THE BORE

General => Video Game Bored => Topic started by: The Fake Shemp on January 30, 2010, 12:59:45 PM

Title: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on January 30, 2010, 12:59:45 PM
 ???
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 01:11:08 PM
I don't quite understand the lashback at this title so far most people have.

Early actual impressions or reviews from most people who have played it have been positive.

Yes it has multiplayer in a game that probably didn't need it but so do most titles nowadays.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on January 30, 2010, 01:13:19 PM
I don't quite understand the lashback at this title so far most people have.

It's mostly because it seems identical to the first game, except now with multiplayer!

I'm still buying it thinking that, at worst, it will just be more Bioshock with improved combat.

unambitious was the word I was thinking of.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on January 30, 2010, 01:14:40 PM
Bioshock felt like a genuine one-off, something as rare as a complete game. I'm sure the sequel will be good in its own right, but if there is one game released this generation that honestly felt like it didn't call for a sequel, Bioshock would be it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 01:16:03 PM
I don't quite understand the lashback at this title so far most people have.

It's mostly because it seems identical to the first game, except now with multiplayer!

Hmmmm.... I think that is the case with most games which seems like what people would want if they liked the original game.

The best part of Bioshock was the story (not the combat) which no one knew before the game came out. So it seems like it will be necessary to play it just like the first to see if that aspect is up to snuff.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 01:19:45 PM
Bioshock felt like a genuine one-off, something as rare as a complete game. I'm sure the sequel will be good in its own right, but if there is one game released this generation that honestly felt like it didn't call for a sequel, Bioshock would be it.

This is the other bit that people seem to voice that I don't quite get. (I mean I understand it sort of)


This is an industry full of "franchises". If any game is popular you will see more of it. This is the rule of videogames. Some of you guys have played the same franchises since you were kids or at least for the better part of a decade and get quite excited by them. It seems like for some reason people are putting this one on a pedastal unlike any other franchise.

Not trying to come off like a fanboy of the series. I liked the original but I also had issues with it so I'm curious to see this one.

The only real drawback to me is that the original people aren't making it. That's a legit reason to be concerned at least since I'm more attracted to what devs bring to the table rather than individual properties.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on January 30, 2010, 01:20:17 PM
I don't quite understand the lashback at this title so far most people have.

It's mostly because it seems identical to the first game, except now with multiplayer!

Hmmmm.... I think that is the case with most games which seems like what people would want if they liked the original game.

The best part of Bioshock was the story (not the combat) which no one knew before the game came out. So it seems like it will be necessary to play it just like the first to see if that aspect is up to snuff.

Eh, I didn't think the story was all that grand. Certainly above average for the shooter format, but the main appeal of the game was the presentation and Rapture itself. I gave critics plenty of shit for unjustly praising the game for its supposedly groundbreaking gameplay, when the true point of praise should have probably been in reference to the contained game world.

The latter might be enough reason to check out the sequel since it's bound to have more amazing sets, but I felt content after Bioshock.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on January 30, 2010, 01:21:33 PM
Condemend - awesome
Condemned 2 - disgustingly awful

NMH - awesome
NMH2 - good in one area, bad in the rest

Bioshock - awesome
Bioshock 2 - ...


not a good track record for "one off" games with sequels
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 01:23:25 PM
Eh, I didn't think the story was all that grand. Certainly above average for the shooter format, but the main appeal of the game was the presentation and Rapture itself. I gave critics plenty of shit for unjustly praising the game for its supposedly groundbreaking gameplay, when the true point of praise should have probably been in reference to the contained game world.

The latter might be enough reason to check out the sequel since it's bound to have more amazing sets, but I felt content after Bioshock.

Well the actual universe and theme I consider part of the story but I hear your point. It had a nice backdrop and mood and setting which provides the characterization and probably the draw for some people.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on January 30, 2010, 01:23:55 PM
I don't quite understand the lashback at this title so far most people have.

It's mostly because it seems identical to the first game, except now with multiplayer!

Hmmmm.... I think that is the case with most games which seems like what people would want if they liked the original game.

The best part of Bioshock was the story (not the combat) which no one knew before the game came out. So it seems like it will be necessary to play it just like the first to see if that aspect is up to snuff.

Well, I look at Mass Effect 2 and it fixed problems from ME1 and managed to do a lot more.  Assassin's Creed 2 was the same way for me.  Or even something like Dead Space 2 that isn't out yet but what they've shown and said sounds great.

Bioshock 2 seems like they're out to recreate the first game with really only the combat fixed.  The first big problem is that they don't seem to be expanding on the strength of bioshock, which a you said was the story and atmosphere.  I remember some of the complains with the first game was how transparent the choice to harvest or safe little sisters was.  That hasn't changed.  Now it's either harvest or adopt, and all adopt does is add an extra step that involves more combat to protect the little sister (I hated that sequence in the first game, btw).
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on January 30, 2010, 01:24:18 PM
people eat up the same fps remade over and over and try to excuse away that they bought what is essentially a $60 map pack

it's a game, it has no integrity of mythos or whatever the fuck, so more of what i like is fine with me as long as i don't have to fight another giant laughing distinguished mentally-challenged fellow at the end (spoilers)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on January 30, 2010, 01:26:09 PM
This is the other bit that people seem to voice that I don't quite get. (I mean I understand it sort of)


This is an industry full of "franchises". If any game is popular you will see more of it. It seems like for some reason people are putting this one on a pedastal unlike any other franchise.

Just about every other game is also markedly incomplete, with far too many blatantly ending in cliffhangers and blunt references to a sequel. A complete game is all but non-existent, which is why Bioshock was refreshing. It felt like a complete game, not cut by budget and franchising concerns. I don't hold it against them, considering that Bioshock was quite the success, but it's mostly uninteresting to me. We'll see.

Anyone remember the "best ending" thread? I voted for Uncharted 2, not because the ending was spectacular or even good, but because it was damned well the only game I had played all year that had a real ending. It's sort of a remarkable situation.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on January 30, 2010, 01:27:00 PM
Condemned 2 had that bear chase sequence... so it wasn't all bad.

As for BS2, I loved the first game, but I could not possibly care less about the sequel. Not a single thing that they've shown so far has looked the least bit interesting to me. Still going to at least rent it some day though, might even buy it on release depending on deals.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on January 30, 2010, 01:28:23 PM
Condemned 2 was just incredible. Why in the hell they thought that a combo multiplier would be a good fit for the sequel to the minimal Condemned is beyond me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 01:28:45 PM
Well, I look at Mass Effect 2 and it fixed problems from ME1 and managed to do a lot more.  Assassin's Creed 2 was the same way for me.  Or even something like Dead Space 2 that isn't out yet but what they've shown and said sounds great.

Bioshock 2 seems like they're out to recreate the first game with really only the combat fixed.  The first big problem is that they don't seem to be expanding on the strength of bioshock, which a you said was the story and atmosphere.  I remember some of the complains with the first game was how transparent the choice to harvest or safe little sisters was.  That hasn't changed.  Now it's either harvest or adopt, and all adopt does is add an extra step that involves more combat to protect the little sister (I hated that sequence in the first game, btw).

We'll see I guess. I just think it comes down to execution. For all the stuff that AC2 changed it still has a shitload of core fundamental problems. I'd be much more happy with the core experience being tightened in most sequels rather than adding a whole bunch of new shit just for the sake of adding new shit.

Like I said, my biggest fear has more to do with the idea that the game has switched devs and some of the core vision may have been lost storywise. Not that Bioshock is somehow the only proper "off-one" in videogame history. (comment not necessarily aimed at you)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on January 30, 2010, 01:32:29 PM
My guess: I think BioShock 2 will be good. Not great... but good. The multiplayer will bog the entire package down however. They always focus too much on the multi with these games, and the SP gets fucked in the process.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on January 30, 2010, 01:37:41 PM
condemned 2 sucked so bad i actually contemplated breaking the game disc
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on January 30, 2010, 01:44:25 PM
I don't think there is any game that needs to be a one-off as long as there is a good idea for a sequel.  There doesn't seem to be a good idea for Bioshock 2.  Like, consider some movie sequels like Terminator 2 or Aliens.  Terminator 1 and Alien were thriller movies rather than the more action movie sequels.  They are set apart from the original movies despite having a lot of similarities.  Bioshock 2 didn't need to be Bioshock again.  The ending was so open that they could have had a better idea than "so, you're a big daddy in rapture and there is a new leader with a different political view".  Maybe they switch things up on you at some point in the game and it will become really awesome at that point.  This is all just based on what I've seen so far and all I think of it is how unambitious it seems.  Realistically I'm hating on it a bit more because I keep thinking there was a Bioshock 2 that 'could have been' I would have been excited for.  I liked Bioshock a lot and this sequel does very little for me.  I'm always open to being proven wrong when it's released.

Bioshock 2 should have been: Andrew Ryan survives, becomes a drunk, grows a beard, and wanders around an empty rapture beating up the physical manifestations of his drinking problem not knowing if what he's fighting is in his head or just the homeless people who stuck around.  He does this with his fist.  There is also a Bear loose in Rapture who wears Big Daddy armor.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on January 30, 2010, 02:14:20 PM
I don't know,i am still confused about this game...and i remember the day when Bioshock demo hit Live like it was yesterday.

It will be a great game,but it feels like something that was never supposed to exist.

Elcor.....................CONFUSED
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on January 30, 2010, 02:17:52 PM
Yeah, I love BioShock. I still own it. I had the Big Daddy until it broke.

... but this doesn't look that great. It does sound an awful lot like Condemned 2.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on January 30, 2010, 02:25:48 PM
I actually started replaying Bioshock 1 to refresh the gameplay/story for 2 like with Mass Effect.

But now that I think about it, if Bio2's is pretty much the same game than playing them back to back will just make Bio2 worse because I'll be sick of it by then.   >_<
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on January 30, 2010, 02:39:29 PM
Bioshock is one of those games that isn't made for a second playthrough. (Nothing wrong with that. I generally only want to play most games once) The hook is the story and the twist. The combat in general is rather meh so its not enough of a challenge or mechanically sound enough with is combat engine to go again through it again for my tastes.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on January 30, 2010, 02:44:46 PM
Bioshock is one of those games that isn't made for a second playthrough. (Nothing wrong with that. I generally only want to play most games once) The hook is the story and the twist. The combat in general is rather meh so its not enough of a challenge or mechanically sound enough with is combat engine to go again through it again for my tastes.

Eh, I'm at the 2nd area (the fishery) and I would very much disagree.  I hadn't played it since the week it came out and playing it now, the game still holds up very well.  The gameplay is ok, but the atmosphere of the locations is still very impressive.  The only thing that doesn't hold up is the hacking and the combat is kinda ho-hum.

I wouldn't call it a timeless classic at this point, but it's still very good on replay.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on January 30, 2010, 02:48:59 PM
I replayed Bioshock about a year and a half ago and actually wound up liking it a lot more my second time through. I picked up some parts of the story I missed (or forgot) the first time around and wound up liking the game more as a result. Plus I found the gameplay more fun when doing the additional Brass Balls achievement, so maybe that has something to do with it.

I'm sure Bioshock 2 is going to be a good game though. Maybe not as fresh as BS1 was, but still definitely worth playing.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on January 30, 2010, 03:45:58 PM
Isn't it an entirely new dev team?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Sceneman on January 30, 2010, 04:32:56 PM
we need Green Man in here stat
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on January 30, 2010, 05:53:51 PM
Isn't it an entirely new dev team?

I think it's half the team.  I know the main guy left and probably took some staff with him.  The head guy in this one is the guy who designed the fort frolic section of Bio1.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on January 31, 2010, 06:18:23 AM
Gamespot has "first 12 minutes"-not the first 12,it shows some area,hacking,some new weapons,minimal spoilers

http://www.gamespot.com/shows/now-playing/?event=now_playing_bioshock_220100129&tag=topslot;img;2#toggle_video (http://www.gamespot.com/shows/now-playing/?event=now_playing_bioshock_220100129&tag=topslot;img;2#toggle_video)

Looks fun :)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: CHOW CHOW on January 31, 2010, 06:36:08 AM
My guess: I think BioShock 2 will be good. Not great... but good. The multiplayer will bog the entire package down however. They always focus too much on the multi with these games, and the SP gets fucked in the process.

They contracted another dev to create the multi-player so the main team didn't waste time on it

I think game will be great
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on January 31, 2010, 06:59:30 AM
single player will be very good
multiplayer will be an utter disaster
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: CHOW CHOW on January 31, 2010, 08:10:40 AM
i'm thinking about canceling my preorder and just renting it now
the reason i was gonna buy was for the multi-player...it sounds cool with the customization and stuff, but there's so many AAA multi-player games around this time that idk if it's worth it. 

mw2
left 4 dead 2
bad company 2

who's gonna wanna play bioshock 2 multi?  yeah i'm just gonna rent this
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 01, 2010, 07:21:35 PM
Obviously don't click if you don't want spoilers.

[youtube=560,345]http://www.youtube.com/watch?v=4dcGo-zXXdg[/youtube]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Third on February 01, 2010, 07:29:11 PM
Bioshock aged pretty bad. And this onle looks exactly like the first one.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bildi on February 01, 2010, 08:12:33 PM
The great thing about Bioshock was experiencing something new and intriguing.  From trailers I have almost no interest in this carbon copy at the moment.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 02, 2010, 12:16:59 AM
While I think people are sort of having rose colored glassed about the single player in the original bioshock I will say that nothing they've shown about the MP in Bioshock 2 looks interesting. Looks like some Quake style shit. Why is everybody packed into these tiny rooms?

[youtube=560,345]http://www.youtube.com/watch?v=xYIQ7kFhARA[/youtube]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Great Rumbler on February 02, 2010, 12:25:27 AM
The great thing about Bioshock was experiencing something new and intriguing.  From trailers I have almost no interest in this carbon copy at the moment.

Yeah, I kind of feel the same way. I just have no hype for this whatsoever even though I really loved the first game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: drew on February 02, 2010, 12:33:43 AM
Condemend - awesome
Condemned 2 - disgustingly awful

lol im about to start playin this

just got one quick question

why am i fighting tar people?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 02, 2010, 12:35:03 AM
sorry i dont answer racist questions

spoiler (click to show/hide)
thats not even the worst part
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: drew on February 02, 2010, 12:41:25 AM
is the werst part the multi?

because that sucked pretty hard too
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 02, 2010, 12:42:03 AM
I'd say bear in the cabin tops that

Then the plot twist where you discover you are part of an ancient clan and can scream like Sindel thanks to some plates in your throat
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: drew on February 02, 2010, 12:44:44 AM
 :o
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on February 02, 2010, 02:04:47 AM
While I think people are sort of having rose colored glassed about the single player in the original bioshock

I don't know about that. I was plenty critical of the game, and of the critics who deemed it a groundbreaking game. But, it was still a well styled adventure in a fascinating, unique and tangible game world. It's definitely one of those games where the strength of the setting and scenario outweighed weaknesses elsewhere, such as repeated scenarios and clunky combat. The fact that it owed a lot of its quality to the freshness of the setting can also hurt the sequel. Anyway, I think it deserves praise, but not for the reasons that critics praised it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 02, 2010, 02:30:09 AM
demi tricked me into playing condemned 2 multiplayer with him just so he could spread the pain around
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 02, 2010, 02:31:13 AM
also bioshock has a stupid, almost game-ruining ending

if they can avoid that bioshock 2 already has a leg up on the first
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 02, 2010, 02:31:19 AM
LMAO you wanted to play online. whats this... throwin me under the bus
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 02, 2010, 02:31:52 AM
you lied and said it was pretty good!
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 02, 2010, 02:36:04 AM
Had to do some searching... you right, I did say it was a neat distraction, only on DM though. And that's what we played! I still think throwing toilet seats across the room for kills is awesome.

Lots of Condemned 2 impressions from us here - http://www.evilbore.com/forum/index.php?topic=18686.45
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bildi on February 02, 2010, 02:54:31 AM
I loved Condemned 2.  I should post a glowing review in that thread.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 02, 2010, 02:58:56 AM
Might be hard to do when you are banned...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 02, 2010, 07:33:42 AM
Quote
Got the OXM issue:

-The Big Sister story has been nixed completely and has very little to do with the plot. They even go as far to say that the story barely touches on them at all and their motivations and backstory are never mentioned. What a waste... What happened to their tragic story 2K spent months hyping up? How could they scrap something that big?

-The Brute Splicers and... another enemy type... seem like nothing more than tougher versions of the Big Daddies.

-Spider Splicers are now rare and are very scary when they do show up.

-The Splicers' savage behavior grows tiresome.(?)

-The middle of the game is slow, of course.

-The final act is amazing and has some great payoff.

-Sticks too close to the original game's conventions and patterns.

Overall score- 9.5

Before you start moaning,here is what 2K Marin Creative Director had to say about Big Sisters,

Quote
What I've been trying (and perhaps failing) to make clear to the press is that the original intent for the character is there, but in a strikingly different form than the one we initially pitched the public. One that, to be honest, I'm more satisfied with.
He may not have realized the connection, but that's the price we pay for revealing too much about our nascent backstory too early in development!

Bioshock 2 :hyper


Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on February 02, 2010, 12:15:26 PM
(http://www.blogcdn.com/www.joystiq.com/media/2010/02/bombershock.jpg)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Madrun Badrun on February 02, 2010, 12:47:22 PM
also bioshock has a stupid, almost game-ruining ending

remind me of what this is again?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 02, 2010, 12:55:52 PM
spoiler (click to show/hide)
you fight a giant adam-infused fontaine, it was so out of place
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Madrun Badrun on February 02, 2010, 01:01:26 PM
O right.  That was bad, but not as bad as game-ruining. 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 02, 2010, 01:02:19 PM
that was why i said almost
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: brawndolicious on February 02, 2010, 02:35:44 PM
Even though it was a "sandbox" game, it is odd that it didn't have any real side-missions.  You were constantly following the main story  for ~20 hours and I kind of liked that.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bildi on February 02, 2010, 07:30:54 PM
Might be hard to do when you are banned...

Cockblocked. :(

I really liked the bear in the cabin bit though.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 02, 2010, 08:45:41 PM
Well, I cracked. Used my $10 Amazon gift card from ME2 to pre-order this. Better be awesome.

And the bear chase in Condemned 2 was the only good part of the game. And the hobo-arena.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 03, 2010, 01:49:35 AM
Sigh. Please stop using CG to advertise your game people.  ::)

Just show the game. Or if you must do something like the ODST commercials.

[youtube=560,345]http://www.youtube.com/watch?v=vYP0uJpNjVc[/youtube]


Also this.

[youtube=560,345]http://www.youtube.com/watch?v=TFzAcGIHXRU[/youtube]


And this.

[youtube=560,345]http://www.youtube.com/watch?v=wqfGPqsdG14[/youtube]


Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: chronovore on February 03, 2010, 02:39:42 AM
I'm up for more of the same Bioshock just the same as I was up for more of System Shock 2. It's a fun ride, and Bioshock 1 was nearly the top of its form.

Isn't this Bioshock 1 team, minus Ken Levine because no-one was willing to work with him for a Round 2?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 03, 2010, 02:40:57 AM
No, this is like four guys from the BioShock team, because Ken Levine took everyone else to work on something new.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Agent Whiskers on February 04, 2010, 12:31:55 PM
(http://f.imagehost.org/0584/Screen_shot_2010-02-04_at_8_29_31_PM.png)

Will not post impressions later.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 04, 2010, 12:34:31 PM
I need to send back Borderlands so hopefully I can get this in on Tuesday.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 04, 2010, 01:55:45 PM
Every plasmid and Tonic in Bioshock 2. Obviously don't click if you don't want the spoilers.

spoiler (click to show/hide)
Quote
"BioShock 2" drops next Tuesday, and I know that feels like a long time, but I've got a juicy exclusive to tide you over: A guide to every plasmid and tonic in the game. Don't worry, no story spoilers here. It's just a lengthy list of all the delightful powers you'll be able to discover in the strange and creepy world of Rapture. And here we go!

PLASMIDS

Plasmids are the equivalent of magic in the world of Rapture. Using "eve," you can unleash all sorts of interesting attacks right from the palm of your hand. Many of the plasmids from the first "BioShock" return in the sequel, but they've all been given interesting enhancements. Most plasmids can be purchased at the Gatherer's Garden vending machines, while some will be given to you throughout the story.

(Note: These are only the single-player plasmids. There are some multiplayer-exclusive plasmids to unlock, but we'll save those for another time.)

Electro Bolt
Level 1 – Fire lightning from your hand. Shoot water to cause it to become electrified, killing enemies standing in it.
Level 2 – Charge up a lightning attack and release it. Lightning will arc to multiple enemies.
Level 3 – Charge up to fire an extended beam of lightning (think "Ghostbusters"). Also, every non-charged shot will cause lightning to arc between enemies.

Telekinesis
Level 1 – Pick up objects and dead enemies and use them as projectiles.
Level 2 – Pick up heavier objects and do more damage with thrown projectiles.
Level 3 – Pick up all moveable objects as well as living creatures (!) like splicers.

Security Command
Level 1 – Throw a ball of energy which will cause security cameras, turrets and bots to attack anything targeted.
Level 2 – Charge up to summon up to two friendly security bots.
Level 3 – Charge up to summon boosted security bots.

Incinerate!
Level 1 – Throw a ball of fire, igniting a single targeted enemy. Set oil slicks ablaze, dealing fire damage to anyone standing nearby.
Level 2 – Charge up a fire attack and release it. A fire bomb will be unleashed, igniting multiple enemies at once.
Level 3 – Charge up for a flamethrower attack. Also, every non-charged shot will be an area-effecting fire bomb.

Scout
Level 1 – Become an invisible scout who can move throughout the world without threat of attack. You can fire plasmids, but you'll have to return to your physical body (which remains in place) to progress.
Level 2 – While scouting, you're also able to hack security and vending machines.

Winter Blast
Level 1 – Throw a ball of ice, freezing foes for a brief period.
Level 2 – Charge up and attack to freeze a foe in a solid block of ice. They remain frozen for longer and can be used as a telekenisis projectile.
Level 3 – Charge up for a beam of ice attack. Also, single shots cause enemies to become a solid block of ice.

Hypnotize
Level 1 – Throw a ball at a splicer to enrage it, causing it to attack anything nearby (including you).
Level 2 – Charge up and hit a targeted splicer to make it an ally for a few minutes. The splicer will follow you around and fight for you.
Level 3 – Charge up and hit a Big Daddy to make him friendly for a few minutes.

Cyclone Trap
Level 1 – Set a proximity trap on the ground. Enemies that walk over it will be thrown high in the air and land hard, causing damage.
Level 2 – Traps can now be charged with attack plasmids like fire, ice and electricity, dealing specific kinds of damage.
Level 3 – Traps can be placed on walls and ceilings.

Insect Swarm
Level 1 – Send a swarm of bugs and home in on an enemy, causing damage.
Level 2 – A single swarm can now attack multiple enemies.
Level 3 – Enemies killed by swarms will become proximity swarm bombs. Enemies that walk over the hive corpse will be attacked by the swarm.

Decoy
Level 1 – Create a decoy of yourself, distracting enemies.
Level 2 – Decoy will reflect damage back at enemies.
Level 3 – Decoy will reflect damage and heal the player as it takes damage from enemies.

Secret Plasmid
Sorry, there's one plasmid I'm not allowed to talk about until after the game releases. But trust me, it's worth the wait.


TONICS

Tonics are boosts that you can equip to give your character certain passive abilities. In "BioShock 2" you're able to unlock around two dozen tonic slots by the end of the game, so you're able to mix and match a whole host of different effects at once. Also keep in mind that tonic effects will stack on top of each other. Most tonics can be purchased at the Gatherer's Garden vending machine, while others can be found throughout the world of Rapture or can be unlocked by using the research camera on enemies.

Security Tonics
Hardy Machines – Friendly turrets and bots have more health.
Handyman – Repair damaged bots and turrets with a small eve cost. Also gives random names to friendly bots and turrets.
Deadly Machines – Friendly turrets and bots deal more damage.
Machine Buster – Increased damage against turrets and bots.
Short Circuit – Security is disabled for longer when hit with electricity.
Short Circuit 2 – Security is disabled permanently when hit with electricity.
Shorten Alarms – Shorter alarms (natch).
Shorten Alarms 2 – Even shorter alarms.
Security Evasion – Cameras and turrets take longer to see you.

Vending & Hacking Tonics
Vending Expert – Reduced prices in vending machines.
Vending Expert 2 – Further reduced prices in vending machines.
EZ Hack – Hacking success zones become a little larger.
Careful Hacker – Hacking needle moves slower.
Careful Hacker 2 – Hacking needle moves even slower.
Quik Hack – Hacking has fewer stages.
Thrifty Hacker – Hacked vending machines have even lower prices.
Hacker's Delight – Earn some health and eve when you hack something.
Hacker's Delight 2 – Earn more health and eve when you hack something.
Hurried Hacker – Landing in the blue bonus zone ends a hack instantly.

Vitality Tonics
Fountain of Youth – Gain health and eve when standing in puddles of water.
Sports Boost – Move slightly faster.
Booze Hound – Drinking alcohol increases eve instead of decreasing it.
Eve Saver – Plamids use less eve.
Eve Saver 2 – Plasmids use even less eve.
Eve Link – Using a first aid pack also gives you some eve.
Extra Nutrition – Get more health from bandages and snacks.
Medical Expert – Carry 1 more first aid kit.
Cure All – Health stations also refill eve when used.
Eve Expert – Carry one more eve hypo.

Defense Tonics
Armored Shell – Reduces physical damage taken.
Armored Shell 2 – Further reduces physical damage taken.
Natural Camouflage – Become invisible when standing still for a few seconds.

Research Tonics
Keen Observer – Bigger research bonus when using the camera.
Keen Observer 2 – Even bigger research bonus when using the camera.
Damage Research – Increased damage for research bonuses.
Extended Reel – Research sessions with the camera last for longer.

Elemental Tonics
Elemental Storm – Emit a random burst of fire, ice or electricity when hit with a melee attack.
Fire Storm – Emit a burst of fire when hit with melee attack.
Electrical Storm – Emit a burst of electricity when hit by melee.
Elemental Vampire – Level 3 plasmid streams (like flamethrower or electric beam) siphons enemy health to you.
Electric Flesh – Take no electricity damage and deal more electricity damage to enemies.
Walking Inferno – Take less damage from fire, inflict more fire damage on enemies.
Ice Storm – Emit burst of ice when hit with melee attack.

Little Sister Tonics
Proud Parent – Little Sisters gather more Adam per corpse.
Damanding Father – Little Sisters gather Adam from corpses faster.

Melee Tonics
Drill Vampire – Gain health and eve when attacking with the drill.
Drill Power – Drill does more damage.
Drill Power 2 – Drill does even more damage.
Freezing Drill – Freeze enemies for longer, drill is able to freeze enemies.
Drill Specialist – Significantly decreases eve cost of plasmids, but you're limited to only using the drill, camera and hack tool as weapons.
Drill Lurker – Quiets footsteps and increases damage on unaware enemies, especially when using the drill.

Projectile Tonics
Headhunter – Headshots do more damage to enemies.

Loot Tonics
Scrounger – When searching for loot, you can search again to find more in the same container.
Arms Race – More ammo found on bodies and containers.
[close]

http://multiplayerblog.mtv.com/2010/02/03/exclusive-bioshock-2-guide-every-plasmid-and-tonic-revealed/
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 04, 2010, 02:54:28 PM
when is this out?  i'm getting no matter what reviews say.  i fucking love bioshock
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fragamemnon on February 04, 2010, 03:14:48 PM
Out next week (Tuesday?), mups.

I'm looking forward to it. If you has asked me when I finished Bioshock the question "Would you like to play more?" I would have certainly said yes then and certainly think the same now.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 04, 2010, 03:33:38 PM
Hell yeah, Frag!

I've been playing it again recently.  The third Big Daddy in the game keeps kicking my ass.  My wife keeps telling me to just pass him and forget him, but I can't.  It's the one at the docks (forget the actual name of the area) and you have the two machine guns underneed the wooden decks facing the big open area in the middle and the big daddy is there with the little sister and other dudes keep running out and shooting at him too.  I always get caught up in their firefight and he starts launching shit at me then I'm fighting other douche bags and him.  so much fun though.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: G The Resurrected on February 04, 2010, 03:39:03 PM
I'm gonna be getting my hands on Bioshock 2 this weekend when I go to the I.0.0.P event in San Francisco. I'm hoping the ARG game continues on for a bit after the release of the game. Its been addictive to keep up with.

I'll give my impressions and post pictures after i'm done with the event. Hope to see lots of dressed up characters.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 04, 2010, 03:40:22 PM
I'm buying this but it's more fair to say I'm not canceling my order.  My negativity is more for what could have been, not what is.  I'm content with more bioshock, even if I think it is unambitious.

For those of us buying this on PC, there is good news about how they're working on making the PC version good this time.  No outrageous mouse acceleration and a customizable weapon/plasmid bar at the top of the screen.  And it uses GFW, so achievements, I think.  But it has no controller support, which is a bit lame I guess.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bildi on February 04, 2010, 04:05:45 PM
Will not post impressions later.

No probs, I think everyone here already played it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Howard Alan Treesong on February 04, 2010, 05:42:43 PM
No, this is like four guys from the BioShock team, because Ken Levine took everyone else to work on something new.

Well, everyone who didn't /ragequit after working with Ken Levine for four years. :teehee
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: M3wThr33 on February 04, 2010, 05:47:11 PM
No reviews yet is scary.
I heard on good faith it was delayed because it needed help.

I'm buying this but it's more fair to say I'm not canceling my order.  My negativity is more for what could have been, not what is.  I'm content with more bioshock, even if I think it is unambitious.

For those of us buying this on PC, there is good news about how they're working on making the PC version good this time.  No outrageous mouse acceleration and a customizable weapon/plasmid bar at the top of the screen.  And it uses GFW, so achievements, I think.  But it has no controller support, which is a bit lame I guess.



360 controller is worse for this game. You'd be stupid to use that if you had a keyboard.

But it's GFW LIVE titles that have achievements.
http://www.microsoft.com/games/en-US/Live/Pages/catalog.aspx
(If you look on GameStop's website, it says it's GFW Live)
It's on Games on Demand, too, already, which is great. It means MS is actually giving a shit about their PC gamers now.

There's plenty of half-assed GFW titles.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 04, 2010, 05:56:17 PM
I wouldn't use the 360 controller for it, but it's a nice feature to have in all games.  The reason it matters for bioshock is because the first game had broken kb/m controls because of the acceleration being turned for a 360 controller (it had native 360 controller support).  It's also why them mentioning that they're making kb/m controls a priority a good thing.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 04, 2010, 09:13:22 PM
[youtube=560,345]http://www.youtube.com/watch?v=3BrOdF6Cr2M[/youtube]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: OptimoPeach on February 04, 2010, 09:25:10 PM
For those of us buying this on PC, there is good news about how they're working on making the PC version good this time.
What was so terrible about the PC version? I bought when Steam had it on sale for $5 around Christmas but haven't gotten around to checking it out yet
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 04, 2010, 09:41:48 PM
The more I see, the less excited I get. I am now reserved to maybe pick it up once it hits $20, but I'm not even sure of that anymore.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 04, 2010, 10:31:59 PM
For those of us buying this on PC, there is good news about how they're working on making the PC version good this time.
What was so terrible about the PC version? I bought when Steam had it on sale for $5 around Christmas but haven't gotten around to checking it out yet

I was playing it last week and it seemed fine.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 04, 2010, 10:47:42 PM
For those of us buying this on PC, there is good news about how they're working on making the PC version good this time.
What was so terrible about the PC version? I bought when Steam had it on sale for $5 around Christmas but haven't gotten around to checking it out yet

It's not terrible or anything.  The problem is that the mouse aiming is really off because of aim acceleration and feels like they mapped analog movement to a mouse, if that makes sense.  It was less than ideal.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 05, 2010, 01:38:00 PM
http://xbox360.ign.com/articles/106/1066915p1.html

9.1

Quote
Closing Comments
It's going to be a familiar experience for anyone that played the original, but BioShock 2's improvements to gameplay and its more focused storyline make for a game that's more playable and easier to digest. Some of the sense of awe and mystery is lost in transition, but the strength of the setting and more interesting implementation of moral choice make for an experience that's more consistent and rewarding. Anyone looking for a first-person shooter that offers more than flat, stereotypical characters and copy-and-paste supersoldier plots, one that attempts to establish a sense of right and wrong and loops you into the decision making process, and one that's set in one of the most vividly realized settings around should pick up BioShock 2. It's a game in which story, setting, and gameplay are expertly blended to create an experience that's as thought-provoking as it is entertaining.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 05, 2010, 01:43:24 PM
Sounds like more of the same, with a few improvements. I'll wait until it hits $25.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: CHOW CHOW on February 05, 2010, 03:48:30 PM
the ign review says the multi-player is surprisingly fun and has lots of unlocks and customization etc
now i wish i didnt cancel my preorder...if i put a new one it'll be $7 more
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on February 05, 2010, 03:56:03 PM
IGN says all sorts of things
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 05, 2010, 04:27:05 PM
IGN Ratings for Grand Theft Auto IV (X360)Rating Description 
out of 10 click here for ratings guide

10 Presentation
The story is Oscar quality. The use of the phone as a gaming portal is genius. There's really nothing more that could be asked for from GTA IV.
10 Graphics
The level of detail is astounding. Liberty City feels alive and lived in. While there are some technical issues, the artistic merits push the score to the max. A true marvel.
10 Sound
The dialogue makes the story. Without the excellent writing and the stellar voice acting, the story would fail. And the soundtrack kills -- more than 200 songs and almost all are great choices.
10 Gameplay
The cover and targeting system work great. Blind firing with an RPG is a thing of beauty. Everything works in harmony and not a single one of the missions is bad. The most fun I've had in years.
10 Lasting Appeal
The story will take anywhere from 25-45 hours to complete, depending on your skill level and attention span. There's plenty more to do once you finish the story, such as excellent multiplayer.
10

Masterful OVERALL
(10 out of 10 / not an average) 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: duckman2000 on February 05, 2010, 04:30:52 PM
10 Graphics
The level of detail is astounding. Liberty City feels alive and lived in. While there are some technical issues, the artistic merits push the score to the max. A true marvel.

I'm going to go ahead and guess that this is written by the same dude who reviewed ODST.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Brehvolution on February 05, 2010, 04:33:14 PM
lol IGN, obvious MS moneyhats.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 05, 2010, 05:12:35 PM
The IGN says the multiplayer is good, but spends maybe a paragraph talking about it. Almost all the reviews are like, "It's a return to Rapture that's fun, but not as surprising this time around. Oh yeah, the multiplayer is fun too."

If it was so fun, it'd get a ton of coverage - but it doesn't. Nobody is talking for paragraphs about how much fun they had with it. It's going to be a ghost town in a week.

But what it doesn't sound like is that this sequel is bad, which is good. Not sixty dollars good, though. Like I said, I'll pick it up and I'm sure it'll be worth the money once it comes down in price as a decent sequel and solid game.

Bad Company 2 and Super Street Fighter IV are shaping up to be my only Day 1 purchases until summer. Maybe Splinter Cell if Ubisoft can pull its shit together.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on February 05, 2010, 06:57:14 PM
Is Splinter Cell Shanghai or Montreal?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: brawndolicious on February 05, 2010, 09:10:13 PM
montreal.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 06, 2010, 12:11:40 AM
Sounds like more of the same, with a few improvements. I'll wait until it hits $25.

pc version is like $30 in a 4 pack. Probably an accurate price.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 08, 2010, 12:03:38 AM
will be downloading this on some day after it's released when i am bothered to download it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 08, 2010, 08:37:57 AM
GameFly comes through again. Gimme gimme
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 08, 2010, 08:41:47 AM
GameFly comes through again. Gimme gimme


Same. Mine says shipped which means I will get it tomorrow. GameFly is the best investment ever.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Jansen on February 08, 2010, 08:47:29 AM
@ 34 bucks plus the first game i can deal if it ends up not being very good.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 08, 2010, 08:52:15 AM
I would have got Dante but I have Mass Erect still out (sent it back on Saturday)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Jansen on February 08, 2010, 08:56:25 AM
gamefly sent me dante. hope the achievements aren't very hard as i would like to hit 50000 gamerscore soon (i'm at 48XXX right now).
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 08, 2010, 12:01:20 PM
http://www.1up.com/do/reviewPage?cId=3177855
http://www.giantbomb.com/bioshock-2/61-20827/reviews/
http://www.eurogamer.net/articles/bioshock-2-review
http://www.gamedaily.com/games/bioshock-2/xbox-360/game-reviews/review/6975/2401/
http://www.gametrailers.com/video/review-hd-bioshock-2/61280  (beware spoilers)
http://multiplayerblog.mtv.com/2010/02/08/bioshock-2-review-big-trouble-with-little-sister/
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 08, 2010, 12:14:51 PM
Holy shit, fuck you GameTrailers for the giant spoiler in the video review.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 08, 2010, 12:16:39 PM
I think I read the ending/twist already on accident. lol
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 08, 2010, 12:19:43 PM
I was trying to keep myself in the dark, so when I picked it up sometime around summer that it'd still be fresh for me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 08, 2010, 12:20:04 PM
Holy shit, fuck you GameTrailers for the giant spoiler in the video review.

GameTrailers ALWAYS has spoilers in their video reviews. It's so annoying.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 08, 2010, 12:25:08 PM
I usually watch 'em beforehand, and I don't recall get spoiled on anything.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: G The Resurrected on February 08, 2010, 12:59:40 PM
I'm uploading all the pictures I took of the "Finale" to SomethingInTheSea as well as the pictures I took of the launch party. I got to hang out with the developers and funny enough they didn't have the game being shown anywhere. Guess they were tired of it and wanted to just party. I got a lot of insight from the creative team on there aspirations for a possible 3rd game. Depending on how well this game does we might just see some continuation.

Tonight i've got a date with the splicers and will once again be hanging out with 2k Marin. So if you have any questions or request's please go right ahead. I'll see if I can't get some answers.

Oh and did any of you follow the secondary plot with Something in the Sea? Did you hear about the murder? :)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 08, 2010, 01:42:32 PM
Apparently the website has zero to do with the game, so no I dont care about what happens.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fraction on February 08, 2010, 04:23:38 PM
Does anyone want to join in on a Bioshock 2 4-pack on Steam? Need two more people.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 08, 2010, 08:25:46 PM
It's "out" if you don't wanna wait for your Steam download/
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 09, 2010, 04:36:00 AM
wheres my fucking pre-load steam? :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 09, 2010, 05:59:04 AM
Got it installed. I liked it enough that I forked over the $$ on Steam. Any fears about it being not as good are unfounded, although the novelty factor is lesser. Rapture looks like Rapture, although you get to see some new features/inside info. Playing as a Big Daddy is kind of a cop out, it doesn't really control any differently, which is weird because the opening cinema is all about like. Being clunky and huge and then you get control and you're the same ol' FPS dude.

The game feels a lot harder and there seems to be a greater emphasis on using Plasmids and scavenging for stuff to survive on. It almost feels like Fallout. There's also a horrible feature where ANY TEXT- in neon or graffitti or whatever- gets a subtitle in ugly, low-res text. It's hideous and distracting.

Some familiar faces make appearances in the first 5 minutes. Big Sisters look cool, they're very ninja-y, lithe and agile. But I only saw one briefly. Anyway- No fears, game is good.  You will enjoy.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 09, 2010, 06:11:16 AM
:lol im such a distinguished mentally-challenged fellow, i needed to restart steam to unlock it
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 08:04:44 AM
If I see a Special Edition I am buying it immediately and keeping it sealed.

I'm calling at least $300+ down the road on ebay
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 09, 2010, 08:11:42 AM
Been playing it for a while,and the verdict is...Great
I am even beginning to like it more than Bioshock,there is one particular element related to gathering Adam that i really like :)
It starts relatively slow,this is Bioshock,etc,ect...but once you start upgrading,getting new weapons... :heartbeat
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 09, 2010, 08:48:49 AM
Bioshock 2 > Bioshock. Totally. Okay, the plot is kind of unrealistic- A bunch of hardcore objectivists suddenly up and decide to become commies?- but everything else works so well.

First, this game is 70 times scarier than the first. I've literally jumped 4 or 5 times and I'm barely 3 hours in. I'm constantly looking behind me, listening for enemies. Part of it is that the game is definitley harder- You take more damage and get less ammo. There's a scarcity in play that males it feel a little bit like a survival horror game. Because Big Daddies use special weapons, not every enemy drops usable ammo. Vending machines are definitely bigger this time around. There;s a particularly scary sequence where (Spoiler if you didn't drop off the first Little Sister yet)
spoiler (click to show/hide)
You're in the amusement park workshop and there are all these animantronic heads around. On first pass, everything is fine. But on the way back something looks off and all of a sudden WHAM, these 3 splicers had crouched to hide their heads among the robot heads. So scary!
[close]

Second, the sound is still second to none. The audio is just incredible. There's a great sound effect that occurs when water is just dripping on your helmet. Weapons could maybe use a little more *oomph*, but hearing a Splicer scuttle around on a wooden surface or hearing someone take the hard step against stone makes it all worthwhile. AI is good to excellent, too. They duck, use cover, use machines. They tend to surprise and there's no ten thousand foot, x-ray vision. If you're hidden, you're hidden.

The locations are good so far. The intro area is genric Rapture, but the first underwater sequence is on par with leaving The Vault in FAllout 3. Breathtaking and totally unique. Also, the set piece that gets you underwater is really, really amazing. The first hour is pretty packed with wow moments. The Amusement Park is also neat,
spoiler (click to show/hide)
You find out a little more about the building of Rapture. There's a hilarious ride called JOURNEY TO THE SURFACE about the horrors of the world above. Featuring animatronic Andrew Ryan. Make sure to hit the robots, they'll keep moving, but without limbs or a head, lul
[close]
.

The new ADAM gathering is cool- You have to set traps and defend the Little Sister. It's a much preferable upgrade. New Hackng is just a variation on "Golf", press to stop stuff, but it's really, really quick and works way better. The weapons are fairly uninspired so far, but theyt get the job done. Way more necessary to use Plasmids.

Anyway- It's not as unique as Bioshock, but it's a better game. A very different game, the whole feel is changed, but better. You will enjoy! (ALSO! Medium difficulty is fucking hard. Watch out.)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 09:12:37 AM
Haha Medium
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: dark1x on February 09, 2010, 09:25:35 AM
Which version is everyone playing?  How's the performance?

No PC version for me due to lack of gamepad support, but I'm curious how the console versions stack up.  The PS3 version seems to be a much better port than the original Bioshock and looks good in comparison shots, but I'm concerned about performance.  Multiplayer isn't a huge concern, but if I want to try it at all, I'd have to get it on PS3 as most of my friends game on the PS3 (and the few that have 360s don't subscribe to Live).  I just don't want to end up with an inferior port.  It's always safer to go with 360 versions, but I'm willing to give the PS3 version a shot if I hear good things.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 09, 2010, 09:29:41 AM
torrents are up
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 09, 2010, 09:40:42 AM
torrents are up

Been up for over 24 hours soooonnnn
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 09:41:31 AM
Is HARD available from the start? How do vita chambers work? Can you disable them, or do they work different this time.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 09, 2010, 09:50:38 AM
Is HARD available from the start? How do vita chambers work? Can you disable them, or do they work different this time.
Yes.You can disable them.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 09, 2010, 10:21:08 AM
I just found an unused Gift Card for Wal-Mart. Is Bioshock 2 worth $25?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Third on February 09, 2010, 10:22:49 AM
no
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 09, 2010, 10:26:43 AM
I just found an unused Gift Card for Wal-Mart. Is Bioshock 2 worth $25?
Yess.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 09, 2010, 11:01:06 AM
Fuuuuuuuuuuuuuuuuuuuuuuuuuu

This sounds incredible.  I gotta nab it this Friday :(

Did they make a special edition with the Big Daddy figure again this time around?  I missed the first one and I always wanted it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: dark1x on February 09, 2010, 11:35:49 AM
Fuuuuuuuuuuuuuuuuuuuuuuuuuu

This sounds incredible.  I gotta nab it this Friday :(

Did they make a special edition with the Big Daddy figure again this time around?  I missed the first one and I always wanted it.
No, but the new special edition is MUCH nicer overall.  Probably one of the nicest special editions I've ever seen.  It's the size an old vinyl record (as it includes one) and ships in a hard case.  It's about as thick as three DVD cases as well.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: G The Resurrected on February 09, 2010, 11:36:49 AM
Mupepe you can get a NECA made big daddy and other bioshock 2 figures. They arent metal but the paint jobs are top notch. This collectors edition is more about the art of the game and the time period.

I've gotta pick up my reserve today for my collectors edition. Last night Roxanne got lucky and got the only copy of bioshock 2 that wasn't a preorder and it ended up being a collectors edition. Just so happened a lot of 2k Marin were there to sign copies of the game.

I took pictures of both events and you can check them out here:

http://smg.photobucket.com/albums/v252/bzchanboy/Bioshock%202%20Launch%20events/ (http://smg.photobucket.com/albums/v252/bzchanboy/Bioshock%202%20Launch%20events/)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 11:36:57 AM
Toys R Us has some bioshock toys. I think if you buy it today between 10 - 2 you get the toys with your game plus $10 card. Rewards member only
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 09, 2010, 01:03:00 PM
Fuuuuuuuuuuuuuuuuuu

Thanks, guys!
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 09, 2010, 01:04:02 PM
I would have bit on that TRU deal had I not had this gift card. Just picked up my copy. Got to finish this draft, then going to jump on and play some.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 09, 2010, 02:02:41 PM
Game is pretty good so far. Pretty much what I expected; solid title that is more of the same. Art direction is the bee's knees. If I had to pay sixty bones for it, I'd probably be disappointed though.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on February 09, 2010, 02:30:48 PM
I love that early part underwater. VERY cool :)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 09, 2010, 02:59:59 PM
lame. I live near a distribution center so I normally get my GameFly stuff on the first day but it didn't come. Guess I'll have to wait on Bioshock 2 until tomorrow.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on February 09, 2010, 03:04:01 PM
Cleared the first two "areas" in SP, going to try the multi now.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 09, 2010, 03:55:44 PM
Multiplayer is surprisingly solid, but I don't think it'll have much in the way of legs.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: ManaByte on February 09, 2010, 05:52:24 PM
Multi is really good. But you're right that it won't last long.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 09, 2010, 06:01:57 PM
I don't think they had illusions that its going to necessarily be the next modern warfare. The aim of sticking multi in most of these franchises is to extend the life of these products beyond simply being single player games. Even if a relatively small amount of the audience sticks around for the MP, that is more than would have stuck around if it was only a single player game. Having multiplayer and people playing it is essentially a word of mouth advertising thing.

Note: This comes from somene who is skeptical of the MP from the videos I've seen but has an open mind.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 06:39:55 PM
I got to toy with the intro and some multi today, at a bro's house.

Multi is DECENT. They actually put some thought into it. I think the whole apartment thing is over doing it, but it helps make it stand out and be separate. I tried some matches. Big Daddy is so OP it makes my head SPIN. Holy CHRIST.

I only played SP up to where you get flooded. It didnt come today so I had to fap my halfmast out when I got home. Tomorrow is gonna be bioshock day~
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 09, 2010, 06:47:05 PM
Big Daddy needs to be seriously nerfed.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 09, 2010, 06:53:26 PM
How is it overpowered?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 09, 2010, 06:54:20 PM
How is it overpowered?

You die in 2-3 hits, and your attacks do chip damage. So it's basically everyone attacking the Big Daddy while he racks up easy kills
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 09, 2010, 06:58:19 PM
amazing
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: BobFromPikeCreek on February 09, 2010, 09:09:55 PM
Might give this a rent this weekend. Very surprised the multiplayer turned out alright.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 09, 2010, 10:59:42 PM
Played the first hour or so on the PC version.  Seems alright.  Not bad, but it's lacking anything to keep you motivated to move on.  The story seems a lot less interesting as do the locations so far.

The game runs way better than the first one, but looks worse :|  I need to figure out how to force some AA.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Akala on February 09, 2010, 11:03:51 PM
not too bad so far, although I'm not really digging the story as of yet.

being back in rapture is cool though! as it was starting, I realized I haven't played the original bioshock since the first week it came out...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 12:59:17 AM
This game picked up steam once I got to Ryan Amusements, but it's still not as compelling as the original. The story is not as good, and the mystique of Rapture has all but eroded. Whereas the original felt like a pretty well-paced story that was rather organic until the lame boss, this go around just seems forced and contrived from the start.

I think the art direction is superior to the original, though. But - my god! - what hideous textures. And I'm usually the last person to gripe about that.

I'd highly recommend it once it goes on sale if you really liked the original, but unless it becomes absolutely amazing from here on out, I'd have difficulty recommending it to someone at full price.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 10, 2010, 01:36:04 AM
Yeah, Ryan Amusements (where I'm at now) is neat looking.  I'm actually growing more ok with the graphics because even on my middle-ground video card I haven't seen a drop from 60fps yet at 1080p with everything maxed.  Can't say that about almost any other "new" game.  Even the original didn't run this smooth for me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 10, 2010, 01:49:46 AM
I'm a level or two away from Ryan Amusements.  So far it's pretty alright.  It's not a bad game or anything, it's just missing a lot of that mystique that Bioshock 1 had, and there are some bad choices for the gameplay.  Combat is better, but not really great.  Hacking is better, but not really great.  It's a lot of fixes to the problems of Bioshock 1 while missing out on a lot of the charm.  It kinda balances out, at least so far.

The thing I already hate the most is the Little Sister cycle.  In Bioshock 1 it was: defeat Big Daddy, make choice.  In Bioshock 2 it's: defeat Big Daddy, two brief escort/defend the sister missions (like the end of Bioshock 1), find one of those holes in the wall to place girl, occasionally fight a Big Sister.  The Big Sister thing could have actually been cool if they didn't ruin the entire thrill of being hunted.  It isn't hyperbole when I say they have onscreen messages that tell you she might attack, she's about to attack, start preparing for her attack, she's a bit closer to attacking, she is literally in your ass right now.  It would have been cool if you only had audio or visual cues, then BAM, right in your face.

And in general the game feels a lot more linear than Bioshock 1 did.  I don't mind that too much.

I'll probably check out multiplayer whenever I'm done with single player.  Anyone else get this on PC? if we wanted to play multiplayer, it's all through Xbox Live, right?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 10, 2010, 01:54:12 AM
the on-screen help things are ridiculous.  You can turn them off right?  It always says "PRESS M FOR HINTS ON MAP!"  :maf

How is the combat better btw?  So far I'm finding that the combat sucks like Bio1 and in fact maybe it's worse because in Bio1 you got the shotgun in the first 90 mins and then at least you could 1 hit ko most enemies in firefights.  Here the rivet gun sucks and the machine gun sucks and I'm really just relying on shock and drill but vs. a bunch of people with guns I take a lot of damage.  I'm burning through first aid kits, which I wasn't in the original.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 10, 2010, 02:00:51 AM
because in the first game the wrench was the best weapon but also sucked ass because it took time to kill enemies.  The drill is the wrench on cocaine.  Two hits to kill scrub enemies, and you can take down big daddies, super splices, and big sisters like they're nothing.  This is not even using fuel attacks like the lunge or GIGA DRILL BREAK!

And so far there are no parts to build ammo, so the money you take can be used on first aid packs.  Combine that with the free first aid packs for blue hacking a medic station and there is no shortage of them.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 02:03:33 AM
As a shooter, BioShock 2 is unquestionably better than the original.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 10, 2010, 02:50:45 AM
Yeah the combat is definitely better, but this rivet gun seems like a downgrade from the pistol. The reticule on the rivet gun is massive and it seems kinda inaccurate, unless the first shot always hits in the center and I just haven't noticed or something. It sucks because I just rescued my first little sister and I'm hurting for ammo, so I have to rely on one headshot to kill enemies. Maybe I should stop being stingy and actually buy some ammo from the vending machines...

Anyway, I'm really liking this so far. Just don't look too closely at some of those textures :-X

Oh, and I'm so glad this song made its return.

spoiler (click to show/hide)
[youtube=560,345]http://www.youtube.com/watch?v=2AkLE4X-bbU[/youtube]
[close]

:bow
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 10, 2010, 05:09:48 AM
Agreed with bebpo here, the shooting so far I'm finding terrible. Granted I'm only an hour in but it's not looking great so far.

Looks amazing on PC though
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: dark1x on February 10, 2010, 07:31:05 AM
I'm still disappointed that the game doesn't have a more desolate and abandoned appearance.  Everything seems just as well lit as the original game to the point where it doesn't really feel as if much time has passed.  With Jordon Thomas at the helm, I really expected a lot more in this area.

Also, it's a shame they didn't move up to full on Unreal Engine 3 as that may have solved some of the texture budget issues while allowing them to create larger, more complex maps that are actually connected using streaming.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 10, 2010, 07:52:05 AM
files extracted. will be playing this when i get home today
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 10, 2010, 08:44:05 AM
Finished Pauper's Drop. Pretty cool area, nice variety of mini-locales, although the Hotel was almost exactly like the last game's Hotel. What was the point? New camera is cool. Weapons start to become more normal- Also, the game really changes here- I now have full ammo for every weapon almost all the time. I have lik $700 saved up for nothing. ENough ADAM to buy whatever and then some. I wish it felt a little more like the start where I really had to be careful. THe next area is neat and the "villain" here is kind of kooky and cool, but the area itself feels almost identical to Pauper's Drop. Also, endless amounts of machine gun ammo.

Sort of excited to see where the story goes just because I don't see what the story is yet.

spoiler (click to show/hide)
I guess the fall of Rapture started with a bank run!
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 10:41:35 AM
Look, BioShock 2 has its fair share of design flaws, but being a terrible shooter isn't one of them. 2K Marin has obviously fixed a lot of the problems with the original, and the sequel is much more action-oriented as a result. I wouldn't call it the most responsive and rewarding shooter out there, but it's competent to say the least and absorbing at its best.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 10:44:17 AM
the on-screen help things are ridiculous.  You can turn them off right?  It always says "PRESS M FOR HINTS ON MAP!"  :maf

Turn off Adaptive Training...

Why are you guys complaining about guns btw. You could beat BioShock 1 using Ice Wrench. On Hard
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 10, 2010, 10:52:17 AM
Look, BioShock 2 has its fair share of design flaws, but being a terrible shooter isn't one of them. 2K Marin has obviously fixed a lot of the problems with the original, and the sequel is much more action-oriented as a result. I wouldn't call it the most responsive and rewarding shooter out there, but it's competent to say the least and absorbing at its best.

I think that's the issue.  The combat has never been the main draw to the series, so having more if it just brings out how it's not that great of a shooter.

I'm sure it'll get better when I get more plasmas, but early on the guns suck and your drill isn't much stronger than a wrench (and feels slower).
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 10:56:52 AM
The sequel is stronger for it, and relies on a healthy combination of weapons and plasmids to take down foes or survive escort missions. The mechanics are sound. I think because it may not be the greatest shooter ever doesn't mean it's a bad shooter.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 10, 2010, 11:08:22 AM
Played some multiplayer... it's fairly competent. Having turrets on maps is distinguished mentally-challenged and the Big Daddy suit is untouchable. I just played a team death match and got a hold of the big daddy suit and got 10 kills in a row until my game froze. Way over powered.

I can't even find a game any more so back to single player for me.

the on-screen help things are ridiculous.  You can turn them off right?  It always says "PRESS M FOR HINTS ON MAP!"  :maf

Turn off Adaptive Training...

Why are you guys complaining about guns btw. You could beat BioShock 1 using Ice Wrench. On Hard

There is no wrench in BS2 (so far), only a drill which can run out of fuel pretty quickly (without upgrades at least). And the regular melee does shit for damage. Better off just staying behind cover from a distance and taking them out one at a time.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 10, 2010, 11:34:26 AM
Drill does tons of regular damage.  I already got the tonic that increases the drill melee attack power and with the drill upgrade, it does 75% damage in one hit, more if the enemy is shocked, instakill if you do a dash attack.  I also got that freeze drill already (doesn't freeze as often as the wrench did) and a fire defense that is like the electric one from BS1 (burns enemies that attack me)
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 11:47:32 AM
The more I play, the more I think this feels more like an expansion pack than a true sequel.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 11:48:25 AM
Just from the intro I got "expansion pack" vibes from it too. Nobody here should really be surprised by how this turned out.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 10, 2010, 11:52:45 AM
Okay, so i haven't really been paying attention to development on this at all...

but for the story, this is after the first one?  I was kinda hoping it would be before so we could see Rapture as more alive.

A true Bioshock RPG with an alive and kicking Rapture full of crazy assholes with crazy shit would be fucking incredible.  I want to see it go to hell in a handbasket.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 10, 2010, 11:53:18 AM
The more I play, the more I think this feels more like an expansion pack than a true sequel.

yes

Okay, so i haven't really been paying attention to development on this at all...

but for the story, this is after the first one?  I was kinda hoping it would be before so we could see Rapture as more alive.

A true Bioshock RPG with an alive and kicking Rapture full of crazy assholes with crazy shit would be fucking incredible.  I want to see it go to hell in a handbasket.

yeah, it's after the first game.  So far it's about Andrew Ryan's rival taking over the events of the last game.  From all the message and cutscenes, she seems like a bigger threat to Ryan, yet she was never even heard of in the first game.  It's funny because there are a bunch of messages around with her in debates with Ryan, and picture with them together and all that.  I guess he was just out of frame before.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 11:54:20 AM
Yeah, BioShock 2 takes place after the original. It is like a really good expansion pack, and I think had it been released at that price - we'd be saying it was the greatest expansion pack ever.

It doesn't help that it came out after Mass Effect 2, which is the best game to feature space cowboys punching reporters.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 11:55:53 AM
Okay, so i haven't really been paying attention to development on this at all...

but for the story, this is after the first one?  I was kinda hoping it would be before so we could see Rapture as more alive.

A true Bioshock RPG with an alive and kicking Rapture full of crazy assholes with crazy shit would be fucking incredible.  I want to see it go to hell in a handbasket.

The intro sequence takes place before BioShock, the multiplayer takes place before BioShock (at least it seems like it), but the actual SP is after.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 01:07:00 PM
BioShokku is here. EVILBORE GAME NIGHT who's down
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 10, 2010, 02:48:56 PM
Finished up the first section of Siren Alley and I'd say it's pretty awesome so far. I'm not liking any of the characters as much as the Bioshock 1 cast, but it's still pretty great. Sinclair is definitely no Atlas...

The drill becomes way more useful once you get the lunge too. I think I'm going to start upgrading that next now that my rivet gun and shotgun are maxed out. I'm loaded with tons of ammo and money now, but the gathering and big daddy fights do a pretty good job of draining that. I like the gathering sections - they've all been pretty strategically designed so far.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: TripleA on February 10, 2010, 03:22:41 PM
My impressions so far (2-3 hours in, PC version)

- Meh. It's not bad but at the same time it's not very good. I agree with others, the story just feels very side quest-ish. I just don't care about what's happening in Bioshock 2.

- I absolutely hate the fact that you're this big guy with all this armor and yet 1 bullet shot almost halves your entire health bar. I hate it.

- Why don't they mute the audio logs (that you activate) when Sophia Lamb starts talking through the loud speaker? It seems like a dumb decision 'cause you end up having all this audio overlapping each other.

- I really hope it picks up soon, because to be quite frank the game just feels very been-there-done-that  :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 10, 2010, 03:25:31 PM
fucking gamefly
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 03:26:16 PM
I should also mention that they sent me Dante yesterday immediately after getting Erect back. Gamefly :bow
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 10, 2010, 03:27:10 PM
fucking gamefly
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 03:27:47 PM
AND I got $20 from one of my referals
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 10, 2010, 03:28:38 PM
phu king game fry
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 10, 2010, 03:28:51 PM
Mine came in today on the GameFly.

I'll dig into for a few hours now.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 10, 2010, 03:57:11 PM
Nice. They kept the v-sync toggle option for the console version. I appreciate that.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 05:12:28 PM
Now that's service
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 10, 2010, 05:52:47 PM
- I absolutely hate the fact that you're this big guy with all this armor and yet 1 bullet shot almost halves your entire health bar. I hate it.

It's funny because there's a quote from the russian woman at the start how it says you're virtually indestructable (or words to that effect) when you get sent underwater the first time. If that's the case how come I go down like a house of cards at the first sign of any enemies?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 10, 2010, 05:56:26 PM
This game is cake on Hard.

One rivet to the dome - instant kill.

Why bother going gung-ho, take your time and you can kill every enemy without worry.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 10, 2010, 06:14:45 PM
Again :lol
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 10, 2010, 07:05:03 PM
So, wait. Story-wise:

spoiler (click to show/hide)
Bioshock 1- Rapture has already been in shambles for awhile. You off Ryan. No idea why it fell apart aside from Ryan being a madman. Bioshock 2- We find out that the cause of the fall was Ryan/Lamb split and and an economic downturn after some violence from Lamb's followers. So... What, exactly, was left for Lamb to TAKE OVER? She just commanded an army of madmen for 10 years? I don't get it
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bildi on February 10, 2010, 07:35:45 PM
Hahaha

:lol These guys really don't have any original ideas.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 10, 2010, 07:43:09 PM
Played for a few hours. Seems solid enough to me. Very reminiscent of the first. It seems like if you liked that you'll like this.

A lot of people sort of felt like the first was an "A" grade game if you were assigning a letter grade. I would have given it a "B". This feels like the same. It's less "new" but it's also less irritating to play with the better hacking and better combat. I like it. Bioshock in general doesn't get me wet but this seems about as good as could be expected and they didn't embarrass themselves by making this game.

Performance on the 360 is as sketchy as it was in the first game even without the frame rate being limited. It is what it is I guess.

The multi-player is...interesting.

I wouldn't say I like it it, but its impressive that you can tell a lot of effort at least went into it. It also has some neat little ideas in it and some surprising depth. No host migration is a killer though. And while Bioshock is an improved game combat wise, it still doesn't feel strong enough to play a really solid game of MP. The couple of games I played were a bit laggy. And as a personal taste thing the environments are too small for me. But like I said there is some good stuff in there design wise. It's just that I doubt the MP in general will pull me away from the other heavy hitter MP games but I've only played a couple matches so maybe I'll find it more appealing after I put a little more time in. I doubt it though.  

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 10, 2010, 08:15:35 PM
played for about an hour or whatever. left me with a very indifferent "its a game" feeling. not really getting a sense of place here. its like i'm a in place. it looks like rapture. and stuff. like i'm playing a game based on rapture.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 10, 2010, 11:14:48 PM
sophia is such a boring antagonist. why did they have to try and shoe-horn some character into the history of rapture? the original setup was so much better.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 10, 2010, 11:49:05 PM
I do like Sinclair, though.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 12:10:31 AM
Got past Ryan Amusement Park and I'm definitely enjoying the game.  I have to admit I thought it would be a shit game because the sequel was totally unnecessary, but it's still a very enjoyable play.  I like the areas, and the defense orientated gameplay with the little sister stuff.

My only issues with the game are:
-I don't like Lamb at all.  She's a very stereotypical boring villian, which is sad since Ryan in Bio1 was awesome (let's not talk about the last 20% of the game).  I also don't like the HEAVY retconning of her into the story when obviously they hadn't even thought of her when making Bio1.

-I hate combat vs. gun enemies.  In Bio1 I felt like each group would have like 1 enemy with a gun and the rest would be melee.  Here I feel like it's 3 gun users & 1 melee.  This means I'm only as good as I have eve so I can shoot plasmids.  If I run out of eve I'm dead because the guns suck and while I'm rushing each gun user with my drill they are shooting my health down super fast.

-I don't like that at least so far all the plasmids have been the old ones.  It makes the gameplay feel like "been there, done that".  I wish they had ditched all the original weapon and support plasmids and came up with an entirely new roster of 20.

-The textures are kind of iffy (the el dorado signboard is like 320x480 or something wtff), but I do love the performance of the old ass engine so I can't complain too hard.


Also the game seems a lot more linear.  At some point before the game is over do you get free train access to revisit old areas so you can 100% the game?  Or if you leave an area having missed a room or little sister are you totally out of luck?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 11, 2010, 12:18:04 AM
Ryan's Amusement was really annoying because they kept beating you over the head with ANDREW RYAN. Every two seconds you get to hear the same rant about HOW IT SHOULD BE VS. HOW THE PARASITE MAKES IT.

suuuuuuuuper tacky. listen dudes, we didn't forget Andrew Ryan. You don't have to over do it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 12:31:20 AM
Ryan's Amusement was really annoying because they kept beating you over the head with ANDREW RYAN. Every two seconds you get to hear the same rant about HOW IT SHOULD BE VS. HOW THE PARASITE MAKES IT.

suuuuuuuuper tacky. listen dudes, we didn't forget Andrew Ryan. You don't have to over do it.

What the fuck else would Ryan Amusment's be about? Also, there's a diary at the end where Ryan talks about he didn't like the idea of being in the theme park.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 12:33:01 AM
Yeah, that's a pretty dumb complaint. That section rocked.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 12:37:34 AM
The first time you leave on the train it gives you a warning to make sure you've done everything you want to do in the level, so I'm under the impression there's no turning back. Doesn't bother me though, I like thoroughly exploring each level as the game has a ton of attention to detail, just like the original.

There's also a missable achievement in Ryan Amusements:
spoiler (click to show/hide)
behind the first Andrew Ryan robot there's a golf club. Use telekenesis to whack him in the head with it. :lol
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 12:41:32 AM
I'd be interested to see what 2K Marin could do unshackled from the poorly aging UE 2.5 engine and given the freedom to create a wholly new experience in the same universe.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 12:44:25 AM
Plz grim fandango-esque adventure noir murder mystery in the last days of Rapture.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 12:53:00 AM
I'd prefer to ditch Rapture. Or if you return, it's so far into the future that it abandoned, flooded and completely destroyed.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on February 11, 2010, 01:02:29 AM
Gah.

This feels like DLC. From 2006. If you loved Bioshock 1 don't play this, it's like if McG made "E.T. II"
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 01:17:02 AM
I'd echo the sentiment that it feels like an expansion pack, but I don't think it does a disservice to the original.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Howard Alan Treesong on February 11, 2010, 01:23:28 AM
yeah, Sho Nuff has a huge hate on for it that I just don't share
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 11, 2010, 01:26:46 AM
Yeah as I said I don't get the over-reverence towards the original but then maybe that's because I didn't love it as much as most.

This is what it is.

It's fairly accurate and faithful. If you liked the first it would surprise me for people to actively hate this one.

Yes there is a formula going on and there isn't much new here but its the formula of the first game.

This certainly isn't a Mass Effect 2 level upgrade or remotely as good a game as that but then the first probably also wasn't as fucked up as the original Mass Effect was. As far as "sequels" go its certainly worthwhile (while perhaps not as inspired of course as the original was)

But then I'm still relatively early.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on February 11, 2010, 01:37:12 AM
It's what, 3 years after the first game and this is the best they could do?

It doesn't look like they did anything to the engine, it looks worse in a lot of places. Gameplay systems and mechanics feel identical. Shit could have been bananas, these guys firing on all cylinders with UE3.5 could have been amazing, but it's just more of the same. tsc tsc

Also: The "Help" text under "Subject Delta" sounds like mega spoilers to me, I have no idea why they laid out exactly who I was, that was part of the fun :/
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 11, 2010, 02:42:13 AM
If you want to see how the MP starts and a little bit of MP stuff.

[youtube=560,345]http://www.youtube.com/watch?v=xBACWgTURx0[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=fHzUZ9W3M0E[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=d9T4ADXuMwI[/youtube]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: tehjaybo on February 11, 2010, 03:35:02 AM
Finished it last night, really enjoyed it.

Started the multiplayer tonight, xbox froze, got an orange and watched netflix.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 04:02:46 AM
Yeah looks like there's a freeze bug in the multiplayer. Froze on me earlier as well, hopefully they patch it quickly.

Also, I found a good area near the end of Siren Alley for the Master Protector achievement (complete a gather without taking damage or having splicers reach the sister). There's a turret right beside one of the bodies you can harvest and a small room to hide out in behind it. Just set up a bunch of rivet gun traps and it should be pretty easy, as the only enemies that come for you are leadhead splicers.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 05:07:54 AM
Dionysus Park is a huge pain in the ass. Guhhhh. Had t quit for awhile
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 06:28:19 AM
has anyone honestly died in this game yet? i am already bored.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 06:33:01 AM
Yeah looks like there's a freeze bug in the multiplayer. Froze on me earlier as well, hopefully they patch it quickly.

Also, I found a good area near the end of Siren Alley for the Master Protector achievement (complete a gather without taking damage or having splicers reach the sister). There's a turret right beside one of the bodies you can harvest and a small room to hide out in behind it. Just set up a bunch of rivet gun traps and it should be pretty easy, as the only enemies that come for you are leadhead splicers.

I got this already on the 2nd Gather you do. Didnt have to set any traps.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 07:01:30 AM
ALso, I was able to replicate a bad bug in Single Player- Try and swap Plasmids right before the slurping, Eve refill animation and you'll get stuck with 0 eve and no way to swap Plasmids unless you can find a Gene bank. Hardcore Mode?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 07:05:59 AM
Not really, since you need certain plasmids to proceed...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 08:34:39 AM
I hear the ending of the game is really great. Like the last levels. Otherwise I'd porbably forget about this. That said, LEAVING Siren's Alley is awesome and one of those moments that makes me totally undecided about whether this is an awesome or boring game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 08:36:49 AM
The research camera is suck this time.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 11, 2010, 09:16:48 AM
the little radio picture of tennebaum looks like monica belluci
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: chronovore on February 11, 2010, 10:02:45 AM
It's what, 3 years after the first game and this is the best they could do?

It doesn't look like they did anything to the engine, it looks worse in a lot of places. Gameplay systems and mechanics feel identical. Shit could have been bananas, these guys firing on all cylinders with UE3.5 could have been amazing, but it's just more of the same. tsc tsc

Also: The "Help" text under "Subject Delta" sounds like mega spoilers to me, I have no idea why they laid out exactly who I was, that was part of the fun :/
Look at the size of your hate-on. It's breathtaking.

I want to play this, but it does sound like I'd really only enjoy it if I'm ready for more of the same. I guess I'm not right now.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 10:52:29 AM
Internet went out yesterday, and with massive snow outside, I finished this.  All in all, it's a forgettable but decent game.  All the levels in single player are uninspired compared to Bioshock 1, none of the characters are interesting, and the story and twist are dumb.

I also finished No More Heroes 2 and are a bit similar in that they fixed some of the problems with the first game only to introduce other issues and generally take away what made the originals interesting.  At least Bioshock 2 is something.  No More Heroes 2 is hollow junk.

The research camera is suck this time.

I only hated it because the game replaces old enemies with new ones.  I had everything researched except thuggish splicers.  For you achievement people, do that early on.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 11:12:32 AM
I honestly lost track of time.  Classes were canceled and I couldn't go outside because of the snow, then internet went out, so it was having nothing better to do.  I'd say it is shorter than the first game for sure and far more linear.  Then again, I can't imagine how much of my Bioshock 1 time was spent rearranging pipes, so it's hard to do a fair comparison.  It feels like an expansion pack for sure.

Also, for those saying the drill isn't powerful, the game even acknowledges that the drill is a beast with all the tonic slots that make it more powerful.  You have the "Power to the people" upgrade, the big daddy research upgrade, the tonic slot upgrades, then melee damage in general upgrade, then increased damage based on each enemy you research, and some I won't spoil.  After a certain point I stopped using my other weapons.  In fact the only time I used my weapons was when I needed to do research, and only because "mixing it up" gives you more research points.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 11:16:38 AM
Is this as disappointing as NMH2? Not even. Therefore, BioShock 2 is the VICTOR
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 11:37:48 AM
Someone just doesnt want to get chubs when they're addressed as big daddy again.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 11:46:31 AM
As the guy that started this whole thread, the game has actually exceeded my expectations thus far - which admittedly were not very high. If you really loved the original, I think this is pretty much a mandatory purchase once it goes on sale. The gameplay has been refined and it has some great moments (and some dull ones), but it is most certainly a return to Rapture. It feels like a Triple-A expansion pack and if it was released at that price point, we wouldn't be having this discussion. It is no BioShock, though - and a lot of the charm and surprise is gone.

I'd recommend it for fans, though. I have been entertained.

P.S. Sinclair is a great character.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 11, 2010, 11:49:43 AM
:rofl

I'm in the same boat as Chronovore. I mean the game seems cool and the gameplay is supposedly much improved (right?) but I'm just not in the mood, I guess.
Its a good game,but you have to be in Bioshock mood,get this game when you have desire to revisit Rapture.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 12:04:49 PM
I honestly lost track of time.  Classes were canceled and I couldn't go outside because of the snow, then internet went out, so it was having nothing better to do.  I'd say it is shorter than the first game for sure and far more linear.  Then again, I can't imagine how much of my Bioshock 1 time was spent rearranging pipes, so it's hard to do a fair comparison.  It feels like an expansion pack for sure.

Also, for those saying the drill isn't powerful, the game even acknowledges that the drill is a beast with all the tonic slots that make it more powerful.  You have the "Power to the people" upgrade, the big daddy research upgrade, the tonic slot upgrades, then melee damage in general upgrade, then increased damage based on each enemy you research, and some I won't spoil.  After a certain point I stopped using my other weapons.  In fact the only time I used my weapons was when I needed to do research, and only because "mixing it up" gives you more research points.

Yeah the drill becomes much stronger after you get the tonics and power to the people upgrades. It's a good weapon, but the rivet gun is king. It can kill every enemy (besides the big guys obviously) with one headshot so it's all I really use. It even makes very quick work of the alpha daddies.

I've only got a couple areas left until I'm finished and I think this game is great so far. Then again I loved Bioshock 1 so perhaps I'm a little biased.

PS. Gil is awesome, Sinclair is lame.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: drew on February 11, 2010, 12:58:13 PM
what if you absolutely loathed the original and it almost made you quit playing videogames altogether?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 11, 2010, 01:28:16 PM
You will probably not like the sequel!
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 01:32:38 PM
Internet went out yesterday, and with massive snow outside, I finished this.  All in all, it's a forgettable but decent game.  All the levels in single player are uninspired compared to Bioshock 1, none of the characters are interesting, and the story and twist are dumb.

I also finished No More Heroes 2 and are a bit similar in that they fixed some of the problems with the first game only to introduce other issues and generally take away what made the originals interesting.  At least Bioshock 2 is something.  No More Heroes 2 is hollow junk.

The research camera is suck this time.

I only hated it because the game replaces old enemies with new ones.  I had everything researched except thuggish splicers.  For you achievement people, do that early on.

So can you never go back to old areas and you just miss permenently any tonics you didn't find?  Like when I left the amusement park it said there was still 1 little sister in the area.  So if I want to save all the little sisters I am fucked if I leave before saving her?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 01:38:51 PM
yes

Also, enemies and big daddies respawn, so it shouldn't be a problem getting the research you need.  The Big Sisters are the only limited enemies.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 01:58:27 PM
so basically before I leave each area I have to pull out a faq and make sure I did everything.  Good thing I kept a save at the end of the amusement museum.

Wow, talk about stupid game design.  Especially when you were free to travel in the original.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 02:07:18 PM
Sinclair straight up tells you at the end of every level to wrap up everything in that location because you won't be returning.  They don't mention that many enemies don't appear later in the game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 02:09:37 PM
Yeah, but I thought it was one of those "until endgame" things.  Where before the final area you can go anywhere on the train.  :(


This just kind of bugs me because I pretty much 100%'d the original.  Only achievement I didn't get was beating it on hard because I didn't want to replay the game.  Was planning on doing the same here too :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 02:18:19 PM
Not being able to revisit previous locations is indeed dumb though. I feel like I've been pretty thorough, but I still missed 10-15 audio diaries without a guide. Oh well.

The only enemies that don't appear in the later levels are
spoiler (click to show/hide)
big daddies and thuggish splicers
[close]
right? I'm entering the second-to-last area right now and I still need to max out research for the brutes and big sisters (level 3 on both). Hope there's still more left...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:18:51 PM
It's practically impossible to miss anything this time. There's no hidden nooks to be aware of, and everything is out in the open.

There are 128 audio diaries, but only 100 is required for the achievement.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 02:22:04 PM
yeah, it's easy to find everything.

but you'd need to play the game twice, or most of it twice, to get all the endings unlike the first game.  You can't just save right before the the last little sister like in the first game.  I don't know if there are achievements for each ending, though.

Not being able to revisit previous locations is indeed dumb though. I feel like I've been pretty thorough, but I still missed 10-15 audio diaries without a guide. Oh well.

The only enemies that don't appear in the later levels are
spoiler (click to show/hide)
big daddies and thuggish splicers
[close]
right? I'm entering the second-to-last area right now and I still need to max out research for the brutes and big sisters (level 3 on both). Hope there's still more left...

spoiler (click to show/hide)
Brute splicers don't appear for a level or two, but do return eventually in the end game.  Thuggish splicers are the rarest and only show up very early in the game.  
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:23:32 PM
Research is cake as well. Equip the super research tonic, and start mixing things up. Zap, shoot, zap, shoot (if a hacked item is fighting, let them fight)

I'm already nearing level 3 on Brutes and I'm at Siren Alley. Are you guys playing the same thing I am
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:27:00 PM
yeah, it's easy to find everything.

but you'd need to play the game twice, or most of it twice, to get all the endings unlike the first game.  You can't just save right before the the last little sister like in the first game.  I don't know if there are achievements for each ending, though.

Theres one for saving everything, thats it. I'm gonna just watch the "bad" ending on youtube.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 02:39:41 PM
Are there missable little sisters?  Like in Ryan Amusement for the story you have to find and escort one.  But is there another one in the area that you have to find?  I'm looking at the gamespot guide and it doesn't mention anything about a 2nd little sister in that section.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: dark1x on February 11, 2010, 02:48:27 PM
what if you absolutely loathed the original and it almost made you quit playing videogames altogether?
Those people exist?   ???
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:50:41 PM
Are there missable little sisters?  Like in Ryan Amusement for the story you have to find and escort one.  But is there another one in the area that you have to find?  I'm looking at the gamespot guide and it doesn't mention anything about a 2nd little sister in that section.

The game shows how many sisters are in the level when you press start. This was in the first game as well...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 02:52:27 PM
Research is cake as well. Equip the super research tonic, and start mixing things up. Zap, shoot, zap, shoot (if a hacked item is fighting, let them fight)

I'm already nearing level 3 on Brutes and I'm at Siren Alley. Are you guys playing the same thing I am

Yeah, I'm pretty sure I haven't seen a brute in the areas past Siren Alley. Sometimes I'd forget to start researching them before I killed them as well, but I read there's plenty near the end. It's best to mix up all your weapons and plasmids too, not just zapping and shooting with the rivet. The most research I got so far was ~2000 from a Big Daddy while trying to use as many different attacks as I could.

Are there missable little sisters?  Like in Ryan Amusement for the story you have to find and escort one.  But is there another one in the area that you have to find?  I'm looking at the gamespot guide and it doesn't mention anything about a 2nd little sister in that section.

Nope, it's just like Bioshock 1. Press start and it will show all the little sisters available on the level. There's usually 3, but I think the earlier levels had 2.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:53:37 PM
Also GilloD is high when he said he had tons of ADAM. What are you doing, killing the little brats? I -wish- I could buy whatever I wanted.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 02:56:30 PM
Also GilloD is high when he said he had tons of ADAM. What are you doing, killing the little brats? I -wish- I could buy whatever I wanted.

There's a tonic that boosts the amount of ADAM little sisters harvest. At one point I had around 750 ADAM, but I blew that all pretty quickly since some of the later tonics are expensive. Lightning level 3 was 225 I believe...

And I liked lightning level 2 more.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 02:59:35 PM
shit i havent found that yet then.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 03:00:50 PM
Yeah, I know start shows how many sisters.  I just meant are any of them optional?  Or does the main story require you to get them all?  I don't want to miss any (for the adam especially)

shit i havent found that yet then.

Hope you didn't miss it
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: tehjaybo on February 11, 2010, 03:02:49 PM
I'm gonna replay for dem cheevs, but even though I absolutely loved BS1 I couldn't replay it for some reason.  My playtime for 2 was 6PM - 5AM, given a couple food/BR breaks in between.  All in all what I had hoped for.  And the special edition is pretty.

Also, melt all the ice you find.  I found a cat named Schrödinger.  It made me :lol pretty hard.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 11, 2010, 03:05:21 PM
shit i havent found that yet then.

spoiler (click to show/hide)
You get it as a gift after you rescue a certain amount of little sisters, if I remember right. Should be getting it real soon
[close]

Yeah, I know start shows how many sisters.  I just meant are any of them optional?  Or does the main story require you to get them all?  I don't want to miss any (for the adam especially)

shit i havent found that yet then.


Hope you didn't miss it

I think most of them are optional actually. When I was getting near the end of a level a warning popped up on screen to tell me I haven't rescued all the sisters yet and I should probably go do that.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 03:06:49 PM
shit i havent found that yet then.


I think it's impossible to miss since
spoiler (click to show/hide)
it's in one of those gift bears the girls give you.  Later on you get a tonic that makes the time it takes to harvest much shorter.
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 03:09:03 PM

Hope you didn't miss it

Nah, I got it just now from the girls. Bebpo found taking photos of himself in front of his japa games...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 06:03:15 PM
Also GilloD is high when he said he had tons of ADAM. What are you doing, killing the little brats? I -wish- I could buy whatever I wanted.
Nah, yo. Get that tonic that increases their Adam output. I get like 200+ from each one. I cnat buy EVERYTHING, but half the Plasmids/Tonics are useless anyway
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 11, 2010, 07:35:50 PM
Multiplayer is kinda alright.  Hacking things in the environment is neat if not limited, and the mix of plasmid and all the hazards in the level is nice.  Shooting feels pretty weak and doesn't have much feedback.  The Big Daddy suit is kinda lame.

Only major problem I have with multiplayer is PC specific, and that's locking it at 30 fps for multiplayer.  It's pretty jarring when you played the single player at 60.  No blurring makes it seem very choppy, though, it's not something I can't get used to.

Also GilloD is high when he said he had tons of ADAM. What are you doing, killing the little brats? I -wish- I could buy whatever I wanted.
Nah, yo. Get that tonic that increases their Adam output. I get like 200+ from each one. I cnat buy EVERYTHING, but half the Plasmids/Tonics are useless anyway

yeah, really only lightening and fire are necessary for victory.  I finished the game with 1250 adam left over. 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 07:39:27 PM
Only major problem I have with multiplayer is PC specific, and that's locking it at 30 fps for multiplayer.  It's pretty jarring when you played the single player at 60.  No blurring makes it seem very choppy, though, it's not something I can't get used to.

First Dragon Age, now this.  Seriously FUCK developers who cap FPS on PC games.  Especially if it's not consistent and some parts are 60fps and some are capped 30fps.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 11, 2010, 08:28:58 PM
the level after Ryan Amusements was pretty cool.

fighting big sisters blows. pointless enemy thats not fun to fight.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 11, 2010, 08:34:05 PM
Gonna power through the rest today. Gonna harvest them lil ladies.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 08:44:36 PM
Did a total of 2 matches (1 disconnected) and I completely dominated. Got Big Daddy suit twice :bow
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: huckleberry on February 11, 2010, 08:46:24 PM
the level after Ryan Amusements was pretty cool.

fighting big sisters blows. pointless enemy thats not fun to fight.

Fucking blow on Hard.  I have tried to kill this bitch like 25 times and keep getting murdered.  I don't think I will be getting the achievement for finishing the game on hard.  :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 11, 2010, 08:47:04 PM
Errr? Big Sister is cake on Hard. Zap her then plug her up. Repeat.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 08:59:57 PM
the level after Ryan Amusements was pretty cool.

fighting big sisters blows. pointless enemy thats not fun to fight.

Fucking blow on Hard.  I have tried to kill this bitch like 25 times and keep getting murdered.  I don't think I will be getting the achievement for finishing the game on hard.  :(

Are you going for the no-vita chamber achievement or something?  I mean otherwise she should keep her health when you respawn, right?  So you just chip her down over many deaths.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: huckleberry on February 11, 2010, 09:03:55 PM
Yeah, going for no vita chamber achievement.  My last 3 save before her yield nothing.

Demi - been shocking and plugging but she gets me with about %10 of her health left every time.... :maf

I will get it eventually - just venting.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 11, 2010, 09:25:25 PM
Playing on whatever is the default difficulty but the game isn't tough (neither was the original) so its weird to see a lot of comments as such in the GAF thread. It's neat that they create the mystique of the big sister but then they sort of puss out when it comes to actually making her a challenge which is unfortunate.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Ichirou on February 11, 2010, 09:28:55 PM
I liked the idea of there being just one Big Sister stalking you throughout the game.  Shame they got rid of that.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 11, 2010, 10:19:51 PM
Dragon age was capped on pc? I don't recall that.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 11, 2010, 11:50:28 PM
Dragon age was capped on pc? I don't recall that.

whenever you talk to someone it suddenly drops to locked 30fps
then you say goodbye and it's 60fps again

I find it very jarring and it pisses me off.  Maybe there is a way to turn it off.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 12, 2010, 12:05:08 AM
Finished! Be careful, I only harvested 1 sister and I was flagged as "Bad" at the end. Ending was dumb, but no silly boss this time. There is one part of the final level that is really amazing and you should suffer to get to it. Story sucked, game was okay. Rental City on this one.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: GilloD on February 12, 2010, 12:18:07 AM
Also, the conclusion to the Mark Meltzer story is a nice little touch.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 12:48:32 AM
still hate hacking even though they changed it

i pretty much hate that kind of minigame in every video game, though
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 12:49:33 AM
Finished! Be careful, I only harvested 1 sister and I was flagged as "Bad" at the end.


if i remember correctly that happens in the first game, too

i guess it's all or nothing as far as that goes
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 12:53:24 AM
Playing on whatever is the default difficulty but the game isn't tough (neither was the original) so its weird to see a lot of comments as such in the GAF thread. It's neat that they create the mystique of the big sister but then they sort of puss out when it comes to actually making her a challenge which is unfortunate.

depends

i got caught without a lot of ammo and eve once and she nearly killed me
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 12:59:43 AM
Finished! Be careful, I only harvested 1 sister and I was flagged as "Bad" at the end.


if i remember correctly that happens in the first game, too

i guess it's all or nothing as far as that goes

yeah, but you now have several other factors that affect the outcome.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 01:28:43 AM
Eel is right behind me, but the farther I go into the game, the more difficult it becomes to fight off waves of splicers trying to get to the Little Sister. I got screwed depleting my ammo and EVE while defending a Little Sister, so when the Big Sister came right afterwards - she whooped me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 01:32:30 AM
also, i wish when you run out of ammo it would just automatically skip to the next available weapon that has ammo

there's basically just too many fucking button and d-pad presses in this game for it to be a fast-paced shooter
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 01:35:03 AM
Valid complaint.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 01:35:19 AM
This game feels bigger than the original.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 01:36:38 AM
depends

i got caught without a lot of ammo and eve once and she nearly killed me

The very first time its tricky because you don't know she is coming but after that you essentially trigger when she comes so its easy to stock up for the occasion. But then maybe later in the game she comes at random times that I haven't got to yet.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 01:39:49 AM
Eel is right behind me, but the farther I go into the game, the more difficult it becomes to fight off waves of splicers trying to get to the Little Sister. I got screwed depleting my ammo and EVE while defending a Little Sister

Are you using the mini-turrets, and traps? Between that and the various sentry bots you can bring along and repair the defense bits aren't very consuming of ammo or health packs for me anymore
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 01:40:26 AM
i'm forever accidentally selecting the wrong kind of ammo and wasting it in the heat of a splicer swarm

that shitty 360 d-pad doesn't help any
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 01:47:14 AM
i'm forever accidentally selecting the wrong kind of ammo and wasting it in the heat of a splicer swarm

that shitty 360 d-pad doesn't help any

I don't have a problem with that but occasionally I'll forget which plasmid I'm on and use the wrong thing from a prior encounter or just a one off use of a plasmid like telekinesis. .

It's weird also but there is this odd delay when you go to switch your plasmid or weapon that always throws me off and sometimes gets me in trouble. I'm expecting the game to pause and it either doesn't or does it after a delay where I let go thinking it didn't work and start a cycle of screwing up trying to hit the button to pause the game and switch plasmids or weapons. It's strange because its fairly close conceptually to the system in Mass Effect 2 but I never had the problem there because there was no delay. It always worked and it always worked immediately.

Also while the camera is conceptually an improvement over the first game, its still clunky the way you have to switch to it and then switch back to your weapon. They could have just made it a button press to trigger like push in left thumbstick or something since its more like a video recorder and all you need to do is start it. But I guess they are using pretty much all the buttons so maybe there isn't a spare one.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 03:17:28 AM
also, it should automatically apply a med kit from your inventory when you run out of health instead of you having to click right on the d-pad

that's just smh-level stupid game design
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 12, 2010, 04:27:31 AM
http://www.eurogamer.net/articles/digitalfoundry-bioshock2-face-off-article (http://www.eurogamer.net/articles/digitalfoundry-bioshock2-face-off-article)

Quote
In terms of purchasing decisions for those who own both HD consoles, it's fairly self-evident that the Xbox 360 version of BioShock 2 is the one to have: graphics are undoubtedly superior with four times the resolution on transparencies, the frame-rate is undoubtedly smoother, there's no HDD-sapping mandatory installation and control varies from slightly crisper to considerably more responsive, depending on the status of the PS3's frame-rate at any given point.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: BamYouHaveAids on February 12, 2010, 05:26:54 AM
also, it should automatically apply a med kit from your inventory when you run out of health instead of you having to click right on the d-pad

that's just smh-level stupid game design
that is a stupid complaint, if they did that there would be no incentive to check your health. it's like saying the game should automatically fire at an enemy when your reticle is on them.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 09:26:36 AM
your eve automatically injects when you run out, so it is in fact a valid complaint

you'd still only have what you were carrying, so you'd still die when you run out completely

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 09:33:33 AM
The reason why it doesn't auto-inject health is that if you kill the person who is hitting you or run away or something you can stay on the current number of health packs and just eat food to get it back up without having to actually use a health pack. Although of course the way combat works in that game I almost always just go ahead and use it.

It seems like a reasonable approach to me if not slightly different system health system than what most games use nowadays although having the med-kit health button on the right d-pad is somewhat awkward to get to in the heat of battle.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 10:07:37 AM
Swapping guns and plasmids could have been much more fluid than it is. A radial dial like Mass Effect would improve it greatly

As it is, its like - pause - swap - pause - swap
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: maxy on February 12, 2010, 10:12:39 AM
Yeah,swapping guns and plasmids is really clunky,the worst thing is when you want to change plasmids,but you hit guns swapping button,there is a small pause after you release gun button and press plasmids one. 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 10:18:46 AM
Swapping guns and plasmids could have been much more fluid than it is. A radial dial like Mass Effect would improve it greatly

As it is, its like - pause - swap - pause - swap

... There is a radial dial.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 10:19:59 AM
Yes, and it enforces my point - it's slow and clunk

Speaking from Hard difficulty of course. Normal and below dont address me, thanks
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 10:21:54 AM
You want a radial dial that moves as fast as Mass Effect 2, is what you're saying?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 12, 2010, 11:15:42 AM
The only thing that sucks about the radial dial is you can move it with both the left analog and right analog. Sometimes it messes me up as I use the right analog to select my weapons but press the left analog too early...

Anyway, does anyone know if there's a Gatherer's Garden on
spoiler (click to show/hide)
Inner Persephone, the final level
[close]
? I just arrived there but I don't see one on the map (unless it only appears as you discover the area, can't remember). I have 1000 ADAM and nothing to spend it on... And I still haven't bought all 11 basic types of plasmids for that achievement :lol Guess I might have to load up an earlier save for it...

edit: There's one right at the start of the level actually. :-[
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 11:31:21 AM
your eve automatically injects when you run out, so it is in fact a valid complaint

you'd still only have what you were carrying, so you'd still die when you run out completely



The eve thing is more a carryover from the first game.  It honestly doesn't make sense since you can't re-inject yourself.  Many times when playing BS2 I just shot off some lightening so I can pick up another eve container.

I understand the health thing, though.  A lot of times in a fight I'd rather run to a hacked healing station if I have 1/6th health rather than use a health pack.  I only used healthpacks when I went aggro on an enemy and didn't want to let them run away from my vicious assault.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 12, 2010, 12:14:15 PM
You can re-inject yourself actually. I didn't notice it until today, just bring up the radial menu and there's an option to refill your eve or health.

The med kits are fine. If they refilled automatically you'd basically just have 6 health bars. Having to use them manually makes you keep an eye on your health.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 12:21:15 PM
PC version has no radial menu and no key command to set it.  Inferior version  :gloomy

 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 12:54:12 PM
man, i just don't like this game very much

i can buy the reasoning for the health - i don't care for it, but i can buy it

but not auto switching to the next type of ammo when you're out, and the clunky weapon/plasmid switching just makes every single battle an unnecessary hassle and not very fun at all

and while you're supposed to be this badass big daddy you really never feel like it, you're no different than the human from the first game other than having a drill on your arm

thanks, gamefly

you're slow as fucking molasses but you saved me $60
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 12, 2010, 01:00:52 PM
I dunno, the drill charge and melee attacks and higher powered plasmids make me feel pretty badass. I don't think he's supposed to be the typical Big Daddy either.

It's flawed, but I really dig it. I think I've enjoyed the gameplay more this time around, even if I enjoyed the story/setting less.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 01:21:09 PM
The only actions I really had a problem with was the camera.  It should have just been a button you held down and not it's own tool.  At least the hack tool has the mini turret option.  The worst part was, if you fully researched an enemy and took a picture of them, the game wouldn't switch to another weapon.  There were times when I took five pictures in a row just because I expected it to switch to my drill or w/e after the first shot.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 01:24:05 PM
The you being a big daddy thing is certainly a conceit since you clearly aren't but I'm fine with it. Putting on the suit in the original game sucked. For gameplay purposes I'm fine that I'm a "Big Daddy" but one that handles exactly like the guy in the first game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 01:25:03 PM
There's a glitch at Fontaine Futuristics that lets you go outside the map. Lolz

Cant do much with it though.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 12, 2010, 01:41:05 PM
You play as the first ever Big Daddy though don't you? And then the Alpha Daddies are essentially the same as the Delta you play as right? Alphas are weak too, you can kill them in a few seconds even on Hard. So I'm okay with it. Plus, once you acquire the lunge the drill is badass.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 04:07:42 PM
haha, the "twist" (?) is kinda weak. at least, i think this is supposed to be a twist.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 12, 2010, 04:34:03 PM
Yeah it's not much of a twist. More along the lines of "well, that was unexpected" than "oh shiiii-." The ending is pretty cool at least.

I really enjoyed this though. Overall I'd say it's a better game than Bioshock, but it falls short in most other areas (story, characters, writing, atmosphere). All I have left are the multiplayer achievements now and I'm in no rush finish them...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fragamemnon on February 12, 2010, 04:42:07 PM
Quote
but not auto switching to the next type of ammo when you're out, and the clunky weapon/plasmid switching just makes every single battle an unnecessary hassle and not very fun at all

On the PC it's really smooth-I have ammo swap bound to a side mouse button, and number keys change guns, F-keys change plasmids. Really smooth, though you'd want to remap the zoom key to a mouse button as well IMO.


Quote
and while you're supposed to be this badass big daddy you really never feel like it, you're no different than the human from the first game other than having a drill on your arm

Totally agreed with this, they could have at least upped the volume of fire to explain why you get beat down so bad.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 05:00:02 PM
I'll probably finish it up tomorrow. I've enjoyed it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 05:08:25 PM
i'll have to try it on pc sometime (steam holiday sale), because i'm not having any fun at all on the console version

i'm actually starting to actively hate it and just want it to be over, although i do like the story well enough

other little things have been pissing me off as well, like the fact that almost every single splicer seems to walk untouched straight  through any traps i set up (not talking about the houdini ones), any ammo on corpses is ammo i already have so i'm always barely scraping by, stuff costs too much (even with the discount perks) for the amount of cash given to you, mines and turrets sometimes disappear into the floor far enough that you can't pick them back up again, etc

i pretty much want to stop playing this one and just replay the first one
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 05:10:55 PM
i pretty much want to stop playing this one and just replay the first one

See that's the weird part to me. All of that stuff is in the first and arguably a lot worse.

I sort of understand if somebody doesn't groove with the story as much on a personal level and that takes the immersion factor out of it for them but Bioshock 2 gameplay wise is the same as Bioshock 1 but mostly improved. It's small improvements to be sure but it's improved. I can think of at least 5 or 6 ways off the top of my head. Where its clunky in some places is where its the same. Which is in a lot of places of course.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 05:28:09 PM
This entire game is the opposite of the first one. When you say "lets not do this" you dont literally do that.

BioShock - great first half, weak rest

BioShock 2 - weak 3/4, great 1/4
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 05:49:35 PM
i pretty much want to stop playing this one and just replay the first one

See that's the weird part to me. All of that stuff is in the first and arguably a lot worse.

I sort of understand if somebody doesn't groove with the story as much on a personal level and that takes the immersion factor out of it for them but Bioshock 2 gameplay wise is the same as Bioshock 1 but mostly improved. It's small improvements to be sure but it's improved. I can think of at least 5 or 6 ways off the top of my head. Where its clunky in some places is where its the same. Which is in a lot of places of course.

The big thing Bioshock 2 lacks is the feeling of being in a city that went to shit.  Bioshock 2 levels feel like levels from a video game.  Bioshock 1 felt like locations that you could see people living around.  I mean, I don't know if I would say it's their intention since locations in Bioshock 2 aren't as residential as the first game.  Still that appeal of feeling like you were in a believable location goes a long way.  I didn't feel the need to explore or look around in Bioshock 2 because the locations weren't as interesting. 
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 05:55:30 PM
The big thing Bioshock 2 lacks is the feeling of being in a city that went to shit.  Bioshock 2 levels feel like levels from a video game.  Bioshock 1 felt like locations that you could see people living around.  I mean, I don't know if I would say it's their intention since locations in Bioshock 2 aren't as residential as the first game.  Still that appeal of feeling like you were in a believable location goes a long way.  I didn't feel the need to explore or look around in Bioshock 2 because the locations weren't as interesting. 

Neither game felt like a city to me personally outside of a few specific bed rooms or special rooms they decked out very well.

I will agree that the environments seems smaller from what I remember of Bioshock not that the original had these massive environments or anything but these seem smaller by comparison and the game is more linear with its design.

The more significant difference to me is that the scripted bits were better and more defined in Bioshock which is an immersion factor.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 12, 2010, 06:27:43 PM
That ending was really good.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 12, 2010, 06:52:24 PM
PC version got a patch that makes the intro movies unskippable, causes game breaking lag (you can't even walk in a straight line), and random game crashes.

If I didn't think multiplayer was somewhat enjoyable I wouldn't find this so funny.  PC Gaming  :gloomy

The best was trying to walk through a doorway for 30 seconds only to appear on either the right or the left of it against a wall.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 08:28:39 PM
Tried the multiplayer for man than a few matches to get a real impression.

My impression is this isn't going to last or really draw a crowd.


It suffers from the same problem that a lot of single player games that incorporate MP do. The game mechanics and controls while good enough for a single player game just aren't tight enough for a multiplayer game. Same as with games like Metal Gear Solid, Resident Evil, almost certainly Assassin's Creed MP whenever that hits.

To really stand out in the crowd of the MP world you either have to have great control or brilliant ideas. And neither is on display enough here. It's fun enough for what it is which is mindless running around and killing but there just isn't enough meat on the bone so to speak. They were smart to add in MP achievements and the unlock system. Even though I don't enjoy playing it that much there is a strong temptation to keep on playing to see the unlocks and get the achievements which are pretty straightforward. It's not painful to play. It's not the worst MP game I've ever played. It's just mostly average and mostly average MP doesn't cut when you have some truly outstanding MP games on the market.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 12, 2010, 09:31:39 PM
wait a fuckin minute

spoiler (click to show/hide)
you die, but that horrible commie bitch gets to live?

ugh

just ugh

[close]

also, people talk way too much in this game, and they say the same things over and over

and over

C - game grade fuck that, this is a bad game

what a cop out ending, terrible writing

waste of my time
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 12, 2010, 10:13:43 PM
 :lol

[youtube=560,345]http://www.youtube.com/watch?v=C1bQIwu7xqg[/youtube]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 13, 2010, 05:14:49 AM
I started Pauper's Drop.  Couldn't put the game down and loved every minute of it.  2 hours later it's 2am and I've scoured every inch of Pauper's Drop and am on the train out of there.  That one area was more entertaining than most 2 hour movies!  Makes me feel like the game is giving me my money's worth.

I have to say I'm really impressed at the quality of a game I had expected to be a sellout cashin.  While the main story is meh whatever, the story of the locations so far have been interesting and Pauper's Drop was really big and non-linear with all sorts of rooftop bridges and hidden rooms and it was really fun to explore.  Bioshock 1/2 really give me the feeling I wanted from Fallout 3 of survival combat fps rpg in a deadland.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 13, 2010, 05:19:53 AM
really not liking the respawning enemies. might drop down to easy because i dont have the patience for this
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 13, 2010, 06:45:15 AM
Eel, which ending did you get?

spoiler (click to show/hide)
You die in all the endings, but depending on who you killed/harvested (incl. Grace, Gil & Stanley) she either lets you die or you get absorbed into her conciousness (blah blah together forever by my side)
[close]

It's certainly better than BioShock's vanilla poopfest
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 13, 2010, 06:52:47 AM
The multiplayer in this is such a piece of shit. I love how they can ship a game that freezes every 20 minutes. So incompetent.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 13, 2010, 01:01:36 PM
Eel, which ending did you get?

spoiler (click to show/hide)
You die in all the endings, but depending on who you killed/harvested (incl. Grace, Gil & Stanley) she either lets you die or you get absorbed into her conciousness (blah blah together forever by my side)
[close]



It's certainly better than BioShock's vanilla poopfest

spoiler (click to show/hide)
i guess i got the "good" ending, where eleanor gives the air to sophia lamb and lets her live

which is complete and utter bullshit

this horribly evil woman, who's committed mass murder to serve her own ends, mutated the one guy who was trying to help you, and at the end tries to kill her own daughter along with everyone else because she didn't get what she wanted, SHE gets to live because, hey, maybe she can be shown that people aren't all bad and she can change her ways

"hey, stalin's not all bad and his heart's in the right place, if only we could show him the error of his ways"

what the fuck?

they try and make her sympathetic right towards the end by explaining that all she wanted was a utopia where everyone is equal and look what they did to my daughter and blah blah blah it just all rings hollow as hell considering the heinous shit she does to everyone throughout the game

the morality in the first one is murkier and uncomfortable at times, here the creators present a comic book villain for ten hours and then switch sides right at the very last second

it's such a clear case of the writer letting his or her own idealogical leanings get in the way of an ending which makes any sense or is satisfying in any way

you die, evil mass-murdering commie bitch lives, everyone holds hands and walks together into the sun rising over a bright collectivist future

what a goddamned copout

i watched all the other endings, and i think the "abandoned" one suits the tone of the game best

[close]

this game is already at the top of my "worst games of 2010" list
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 13, 2010, 01:23:42 PM
It would make sense if it was Tenenbaum instead, but... wait, she completely vanishes from the game :lol

You can tell this game went through cuts and dev hell. Why else would it take 2 years to poop out a complete port of BioShock and label it a sequel
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 13, 2010, 01:25:50 PM
so it wasn't just me

:lol i thought i'd just missed a recorder or something explaining why tenenbaum disappears
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 13, 2010, 01:38:01 PM
A year ago they were all about the big sister being the main antagonist and acting as a reoccurring boss battle.  Now there is some woman who was always just out of frame during Bioshock 1 (because she was in prison and everyone forgot about here during the events of the first game lolololool) and she's like the total opposite of Ryan.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 13, 2010, 01:38:50 PM
I got the idea that they straight ejected her from Rapture
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 13, 2010, 01:42:53 PM
That still wouldn't make sense considering all the audio logs pre-BS1 littered around, or all those characters like stock old jazz singer from new orleans, or the newspaper, or pretty much everything else. 
spoiler (click to show/hide)
Do they ever really get into why you shot yourself in the head? And at least you'd think a big reveal would have been seeing what you look like underneath the helmet at one point in the game. 
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 13, 2010, 01:44:22 PM
spoiler (click to show/hide)
You were shot because Sofia made you, no twist about that

Eleanor simply got your gene through her mind-controlled Little Sister and zapped a brand new you in a vita chamber :lol

A better twist would be to see your original dead body
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 13, 2010, 02:08:44 PM
The last leg of this game is pretty good. I am really enjoying it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 13, 2010, 02:22:38 PM
spoiler (click to show/hide)
You were shot because Sofia made you, no twist about that

Eleanor simply got your gene through her mind-controlled Little Sister and zapped a brand new you in a vita chamber :lol

A better twist would be to see your original dead body
[close]

spoiler (click to show/hide)
yeah, but who the fuck is Sofia to make you do that?

the audio log in one of the later levels has her all giddy from hearing how Ryan's son in the first game would listen to any command, as in, it seems like commanding people like that would be unique.
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Third on February 13, 2010, 02:29:43 PM
:lol

[youtube=560,345]http://www.youtube.com/watch?v=C1bQIwu7xqg[/youtube]

whoa epic

WHAT THE FUCK JUST HAPPENED DOOD :rofl
And the hysterical laughter after the freezing. :rofl

And after he figured out he lost over two hours of gameplay. OH MY GAWD, OH MY GAAAAAAAWD :lol

(http://i48.tinypic.com/2zg6m9j.jpg)

spoiler (click to show/hide)
that's a middle finger
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 13, 2010, 02:32:51 PM
Finished it.

The last portion of the game is a bit of a mess imo. There is conceptually some strong ideas there but the execution is really weird and sort of all over the place.

I'll post a full on "review" post later in the evening when I get some free time.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 13, 2010, 03:08:29 PM
the biggest shame about this game is that it really does play so much better than the first. it takes a lot of the concepts from the first and makes them useful. like hacking med stations. i never did that in the first game because there was no reason to. here I'm doing whenever i can and it's done a lot of good for me. when i fought the sailor dude he ran to my hacked medstation and it killed him.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 13, 2010, 03:13:39 PM
You could always hack med stations to zap splicers in #1

They drop a medkit in this game
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 13, 2010, 03:16:04 PM
i know. i said in this game it's actually something i do. i never felt it was necessary in the first
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on February 13, 2010, 03:30:41 PM
Meh. Might as well do it now while its fresh in my head.

I enjoyed the game but this is more like a qualified "enjoyed" with caveats sort of the way I feel about AC 2 although I enjoyed this more than AC 2.

What I liked.
* Aspects of the story. Unlike others I like the Lamb character and execution. She's the strongest thing in the game imo because she is clear and straightforward as a character. She and the story in general start off very slowly by I'm fine with that. I also like her vision of Utopianism clashing with Ryan. The daughter bit is strong also imo. I don't mind the way they insert both character into the universe and while at first collecting the logs seemed like something that I was tired of I grew to enjoy grabbing them to hear how it all fit together.
* The addition of some of the moral choices. As a concept I think its a strong addition in a franchise like Bioshock. I don't know that I necessarily cared for how the game ties these into the ending but this is a nice direction the series needs more of.
* The base combat and improved gameplay over the first. Simply a better game than the first when it comes to actually playing it. Better combat. Removing some of the annoying stuff. Adding different elements like the mini-turrets and lots of little things like that, that actually make it a more enjoyable game to interact with.
* The weapons. They surprisingly really grew on me. And upgrading them was neat. That rivet gun and the spear gun were two of the more fun weapons I've used in recent games that I can remember.
* Right around the right length for the story they were trying to tell. Anymore and I would have started to get bored. I thought the first game went on a bit for too long.

What I'm mixed on.
* The formula of wandering around Rapture. Collecting audio logs. And piecing together a story as you collect little sisters and harvest adam to buy plasmids is fine for two games but they really need to introduce some truly new elements in the third game to break up the forumula or give it new life.
*
spoiler (click to show/hide)
The last run and gun level. Basically I thought that was a good concept especially after the more sedate pacing of the rest of the game but it fell under the weight of their uneven design. An example is how they designed it where it was still kind of open. On that last level I was running around seeing puzzle type stuff where you had to explore to find logs and things. That's at odds with the break neck pace they were trying to create and indeed I just skipped all of it. Which is counter-productive. If you want to do a linear action based level then don't do it where you create all these little side pockets. Don't make me choose between run and gun or slowing down on a level like that because I'm not going to slow down and I just feel frustrated by the things that are being presented to me.
[close]

* The multiplayer is meh but I wasn't expecting much here so it's no bother either way.

Where the game sort of failed.
* Still not enough variety of enemies in a game world where there is no reason not to have it. This isn't MW 2 or Bad Company where you are fighting real life style soldiers. Its a fantasy world and you can create whatever you want yet they don't.
* Performance is still relatively poor. Game dips into low frames all the time. They really need a new or heavily upgraded engine.
*
spoiler (click to show/hide)
The Sinclair mind control thing. Yuck.
[close]
* Weaker scripted events and just general storytelling compared to the first. This is probably what drags the game down the most to me. Because factually it plays a better game than the first from purely a gameplay perspective which is normally your number 1 goal when you make a sequel. But here the game fails in comparison to the first simply because it doesn't create enough of those "wow" moments that the first had. Even if you consider the "twist" in the first game to be a sort of a gimmick and not repeatable in a sequel (which I sort of do) you still can't deny the power it had and the sort of gravitas and elevation it gave to the story. And there were at least a good half dozen or so great moments like that in the original. This game doesn't have that. It has a serviceable and interesting story at times but its nothing that is going to blow your socks off. And without that some of the "magic" is gone. And the dirty little secret to me in both Bioshock 1 and 2 is that you have what are mostly average survival horror style games that get by on the strength of their story. And if the story and universe aren't exceptional or very fresh then you start to notice that the gameplay isn't especially engaging. The original was able to hide that because of their skill at scripting and storytelling. This one isn't quite up to the task.

So overall like I said, I liked it. I enjoyed it. Glad I played it. I'd like to see them really break away from some of the broad concepts in the next game because this basic story of this version of Rapture has been told in these two games. Time to move location.

btw While there was no one moment that was as good as the best moment in the original for me, but the part where
spoiler (click to show/hide)
you play the little sister and go about the world and it does those little flashes between that idealized rapture and the real rapture was brilliant. Clever scripting and most brilliant piece of storytelling in the game imo.
[close]
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 13, 2010, 03:42:54 PM
here's a bioshock 2 plot which wouldn't have required much retrofitting:

one of the little sisters from the first game grew up and went insane - the topside world hadn't been kind to her, in ways it was crueler than rapture, and that combined with the psychological scarring from having been a litle sister causes her to snap and abandon all reality

she goes back down to rapture, the only place she can still relate to, and eventually finds a way to turn herself into a thinking "big mommy" - maybe it was an abandoned project ryan had started for dealing with little sisters growing up?

she's been surfacing and kidnapping young girls, turning them into little sisters and pairing them with newly created/reactivated big daddies (new enemies! new powers and weapons!) to form a whole "family" she can call her own

she believes in her mind that nothing in rapture is as bad as what happens on the surface, that the girls are better off down there where she can "protect" and train them - only it's evolved into more of a hive situation with her as the queen

tenenbaum found out and returned to rapture with a bunch of other folks to stop it and see if the big mommy could be saved, but of course something went wrong and tenenbaum is the only one left

she finally finds and out of desperation reactivates you - project delta, to rescue the girls, stop the big mommy, and destroy rapture once and for all along the way (explaining why you can't return to areas once you leave)

you have another ally, a male member of the team trapped and hiding at the other end of rapture, who helps to guide you once you reach a certain point (tenenbaum is killed helping you destroy a part of rapture early on and this man takes over her role)

along the way you find recorders and discover what really happened to tenebaum's team of scientist rescuers - they've been turned into big mommy's "workers," the mini bosses you fight at the end of each level, warped and corrupted by adam into serving her, creating new forms of splicers (drones), adapting some of the little sisters into warriors defending the hive (big sisters you fight along the way), and new gene powers have also evolved from their work

you are given the choice of "saving" or "harvesting" these mutated scientists as you defeat them - harvesting gives you fucktons of a mutated adam you can use to permanently infuse your weapons/ammo, "saving" gives you a normal amount adam to spend on gene powers (if you save them they'll help you fight for a while, but they all eventually die either way)

this also gives you a real reason for rescuing every one of the little sisters other than your own morality, and if you harvest them the game would actually get tougher, more big sisters and splicers sent your way by queen big mommy as extra punishment for harming her children

big mommy would talk to and taunt you along the way, sometimes popping up to fight you herself until you could damage her enough to make her retreat for repairs

the twist?  bioshock has to have a twist, right?  well, how about two - you'd find out towards the end of the game that the little sister who grew into the big mommy was your real-life daughter before you were turned

project delta was taking real-life fathers and daughters and making them into big daddy/little sister pairings - the physical and emotional ties were supposed to result in more efficient and productive adam gathering, but there weren't enough pairs bonded by blood to make the project sustainable and the results weren't any better, so you were thought to have been discarded

twist number two - the man you had been talking to the whole time was the big mommy all along, her personality had split, and the other personality was formed by what she had remembered of you before the turn - for all intents and purposes you've been helped by, and guided by a version of yourself

see, deep inside she knew what she was doing was wrong, she knows that her mind is  fucked up beyond all repair, and what she really wants is for you to just kill her and let her go - you're pretty much gonna have to kill your own daughter

(endings after you've destroyed rapture)

"good" ending:  you saved all the little sisters and scientists, and let the big mommy die in the collapse. You've escaped via sub, so you deliver the girls back to their real homes and then are taken care of by a couple of the sisters from the first game (who'd finally made it down to rapture to help you out a bit towards the end) - it's a short and melancholy life, though, because even though you are treated well and loved you were badly damaged during the escape, and you spend your time grieving over an old picture of you and your daughter she gave you before she died.

"bad" ending: you harvested all the little sisters and scientists. you pulled the damaged big mommy into the escape vessel at the last second - now you are standing on top of the surfaced vessel with the big mommy, staring at the city shoreline on the horizon.  through the window of the vessel's capsule you can see crates of stored adam and syringes.  you're about to spread the word of rapture and the glories of adam to the surface world and "save" humanity.

"ambiguous" ending 1:  you saved the little sisters but harvested the scientists, and
let the big mommy die.  you and the sisters stand on the deck of the vessel staring at the city, and when the camera swings around you see all the sister's eyes are glowing.  "look at all that adam, daddy," one of them says, and you see a glow coming off the city skyline.

"ambiguous" ending 2:  you harvested one or more of either the sisters or scientists, and pulled the big mommy into the escape vessel.  you both stand on the vessel, and she tells you that she knows now that even the best of humanity can be tempted by corruption at times, but now that you're together again you'll both be able to lean on each other and get through it.  the camera sweeps across the water and we see a section of rapture drifting in the water. on it are a bunch of splicers, several crates of adam, and syringes.  most of the splicers are down on their knees and appear to be praying to an inactive big daddy propped against a broken wall. one of the splicers stands next to the big daddy, holding forth like a preacher and gibbering about a phoenix rising from the ashes. he mutters something about only needing a child to lead them.  in the distance we see a cruise ship headed towards the floating wreckage.








anyway, that's about an hour of my life i'll never get back.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 13, 2010, 04:37:50 PM
If we're talking about the ways we wished Bioshock 2 was done, I would have liked the game to have three distinct acts with only the second really being the bioshock 1/2 style.  The goal should have been to really explore rapture as a whole and satisfy those who got either ending of Bioshock 1.

First act is your family arriving in rapture during the golden age.  On the surface you were a famous writer who focused on detective novels, you fought in the war, etc.  This part of the game is more an adventure game with melee focused combat and early forms of plasmids (can't shoot lightening, but can supercharge a pipe or some shit like that).  Your wife is killed and daughter kidnapped, you go to find out who is involved.  Shit happens, you try and track down those involved, turns out it was Ryan's early experiments to create little sisters, and the sequence ends with you as an experiment for the first big daddy, which failed and you were dumped.

Act 2 is your daughter, as a little sister, reviving you right after Bioshock 1.  Something like, you're daughter was one of the ones who attacked Fontaine at the end of the game and secret took some of his genetic code and injected you, allow you to use the the vita-chambers.  This dumb plot point also gives and excuse to super charging the plasmids you use.  Technically, Fontaine never died at the end of Bioshock 1 and is stuck in Rapture because he's bound to the vita-chamber.  This section of the game is you working with Fontaine (since you're both generally linked and stuck in rapture).  The goal is mostly to destroy all the subsystems involved with vita-chambers, and you have other crazy people in Rapture you are trying to stop you (good guys this time around who want to stop Fontaine, or something, I'm not exactly thinking this through).  The way you obtain adam in this game is a lot more like experience points since there is only one little sister still there with you.  So, pretty much any enemy you defeat just gives you adam to spend eventually.  Big Daddy's are simply huge sources of adam now.  Ok, then shit happens and you eventually find out there is a way to remove Fontaine's code from yourself, blah blah blah, you leave rapture by walking along the ocean floor and onto a beach, where the government knocks you out and top scientist study your genetically supercharged body.

Act 3 is the government reactivating you, after your reconstruction as a giant mech, to fend off Russians as they attack America :punch

Secret Act 4, if you teach Russia the ways of America instead of destroying them, is fighting off Aliens, who teamed up with China, to fight the new Soviet Sam Empire.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: fistfulofmetal on February 13, 2010, 05:59:39 PM
what the fuck. the game glitched and now my plasmid arm is completely broken. first it was stuck full extended and I can't cycle between plasmids. so i reloaded my save/quit game then reloaded by save/died and respawned/ but it's still fucking broken. my last save before fontaine futuristics is the beginning dyonysis park. fuck this game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Hitler Stole My Potato on February 14, 2010, 11:52:42 AM
I just picked this up Friday but had no real intention of buying it, I guess I just wanted something else after ME2.  I'm enjoying it so far for the most part even though it's way too familiar territory. There's absolutely no sense of mystery about this one.  And I just bumped the difficulty down to easy, not because it's particularly hard but the respawning enemies can be a little too fucking much, especially when it comes to trying to build up your cash reserve to buy things like trap bolts for the times I'm trying to protect the little girls as they harvest Adam.  In theory all those enemies should be helping me get a ton of money but fighting them is costing me ammo and Eve so I'm almost forced to buy that shit from the vending machines 'cause they don't drop enough of what I need.

Anyway, yeah.  It's more Bioshock.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 14, 2010, 11:04:55 PM
Loved the last leg of the game, and it was a lot more satisfying than the original. Sign me up for BioShock 3!
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Hitler Stole My Potato on February 14, 2010, 11:24:52 PM
Loved the last leg of the game, and it was a lot more satisfying than the original. Sign me up for BioShock 3!

I hope to god it gets more interesting.  Right now it's just find a Big Daddy, kill it, grab the girl, find 2 bodies with Adam, extract it, and put the girl back in the hole.  Repeat until the level is over.

It's really kind of getting boring.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 15, 2010, 12:15:54 AM
Yeah, they change the formula at the end. It becomes pretty much a run-and-gun corridor shooter, with a twist I won't spoil. And there's a moment similar to the original inserted near the end of the game. The "find a Big Daddy/collect ADAM" formula stretched on too long.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 01:11:48 AM
Ok I take it back - multiplayer sucks black dick

Freezing, unbalanced bullshit
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 15, 2010, 01:13:46 AM
Loved the last leg of the game, and it was a lot more satisfying than the original. Sign me up for BioShock 3!

I hope to god it gets more interesting.  Right now it's just find a Big Daddy, kill it, grab the girl, find 2 bodies with Adam, extract it, and put the girl back in the hole.  Repeat until the level is over.

It's really kind of getting boring.

yeah, that drags on for a while.  I don't get why they made that aspect more time consuming and formulaic than the original.  It was boring then and even worse here.

Ok I take it back - multiplayer sucks black dick

Freezing, unbalanced bullshit

at least you can play it

I'm still waiting for a patch to stop the game destroying lag and random crashing of the PC version.

It actually in a very vague way reminds me of Shadowrun.  Makes me also think that I would have bought Shadowrun if it had a half-decent single player mode.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fragamemnon on February 15, 2010, 01:42:24 AM
I'm almost through Dionysus Park and that game has still pretty much failed to grab me. The level design is stellar, gunplay, hacking and plasmid/tonics are better than the first game, but I feel like the game so far is all dressed up for a night on the town but when it goes to start the car to head out the engine won't turn.

The game takes liberties with its setting when convenient (Big Daddy? Yeah right, you're a big pussy, takes more lead for you to kill a splicer than it does for them to kill you), the city and its operations remain virtually unchanged, just under new management, the actual activities you perform in these fantastic levels are repetitive and mostly uninteresting, and the promise of wild set piece fights during the (contrived, woefully internally inconsistent) Adam-farming scenes get cramped by level geometry and hordes of weak enemies just aren't that interesting.  Lots of nitpicking, maybe, but the sum of the issues overall is what is dragging it down for me.

Haven't played MP yet. Going to do so this week at some point.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 01:58:38 AM
The game is a chore until - surprise - you dont have to deal with the chore anymore

Unlike the first game, where dealing with the sisters wasnt bad, until, surprise, you have to deal with it like a chore
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on February 15, 2010, 02:02:49 AM
pretty much
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 09:08:05 AM
Who wants to do some Civil War with me : )
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 09:38:09 AM
Ok, this is cool.

If you reach Rank 40 in multi, you get a video "tying" the MP to BioShock 1

http://www.youtube.com/watch?v=5K7EmJ3DQDs

I'm only Rank 13, so got a bit to go yet
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Green Shinobi on February 15, 2010, 10:35:18 AM
You play as a Big Daddy?

Fucking lame.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 15, 2010, 10:39:25 AM
It's actually pretty awesome!

I find it funny that the Alpha series is quicker than the other Big Daddy protectors, but they go down pretty easy. :lol
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 10:40:01 AM
Yep, awesome for sure
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Hitler Stole My Potato on February 15, 2010, 10:40:42 AM
You play as a Big Daddy?

Fucking lame.

A pussified version of a Big Daddy.  Splicers can take you down with ease.  

At least it doesn't feel like controling the lumbering Big Daddy from the first game.  You're basically just a normal guy with a drill on your arm.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 15, 2010, 10:41:59 AM
Eh, I felt they adequately addressed that. The guy isn't a regular Big Daddy, nor is his series even active anymore. The Alpha series is noticeably weaker than the rest of the Big Daddy protectors.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Hitler Stole My Potato on February 15, 2010, 10:45:21 AM
Oh I know, I'm just saying it because when I first heard you'll be playing as a Big Daddy in Bioshock 2 I immediately thought of what a pain in the ass it was controlling him during that section of the first game.  I'm just glad it isn't like that at all.

I didn't want an overpowering goon that controls like a loaf of bread.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 15, 2010, 10:49:45 AM
Yeah, that probably would have sucked.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 15, 2010, 11:34:14 AM
Has there been any word on a patch  for the multiplayer? I'm not touching that POS until it's actually playable. I lost a ton of exp last time I played due to a freeze; I'm gonna remain butthurt about it until there's a patch.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 12:21:28 PM
Define a "ton" - on my best game I can barely break 800. I've only had 3 lockups my entire time. Not to say it isnt a problem... but, I dont think its as bad as people are making it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 15, 2010, 12:57:18 PM
Not sure. I played a CTF game for several rounds and had 20+ kills, three challenges completed, 2 or 3 big daddy kills, etc. Obviously I can make that up in a couple games, but it's still too much hassle to be playing a mediocre shooter that's going to lock up every 30-45 minutes (which is my real complaint).
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Hitler Stole My Potato on February 15, 2010, 08:41:07 PM
Just made it to Persephone but I can't go any further right now 'cause this game wears me down.  Feels like a job.  I'm assuming I'm done with the Big Daddy/Little Sister BS since I got the "Dealt with all Little Sisters" achievement but I gotta take a break from this.

From what I've played so far, the first Bioshock seemed a hell of a lot better than this.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 15, 2010, 08:55:51 PM
Yeah, you are at the part where it pretty much shifts gears entirely.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 15, 2010, 09:28:53 PM
Insect Swarm :bow

Useless in the SP, but MP it's godly
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fragamemnon on February 16, 2010, 03:50:34 AM
Insect Swarm at 2 is not that bad in SP, I thought. The ability to have a jumping stun and damage really helps when dealing with packs of splicers.

I finished the game tonight-the last 20% or so really is every bit as good as anything in the first Bioshock, but the levels before it really felt really disjointed and didn't tie into the overall events of the game very well. Objectives were very repetitive for most of the game. Even on hard, the game was very easy, with the "Shock" style survival horror, "oh-god-no-ammo, one hypo" scavenging non-existent (I went through the game with a full wallet and full ammo from the 25% or so mark onward).

I don't want to criticize it too much, because it's got tremendous level design, a wonderful array of meaningful plasmids and tonics, and a great ending. I just wish the rest of the game had some stronger personalities that tied in and filled in the events of the past eight years. Speaking of which, I would have expected a place like Rapture to evolve some in that time, and instead it was trapped in time with nothing happening other than a mostly insignificant change in management.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: The Fake Shemp on February 16, 2010, 09:21:45 AM
Yeah, I wish the last quarter or so of the game was as good as the rest of the game. Even the characters are better!

I think if you remove Dionysus Park and Siren Alley, although the game becomes much shorter, I think it would have actually been better :lol
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 19, 2010, 07:35:24 PM
Just finished the game.  Haven't really read any endgame thoughts because I didn't want to spoil it.

I really liked it!  I think given that they were making the game that nobody wanted, they did the best they could and made a very good story/atmosphere rpg-fps.  The story ended up being better than I expected and the defense emphasis on the gameplay in almost a Bayonetta style was a welcome change that made it feel different from Bioshock 1.  I thought the final boss was AWESOME.  I was really worried it would be a big dumb monster again, but instead making the final boss what THE CORE OF THE GAMEPLAY IS worked really well.  It gave you a chance to use all these Defense-orientated skills and weapons you've been building up the whole game to wreck house.  I found it immensely satisfying.

For me I thought the first 50-60% and the last 15% of the game were the strongest.  I felt Dyonisus Park & Fontaine Futuristics (the latter especially) were the only weak areas of the game because the pacing went from exploring cool locations to FIGHT FIGHT FIGHT FIGHT every 5 seconds.  It also felt like Dyonisus Park and Fontaine were more condensed in size and when you got the little sister the 2 corpses would be like right in the same room & next room over instead of having to explore around a bit to find them.  While the post Fontaine endgame was also ACTION ACTION ACTION, not having the little sisters and having a real sense of urgency made it work imo.  I didn't want to stop and look at every little scrap of dirt like the first areas.  I wanted to GO GO GO because that was the urgency the game was giving me at that point.  So I thought the frantic pacing actually worked and the ending paid off both in story and gameplay.  It's like they realized how bad the endgame in Bioshock 1 was and they tried their best to not have that happen again.

The little sister part was actually really neat, was very happy with it. 
Also I was happy that the game had ZERO BIG PLOT TWISTS.  If they had one here I think it would've been just for the sake of doing it (because Bio1 did it) and not because it actually fit in the story.  I liked that instead of the story have plot twists or getting stupid, it just got better as it went along.  The central characters became more developed and the events were pretty good.  I liked the ending too.

So yeah, for a game that I thought would suck, and a game that in the first few areas felt like Bioshock 1 expansion pack, I think it turned out great.  Big two thumbs up.  It's not better than the first because it doesn't have that "first time" feeling and the story isn't as engrossing, but it's still a darn good game.

Biggest surprise of 2010 so far.
Oh and it took me about 14 hours according to steam.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 19, 2010, 07:39:07 PM
I got sick of playing freezing laggy multi so I boosted up to 40. Sent that off today and never want to see it again.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 22, 2010, 06:13:19 AM
Just about to finish Siren Alley, the respawning on this level is really annoying me. I'm at a point too now like Frag or Hitler or whoever said it feels like a chore.

I will say that the music at the end of Paupers Drop (I think, someone will know) was fucking awesome and really made that section for me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: huckleberry on February 22, 2010, 07:25:13 AM
Got all the achievement for single player - screw the multiplayer achievements.  MP is laggy as hell.  Liked the game but not as much as the first.

Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 22, 2010, 11:20:32 AM
I barely got into Ryan's Amusements.  I'm a slow gamer  :-[
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 22, 2010, 02:28:21 PM
http://www.xbox360achievements.org/news/news-4452-2K-Announce--Sinclair-Solutions-Test-Pack--DLC-for-BioShock-2.html

Consequently, 2K will be expanding the game's single player story via DLC in the coming months, promising to provide further insight into Rapture by adding more narrative, new challenges and new tools to enhance the experience.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 22, 2010, 03:42:37 PM
Hmmm...dunno if want.  The SP is fairly storybased and the story is over.  I have a feeling this will be like the AC2 DLC
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on February 22, 2010, 05:29:40 PM
I might get the single player DLC if it has achievements. On the other hand, I'm definitely not buying the multiplayer DLC so those better not have achievements tied to it. Not to mention the MP is still unplayable (unless I missed patch news)...
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Mupepe on February 22, 2010, 05:33:33 PM
I want to see Rapture when it wasn't a dilapidated hellhole!  I want to watch it fall apart around me!  That would be the shit.  They better make another Bioshock and it better be a fucking prequel of some sort.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 24, 2010, 03:48:35 AM
god this 16:9 patch is taking FOREVER on PC. wtf is going on
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 24, 2010, 06:29:03 AM
God Dionysus Park sucked.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on February 24, 2010, 11:30:59 AM
I'm really having a problem with the game's visual clutter. It's hard for me to see enemies and get a good "read" on the environment because the art direction is like LET'S PUT AS MANY COLORED LIGHTS AS WE POSSIBLY CAN INTO EVERY ROOM
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: dark1x on February 24, 2010, 01:03:53 PM
I want to see Rapture when it wasn't a dilapidated hellhole!  I want to watch it fall apart around me!  That would be the shit.  They better make another Bioshock and it better be a fucking prequel of some sort.
I want to see it as a dilapidated hellhole, personally, and feel that they missed that opportunity with this game.  It's much too bright and similar to the original game.  It certainly doesn't feel like a ruined city by any means.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Robo on February 24, 2010, 02:07:42 PM
Is this game $20 yet?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Fragamemnon on February 24, 2010, 03:14:17 PM
I'm really having a problem with the game's visual clutter. It's hard for me to see enemies and get a good "read" on the environment because the art direction is like LET'S PUT AS MANY COLORED LIGHTS AS WE POSSIBLY CAN INTO EVERY ROOM

the ridiculously zoomed FOV contributes to this, IMO. Makes everything feel bigger and more blurred together.

can't believe they still haven't patched that up on the PC.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 24, 2010, 05:54:31 PM
I don't even bother looking for enemies anymore - if I can't hear them I assume the room is empty.

Also what's with the fucking splicers that get spawned with a Big Sister? I come out from my vita chamber with nothing and all of a sudden there's 2 splicers and a Big Sister trying to fuck my ass. I swear it took me 6-7 spawns to finish Dionysus Park
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 24, 2010, 08:23:37 PM
I'm really having a problem with the game's visual clutter. It's hard for me to see enemies and get a good "read" on the environment because the art direction is like LET'S PUT AS MANY COLORED LIGHTS AS WE POSSIBLY CAN INTO EVERY ROOM

the ridiculously zoomed FOV contributes to this, IMO. Makes everything feel bigger and more blurred together.

can't believe they still haven't patched that up on the PC.

I think this is good tbh.  The feeling is supposed to be you on the edge, and not having a good view makes it hard to sit back and managing things calmy.  When enemies appear it usually surprises you and there is much chaos.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 26, 2010, 08:22:19 PM
I think I missed a little sister, it's the first one in Fontain Futuristics, I shot the Big Daddy just as he was putting her into the wall. They never respawned either. Fuck this game.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 26, 2010, 08:36:58 PM
I think I missed a little sister, it's the first one in Fontain Futuristics, I shot the Big Daddy just as he was putting her into the wall. They never respawned either. Fuck this game.

The Big Daddies respawn.  Maybe she will too?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 26, 2010, 08:49:24 PM
But I've moved past the that section of the level, I'm collecting the Adam Flowers now and she's in the previous part.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 27, 2010, 07:03:37 PM
If I'm chasing the guy with the key to the boat, how far from the end am I?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 27, 2010, 07:31:48 PM
Maybe an hour away?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 27, 2010, 08:11:28 PM
Awesome, should have this done today. Thanks.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 28, 2010, 06:15:13 PM
OK so I finished it and a few things I wanted to mention, mainly story stuff.

spoiler (click to show/hide)
- Glad I wasn't the only one who completely missed when Tennanbaum just disappeared and was replaced by Sinclair
- When does the stuff with Sinclair being mind controlled into a Big Daddy happen? I really can't remember it happening. Shows how intriguing the story was for me I guess. I need to find a plot synopsis broken down by chapter.
- I got the "good" ending, but was totally unsatisfied about how it happened and that Lamb was saved.
- The Little Sister level was awesome as a change of pace
- What ended up happening to Meltzer the journalist? I must have missed an audio log for him somewhere.
[close]

Also I didn't get the audio log achievement. I have no idea how I was scouring every level for them.

Whilst I liked the spear gun, I found that there was never really any use for it because as soon as I'd be in range to use it they'd see me.

Anyway good game, worth the $30 I paid on steam but I'd be outraged if I paid $60 for it.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 28, 2010, 07:12:55 PM
-What, what was the Tennabaum stuff?  I thought she was in the game once at the start and then not part of the story any further.  I must have missed how she connected to the plot.
-I think the Sinclair thing happened right at the very end there while you were occupied with other stuff.  I thought it was kind of sudden and was not happy that there was no way to save him.
-I thought the Lamb being saved thing was ok.  I mean there are ending branches where she isn't, but in the very good ending the game is really about family at the end of the day and even though she was a horrible person she was family.  Forgiveness is an essential element of humanity and showed that at the end of the day Elanor isn't driven by revenge and is pure hearted.  I thought Elanor's story was sweet, she really felt like a daughter figure that you could be proud of by the end.
-The only weapons I used were the drill, the standard gun and the mini-gun.  Shotgun sucked, Speargun was too weird, rocket launcher was unnecessary.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 28, 2010, 07:39:59 PM
Re: Tennanbaum, just reading the Bioshock 2 page on wikipedia, turns out Sinclair is her assistant or something.

I'm still confused by this Sinclair turning into a Big Daddy bit.

Quote
Lamb, upon seeing her daughter defy her, plans to set off bombs that will kill them all. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy.

I'm guessing that he was just one random Big Daddy I killed during that end sequence. All those enemies were a blur to me, no wonder I didn't notice it.

I ended up using the machine gun and rocket launcher the most. The heat seeking missles made the difficulty negligible at the end.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on February 28, 2010, 07:40:52 PM
Dude, dont think too hard. The game obviously went through some cuts in story, such as Tenenbaum.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 28, 2010, 07:56:18 PM
I know, I'm trying to hold it to the same heights as the original and it's just failing everywhere :(

At least it was only $30
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Eel O'Brian on February 28, 2010, 07:57:15 PM
yeah, my mom once kidnapped a bunch of little girls from the neighborhood, used and killed everyone around her, then tried to kill me and destroyed the neighborhood when she couldn't, but i forgave her

i can totally relate, it's all about family and forgiveness
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 28, 2010, 09:04:05 PM
Eh, I'd rather that then see a kind girl kill her mom face to face.  I thought Elanor was a juxtaposition of the decrypt sick state of Rapture.  She was the female jesus and the ending gelled with that.

Re: Tennanbaum, just reading the Bioshock 2 page on wikipedia, turns out Sinclair is her assistant or something.

I'm still confused by this Sinclair turning into a Big Daddy bit.

Quote
Lamb, upon seeing her daughter defy her, plans to set off bombs that will kill them all. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy.

I'm guessing that he was just one random Big Daddy I killed during that end sequence. All those enemies were a blur to me, no wonder I didn't notice it.

I ended up using the machine gun and rocket launcher the most. The heat seeking missles made the difficulty negligible at the end.

Sinclair was the big daddy you had to kill to get the key in the prison part at the end.  He locks himself the control room and you either have to find the password or find a hole in the wall to activate a bot and chase him out into the open.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 28, 2010, 09:17:47 PM
I think I activated the bot, chased him out and Elanor took care of him.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Jansen on February 28, 2010, 09:19:07 PM
i would just like to be able to play the fucking game without it randomly crashing on me :'(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on February 28, 2010, 09:23:52 PM
I think I activated the bot, chased him out and Elanor took care of him.

Yeah, that's exactly what happened with me.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on February 28, 2010, 10:49:38 PM
No wonder I didnt see him.

Poor Sinclair :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on March 25, 2010, 03:21:49 PM
Finally got back to this. Almost finished.

The only real special part of 2 is the Little Sister sequence. That was seriously fucking amazing.

Everything else feels like a shitty mission pack done by different people who don't care or "get it." Ugh. It also feels a lot shorter than the first game, but maybe that's because the pacing seems wonkier (can't return to previous mission areas).
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Kestastrophe on April 29, 2010, 09:18:16 PM
How is the PC version of this? Amazon is running a decent deal, but I read that the DRM has securom and requires online connection in order to save. Has this stuff been patched out?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Bebpo on April 29, 2010, 09:24:22 PM
How is the PC version of this? Amazon is running a decent deal, but I read that the DRM has securom and requires online connection in order to save. Has this stuff been patched out?

I have no idea about that stuff but the PC version runs fairly well.  I was getting 60fps/1080p with no AA on my 9800GTX+
If you've played Bio1 on PC the performance is relatively around the same because the graphics are about the same.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on October 22, 2010, 11:55:10 PM
Hey chumpasauruses, the Minerva's Den DLC is out and it is REALLY REALLY GOOD. Like, way the fuck better than Bioshock 2 good. The story has none of the Bioshock 2 little sister goofiness, the environments and levels seem better laid out, and it reminds me of the first game, which is a good thing after the stinkpot that was Bio 2. Also it is long as fuck. It's all set in the Rapture computer core which means there are punchcards and Alan Turing references and other good nerd shit. Haven't finished it yet but it is EASILY worth 800 moon points.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: cool breeze on October 23, 2010, 12:07:03 AM
I was planning on getting it until they announced it won't be coming to PC

PC gaming :piss2
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Robo on October 23, 2010, 12:09:34 AM
Figures it would be good.  I had to get rid of BioShock 2; felt wrong having that garbage in such close proximity to my other games.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on October 23, 2010, 12:44:18 PM
The thing is, the game is totally self-contained. They could have done a Case Zero-style thing by making it all inclusive so you could buy it even if you hadn't wasted money on Bioshock 2. :(
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: chronovore on October 23, 2010, 12:57:18 PM
Maybe I can pick it up all together in some kind of "Game of the Whoops Edition"?
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on October 23, 2010, 05:22:37 PM
I just finished it. HOLY SHIT. Fucking masterful, and the perfect ending to the Rapture story. I don't know why Bioshock 2 was so shitty when this was so, so good. God damn.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: demi on October 23, 2010, 05:23:04 PM
How is it the end of the Rapture story. Rapture exploded in BioShock 2. lol
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: iconoclast on October 23, 2010, 06:22:50 PM
Bioshock 2 is good. The gameplay is better than the original in every way. The story and characters and writing are weaker for sure, but in the end that is always the least important part of a game. So it doesn't bother me much.
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Sho Nuff on October 23, 2010, 07:13:50 PM
How is it the end of the Rapture story. Rapture exploded in BioShock 2. lol

I thought it was just the prison that exploded. I wasn't really paying attention because by that time, I treated it like a bad fan-made expansion pack, like if they made a Half-Life 2 expansion where Gordon winds up riding a motorcycle and does jumps over headcrab pits
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: Stoney Mason on October 23, 2010, 11:58:04 PM
Bioshock 2 $20 bucks at Gamestop.

http://www.gamestop.com/weeklyad
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: pilonv1 on October 24, 2010, 12:48:32 AM
a Half-Life 2 expansion where Gordon winds up riding a motorcycle and does jumps over headcrab pits

That sounds awesome
Title: Re: So what's the over/under on BioShock 2 not being very good?
Post by: chronovore on October 25, 2010, 10:51:27 AM
a Half-Life 2 expansion where Gordon winds up riding a motorcycle and does jumps over headcrab pits

That sounds awesome
spoiler (click to show/hide)
[youtube=560,345] OHxyZaZlaOs[/youtube]
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