THE BORE

General => Video Game Bored => Topic started by: pilonv1 on August 20, 2008, 07:44:11 AM

Title: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: pilonv1 on August 20, 2008, 07:44:11 AM
http://www.eurogamer.net/article.php?article_id=218340

Quote
Ratchet & Clank: Quest for Booty is a 3,181MB download, we can report. Because we're downloading a review copy and have nothing better to do in the meantime.

Insomniac Games' latest PS3-exclusive is due out this Thursday, 21st August, and will cost GBP 9.99 on the PlayStation Store.

If you prefer, you can also buy it on Blu-ray in Europe from 12th September, and you won't have to pay a penny more. Unless you tell them to keep the change.

Quest for Booty is a 3D platformer that picks up where Ratchet & Clank: Tools of Destruction left off, with Clank off with the Zoni and Ratchet on a mission to save him.

WTF PSN  :wtf
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: y2kev on August 20, 2008, 07:53:02 AM
Are you on a bandwidth cap?


Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Ninja on August 20, 2008, 08:11:43 AM
It'd take me longer to download it than to play it. I'll wait for the disc version, there's not much point in having something that I'll only play once taking up my hdd space
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: dark1x on August 20, 2008, 08:15:16 AM
Quote
It'd take me longer to download it than to play it. I'll wait for the disc version,
Slow bandwidth eh?

This is one thing I don't really see a huge problem with (the actual size).  I've been downloading PC games of larger sizes since 2004!  Of course, the standard PS3 doesn't really have a lot of HDD space available so I'd imagine that would be troublesome for many users.  To be honest, the only PSN game that seems way excessive in terms of space required is Siren Blood Curse.  It's a great game, but I have no idea why it demands so much space.

I'm not really interested in this game, though.  I got my fix with ToD last year and I'm not really itching for more.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 09:09:24 AM
I have 250 gigs on my PS3, so I have no problem with the size.  Downloading will be annoying considering the largest things I have downloaded on PSN have been Qore episode (...) and those take about 30 minutes to an hour at around a gig and a half.  I expect this to take around 3 or so.  I'll just play Bionic Commando or something during it. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Brehvolution on August 20, 2008, 09:21:27 AM
Where is the problem?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Mr. Gundam on August 20, 2008, 11:06:58 AM
I'm importing the Blu-ray version from Europe.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 11:11:47 AM
Where is the problem?

3 hours of download time for 3 hours of rehashed gameplay?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: bud on August 20, 2008, 12:04:59 PM
http://www.eurogamer.net/article.php?article_id=218340

Quote
Ratchet & Clank: Quest for Booty is a 3,181MB download, we can report. Because we're downloading a review copy and have nothing better to do in the meantime.

Insomniac Games' latest PS3-exclusive is due out this Thursday, 21st August, and will cost GBP 9.99 on the PlayStation Store.

If you prefer, you can also buy it on Blu-ray in Europe from 12th September, and you won't have to pay a penny more. Unless you tell them to keep the change.

Quest for Booty is a 3D platformer that picks up where Ratchet & Clank: Tools of Destruction left off, with Clank off with the Zoni and Ratchet on a mission to save him.

WTF PSN  :wtf

you're crying because the game is 3 gigs ???
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 01:26:17 PM
jesus you will cry about anything.  it doesn't matter how long the download is -- unless you're a fucking idiot and you watch the bar for the entire duration. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 20, 2008, 01:40:51 PM
jesus you will cry about anything.  it doesn't matter how long the download is -- unless you're a fucking idiot and you watch the bar for the entire duration. 

My only question is if it extends past the ending of Tools of Destruction
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 20, 2008, 01:44:38 PM
jesus you will cry about anything.  it doesn't matter how long the download is -- unless you're a fucking idiot and you watch the bar for the entire duration. 

My only question is if it extends past the ending of Tools of Destruction

I believe there's where it starts.  Duckman is the only one who gives a crap about R&C's story though.

He actually wanted people banned for spoiling the plot in the last game.  :rofl
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 20, 2008, 01:45:15 PM
I'd gameshare it with someone, I probably wouldn't buy it
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 03:47:28 PM
jesus you will cry about anything.  it doesn't matter how long the download is -- unless you're a fucking idiot and you watch the bar for the entire duration. 

Ignored by:     13 members
AND I STICK BANANAS UP MY BUTT!!
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Mrbob on August 20, 2008, 04:25:27 PM
Good thing I can go get a 320GB hdd for my PS3 for 100 bucks. 

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 04:38:52 PM
He actually wanted people banned for spoiling the plot in the last game.  :rofl

Nice revision of history there. But then you've never been one for making sure you get shit before you comment on it, as you have made brutally clear just about whenever you attempt to say what's what. I argued that it should be treated the same way any other game is treated, as people actually do give a shit about what happens in games and would generally not want to hear about what goes on later in the game before even getting a chance to play the game. TVC then argued that the story in Ratchet was basically equal to story in a Mario game. Now that is a stupid comment to make.

As for this one, seems like a reasonable file size. Doubt I'll get it though, I had my fill with Tools of Destruction.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 04:45:39 PM
Yeah, Mario usually has a better story.

Pfft. The Ratchet games have some of the better storylines you'll find in games, complete with just about the best presentation of said storylines too. Trolling on cruise control today, eh?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 20, 2008, 04:52:46 PM
yep, they all go out on a limb to try to tie things together too
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 04:52:51 PM
Nope.  I've played more Ratchet and Clank than probably anyone on this forum, and I can't remember anything more memorable than standard videogame pap.

If you're in all seriousness arguing that Ratchet storylines are on Mario level (or lower, lulz), then you've played the Ratchet games in your sleep or some such. As said, this reeks of trolling on cruise control.  :zzz

Although, I'd agree with that the storylines aren't terribly memorable. Doesn't make them any less present, though.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 04:55:34 PM
I think future is the only Ratchet game where the story at least attempts to have a presence.  They attempt to explain the deal with the whatever the fuck race Ratchet is, then again with some weird destiny Clank has to fulfill.  Still is really basic shit.

I would also say that Mario Galaxy is also the first Mario game (outside of the RPG ones) that attempts to have more of a story outside of an end goal.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 04:57:56 PM
I think future is the only Ratchet game where the story at least attempts to have a presence.  They attempt to explain the deal with the whatever the fuck race Ratchet is, then again with some weird destiny Clank has to fulfill.  Still is really basic shit.

I would also say that Mario Galaxy is also the first Mario game (outside of the RPG ones) that attempts to have more of a story outside of an end goal.

Basic, but it's presented as a story. Complete with a general storyline, relevant and returning characters, an actual plot and hell, dialog. Well written and presented such, at that. Which is more than can be said for any Mario game, including Galaxy. Hmmm Brummh (text about stars) hiahu!
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 05:02:49 PM
Galaxy had that whole bit where you read the book and understood history of how Rosetta, the starbits, and the spaceship came to be.  At least that was something to flesh out the story.

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 20, 2008, 05:06:09 PM
Haven had a better story
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Rman on August 20, 2008, 05:34:43 PM
Not surprising.  There are using high quality assets.  You guys are hilarious sometimes.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Purple Filth on August 20, 2008, 08:31:43 PM
The US version is supposedly 2.3gb.

JStevenson said the size would be different for the regions (more likely language stuff)

http://www.neogaf.com/forum/showpost.php?p=12453346&postcount=354
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 08:35:12 PM
Japan version will probably be bigger for the extra eyebrows then.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 20, 2008, 09:10:03 PM
Any word on a disc version for the US? I'd like to park it alongside ToD as my second PS3 game.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 20, 2008, 09:19:45 PM
Complete with a general storyline, relevant and returning characters, an actual plot and hell, dialog. Well written and presented such, at that.

Join a book club, bro.  It'll broaden your horizons. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Mr. Gundam on August 20, 2008, 09:24:59 PM
Any word on a disc version for the US? I'd like to park it alongside ToD as my second PS3 game.

Nope. At least it's coming out on disc in Europe.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 09:31:13 PM
Complete with a general storyline, relevant and returning characters, an actual plot and hell, dialog. Well written and presented such, at that.

Join a book club, bro.  It'll broaden your horizons. 

Totally, like, I could get some of those fascinating Halo books! Seriously now, no one is comparing game writing to literary work. But Ratchet story and presentation is well above the acceptable norm of the medium as such, let alone the "cartoony" sector. All I'm saying is, people don't like to have stuff spoiled, even for relatively "simplistic" stuff. Only, when it comes to something like Halo, it's suddenly perfectly alright to act like a panicked tart at the mere suggestion that someone in the vicinity might be talking openly about story events.

Besides, someone who goes into a thread or other discussion specifically to post spoilers is a bastard, irrespective of game.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 09:54:47 PM
Quote
Totally, like, I could get some of those fascinating Halo books!

actually ... you should. The ones by Nyland anyways.

I just wish he'd been involved with the Halo game stories :/



I read two of his, and they were as far as I can remember both pretty bad. I'm not a book critic, but at least the second one "Ghost of Onyx, was it?) struck me as very sterile, overly technical, and he did a very poor job communicating what turned out to be quite simple key plot scenes. MJOLNIR alpha 134x BETA CONSTRUCT 156 Zeta 55. Better than the crap that Bungie decided was good enough for Halo 2, I'll give him that. But then that is, as said, a game.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: APF on August 20, 2008, 09:57:41 PM
While saying R&C games have some of the best storylines in gaming isn't really saying all that much, it also requires some of these:  ::)  ::)

I think what you mean to say is, like the Sly Cooper games they have some good comic (as in cartoon) writing. The stories are tripe though, unless you're a particularly underread third-grader.  Still, they're pretty fun mindless games, so I'll probably get this because short bouts of mindless entertainment is all I can fit in nowadays.  That's a fucking big download though; I wish they let people who own the full game download a streamlined version as an expansion pack :(
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:03:50 PM
Actually, Sly Cooper games have genuinely good, engaging, well thought out and certainly beautifully presented heist stories. Nothing ground-breaking, or anything you haven't already seen in any number of heist movies (or perhaps more fittingly, read in a good heist cartoon), but they offer very good emulations of these stories, in an easy to digest comic package. To use this god forsaken example one more time, it's a bit like how Bungie brought together sci-fi influences and crafted something engaging for Halo 1.

This is in all seriousness one of the primary reasons I'm excited about Infamous; these guys are genuinely good at crafting fun storylines, with great characters.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 10:05:04 PM

Totally, like, I could get some of those fascinating Halo books! Seriously now, no one is comparing game writing to literary work. But Ratchet story and presentation is well above the acceptable norm of the medium as such, let alone the "cartoony" sector. All I'm saying is, people don't like to have stuff spoiled, even for relatively "simplistic" stuff. Only, when it comes to something like Halo, it's suddenly perfectly alright to act like a panicked tart at the mere suggestion that someone in the vicinity might be talking openly about story events.

Besides, someone who goes into a thread or other discussion specifically to post spoilers is a bastard, irrespective of game.

did you cry more when aeris died or when gaf spoiled the scene for you
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:06:12 PM

Totally, like, I could get some of those fascinating Halo books! Seriously now, no one is comparing game writing to literary work. But Ratchet story and presentation is well above the acceptable norm of the medium as such, let alone the "cartoony" sector. All I'm saying is, people don't like to have stuff spoiled, even for relatively "simplistic" stuff. Only, when it comes to something like Halo, it's suddenly perfectly alright to act like a panicked tart at the mere suggestion that someone in the vicinity might be talking openly about story events.

Besides, someone who goes into a thread or other discussion specifically to post spoilers is a bastard, irrespective of game.

did you cry more when aeris died or when gaf spoiled the scene for you

Who is Aeris? This is going to be some Jappy-Sappy stuff, isn't it, Prole?

edit: oh my god, it has its own wiki

http://en.wikipedia.org/wiki/Aerith_Gainsborough
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 20, 2008, 10:08:25 PM
Where does Haze rank in the quality storyline hierarchy?  Better than Ratchet?  How about Spyro?  That sounds about your speed.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 10:10:58 PM
That depends.  Haze tried to have a story, but it ended up very heavy handed and preachy, so it wasn't a very good presentation of it (I never played Haze, but I know).  Ratchet, and these other basic story games do present them well for what they are.

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 10:12:42 PM
be nice, tvc. i am sure he is close to the eighth-grade reading level required for the mgs games or braid.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:14:08 PM
ratchet is basically the pixar movie of the game industry.  fun little stories presented very well (in the context of their specific industries). 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:14:41 PM
I just read the Haze plot summary, actually. Which was a bit sad; obviously they had some really good ideas, it's a shame they didn't have it in them to make something good out of those ingredients.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 20, 2008, 10:15:23 PM
be nice, tvc. i am sure he is close to the eighth-grade reading level required for the mgs games or braid.

Well, I can't think of a Ratchet game that had a more terrible narrative than MGS4.  I'd say stick to the Ratchet.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 20, 2008, 10:15:53 PM
Haze didnt even have an ending (but i'm the only guy who beat the game)
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 10:16:29 PM
ratchet is basically the pixar movie of the game industry.  fun little stories presented very well (in the context of their specific industries). 

and to think we ever took you seriously
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:17:46 PM
ratchet is basically the pixar movie of the game industry.  fun little stories presented very well (in the context of their specific industries). 

Eh, not even I agree with that. I know you said "in the context of their specific industries," but there is absolutely nothing about your typical Pixar movie that calls for it to be separated from "real" movies. It typically delivers, on just about all levels.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 10:21:53 PM
in all seriousness: the plots and characterization found in the ratchet games are unfunny and awful, even when compared to your average nickelodeon fare. thankfully, they're decent-to-good games first and passive entertainment a distant second. however, if all it takes to stimulate your intellectual clit are some exaggerated facial expressions, wacky double takes, and painfully obvious commercial satires, please NEVER COMMENT ON ANY MEDIA AGAIN

and trust me: i know unfunny and awful plots and characterizations INTIMATELY. i play jappy rpgs!
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 10:24:18 PM
I would put Ratchet over shit like Meet the Robinsons for sure, but never Pixar.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:30:53 PM
so if ratchet isn't the pixar of games, what game is? 

and when i say pixar, i group it with all those 3D movies.  Meet the Rboinsons, etc. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:33:10 PM
Maybe there isn't one?
...
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 10:34:56 PM
Valve is for producing those Team Fortress 2 videos.  At least they are the closest when it comes to video games.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:38:31 PM
Valve is for producing those Team Fortress 2 videos.  At least they are the closest when it comes to video games.
those aren't even part of the games though.  they are promotional material. 

Did it cross your mind that game narrative is such garbage that there really isn't a narrative counterpart in the medium to fairly well done children's entertainment?
you can talk all day about how horrible games tell stories, but when one stands out from the others, it opens it up for comparisons.  pixar stands out over the straight to DVD kids movies just as ratchet stands out over similar games. 

when someone says "relative to other games," it doesn't fucking matter how good they are compared to movies. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Phoenix Dark on August 20, 2008, 10:40:45 PM
Ratchet and Clank has as much "story" as a ten cent romance novel. Outside of Spielberg fanboys is there any group of homos who praise All Things Average more than Sony fans?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:41:12 PM
Did it cross your mind that game narrative is such garbage that there really isn't a narrative counterpart in the medium to fairly well done children's entertainment?  Or that there probably shouldn't be?

This is certainly true, although I'd replace "shouldn't" with "couldn't." The closest you could come would probably be by making the actual in-game events "strong" enough to communicate comparable emotion. Heartland was getting there, at least on paper. Dedicated, observational cut-scenes are really just more or less forgivable distractions.

I still like the Quark and boss enemy short scenes in the Ratchet games. But there's a chasm between enjoying a well done skit, and seriously comparing it to legitimately masterful cinema.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: fistfulofmetal on August 20, 2008, 10:42:12 PM
I rented Future and may buy this because its 15 bucks and is more platforming heavy.

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 10:43:33 PM
those aren't even part of the games though.  they are promotional material. 

So? They flesh out the characters, they are hilarious, they are well written and genuinely interesting to watch.  I don't care if there isn't some giant overarching story explaining everything, but as far as game cut scenes go, I would say they match up with what Pixar delivers.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:43:51 PM
you guys are all brain dead if you think i was arguing that ratchet games have stories, presentation, or narrative comparable to pixar movies.  
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 10:45:59 PM
Valve is for producing those Team Fortress 2 videos.  At least they are the closest when it comes to video games.
those aren't even part of the games though.  they are promotional material. 

Did it cross your mind that game narrative is such garbage that there really isn't a narrative counterpart in the medium to fairly well done children's entertainment?
you can talk all day about how horrible games tell stories, but when one stands out from the others, it opens it up for comparisons.  pixar stands out over the straight to DVD kids movies just as ratchet stands out over similar games. 

when someone says "relative to other games," it doesn't fucking matter how good they are compared to movies. 

But I don't think that's even correct. Ratchet does not stand out among similarly themed games in any way that is even close to how Pixar compares to its nearest competitor. Hell, I'd say that it's not even at the top among cartoony games; the Sly games have more depth, and even includes odd turns in character (buddy) development. But that still wouldn't make Sucker Punch the Pixar of games.

you guys are all brain dead if you think i was arguing that ratchet games have stories, presentation, or narrative comparable to pixar movies. 

Well, you did open by referring to the stories of Ratchet games and Pixar movies as "fun little stories presented very well"
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Phoenix Dark on August 20, 2008, 10:47:17 PM
you guys are all brain dead if you think i was arguing that ratchet games have stories, presentation, or narrative comparable to pixar movies. 

i'd accept that analogy considering Pixar - like Sony - thrives on mediocrity
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 10:58:39 PM
Well, you did open by referring to the stories of Ratchet games and Pixar movies as "fun little stories presented very well"
Quote from: JustinP
"(in the context of their specific industries)"

or in other words

COMPARED TO OTHER GAMES
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: APF on August 20, 2008, 11:10:24 PM
The thing is, saying the Ratchet stories "stand out" in any meaningful way is like saying one particular subatomic particle stands out from the next.  It might be true in some very magnified context (and even then as stated above the Sly Cooper games--omg am I actually in this argument--do it better), but in reality it's another indistinguishable speck in a sea of mediocrity.  I don't watch as much Nickelodeon as Prole so I can't compare it to its contemporaries in cartoon land, but from my experience with American cartoons I'd put it in the "forgettable" pile.  Does Ratchet even have a personality?  If not, why am I watching him interact in cutscenes?  The combination of overworn tropes and no real emotional attachment to the character--yet enough 3rd person interaction to dispel the illusion of participation/transference/whatever the term is when you suspend disbelief to become the character--means that writing-wise all you have left are the gradeschool jokes.  Which is cool if that's what you're into, but I don't understand the need to justify your entertainment by saying it's compelling on levels it really doesn't rank
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Brehvolution on August 20, 2008, 11:15:23 PM
Why does there always need some sort of justification to be present to be able to enjoy PS3 exclusive games here?????
If you enjoy the game, more power to you. damn...
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 11:23:09 PM
the sony set has a strange need to pretend that games approach art, and that they have some deeper merit as a medium -- apparently to the point that they'll discuss the academic differences between sly cooper and ratchet/clank, or scratch their neckbeards over qualities only they can perceive in crap like ico

on the other hand, xbox folks are content to burp and call each other gay and occasionally pretend that they were a marine sharpshooter and/or date strippers

and the ninthings? they're just happy that mommy will play games with them now, even if it means diluting the content of their console of choice into novelty piddle. then again, if i were into fey green elves and star foxes and weeble animal dollhouses as much as them, i'd sell my soul for a life of reduced ostracization, too, no matter how appropriate said ostracization might be

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 11:25:46 PM
i don't even like ratchet games.  it wasn't my intention to get drawn into some stupid argument.  but as far as games go,

(http://upload.dfyb.net/uploaded/11.jpg)

this is the closest i've seen to pixar (again, as far as games go -- i'm NOT saying ratchet is directly comparable to pixar movies).  yeah, you can probably come up with a few other games to do fun stories well (psychonauts and sly i guess - probably a few more), but presentation was also a big part of my consideration -- just as pixar's visuals are some of the best for movies, ratchet's visuals are probably the best for this type of game (cartoony).  

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 11:27:02 PM
on the other hand, xbox folks are content to burp and call each other gay and occasionally pretend that they were a marine sharpshooter and/or date strippers



Except for Braid, which is apparently high art or something like that.

...

Did we just jump back to discussing when games will look like Toy Story?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 11:31:06 PM
Quote from: JustinP
"(in the context of their specific industries)"

But that's just plain not a sensible argument. Pixar productions are choice productions, excellent in just about every way that the medium grants, and entirely irrespective of categorization or target audience. If you can honestly feel justified in discounting them as "fun little stories," then I honestly wonder if you have seen a whole lot of them.

Why does there always need some sort of justification to be present to be able to enjoy PS3 exclusive games here?????
If you enjoy the game, more power to you. damn...

No, see, the problem isn't that. The problem is that Xbots are given far too much freedom to enjoy their Xbot fodder unchallenged.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 11:33:49 PM
The problem is that Xbots are given far too much freedom to enjoy their Xbot fodder unchallenged.


what are you on about.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 20, 2008, 11:36:44 PM
But that's just plain not a sensible argument. Pixar productions are choice productions, excellent in just about every way that the medium grants, and entirely irrespective of categorization or target audience. If you can honestly feel justified in discounting them as "fun little stories," then I honestly wonder if you have seen a whole lot of them.
i don't really care for pixar movies.  
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Oblivion on August 20, 2008, 11:38:02 PM
I hate these arguments that come up because people tend to use 'story', 'narrative' and 'characterization' interchangeably.

Regardless, I think we can all agree that Mario Galaxy is better than Ratchet and Metal Gear at all 3 of the above.

YA FEEL ME, EVILBORE? :pimp
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 11:40:08 PM
what are you on about.

I guess Too Human.

I don't know, but there hasn't been that many really bad 360 games that fans latched on to.

oh, Kameo.  People actually want a sequel to that shit.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 20, 2008, 11:41:41 PM
ratchet is basically the pixar movie of the game industry.  fun little stories presented very well (in the context of their specific industries). 

Wat?

Dude, don't say shit like that. At best Ratchet is like...Over the Hedge  or some shit.

Ratchet has nowhere near the quality in this industry to be compared to the quality of Pixar movies in its industry. Geez, this is what annoys me with sfags, stop creating these illusions. fuck
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 11:44:43 PM
I don't know, but there hasn't been that many really bad 360 games that fans latched on to.

oh, Kameo.  People actually want a sequel to that shit.

Anything by Rare, really. Just saying, it's a mighty unbalanced ecosystem here. And instead of hoping like some damned hippie that the savages will suddenly end their un-hippie ways (or, in the case of JustinP, attempt to even things out by shucking a bucket of tar over his own head), you might as well start catapulting the sour anchovies right back from whence they were flung.

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Oblivion on August 20, 2008, 11:45:25 PM
what are you on about.
oh, Kameo.  People actually want a sequel to that shit.

Well, people want sequels to Ratchet too...
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 11:45:32 PM
I'm not even a proper xbot, but you guys are so easy to troll now that ninthings have retreated to sales>everything else now.

like i've been sayin', the ps3 fans are the new gamecube fans.
- third place in the market (hey, remember the holiday season when cube sales spiked over the xbox?)
- second place for hardware performance
- first-party exclusive obsession
- and most importantly, paranoid and pre-emptive spin doctoring
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 20, 2008, 11:46:31 PM
what are you on about.
oh, Kameo.  People actually want a sequel to that shit.

Well, people want sequels to Ratchet too...

Not according to sales numbers.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 11:46:46 PM
what are you on about.
oh, Kameo.  People actually want a sequel to that shit.

Well, people want sequels to Ratchet too...

Ratchet games are actually quite good, and as we have semi-concluded with this thread, doesn't do story and all that stuff well.  Kameo is shit, well, everything.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 20, 2008, 11:46:58 PM
what are you on about.
oh, Kameo.  People actually want a sequel to that shit.

Well, people want sequels to Ratchet too...

Then again, if all the trolls were of this caliber, the sour anchovies would likely never reach beyond the nearest hedge.

what are you on about.
oh, Kameo.  People actually want a sequel to that shit.

Well, people want sequels to Ratchet too...

Not according to sales numbers.

That's better, but it's got a Wiiner tint.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Oblivion on August 20, 2008, 11:48:41 PM
Both Ratchet and Kameo are fairly average. 7.5s at best.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Oblivion on August 20, 2008, 11:53:29 PM
what are you on about.
oh, Kameo.  People actually want a sequel to that shit.


Well, people want sequels to Ratchet too...

Then again, if all the trolls were of this caliber, the sour anchovies would likely never reach beyond the nearest hedge.



:lol Like you're one to talk. You hold Ratchet in high esteem, yet lambasted Twilight Princess for being mediocre.

Weak Zelda is still >>>>>>>>>>>>> any Ratchet
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 20, 2008, 11:53:35 PM
That's what you got?

Your spit is so rotten that all you can do is try and pass judgement these days. Guess what, nobody gives a fuck about Ratchet, that shit sold because it was on a 100 million userbase safety net, and i wonder why you didn't get on the asses of people like that 1up dude that hyped the shit out of ratchet and then went to work for Insomniac.

And guess what, Resistance was as shitty as PDZ and was just as guilty of launch standards syndrome, difference is, xbox owners had something to move on to, so suck on that.

See Resistance 2 e3? Omg the video looks so amazing, here's what. You go see those latest Legendary movies, and you tell me what's so different about Resistance 2.

One love breda
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 20, 2008, 11:54:04 PM
I would say Ratchet games are an 8 on the misguided review scale most publications use (instead of 5 being average).  I admit that I am a pretty big Ratchet fan and the games are almost like a crack addiction for me.  Kameo is actually a bad game, and I am not gonna cut it any slack for being a launch game or any of that shit either.  Kameo is one the level of third rate platformers made by companies you don't even know of, like Death Jr or Tak or some shit like that.  I would that for Rare, it is somewhere below Grabbed by the Ghoulies and somewhere above Donkey Kong 64.  I would say it was a 5 or 6 on that misguided review scale.  And I don't hate Rare, but I am also not a big fan; And I am actually looking forward to Banjo 360 quite a bit.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 20, 2008, 11:57:36 PM
uhhhh, i am an xfag par excellence, and while i wasn't a big fan of resistance, it was ENTIRE PARSECS better than pdz
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 21, 2008, 12:02:49 AM
I dig the Ratchet games a lot.  Metroid should have taken a cue from them (but upped the platforming ratio).  Metroid Prime is like throwing up a liter of shit that you accidentally consumed having mistaken it for past due but still consumable Yoohoo.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 21, 2008, 12:05:24 AM
uhhhh, i am an xfag par excellence, and while i wasn't a big fan of resistance, it was ENTIRE PARSECS better than pdz

Yeah i went to far out on that one. Pdz is a piece of shit.

But Resistance did suffer from launch syndrome. It's as average of an fps as they come. But yah, pdz is garbage heck i didn't even finish the game.

5 is only average on a purely mathematical scale, by the way, it doesn't have any relation to reality.  Most reviewers use a us school grading system, and the average of all scores is remarkably close to 7.

I think its like that everywhere. It's like the 20 scale, when you get a 10 in an exame, that's not "average", that's a shitty grade.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 12:07:27 AM
5 is only average on a purely mathematical scale, by the way, it doesn't have any relation to reality.  Most reviewers use a us school grading system, and the average of all scores is remarkably close to 7.

Yeah, which is why I think it is odd.  The actual review scale index for most sites goes with 5 being average/mediocre.  Even that 5.5 that Too Human got isn't considered 'bad', it is considered mediocre, yet people are taking it as being so terrible based on how most reviews are.

Example: http://www.gamespot.com/misc/reviewguidelines.html?tag=review-guidelines

IGN follows this same scale, and I'm pretty sure EGM did because they went away with it for letters.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 21, 2008, 12:08:58 AM
I've played all the R&C games to completion minus the PS3 one and the PSP one.  The PSP one I toyed with, and it was well done, but it just didn't grab me.  Plus other things monopolized my PSP time.  The PS3 one was decent enough, but at that point I think the formula was wearing a little bit thin for me.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 12:09:21 AM


No, see, the problem isn't that. The problem is that Xbots are given far too much freedom to enjoy their Xbot fodder unchallenged.


:lol

serious business
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 21, 2008, 12:11:08 AM
given the mauling that many xbot sacred cows recieved here -- mass effect and halo 3 in particular -- i have no idea what duckman is on about. late to the 'bore, i suppose!
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 12:11:56 AM
I've played all the R&C games to completion minus the PS3 one and the PSP one.  The PSP one I toyed with, and it was well done, but it just didn't grab me.  Plus other things monopolized my PSP time.  The PS3 one was decent enough, but at that point I think the formula was wearing a little bit thin for me.

It does get really repetitious, and this is actually why I am looking forward to Quest for Booty.  It may only be 3 hours, but they kept talking about how there is more focus on other aspects than just shooting everything over and over.

And I actually think Ratchet Future on PS3 is probably the second best Ratchet after the second one.

That ign scale is inline with a college gradin scale, where you are expected to do good to pass.

Good point there.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Oblivion on August 21, 2008, 12:13:05 AM
given the mauling that many xbot sacred cows recieved here -- mass effect and halo 3 in particular -- i have no idea what duckman is on about. late to the 'bore, i suppose!

Halo 3? Fo real? Maybe on the visual front, but overall?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 12:16:14 AM
I don't think Ratchet future is better then UYA. It's probably on par with it, but only for graphics whoreism.

UYA still let you re-upgrade your weapons on new game + right? In Future it just increased your damage, no nifty new shit.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 21, 2008, 12:16:35 AM
this forum hasn't been collectively kind to many games. i think of the recent spate of games, mgs4 got off the easiest, and gta4 -- also a 360 great white hope -- got the most pilloried. mostly we just laugh at the grim yet tragic hopefulness of sony fans, who insist on constantly attempting to calibrate the ps3's pathetic now against an illusory future only they percieve

we call this delusion, and it's fun to poke at

but it doesn't mean we play nice with the 360 library
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 21, 2008, 12:17:51 AM


Halo 3? Fo real? Maybe on the visual front, but overall?

halo 3 got CHEWED UP for the middle-rez graphics and terrible cutscene models, as well as a boring/obnoxious pair of end missions in the sp mode. remember, most folks here are single-player only
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 21, 2008, 12:18:54 AM
Hey, I'm digging Too Human.  It's quality C- minus gaming, and I can guarantee I will have Prole singing its graces within the next 2 weeks.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 21, 2008, 12:20:02 AM
Hey, I'm digging Too Human.  It's quality C- minus gaming, and I can guarantee I will have Prole singing its graces within the next 2 weeks.

HA I KNEW IT
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Snuflupagulus on August 21, 2008, 12:21:01 AM
any value halo 3 had was thrown out on the flood level.  that was like being at a free dental clinic located next to section-8 housing and a pepsi-bottling plant.

and the greatest american hero jump at the end.  oh frankie, what did you do  :wag
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 12:21:20 AM
I don't think Ratchet future is better then UYA. It's probably on par with it, but only for graphics whoreism.

UYA still let you re-upgrade your weapons on new game + right? In Future it just increased your damage, no nifty new shit.

Graphics whoreism and a level where you have a glider and fight dinosaurs.

And I don't think Halo 3 is bad or anything, but I do call it out on lots of shit.  I think the main reason I do it is because I felt it was ignorant as hell to have 2 games where you had shitty enemies like the Flood, and shitty levels like the Library, get tons of bitching and complaints about how terrible they were, then think that the solution is to bring them back and have a level worse than the Library? Fuck that.

I also admit that the time when I enjoyed Halo 3 the most is after playing the Haze demo, that or the beta.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 21, 2008, 12:23:33 AM
be nice, tvc. i am sure he is close to the eighth-grade reading level required for the mgs games or braid.

Well, I can't think of a Ratchet game that had a more terrible narrative than MGS4.  I'd say stick to the Ratchet.

Actually, these two games are far more similar than they appear to be.  Because of R&C's kiddy graphics, it's not immediately apparent that, like MGS4, R&C is not just a videogame but also a social commentary on the war economy.  While the focus of MGS4 is on the threat of PMCs, R&C chooses to tackle the subject of WMDS.  Under close examination, it can be seen that the weapon upgrading system in R&C really is a poignant metaphor for the endless cycle of big weapons generating more money and more money generating even bigger weapons.  
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 12:26:50 AM
this forum hasn't been collectively kind to many games. i think of the recent spate of games, mgs4 got off the easiest, and gta4 -- also a 360 great white hope -- got the most pilloried. mostly we just laugh at the grim yet tragic hopefulness of sony fans, who insist on constantly attempting to calibrate the ps3's pathetic now against an illusory future only they percieve

we call this delusion, and it's fun to poke at

but it doesn't mean we play nice with the 360 library

And when the tentpole PS3 games come out, they get played by the members of this forum

Something the brow-beating Sony fans will not do with the 360 games they can't afford to play
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Flannel Boy on August 21, 2008, 12:31:13 AM
be nice, tvc. i am sure he is close to the eighth-grade reading level required for the mgs games or braid.

Well, I can't think of a Ratchet game that had a more terrible narrative than MGS4.  I'd say stick to the Ratchet.

Actually, these two games are far more similar than they appear to be.  Because of R&C's kiddy graphics, it's not immediately apparent that, like MGS4, R&C is not just a videogame but also a social commentary on the war economy.  While the focus of MGS4 is on the threat of PMCs, R&C chooses to tackle the subject of WMDS.  Under close examination, it can be seen that the weapon upgrading system in R&C really is a poignant metaphor for the endless cycle of big weapons generating more money and more money generating even bigger weapons.  

 :lol
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: pilonv1 on August 21, 2008, 01:23:28 AM
halo 3 was only useful for 4 player co-op which fucking RULED.

as xfag emp said I was done with standard FPS multi after R6 Vegas and COD4 multi was awesome.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 21, 2008, 01:24:33 AM
4 player coop ruled.  Aside from that, it felt like Halo 2.5, really.  I am sure the multiplayer was much improved, but I'm not really into that.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 21, 2008, 02:47:34 AM
i was surprised to see the backlash to my pixar statement, but it seems everybody here dreams of Wall-E tickling their balls at night.  do you guys still watch saturday morning cartoons, too?  big fans of Ben Ten or what?  maybe not, but i bet you queers could throw a tantrum over precisely why Ben Ten isn't up to par with fucking Teen Titans.  i wasn't saying ratchet was billiance among filth -- i don't care much for ratchet and i can barely stand watching pixar films one time through. 

remember, most folks here are single-player only
that explains everything.  this forum is a bunch of pussies. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Himu on August 21, 2008, 02:56:34 AM
when are they going to stop making these games and make more sly cooper games.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 21, 2008, 02:56:44 AM
i did see wall-e
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 21, 2008, 02:57:54 AM
when are they going to stop making these games and make more sly cooper games.

Like I dunno, maybe when they finish Infamous
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Himu on August 21, 2008, 02:58:23 AM
sly cooper > infamous
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Himu on August 21, 2008, 03:00:12 AM
Why do you guys keep calling us Xbots when most of us are pretty much Sony fans who almost all pimp psx, ps2, and psp? The only thing sony related we have beef with here is the ps3 and even then, we get xbuck the same amount of shit.

sigh.

It's just that ps3 fanboys always fall for the bait.

Shit, I haven't played my 360 in 2 goddamn months. That's pathetic. Can't wait to get my ps3.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 21, 2008, 03:24:47 AM
Himuro's a loser, dont worry about what he says, he had a hard time paying $40 back
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: demi on August 21, 2008, 04:51:52 AM
It's to make up for the lack of PC threads cause PC gaming sucks
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: pilonv1 on August 21, 2008, 05:38:49 AM
http://www.eurogamer.net/article.php?article_id=219035&page=2

Quote
Apart from the length, the lack of new weapons is also disappointing. The wrench abilities are nice, but they're no substitute for a new Groovitron. Instead we get old favourites the Predator Launcher (allowing you to direct a few targeted rockets while dodging incoming fire), and the trusty old Combuster and Fusion Grenades, along with the Tornado Launcher, Shock Ravager, Nano-Swarmers and the Alpha Cannon, most of which are simply given to you, rendering all the bolt-collection largely moot. There's no Trophy support either - apparently the game was already complete when Sony patched in the PS3's new Achievement-esque reward system.

Which doesn't leave a lot to be enthusiastic about, as we can only mention the wrench abilities so many times. Quest for Booty is a solid, funny little platform game with good camerawork and controls so long established that their pristine execution scarcely warrants mention, but it feels so much like a regular Ratchet & Clank game that it's jarring to discover it ends so quickly, leaving us to damn it over and over again with faint praise. At GBP 9.99 it's probably worth it for a couple of evenings of entertainment, but for all the respawning swashbucklers and the catchy Pirates of the Caribbean style theme tune, it's could really do with another significant hook.

7/10
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: pilonv1 on August 21, 2008, 05:39:40 AM
1UP - 7.5
IGN - 7.4
PS3 Fanboy - 7.5
Total Playstation - 7.0
Eurogamer - 7.0

seems over for r&c
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: y2kev on August 21, 2008, 08:42:24 AM
I can't believe every shitty PS3 exclusive gets such huge threads here. Every single one.

What happened to the Bore I love?

Jesus fucking christ borys, could you be any more tarded? Yeah, since you got here a whole six months ago the forum has been OVERFLOWING with sfags including dfyb and duckman, who create 4000 post threads for tentpole PS3 releases. in this thread they sacrifice things to ken and also have gay sex.

Another quality PS3 exclusive like Lair, Heavenly Sword and Genji 2.

LBP, Heavy Rain and Afrika next.

Hype those exclusives, sfags. Hype them good.

Yeah, huge group of people hyping LAIR, Genji 2, and Afrika on the bore you love. Oh wait, you're referring to a non-present mythical quantity of "sfags" somewhere else. BORE YOU LOVEEEE

lulz, you're hyping dragon age
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: bud on August 21, 2008, 08:47:07 AM
leper borys
heal tvc
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: tiesto on August 21, 2008, 08:47:53 AM
I haven't played any of the Ratchet games on the PS2, but downloaded the demo of Future Tools of Destruction and really enjoyed myself... especially compared to most of what else is out on PS3 at the moment. What is the best Ratchet game for me to play? Pref. the most platforming-heavy with the best level design.

And due to all the AltogetherAndrews hype, I finally played the Haze demo for the first time last night, and yeah it's not that great a game... controls feel too loose and the enemies seem like they just absorb bullets, it lacks the "weight" of other FPSes like say the Halo series (still the best "feel" in an FPS in my opinion).
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Phoenix Dark on August 21, 2008, 09:20:15 AM
be nice, tvc. i am sure he is close to the eighth-grade reading level required for the mgs games or braid.

Well, I can't think of a Ratchet game that had a more terrible narrative than MGS4.  I'd say stick to the Ratchet.

Actually, these two games are far more similar than they appear to be.  Because of R&C's kiddy graphics, it's not immediately apparent that, like MGS4, R&C is not just a videogame but also a social commentary on the war economy.  While the focus of MGS4 is on the threat of PMCs, R&C chooses to tackle the subject of WMDS.  Under close examination, it can be seen that the weapon upgrading system in R&C really is a poignant metaphor for the endless cycle of big weapons generating more money and more money generating even bigger weapons. 

 :lol  :japancry
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 10:52:44 AM
::) ::) ::) ::) ::)

Maybe I'll put you on ignore after all

I haven't played any of the Ratchet games on the PS2, but downloaded the demo of Future Tools of Destruction and really enjoyed myself... especially compared to most of what else is out on PS3 at the moment. What is the best Ratchet game for me to play? Pref. the most platforming-heavy with the best level design.

And due to all the AltogetherAndrews hype, I finally played the Haze demo for the first time last night, and yeah it's not that great a game... controls feel too loose and the enemies seem like they just absorb bullets, it lacks the "weight" of other FPSes like say the Halo series (still the best "feel" in an FPS in my opinion).

Going Commando, no question.

1UP - 7.5
IGN - 7.4
PS3 Fanboy - 7.5
Total Playstation - 7.0
Eurogamer - 7.0

seems over for r&c

When all is said and done it'll be within 2 points of Too Human on gamerankings.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 21, 2008, 11:44:36 AM
And I don't think Halo 3 is bad or anything, but I do call it out on lots of shit.  I think the main reason I do it is because I felt it was ignorant as hell to have 2 games where you had shitty enemies like the Flood, and shitty levels like the Library, get tons of bitching and complaints about how terrible they were, then think that the solution is to bring them back and have a level worse than the Library? Fuck that.

You know, I'll never understand the hate for The Flood, or the Library level. It felt like a cool throw-back to splat 'em dead shooters like Doom  and Quake. Those balloon critters got to be annoying, but the more "evolved" Flood felt like pretty good opposition.


Quote from: tiesto
And due to all the AltogetherAndrews hype, I finally played the Haze demo for the first time last night, and yeah it's not that great a game... controls feel too loose and the enemies seem like they just absorb bullets, it lacks the "weight" of other FPSes like say the Halo series (still the best "feel" in an FPS in my opinion).

Hey man, don't blame me. I disowned that one well in advance of even the demo.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 11:47:07 AM
Yea, can we stop bringing up Haze vs AA over and over again.

I like the Library in co op, it's very intense and really forces the two players to budget their weapon pickups and cooperate. I like that level a lot in co op, even if it's boring and frustrating in SP.

Cortana though, that level fucking blows no matter what.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 21, 2008, 12:04:11 PM
Cortana, is that in Halo 3? I haven't gotten out of the jungle yet.

By the way, I second the Going Commando recommendation. It seems to be more popular to recommend Up Your Arsenal, but I think Going Commando is the overall most fun of them. Gameplay (gunplay) had been dramatically improved from the first game, but it still had a colorful platformer base.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Kestastrophe on August 21, 2008, 12:06:58 PM
I still consider Going Commando my favorite game of all-time. I think that UYA improved upon everything and the MP was fantastic, but it was alot shorter than GC. I loved the bomb in GC that created a mushroom cloud upon impact.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 12:14:38 PM
Cortana, is that in Halo 3? I haven't gotten out of the jungle yet.

By the way, I second the Going Commando recommendation. It seems to be more popular to recommend Up Your Arsenal, but I think Going Commando is the overall most fun of them. Gameplay (gunplay) had been dramatically improved from the first game, but it still had a colorful platformer base.


It's Halo 3's anal library.


Also, Ratchet - which game was it that had the lava gun? It always annoyed me that the level 1 lava stream turned into some stupid chunky rock launcher at higher levels. It went from  my favorite gun to my least used. Anyone else have this feeling?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 21, 2008, 12:18:46 PM
Also, Ratchet - which game was it that had the lava gun? It always annoyed me that the level 1 lava stream turned into some stupid chunky rock launcher at higher levels. It went from  my favorite gun to my least used. Anyone else have this feeling?

Yep (I think it appeared in Going Commando). That was actually true for a few guns; in UYA, the RYNO went from a cool multi-target weapon to a weapon that caused a bright flash and instant incineration of all enemies on-screen. Very powerful, but boring as hell to use.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 21, 2008, 12:19:08 PM
1st time i played Halo 3, i only liked it, i thought it was a quality game but it just didn't make an impact on me. I didn't care for halo 2 either.

But then, a couple months after it launched, i played halo 3 again, but on heroic, and i fucking loved it. The way you can approach the battle is second to none on consoles at least, the sandbox nature of it rocks, and suddenly the game just starts opening its legs to you and then you thrust and you thrust until you fucking come.

I found new respect for Bungie once i finished Halo 3 for the 2nd time, i became a Halo fan. Only problem is, the story is interesting but it's not well covered in the game, you kinda have to go there yourself, the cut scenes weren't brilliant either, animation wise it could be pretty weak, and some of the visual aspects like the characters faces and shit were pretty bad, something that really shocked me since it was such a high profile game.

I don't know how Bungie gets away with that, i mean it's like the biggest game on earth or something, harcore wise at least, and it had a lot of money behind it, and in the end it just feels like they spent all the money working on the multiplayer, a portion of the game that will only be played by 10% of the userbase that will buy the game. I don't know.

Halo 1, it was good, Halo 2, heh, co op was good, Halo 3 however i don't know, it made me excited for a sequel, but if Halo 4 or Halo Peter Jackson (Does that even exist) doesn't come up with something better in the presentation side, i'll be pretty dissapointed.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Van Cruncheon on August 21, 2008, 12:43:36 PM
And I don't think Halo 3 is bad or anything, but I do call it out on lots of shit.  I think the main reason I do it is because I felt it was ignorant as hell to have 2 games where you had shitty enemies like the Flood, and shitty levels like the Library, get tons of bitching and complaints about how terrible they were, then think that the solution is to bring them back and have a level worse than the Library? Fuck that.

You know, I'll never understand the hate for The Flood, or the Library level. It felt like a cool throw-back to splat 'em dead shooters like Doom  and Quake. Those balloon critters got to be annoying, but the more "evolved" Flood felt like pretty good opposition.



yeah, i loved the library level -- especially in co-op -- for just that reason. it was like 3d smash tv.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: drohne on August 21, 2008, 12:47:22 PM
every time i replay halo 1's library, i'm surprised to find that i like it. but cortana is the single worst level in any otherwise competent game
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 12:59:19 PM
Cortana rewards you more for running through it like an asshole than trying to actually do anything.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 01:07:56 PM
I think the Library does suck, and the flood are boring to fight.  I don't think they are the worst things in a popular FPS game (like I think some parts of Resistance are worse, and most of CoD4 single player is probably worse), but my problem is that even after so many people vocally talked about how much it sucked, they still did a similar level to it.

And I admit that I never tried Halo 3 four player co-op.  I did try two player split screen, and I did enjoy that more, but I never knew that the only way to do co-op in Halo 3 online is by inviting people on your friends list.  I don't have many people on my friends list who play that often or are willing to go through it on co-op.  I still have to try that one day.

I still consider Going Commando my favorite game of all-time. I think that UYA improved upon everything and the MP was fantastic, but it was alot shorter than GC. I loved the bomb in GC that created a mushroom cloud upon impact.

I am actually a bit pissed off that Insomniac stopped trying to do Ratchet and Clank multiplayer.  I enjoyed it quite a bit.

And if Rare ever made a new Conker, I would be so happy if they made the multiplayer like the N64 game and not the Xbox one.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 01:15:34 PM
yea, Future's lack of multi was bullshit. I got eviscerated for saying that in milder form on that other forum.

I got lucky - I played Halo 3's online co op the very first night. My friend and I got the game like 4 days before it came out, so he and his brother played co op with my girlfriend and I until like 2 in the morning. She dropped out around level 6 so I got to finish the game in fullscreen glory*

*fullscreen meaning 4:3, my HDTV had broken the day before so I was playing on a 25 inch piece of shit from 1993
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 21, 2008, 02:42:12 PM
yea, Future's lack of multi was bullshit. I got eviscerated for saying that in milder form on that other forum.

I don't know if I'd say I eviscerated anyone, but I was definitely one of those who argued for its exclusion. Which, in retrospect, may not have been the right call. I assumed they ditched it because they wanted to focus on SP, which I guess they did, but not really in any way that actually enhanced or really even added to the Ratchet game formula. If this focus had manifested itself in any way beyond just making the campaign longer and the levels bigger, that exclusion would have felt more justified.

And I admit that I never tried Halo 3 four player co-op.  I did try two player split screen, and I did enjoy that more, but I never knew that the only way to do co-op in Halo 3 online is by inviting people on your friends list.  I don't have many people on my friends list who play that often or are willing to go through it on co-op.  I still have to try that one day.

I'll be running through the game once in solo mode, but after that I'm game for some co-op.

GT: sandline
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Kestastrophe on August 21, 2008, 02:46:08 PM
And if Rare ever made a new Conker, I would be so happy if they made the multiplayer like the N64 game and not the Xbox one.

I never played the 64 conker, but I thought the Xbox multiplayer was fantastic. Each class had great abilities and the noises that they made were hilarious. The only problem was the amount of glitching.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 03:02:25 PM
I will be honest and say I probably didn't give the Xbox Conker a fair chance, but I hated what I played of it.  The N64 Conker had various multiplayer modes, and all of them were very arcadey and fun.  The N64 Conker multiplayer with online play and smooth frame rate would be amazing.

I'll be running through the game once in solo mode, but after that I'm game for some co-op.

GT: sandline

I'll add you, but I don't know if I'm gonna be playing Halo 3 again for a while, especially not when there are a lot of new games coming soon (like Castle Crashers and after that Mercs 2 and Infinite Undiscovery)
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Kestastrophe on August 21, 2008, 03:07:04 PM
What was the 64 Conker mp like?

The xbox mp was very much a core third person shooter.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: tiesto on August 21, 2008, 03:12:48 PM
Quote from: tiesto
And due to all the AltogetherAndrews hype, I finally played the Haze demo for the first time last night, and yeah it's not that great a game... controls feel too loose and the enemies seem like they just absorb bullets, it lacks the "weight" of other FPSes like say the Halo series (still the best "feel" in an FPS in my opinion).

Hey man, don't blame me. I disowned that one well in advance of even the demo.


Haha, I know, no hard feelings... it's just kinda fun to rib on you about that for some reason!  :P

I actually kinda liked the Library level, too, when I went through Halo last week. I was expecting the absolute worst, and died about 10 times on the first area when I was started with no ammo and just the assault rifle, but once I got a shotgun/assault rifle combo going, I was breezing through the level.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 03:37:02 PM
What was the 64 Conker mp like?

The xbox mp was very much a core third person shooter.

The 64 conker multiplayer basically was the platforming/shooting stuff from single player with a variety of modes.  There was the usual death match mode, a mode called heist, tank fighting, another where it was cavemen vs raptors, racing modes, one called beach where one side had to lay down fire and kill off anyone who was trying to climb the beach (D-day like).  There was a lot of variety to it.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 05:02:16 PM
The game is up on the US store if you want to buy it.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 21, 2008, 07:28:51 PM
How much is this again?  I might check it out for the graphics.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 07:38:16 PM
$15 for 3 to 5 hours.

ok, what the fuck.  This install is actually taking 3 or more minutes.  Ridiculous.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 21, 2008, 07:39:11 PM
I guess that's not too bad.  The newest 3DMARK costs more than that. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 07:48:25 PM
So the install ended.  Now to compare how much time has passed while this game installed.

ALMOST 10 MINUTES.  What the fuck.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Joe Molotov on August 21, 2008, 07:53:08 PM
What was the 64 Conker mp like?

The xbox mp was very much a core third person shooter.

The 64 conker multiplayer basically was the platforming/shooting stuff from single player with a variety of modes.  There was the usual death match mode, a mode called heist, tank fighting, another where it was cavemen vs raptors, racing modes, one called beach where one side had to lay down fire and kill off anyone who was trying to climb the beach (D-day like).  There was a lot of variety to it.

Beach was fun, I played that quite a bit.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Cormacaroni on August 21, 2008, 08:53:09 PM
So the install ended.  Now to compare how much time has passed while this game installed.

ALMOST 10 MINUTES.  What the fuck.

Bitches love sandwiches. Or something
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 10:16:53 PM
This is downloading surprisingly fast. It's been like 15 minutes and I'm at 34%. edit: took about 1:05 including installation, I think. 1:15 tops.



I wanna get down on that Halo 3 co op fest, I'm still missing some metagame achievements. Let me host, I have allt he skulls.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Vyer on August 21, 2008, 11:18:09 PM
I love Ratchet and Clank.

Whenever I get a PS3, I will be catching up on all of the R&C stuff I missed.

Also, I hope everyone who thinks a 3.2 GB download isn't a big deal also thinks DD has a future.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 11:18:56 PM
I finished it.  It was a little under 3 hours in length and I enjoyed it a lot.  It is on a much smaller scale than 'real' Ratchet games since it only takes place on really one island.  It feels like one or two worlds from a 'real' Ratchet game or something like that.

I don't know if $15 is worth it or not, but I will replay it on hard.  No new game plus option or anything like that.  Looking forward to 2009 tho.

BTW, it was 2.4 gigs or something, not 3.2.  And this game is gorgeous.  The main Island the game starts on just looks so good.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 21, 2008, 11:21:40 PM
Wait this island I just got to is the whole game?

Why are people acting like this is some breakthrough DLC experience? Warhawk is more impressive than this, or any game that is longer than 4 hours.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 11:25:41 PM
The Island isn't the whole game, it is more a third of the game (literally).

And yeah, this isn't some breakthrough DLC whatever.  Siren was probably more impressive, or Warhawk, or now Burnout Paradise.

I was also surprised by how much they reused environments in those 3 hours.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: y2kev on August 21, 2008, 11:26:38 PM
Insomniac needs to kill Ratchet, I am so pissed they are doing another one.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 21, 2008, 11:29:35 PM
Insomniac needs to kill Ratchet, I am so pissed they are doing another one.

spoilers for quest for booty V
spoiler (click to show/hide)
The ending implies that the next game is the last.
[close]
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 22, 2008, 05:15:52 PM
I've only come across the flood once in Halo 3 so far, but that was a pretty kick ass encounter. There were some pretty fucked up creatures in there.  :hyper

Insomniac needs to kill Ratchet, I am so pissed they are doing another one.

Or hey, at least give it many years of development, and a more critical eye on what should stay and what needs to be retired. I understand that this one was designed to be fan-fodder, but I don't think it really succeeded. Fans may enjoy the comfort of predictability and familiar faces, but quite a few of us would like to see it elevated to something greater, even if that means dropping some familiar aspects.

Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 22, 2008, 05:50:04 PM
Ratchet would be a better game if it incorporates more and better platforming while cutting down on the shooting.  The difficulty level of the platforming stuff in the PS3 game was a joke. 
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 22, 2008, 05:56:14 PM
The problem is with how weak the platforming mechanics actually are.  If you land on the ledge of a platform, you would fall straight down; no grabbing or anything, it just isn't meant for that.

I did appreciate that Quest for Booty did have some puzzle elements when it came to platforming, and if they expanded on that for the next game, then that would be worth it.  More complex puzzles where you need to pull/push platforms to help you get across locations and all that.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 22, 2008, 09:40:52 PM
Ratchet would be a better game if it incorporates more and better platforming while cutting down on the shooting.  The difficulty level of the platforming stuff in the PS3 game was a joke. 

That, and I really think its time to retire the rail grinding.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 22, 2008, 10:10:05 PM
Thoughts so far:

-I like that it goes back to its platforming roots
-I don't like the implementation. Using the magno-wrench thing requires annoying input and doesn't always register properly
-Lots of stuff doesn't register properly. Insomniac's claim to fame is POLISH and this game lacks it
-It's still fun and has the varied attractive environments you'd expect
-Not breakthrough DLC, at all

Ratchet would be a better game if it incorporates more and better platforming while cutting down on the shooting.  The difficulty level of the platforming stuff in the PS3 game was a joke. 

That, and I really think its time to retire the rail grinding.


Good point, thsi sucks shit too. They really do NOTHING new with it (even if snatching those embers was cool), and I don't think any game ever can.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 22, 2008, 10:24:03 PM
Cool, it just froze.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: AdmiralViscen on August 22, 2008, 10:53:32 PM
What the fuck, that was it?

Fuck this game. wow
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 23, 2008, 01:35:44 AM
You guys weren't joking about the Cortana level. God damn this level sucks balls. It's like a more annoying version of the tunnel level in Resistance. How long is it? I think Petey Piranha just told me that he was going to bring the pain.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 23, 2008, 08:56:56 AM
You guys weren't joking about the Cortana level. God damn this level sucks balls. It's like a more annoying version of the tunnel level in Resistance. How long is it? I think Petey Piranha just told me that he was going to bring the pain.


That level gets cool when you have to get away imo. Gets crazy.

It's not very long, it's just annoyingly harder than other levels, like in that part where you have to go up and there's all these spike dudes in the wall, and it's like a freaking labyrinth going up and it just sucks.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Tundra on August 23, 2008, 12:38:55 PM
Galaxy had that whole bit where you read the book and understood history of how Rosetta, the starbits, and the spaceship came to be.  At least that was something to flesh out the story.

That story was the gayest thing i have ever witnessed in modern videogameplay apart from Tingle...

Damn, was that shitty...I played SMG together with my girlfriend, and she insisted on going to the library to see the newest story bits... Instant cringe mode...  :maf

The drawings were nice though...
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 23, 2008, 01:08:18 PM
I actually liked it a bit because the music in those segments was good.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 23, 2008, 03:07:07 PM
It's not very long, it's just annoyingly harder than other levels, like in that part where you have to go up and there's all these spike dudes in the wall, and it's like a freaking labyrinth going up and it just sucks.

Yeah, it wasn't too long, but some of those enemies really got on my nerves, specifically those spikers. And I never really understood the function of those crawly things. They morphed into Hunter Flood, was that it?

I'll make this claim right now though, after finishing Halo 3: goofy characters or not, the supposedly non-existent story in TOD takes a flying piss all over its Halo 3 equivalent, at least in every aspect of presentation; writing, voice acting and character interaction (dialog), cut-scene direction and quality, and so on. I think Halo 3, much like Halo 2, would have benefited greatly from having a whole lot less story, although I guess that would have angered the dudes who saw some mythical value in the story. And at least the cartoony characters in Ratchet were deliberately designed that way, as opposed to the unintentionally goofy, god awful "human" characters that Bungie pooped onto the sets of the cutscenes for Halo 3.

It's still the better game though, by a few miles. A great one, even. I'm just hoping that Bungie's next game, Halo 4 or whatever it will be, sticks to lots of combat, and just enough story to link the action pieces in a satisfying manner.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 23, 2008, 04:20:55 PM
What's TOD?

I played Ratchet on the Ps3, and that one was shit as far as story goes. What Halo has is, a awesome universe and characters, and MC is badass.

The overall story is good, it's the way its told that sucks. But i'll take that over whatever that shit is in Ratchet, a pointless and stupid ass story with shitty ass characters, but with nice cutscenes, yay, it's like Heavenly sword.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Purple Filth on August 23, 2008, 04:41:19 PM
What's TOD?

I played Ratchet on the Ps3, and that one was shit as far as story goes. What Halo has is, a awesome universe and characters, and MC is badass.

The overall story is good, it's the way its told that sucks. But i'll take that over whatever that shit is in Ratchet, a pointless and stupid ass story with shitty ass characters, but with nice cutscenes, yay, it's like Heavenly sword.

Tools of Destruction aka the Ratchet PS3 game.

Honestly Master Chief (also Cortana at certain points) is what makes the Halo story good, especially if you read the books.


Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 23, 2008, 04:54:46 PM
Halo has a decent universe with a lot of designs and few good characters.  With the exception of Master Chief, who isn't bad, but nowhere near as good as people make him out to be, everyone else is just a cliche or a lame characters.  Although I will say that Cortana is good in Halo 1 and 2.  I do think both Heavenly Sword and Ratchet have better characters than Halo.  To name some notable ones, I would say Kai from HS and the two robots based on the 360 and PS3 from Ratchet.  And Gears has awesome characters that trumps Halo big time.  Carmine alone is better than anyone in the Halo universe.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 23, 2008, 05:14:53 PM
Kai sucked.

Hey look a distinguished mentally-challenged warrior, so awesome. The villains sucked dick, all that animations and acting wasn't worth shit. And ratchet, dude, the only character worth a damn is hat super hero dude, everyone else including the metal midget suck.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 23, 2008, 05:45:12 PM
I don't get the praise for HD's story either.  It's got far too many distinguished mentally-challenged characters to be taken seriously. 
The Gollumish voice acting was :yuck as well. 


Also, my thoughts on R&C's story, in case anyone missed it: http://www.evilbore.com/forum/index.php?topic=24135.msg616823#msg616823
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 23, 2008, 06:56:30 PM
I played Ratchet on the Ps3, and that one was shit as far as story goes. What Halo has is, a awesome universe and characters, and MC is badass.

The overall story is good, it's the way its told that sucks. But i'll take that over whatever that shit is in Ratchet, a pointless and stupid ass story with shitty ass characters, but with nice cutscenes, yay, it's like Heavenly sword.

The Halo universe was interesting when it was fairly limited and contained, like in Halo CE. Beyond that it has had all the subtlety of a steam engine, relying on heavy handed religious references of Master Christ saving the Universe from mislead intergalactic fanatics, their maniacal leader and another Flood, baked in with "twists" of MGS level absurdity. Which, really, that's fine for a stupid action flick, but it takes itself so bloody seriously, and the Very Important cut-scenes are executed so poorly, that the whole thing becomes a farce.

And the characters? Master Chief is a good character because hey, he's a super soldier who is good at killing stuff, but he really has all the personality of a toaster, which luckily means that there is less there for Bungie to screw up. Cortana is good because she offers hints and provides relevant in-game narrative (something that was, like so many other things, much better done in Halo CE than any of the sequels). Sarge is likable, but that's because he's a familiar sight and a well trodden path, a walking cliché and a nearly unmodified rip-off of beloved characters that we know from movies. But even his character fell victim to the overbearing seriousness of the cut-scene writing. The Grunts are probably the best characters in the game, presumably because they were designed to be sort of goofy, and therefore well within Bungie's abilities.

So yeah, a well presented story that is intentionally goofy > the poorly presented, self-important shit that Bungie allowed to happen to Halo.

I don't get the praise for HD's story either.  It's got far too many distinguished mentally-challenged characters to be taken seriously. 
The Gollumish voice acting was :yuck as well. 


Also, my thoughts on R&C's story, in case anyone missed it: http://www.evilbore.com/forum/index.php?topic=24135.msg616823#msg616823

I didn't get very far in Heavenly Sword before returning, but I do remember disliking the stage acting approach to VA in the cut-scenes that I've seen. I view it as an example of why actors, generally, do not make the best directors.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 23, 2008, 07:08:13 PM
Kai sucked.

Hey look a distinguished mentally-challenged warrior, so awesome. The villains sucked dick, all that animations and acting wasn't worth shit. And ratchet, dude, the only character worth a damn is hat super hero dude, everyone else including the metal midget suck.

Kai was awesome.  The villains were lame, and the father was terrible, but Kai was awesome.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 23, 2008, 07:12:47 PM
I didn't get very far in Heavenly Sword before returning, but I do remember disliking the stage acting approach to VA in the cut-scenes that I've seen. I view it as an example of why actors, generally, do not make the best directors.


The final fight is worth checking out despite the ridiculously low framerate and tearing.  The QTEs have some of the best real-time fighting sequences ever.

You can just download a save from Gamefaqs that unlocks everything if you don't want to go through the crappy six-axis oriented levels.   
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: JustinP on August 23, 2008, 07:26:55 PM
you can disable the sixaxis stuff and just use the stick. 

HS's combat was mediocre but i actually did like the stage acting feel to the dialog -- it was fresh and well done.  and i liked the music in some scenes -- battle with whiplash stands out to me. 

[youtube=425,350]JWRcaeCHJnY[/youtube]
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 23, 2008, 07:29:14 PM
I played Ratchet on the Ps3, and that one was shit as far as story goes. What Halo has is, a awesome universe and characters, and MC is badass.

The overall story is good, it's the way its told that sucks. But i'll take that over whatever that shit is in Ratchet, a pointless and stupid ass story with shitty ass characters, but with nice cutscenes, yay, it's like Heavenly sword.

The Halo universe was interesting when it was fairly limited and contained, like in Halo CE. Beyond that it has had all the subtlety of a steam engine, relying on heavy handed religious references of Master Christ saving the Universe from mislead intergalactic fanatics, their maniacal leader and another Flood, baked in with "twists" of MGS level absurdity. Which, really, that's fine for a stupid action flick, but it takes itself so bloody seriously, and the Very Important cut-scenes are executed so poorly, that the whole thing becomes a farce.

And the characters? Master Chief is a good character because hey, he's a super soldier who is good at killing stuff, but he really has all the personality of a toaster, which luckily means that there is less there for Bungie to screw up. Cortana is good because she offers hints and provides relevant in-game narrative (something that was, like so many other things, much better done in Halo CE than any of the sequels). Sarge is likable, but that's because he's a familiar sight and a well trodden path, a walking cliché and a nearly unmodified rip-off of beloved characters that we know from movies. But even his character fell victim to the overbearing seriousness of the cut-scene writing. The Grunts are probably the best characters in the game, presumably because they were designed to be sort of goofy, and therefore well within Bungie's abilities.

So yeah, a well presented story that is intentionally goofy > the poorly presented, self-important shit that Bungie allowed to happen to Halo.  

Whatever.

The story has to take itself seriously, it's not a comedy. The problem with ratchet is that the only thing it gets right is the super hero character. So the story is intenionally goofy and shitty, well, just because it's intentional doesn't mean it stops being crap, which it is.

So hey, take your shitty ratchet, i'll take my halo every day, any day, and i'm not alone, no surprise there. From books, to comic books, to big talent in hollywood wanting to work with the universe.  :D

Kai sucked.

Hey look a distinguished mentally-challenged warrior, so awesome. The villains sucked dick, all that animations and acting wasn't worth shit. And ratchet, dude, the only character worth a damn is hat super hero dude, everyone else including the metal midget suck.

Kai was awesome.  The villains were lame, and the father was terrible, but Kai was awesome.

Why was Kai awesome? Because she was distinguished mentally-challenged? I don't understand.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 23, 2008, 07:31:34 PM
I guess because she was daft.  I'm not really sure.  I mean, her segments in the game were awful, but I still liked her character.

And I thought the last boss fight was bad in Heavenly Sword.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 23, 2008, 07:55:41 PM
The story has to take itself seriously, it's not a comedy.

I'm certainly not saying that it should have been approached as comedy; I'm saying that I wish that Bungie would have never allowed this nice little sci-fi story to become as prominent and bloody serious as it did, as its ambition clearly eclipses its ability to present it well. Halo CE was a great FPS action game with an engaging enough story to make the encounters feel justified and interesting. That is, apparently, what Bungie excels at.

So hey, take your shitty ratchet, i'll take my halo every day, any day, and i'm not alone, no surprise there. From books, to comic books, to big talent in hollywood wanting to work with the universe.  :D

Great argument, good hook to drag this into the most basic of 'this vs that' arguments. Hell, I'd take Halo over Ratchet too, and I'm pretty sure I've already said that. That, however, doesn't affect anything that I've said about either game. Then again, seeing as how you seem to basically agree with my original argument, yet you apparently have some deeper drive to continue arguing for no good reason, I take it you're just running on fanboy fumes now.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 23, 2008, 08:00:17 PM
Halo story > Ratchet Story.

That's all, move along.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Purple Filth on August 23, 2008, 09:24:25 PM
The story has to take itself seriously, it's not a comedy.

I'm certainly not saying that it should have been approached as comedy; I'm saying that I wish that Bungie would have never allowed this nice little sci-fi story to become as prominent and bloody serious as it did, as its ambition clearly eclipses its ability to present it well. Halo CE was a great FPS action game with an engaging enough story to make the encounters feel justified and interesting. That is, apparently, what Bungie excels at.

So hey, take your shitty ratchet, i'll take my halo every day, any day, and i'm not alone, no surprise there. From books, to comic books, to big talent in hollywood wanting to work with the universe.  :D

Great argument, good hook to drag this into the most basic of 'this vs that' arguments. Hell, I'd take Halo over Ratchet too, and I'm pretty sure I've already said that. That, however, doesn't affect anything that I've said about either game. Then again, seeing as how you seem to basically agree with my original argument, yet you apparently have some deeper drive to continue arguing for no good reason, I take it you're just running on fanboy fumes now.


Cruise Control?

Anyways i know its possible for someone to like both stories so it doesn't matter.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 23, 2008, 09:58:16 PM
I can totally understand being interested in the Halo story, and its universe. It's a nice canvas, which has of course spawned several books, fan fiction, pages upon pages of wiki information, and possibly a movie somewhere down the line. I just think it was handled horribly in the last two games of the trilogy, and I honestly think Bungie painted itself into a corner with Halo 2, more or less forcing Halo 3 to be of a similar design. Hopefully Bungie either reboots it with Master Chief (or other Spartans) starring in a game separate from the Halo story arch, or starts off from scratch with a new IP, and sticks to its strengths.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 23, 2008, 10:07:23 PM
Yeah, I actually want Bungie to stop working on Halo games and more onto a new IP.  I think Bungie is a very capable developer and should try to branch out in other genre, maybe even a platformer or something, or at the very least make Oni 2.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 24, 2008, 05:02:59 PM
I played a bit of this last night.  Truth is the 7s and what not aren't coming due to its length, but because it's well, probably the worst Ratchet game.  I mean, it's not bad but it's nowhere near as engaging as the other games in the series (including Deadlocked).  It's kind of boring
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 24, 2008, 05:14:29 PM
I played a bit of this last night.  Truth is the 7s and what not aren't coming due to its length, but because it's well, probably the worst Ratchet game.  I mean, it's not bad but it's nowhere near as engaging as the other games in the series (including Deadlocked).  It's kind of boring

What's the Gamespot guy smoking?  He claims that this latest game is the best since UYA because the short length forced the gameplay to be tightly controlled.   
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 24, 2008, 05:26:31 PM
I played a bit of this last night.  Truth is the 7s and what not aren't coming due to its length, but because it's well, probably the worst Ratchet game.  I mean, it's not bad but it's nowhere near as engaging as the other games in the series (including Deadlocked).  It's kind of boring

What's the Gamespot guy smoking?  He claims that this latest game is the best since UYA because the short length forced the gameplay to be tightly controlled.   

He's high?  I'm apparently about a third of the way through the thing, and it's mediocre.  I thought it was going to be neat at the start because you start with a selection of weapons, but after the first, short area they are all taken from you, and it's a bit before you get weapons.  R&C isn't fun without shootin shit with ridiculous weapons, and the fact that it's not the focus of the entire, short game means that it's not focused very well.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 24, 2008, 05:29:07 PM
I don't know what the Gamespot guy was thinking, but I thought Future was better than UYA, and Going Commando was betting than UYA.  I do think UYA is better than Quest for Booty, but I also think that Quest for Booty is quite different from other Ratchet games in the past.  With the exception of the first, middle, and last bit (not long sections), it is entirely different than older Ratchet games.

I will say that the Quest for Booty probably has the worst shooting sections a Ratchet game featured in a while, but other bits are enjoyable.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: Smooth Groove on August 24, 2008, 05:32:34 PM
Gamespot dude also said that Quest for Booty has better visuals than the last game.  How accurate is that?
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 24, 2008, 05:34:03 PM
That is actually true, but it isn't by a large margin.  There are new lighting effects, and the water graphics are amazing.  Although it does have slow down at time (not choppy or anything, but not silky smooth like it normally is).

A few days before playing Ratchet I was thinking about Mario Galaxy and the thought of "Do I really care if Nintendo games were in HD with PS3/360 graphics?" crossed my mind.  After playing Ratchet, I realized how much I want a Mario and other Zelda games in HD with good graphics and all that.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 24, 2008, 05:50:06 PM
I played a bit of this last night.  Truth is the 7s and what not aren't coming due to its length, but because it's well, probably the worst Ratchet game.  I mean, it's not bad but it's nowhere near as engaging as the other games in the series (including Deadlocked).  It's kind of boring

What's the Gamespot guy smoking?  He claims that this latest game is the best since UYA because the short length forced the gameplay to be tightly controlled.   

Have you seen the video review? Says something like it focuses on what makes the series so great, then cuts to a clip of ratchet rail grinding....
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 24, 2008, 05:54:26 PM
Hahaha
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: cool breeze on August 24, 2008, 05:56:10 PM
Rail grinding has always sucked.  I am still confused by why Sonic and Ratchet games keep including it.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: duckman2000 on August 24, 2008, 06:15:27 PM
Rail grinding has always sucked.  I am still confused by why Sonic and Ratchet games keep including it.

I thought it was alright in Going Commando. But it should have never become a staple of the series. TOD had one section where it worked, when you're fighting against that boss. But this shit with jumping between rails to avoid being steamrolled by some moving vehicle, or worse yet, fall over the edge of a broken rail, meh. That needs to go.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: WrikaWrek on August 24, 2008, 06:29:17 PM
Rail grinding has always sucked.  I am still confused by why Sonic and Ratchet games keep including it.

I understand the use though. To break off from the rest of the action for a bit, to offer just that bit of different gameplay. I get it.

Like Too Human's Cyberspace, even though it's completelly different, pointless, and horrible.
Title: Re: Ratchet & Clank Quest for Booty is 3.2GB?! :lol
Post by: TVC15 on August 24, 2008, 06:37:01 PM
Too Human's Cyberspace is just puzzling.  Why did anyone think that was a good idea?