloodstained: Ritual Of The Night And Curse Of The Moon!  (Read 117463 times)

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bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #780 on: July 11, 2020, 10:35:58 PM »
Cleared episode 2- the first stage boss was the hardest one, lol.  It wasn't really too much harder- there's just some bosses where you really have to learn their attack patterns and it will take longer to clear, but then still some you can just brute force your way through and go invincible with Hachi, then punch them to death. 

You get a different stage eight boss with two forms- I handled the first part with Zantetsu, then switched Hachi, went invincible, and punched the shit out of him to clear it.

I avoided the "sword room" on stage four (assuming going in there gets you a powered up Zantetsu?) and unlocked the EX episode when beat episode 2- this is where you get the original three characters from CoM1 joining you instead and you can use Gebel's bat form to FINALLY get to areas you couldn't before.

spoiler (click to show/hide)
No Dominique AND NO HACHI?!
 :existential
[close]
how the f do you deal with the brown alchemist robots on characters other than Dominique???

game's great but frustrating, they really upped the platforming difficulty so far. I think I'm on stage 8 of chapter 1?

HACHI

It's definitely harder than the first, but not punishingly-so.  Some of the jumping areas can really suck though.
« Last Edit: July 11, 2020, 10:43:03 PM by bork »
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bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #781 on: July 12, 2020, 12:30:29 AM »
You don't even have to clear the EX episode to unlock the Final episode- just go back to Episode 2 and load up your save, then go to stage select and play level four.  Go into the sword room and get the sword (which does NOT power up Zangetsu- it makes him lose his three-hit combo and air crescent slash, lol), then go back to stage select and replay the last level.  You'll get a different ending and unlock the Final episode!

Dunno if I'm going to bother with finishing the EX episode now, since the Final episode has you replaying everything again but with everyone.  It starts with a stage select and it appears that you may be alone with different characters on each level?  There's also at least one new stage that should show up, based on the story.

Edit: Looks like it was just the first stage that was Zantetsu alone.  Hopefully you get more characters as you go.  Fighting that episode 2-style dragon boss with just him was easy enough at this point, but took so long, lol.
« Last Edit: July 12, 2020, 12:47:09 AM by bork »
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bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #782 on: July 12, 2020, 12:32:40 AM »
So, the fastest way to unlock the modes is:

1. Play through episode 1 - Unlocks episode 2
2. Play through episode 2, but do not enter the sword room on stage 4 - Unlocks EX episode
3. Play through episode 2 again and go directly to stage 4, enter the sword room and get the sword, then go directly to stage 8 and clear it - Unlocks the final episode
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Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #783 on: July 12, 2020, 01:36:04 AM »
I guess one factor as to how brutal it feels is when you lose the character a segment was clearly designed for, along with much less frequent checkpoints. I like that Zangetsu is no longer outclassed relative to his comrades, unlike in the first game where Miriam and Gebel were my go to characters.

Had to get up and take a break after stage 8, the sections with the axe enemies are too much for me to deal with tonight.

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #784 on: July 12, 2020, 03:54:58 PM »
Getting to the end of the final episode turns the game into

spoiler (click to show/hide)
BLOODSTAINED....IN SPAAAAAACE!

First you play through a horizontal SHMUP level in your mecha/ship, then you get a new stage on the moon.
[close]
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bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #785 on: July 12, 2020, 09:25:15 PM »
Cleared the final episode and it unlocked selectable versions of Zangetsu for new games- Ultimate Z can dash, double jump, has the three hit combo and air slash, and can charge up his sword.  He's pretty awesome- restarted EX mode with him and killed that first boss with him solo.

You can also do the last level of the final chapter solo with him and you get a special ending.  Dunno if I'm gonna try that.  I think I'm done for now.
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Trent Dole

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #786 on: July 12, 2020, 10:54:28 PM »
Getting to the end of the final episode turns the game into

spoiler (click to show/hide)
BLOODSTAINED....IN SPAAAAAACE!

First you play through a horizontal SHMUP level in your mecha/ship, then you get a new stage on the moon.
[close]
lmao wtf, I think I need this sooner rather than later.
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Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #787 on: July 13, 2020, 02:07:34 AM »
co-op is actually quite fun, mostly because characters can stand on top of each other  :lol  Makes for some really fun platforming and setups for monsters and bosses.

Sounds like I’ll finish up the final episode first, then play EX with ultimate zangetsu. I’m really having a blast with this game despite the frustrating moments. Bless the dev team for understanding what makes classicvanias fun.

bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #788 on: July 13, 2020, 10:31:09 AM »
Does only one player need to go through a door/opening to get to the next screen?  If so, you could use being able to stand on top of each other to get into areas you normally wouldn't be able to access without certain character abilities.
:thinking
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Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #789 on: July 13, 2020, 10:57:08 AM »
Does only one player need to go through a door/opening to get to the next screen?  If so, you could use being able to stand on top of each other to get into areas you normally wouldn't be able to access without certain character abilities.
:thinking
Yes. Can’t wait to see some 2P speedruns honestly.

Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #790 on: July 13, 2020, 04:02:31 PM »
can somebody in touch with Wrath tell me what he thinks? I’m waiting to finish the last episode to decide whether I like this more than the first, but can’t decide whether I prefer the full team focus of this game to the solo and team based design of the first - my Zangetsu only playthrough felt amazing.

Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #791 on: July 17, 2020, 04:02:55 PM »
Finished the
spoiler (click to show/hide)
final chapter, and now that I’ve got ultimate zangetsu I’m gonna do chapter EX. I was floored once I tried heading to the moon and realized that, as CotM 1 was a tribute to CV3, this entire game was a tribute to Wai Wai World on the NES, a game I really liked but never finished as a kid because of how punishing the final level was.

I think this game is everything I would have wanted from a sequel I never expected would arrive so soon. There were some really challenging moments that felt borderline unfair in terms of the skill needed to time dodges, along with the feeling that getting back to a boss with full life and my whole team was more based on luck with spawns rather than getting better with practice, which seems to be the one sentiment a lot of people can agree on.  I think it says a lot about how good of a game this is that I’m still excited to dive back into it despite many nights where I had to step away from the TV due to frustration.

Someone on a discord I’m a member of already finished a solo Dominique run  :doge
[close]

Cryo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #792 on: July 19, 2020, 02:06:46 PM »
Sorry for the quadruple post but my friend is on stage 7 of his Robert solo playthrough  :whatisthis

bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #793 on: July 30, 2020, 07:21:57 AM »
Quote
Inti Creates has released the version 1.3.0 update for Bloodstained: Curse of the Moon 2.

The version 1.3.0 update includes the following:

        “Legend” style added – Enemies respawn from off-screen and one character dying counts as all characters dying in this extremely difficult style. Not recommended for first-time players.
        Display bug fixed.
        Various minor bugs fixed.


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thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #794 on: August 13, 2020, 09:24:37 AM »
This clocktower boss fight. :beli

Either I'm not supposed to be here yet, or they give you such small amounts of damage that it's really dumb to be facing a trapped-in-the-middle fight so "early" in the game.

At least I beat it with that spinning blade directional shard, but still. :goty2

thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #795 on: August 15, 2020, 11:47:22 PM »
>Exploring the map
>Stuck on where to go next
>Look it up
>You have to go back to the library to get the thing because the game never explains it.
:beli

Also,
>Game has Zandatsu or whatever his name his explain next area
>You can't check conversations later, you only get this information once
>Somehow have to stumble there yourself if you forget
Thanks, IGA. :doge

thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #796 on: August 21, 2020, 07:17:36 PM »
This motherfucker. :beli

I thought the Blood Vampire was bad. Woof at this one. Apparently they patched him to be 9,999HP instead of whatever your amount was before he does the unavoidable attack. :lol :lol :lol :lol :doge

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #797 on: August 21, 2020, 09:08:10 PM »
This motherfucker. :beli

I thought the Blood Vampire was bad. Woof at this one. Apparently they patched him to be 9,999HP instead of whatever your amount was before he does the unavoidable attack. :lol :lol :lol :lol :doge
He was always easy though, just invert and slash away.
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thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #798 on: August 21, 2020, 09:14:31 PM »
This motherfucker. :beli

I thought the Blood Vampire was bad. Woof at this one. Apparently they patched him to be 9,999HP instead of whatever your amount was before he does the unavoidable attack. :lol :lol :lol :lol :doge
He was always easy though, just invert and slash away.

Apparently you can direction shield his gold-heal attack. Or just jump on his head.

thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #799 on: August 23, 2020, 12:13:48 AM »
In any case, got 98% of the map completed so far. But these key rooms... Bosses in them in a tiny area. :doge The carptenter is giving me fits as they'll summon these huge monsters like 3 if you're not careful/fast while throwing projectiles at you.

I... might need to farm materials to boost all my shards. :doge

bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #800 on: August 23, 2020, 12:26:40 AM »
In any case, got 98% of the map completed so far. But these key rooms... Bosses in them in a tiny area. :doge The carptenter is giving me fits as they'll summon these huge monsters like 3 if you're not careful/fast while throwing projectiles at you.

I... might need to farm materials to boost all my shards. :doge

Can't remember the names, but there's certain weapons that will destroy the carpenter with relative ease when you're leveled high enough.  (Might be the Oracle Blade?)

There's also this strategy:
spoiler (click to show/hide)
[close]

But I don't remember doing anything more than just spamming him with the right weapon and taking him out.
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bork

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #801 on: August 23, 2020, 12:29:05 AM »
The Heretical Grinder shard will also take him out in seconds:

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thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #802 on: August 23, 2020, 02:05:30 AM »
The Heretical Grinder shard will also take him out in seconds:



Mine's rank 9 and only does like 60 damage? :doge

BIONIC

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #803 on: August 23, 2020, 02:51:36 AM »
Pretty sure they nerfed some shards with the patches. Think that’s one of them.
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #804 on: August 23, 2020, 10:59:11 AM »
Pretty sure they nerfed some shards with the patches. Think that’s one of them.

Yeah. 19 ATK nerfed to 14.

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #805 on: August 23, 2020, 01:45:53 PM »
Apparently the hidden items in walls doesn't account for the 100%. So I'm basically going around the map to reach 99.00%+ for nothing. :beli

At least I get HP/MP ups from this, but geez, this is really tedious. I forget if the eyeball that gives the hidden area shard is earlier than it was for me, but it was buried so deep into the underground that it is like "why bother?"

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #806 on: August 23, 2020, 07:35:13 PM »
The secret boss fight. :whew

He doesn't mess around. :lol :lol :lol :(

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #807 on: August 23, 2020, 09:15:17 PM »
Apparently the hidden items in walls doesn't account for the 100%. So I'm basically going around the map to reach 99.00%+ for nothing. :beli

At least I get HP/MP ups from this, but geez, this is really tedious. I forget if the eyeball that gives the hidden area shard is earlier than it was for me, but it was buried so deep into the underground that it is like "why bother?"

This happened to me, too!  :lol  Took a few hours to find what I missed. 

Looking back through the thread, it was the Rhava Velar sword that I used to kill the Carpenter easily.



Strider sword!
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thisismyusername

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #808 on: August 23, 2020, 10:49:06 PM »
I didn't use that method. I basically farmed up shards for this method:

Secret boss spoilers for anyone that cares about that
[close]

Basically got hit because it seems like there is little/no hit-stun in the game. But that method works even on the final boss (only had to heal up with potions one time and regain MP for spamming it).

Though it requires a lot of materials farming, which isn't TOO bad with a luck build, but is really annoying.

Game's good, but like Dawn of Sorrow and Aria of Sorrow, the RNG loot-drops really kill a lot of the "fun" for me. I dunno if the drops are better/worse than A/DoS but they feel just as low as there which isn't good IMO.

I guess I'll get the linear ones on Steam sale in the fall, even though Linervania was never my preference of the series.

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #813 on: January 08, 2021, 11:00:45 PM »
Classic Mode on the 14th as well.
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #816 on: March 04, 2021, 03:01:24 PM »
I swear at this point there's more Bloodstained crossover content than Bloodstained game.

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #817 on: March 04, 2021, 03:22:26 PM »
Bloodstained is leaving Game Pass, so I downloaded it and played it for a few hours yesterday. it's p. good
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #818 on: March 04, 2021, 07:15:34 PM »
Bloodstained is leaving Game Pass, so I downloaded it and played it for a few hours yesterday. it's p. good

Ya, definitely worth playing through before it leaves.

Not the best Metroidvania by a longshot, but a solid one.

Trent Dole

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #819 on: March 05, 2021, 01:19:37 PM »
It's more SotN from one of the main guys that made SotN and was pitched as that from day one of the Kickstarter. If you go in expecting that you'll have a good time. If you're expecting something else I'm not really sure what made you do so. :yeshrug
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #820 on: March 05, 2021, 02:11:31 PM »
Curse Of The Moon 1, 2, and Ritual Of The Night all together are :lawd
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Bebpo

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #821 on: March 05, 2021, 02:48:16 PM »
Curse of the Moon is great.

I think Bloodstained has some issues, but CotM nails everything its going for.

Svejk

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #822 on: March 05, 2021, 03:43:52 PM »
Wish he'd drop all this side content and get on with the sequel.  :doge

Tasty

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #823 on: March 05, 2021, 05:10:05 PM »
CotM :lawd

Need to pick up CotM2 :drool


Trent Dole

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #825 on: June 04, 2021, 04:29:47 PM »
I'll go back to this once they have all the planned backer stuff out there, it's been slow lately but there's a plague going on so that's understandable.
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #826 on: June 04, 2021, 04:32:39 PM »
Not really interested in DLC :engel But I guess they have Kickstarter duties...

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #827 on: June 04, 2021, 04:40:44 PM »
I kickstarted the game for like 100 bucks and I’d rather they just work on the sequel instead of whatever shit they’re adding that no one is gonna play anyways  :lol
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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #828 on: June 04, 2021, 05:08:46 PM »
Yeah, I keep seeing this happen with kickstarters where the game is done for years but they're still working on the DLC add-ons they promised in stretch goals.

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #829 on: March 30, 2022, 10:13:35 AM »


 :mysterio

Svejk

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Re: Bloodstained: Ritual Of The Night And Curse Of The Moon!
« Reply #830 on: May 02, 2024, 03:08:26 PM »
Damn, Iga!..  How bout a sequel instead?



Quote
The version 1.5 update for Bloodstained: Ritual of the Night will launch on May 9 for PLayStation 4, Xbox One, and PC, and on May 16 for Switch, publisher 505 Games and developer ArtPlay announced. It will be the game’s final update
 
The update will contain new game modes “Chaos Mode” and “Versus Mode,” and one free cosmetic pack. Three premium downloadable content cosmetic packs for Miriam will also launch alongside the update.


Quote
■ Version 1.5 Update
Release Dates

    PlayStation 4, Xbox One, PC – May 9, 2024 at 8:00 a.m. PT / 11:00 a.m. ET
    Switch – May 16, 2024 at 8:00 a.m. PT / 11:00 a.m. ET


We will be releasing across all regions simultaneously.
Contents
Update 1.5 will contain two new game modes, and one free cosmetic pack. Along with this, three premium downloadable content Miriam cosmetic packs will be available for purchase.
This will be the final update to the game.
Chaos Mode
Bloodstained: Ritual of the Night
“Chaos Mode” is local or online co-op action that you can play solo, with a friend or be matched with other players on the same system.
Fight through a series of randomized rooms to defeat demons and bosses.
Complete challenges before each boss to get powerful upgrades!
How long will you survive?
Versus Mode
Bloodstained: Ritual of the Night
“Versus Mode” is a special player-versus-player mode created just for Bloodstained: Ritual of the Night.
At the beginning of the match, players will enter a room exclusive to the match battle. Wave after wave of demons will begin to attack both players. When you defeat the demons, you will gain souls. Souls can be spent at the central statue (shop) to upgrade your weapons, armor or items.
You will be able to purchase attacks that will negatively affect your opponent. Fill their room with fog, reverse their controls and more! The winner is the player that survives the longest.
“Versus Mode” supports local and online play with friends or matchmaking with other players on the same platform. Please note that Chaos and Versus Modes do not support cross-platform play.
More details on each game mode will be revealed when they go live.
Premium and Free Cosmetic Packs
Version 1.5 also includes three premium (paid) cosmetic packs and one free pack for Miriam that will change her appearance in the game.
Bloodstained: Ritual of the Night
Each cosmetic pack has multiple unique clothing items and weapons, each with upgradeable stats. Premium Cosmetic Packs will be available for purchase on each platform’s online store.
Equipping a complete set of cosmetic pack items will enable a special stat bar for that specific pack.
Included with 1.5 is a free cosmetic pack for Miriam that will automatically be added to everyone’s inventory when it is released.
Bloodstained: Ritual of the Night
Premium downloadable content cosmetic pack assets will only download after purchase.
■ Premium Downloadable Content “Classic II: Dominique’s Curse”
Release Date

    To be announced

Contents
Following the 1.5 update, we will release “Classic Mode II,” a premium downloadable content game mode!
It brings the same retro-gameplay as “Classic Mode,” but with a bigger map and its own canon storyline!
“Classic Mode II” assets will only download after purchase.
More information on “Classic Mode II” will be provided when it is closer to release.
■ Kickstarter Rewards
“Chaos Mode” and “Versus Mode” are the final stretch goals for the game. Once these two modes are completed we will begin to work on the final physical reward remaining to be delivered: the physical PC version of the game.
PC physical tier backers received a digital code to play the game when it was first released in June 2019, but they still need to receive their final physical reward.
If there are any backers whose addresses has changed since the original backing registration, you will have to update your address through Fangamer’s survey portal. Please check your current address. If no update is sent, the assumption will be the address has not changed and the item will be shipped to the address on file. We will make announcements on Kickstarter before that deadline occurs.
Except for the physical PC version of the game, all other rewards have been shipped. If you believe you are missing a reward, you can contact Fangamer via the reward survey linked above.

 :whew