We have confirmed with multiple sources that this new home system is capable of running games at HD resolutions. There are conflicting reports, however, as to whether its graphics will be comparable to those on the Xbox 360 and PlayStation 3 – meaning it could surpass or fall short of those systems. Either way it will offer competitive specifications. Moving to HD should greatly help Nintendo and its new console in getting more multi-platform triple-A titles like Portal 2 or Mortal Kombat. This, in turn, will strengthen Nintendo's historically poor relationship with third-party publishers/developers.
In fact, Nintendo is already showing publishers the system in an effort to get them interested and allow them plenty of time to start developing titles in anticipation of the system's reported late 2012 launch. This advance support marks a change from when the Wii launched. At that time, several Westernpublishers were outright surprised by the announcement, and it affected the software support for the platform.
"Nintendo is doing this one right," said an anonymous source. "[It's] not a gimmick like the Wii." What else, beyond graphics, this may infer about the system is unknown. What kind of controls the system will support (we imagine a need for both classic analog configurations and motion controllers) or what level of software and infrastructure Nintendo will provide for online gaming is also unknown. However, it's a positive sign that the system might be more than just an HD Wii.
We contacted a Nintendo representative regarding this information, and while they wouldn't comment on it or the company's E3 plans, they did sign off with a intriguing "stay tuned."
StephenTotilo — New Nintendo Console Debuting At E3 This June, Launching In 2012, More Powerful Than Xbox 360 and PS3Nintendo's next console will debut at E3 in June, moving the maker of Mario and Zelda into the HD era. The news, first reported by Game Informer today, confirms rumors that have been swirling for months in the wake of slowing game releases from Nintendo.
Furthermore, we've heard that the machine will be more powerful than current-gen systems, meaning Nintendo, currently backing a Wii that is weaker in horsepower than the Xbox 360 and PlayStation 3, will be showing a new console that is more powerful than those current competitors.
We've asked Nintendo for comment and will let you know if they shock us and spill the beans. Update: Nintendo responded to our inquiry with a standard "Nintendo does not comment on rumor or speculation".
E3 kicks off on June 7, though Nintendo's E3 press conference may occur the day before, if tradition holds.
The next Nintendo console would be equipped with a joystick "very original," insists the source
According to multiple reports today, Nintendo will reveal a new console at E3 this coming June.
Game Informer first reported that the console is capable of running games at "HD resolutions." Our sources have said the the console is significantly more powerful than the PlayStation 3 and Xbox 360, and that Nintendo's intent is to recapture the hardcore market.
Nintendo is reportedly showing the console to publishers to garner interest for a late 2012 launch.
Sources tell IGN that Nintendo will release a pre-announcement this month with a full reveal expected at E3 and that the console will be backwards compatible with current Wii software.
Nintendo's Wii successor is set to utilise an entirely new controller and will be more powerful than Xbox 360 and PlayStation 3, well-placed international industry sources have told CVG.
CVG sources understand Nintendo plans to officially unveil the console, which will feature full HD visuals and graphical capabilities beyond Sony and Microsoft's current hardware, at E3 this June.
Leading games publishers have already been briefed on the new console, we understand, and launch titles from third-party developers are in the works right now.
What's most exciting about the Wii successor however is its all-new controller, which industry sources have indicated is not simply an upgraded Wii Remote, and will even feature a built-in HD screen.
Our sources did not specify whether or not the controller displays will feature any other functionality, such as that of the DS's touch screen, but it's easy to imagine the sort of innovation an extra screen could bring to Wii 2 games.
"Nintendo's plans sound unreal," one source said. "Publishers are already planning launch titles and it's all very exciting.
"The hardware is even more powerful than current HD consoles and backwards compatible with Wii. The controller will be all-new and has a HD screen on it."
-Controller screen resolution of 800x500.
-Can play games, watch movies, and more without turning on the TV by just streaming them to the controllers. Can stream to multiple controllers at once.
-Each controller acts a terminal, with the console doing all of the calculations to reduce latency, controller cost, and bandwidth requirements.
"Nintendo is doing this one right," said an anonymous source. "[It's] not a gimmick like the Wii."
We have confirmed with multiple sources that this new home system is capable of running games at HD resolutions.
fall short
StephenTotilo — New Nintendo Console Debuting At E3 This June, Launching In 2012, More Powerful Than Xbox 360 and PS3Nintendo's next console will debut at E3 in June, moving the maker of Mario and Zelda into the HD era. The news, first reported by Game Informer today, confirms rumors that have been swirling for months in the wake of slowing game releases from Nintendo.
Furthermore, we've heard that the machine will be more powerful than current-gen systems, meaning Nintendo, currently backing a Wii that is weaker in horsepower than the Xbox 360 and PlayStation 3, will be showing a new console that is more powerful than those current competitors.
We've asked Nintendo for comment and will let you know if they shock us and spill the beans. Update: Nintendo responded to our inquiry with a standard "Nintendo does not comment on rumor or speculation".
E3 kicks off on June 7, though Nintendo's E3 press conference may occur the day before, if tradition holds.
The next Nintendo console would be equipped with a joystick "very original," insists the source
itll look better than 360 but wont touch ps3 :lol :lol :lol
According to multiple reports today, Nintendo will reveal a new console at E3 this coming June.
Game Informer first reported that the console is capable of running games at "HD resolutions." Our sources have said the the console is significantly more powerful than the PlayStation 3 and Xbox 360, and that Nintendo's intent is to recapture the hardcore market.
Nintendo is reportedly showing the console to publishers to garner interest for a late 2012 launch.
Sources tell IGN that Nintendo will release a pre-announcement this month with a full reveal expected at E3 and that the console will be backwards compatible with current Wii software.
itll look better than 360 but wont touch ps3 :lol :lol :lol
I really hope this doesn't force MS and Sony to rush out new consoles.
I really hope this doesn't force MS and Sony to rush out new consoles.
i just want to keep everyones expectations in line
Nintendo on Wii : more powerful then xbox !!!
(http://www.cubed3.com/media/2007/August/jb/wiicrusin2.jpg)
Nintendo on DS: More powerful than Gamecube!
(http://dsmedia.ign.com/ds/image/article/567/567741/asphalt-urban-gt-20041119052229045.jpg)
Nintendo on 3DS: More powerful than wii!
(http://www.videogamecritic.net/images/n64/ridge_racer_64.jpg)
Wii backwards compatibility is already a negative. No motion controls pls.
It will also do 1080p resolutions.
I don't understand a word of the above post.
I don't understand a word of the above post.I. AMD drivers on Windows = complete poopie
totally idle speculation: if it's amd, wotcha bet it's a fusion platform device -- maybe a dual- or quad-core brazos with the on-die 6310. YOU READ IT HERE FIRST:bow Drinky :bow2
i just want to keep everyones expectations in lineThat's not the Ridge Racer 3DS title, taco.
Nintendo on Wii : more powerful then xbox !!!
(http://www.cubed3.com/media/2007/August/jb/wiicrusin2.jpg)
Nintendo on DS: More powerful than Gamecube!
(http://dsmedia.ign.com/ds/image/article/567/567741/asphalt-urban-gt-20041119052229045.jpg)
Nintendo on 3DS: More powerful than wii!
(http://www.videogamecritic.net/images/n64/ridge_racer_64.jpg)
I don't think any sane gamers (ie: most of the bore's community) bitched about the power of the NGP ???
Power is a good thing. It's when it gets in the way of accessibility/affordability when it starts to bother me. One of the things I dislike about the 3DS. But I got it for 40 bucks so nevermind 8)
we need a version of the "it prints money" gif with sad face iwata/miyamoto looking on forlornly as it just spits out dust
What happened to the blue ocean mantra Nintendo was spouting half a decade ago? ???
Wouldn't be surprised if Nintendo was the first of the three with a new console. They've been making crazy money, but the Wii is starting to fade. MS and Sony are still trying to recoup major loses from their current consoles, so I fully expect them to be a bit slower [and more conservative] with their next consoles.
'It eats Money! :'(' So great. Also if the HDWii (WiiHD? :pimp) goes beyond 720p I will be shocked.we need a version of the "it prints money" gif with sad face iwata/miyamoto looking on forlornly as it just spits out dust
there was a ps3 version of the pic that sucked up money, so that could be adjusted.
What happened to the blue ocean mantra Nintendo was spouting half a decade ago? ???
the ocean turned red
What's most exciting about the Wii successor however is its all-new controller, which industry sources have indicated is not simply an upgraded Wii Remote, and will even feature a built-in HD screen.
Our sources did not specify whether or not the controller displays will feature any other functionality, such as that of the DS's touch screen, but it's easy to imagine the sort of innovation an extra screen could bring to Wii 2 games.
"Nintendo's plans sound unreal," one source said. "Publishers are already planning launch titles and it's all very exciting.
"The hardware is even more powerful than current HD consoles and backwards compatible with Wii. The controller will be all-new and has a HD screen on it."
The hardware is even more powerful than current HD consoles and backwards compatible with Wii.
The controller will be all-new and has a HD screen on it
Who would be surprised if this was actually just a Wii revision with some sort of upscaling function?Wasn't the Gamecube decent hardware? And the N64 was bilked as a powerhouse, although its pitiful v-ram and cartridge format hampered it immensely. The SNES was also decent for its time. Wii was a bit weird when you think about it.
I don't really care about Nintendo systems anymore, but it would be kind of neat to play a Mario or Zelda game with Uncharted level of visuals. Hard to even imagine how mind blowing crazy some of their real budget titles could look with non-shitty hardware.
Who would be surprised if this was actually just a Wii revision with some sort of upscaling function?
ALSO REALLY EXPENSIVE STILL.
i just want to keep everyones expectations in line:rofl
Nintendo on Wii : more powerful then xbox !!!
(http://www.cubed3.com/media/2007/August/jb/wiicrusin2.jpg)
Nintendo on DS: More powerful than Gamecube!
(http://dsmedia.ign.com/ds/image/article/567/567741/asphalt-urban-gt-20041119052229045.jpg)
Nintendo on 3DS: More powerful than wii!
(http://www.videogamecritic.net/images/n64/ridge_racer_64.jpg)
I didn't know Ridge Racer 64 was a 3DS game.Technically, Ridge Racer 64 was ported to the original DS as a launch game.
Methodis spreading his lies as usual I see. Dotard probably still thinks Sony won their litigation with George "Giant-crusher" Hotz.
I really hope this doesn't force MS and Sony to rush out new consoles.
I don't see the PS3 and 360 getting much support after their successors are on the market.
I am just hoping this thing will push the others into releasing their consoles earlier. I am sick of this gen.
sane gamers (ie: most of the bore's community):derp
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
It's just funny that surpassing 6 year old hardware is considered some huge technological feat. I guess when you look at the Wii/DS generation, Nfans seemed starved for decent hardware, even though self deluded.
Based on your posts I'm not so sure why you are so eager for the next gen to start. It will be very similar to this one only with better graphics.
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
Based on your posts I'm not so sure why you are so eager for the next gen to start. It will be very similar to this one only with better graphics.
I very much doubt that. I believe that the era of graphics being able to sell that well is over. It is about content and controls next gen imo. MS further advancing their controller less technology and Sony making a motion controller that doesnt feel "happy". Nintnedo will be the first to do so next gen unlike last gen.
So far they've yet to show that motion controls accomplish that.
So far they've yet to show that motion controls accomplish that.
So you want this gen to end so you can have a lot more motion controlled games for next gen? Teams and cost and size will only increase for next gen. How big a team do you think its going to take from Nintendo to pump out a HD level Zelda versus the Gamecube level graphics ones they've been making for the last 2 generations. Which makes publishers less likely to try crazy new stuff in game conent. (Outside of XBLA/PSN/Indie content)
So far they've yet to show that motion controls accomplish that.
This. I bought into all Nintendo's talk at the launch of the Wii about how graphics don't matter. How they were going to revolutionize things with the Wii. How it was all going to change. They were preaching to the choir and I bought one first day.
And it was the worst console I've ever owned in my life. (Just my personal take. For those of you that love your Wii more power to you)
I think the Wii promised what Damian79 seems to want from the next gen this gen. I just think it turned out that wasn't actually what I wanted in retrospect despite all the original hype.
The more I see of motion controls, the more I'd rather just have a regular controller with buttons.
I think both options should be mandatory. I can see why people like dual analog, because motion controls are tiring even when used correctly. But it is much less immersive. I mean you never feel like you are shooting a gun or using a sword with dual analog.
I can't say I feel like I am shooting a gun or using a sword with motion control as it stands right now either. I don't think anyone who has ever fired a gun would say so. The gun problem could be mostly fixed with strong enough force feedback but the lack of feasible methods of resistance means swinging a sword is always going to be nothing like the real thing.
I can't say I feel like I am shooting a gun or using a sword with motion control as it stands right now either. I don't think anyone who has ever fired a gun would say so. The gun problem could be mostly fixed with strong enough force feedback but the lack of feasible methods of resistance means swinging a sword is always going to be nothing like the real thing.
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
As for the ps360 i agee that they dotn really need upgrades ratehr they just need ot upgade the control scheme, however it seems that higher ups wont be happy with just selling the ps360 and allowing Nintnedo to seem to have the most powerful console. So i think if MS or Sony are going to release a new control scheme they will do it via a new console.But they just did this past holiday. :dur
So far they've yet to show that motion controls accomplish that.
I can't say I feel like I am shooting a gun or using a sword with motion control as it stands right now either. I don't think anyone who has ever fired a gun would say so. The gun problem could be mostly fixed with strong enough force feedback but the lack of feasible methods of resistance means swinging a sword is always going to be nothing like the real thing.
I will say when I first played Wii Sports that did seem like a revolution I could get behind. It sort of felt like VR which I always had a boner for. And for awhile that was able to satisfy me and I still think Wii sports is a revoluntionary game in many ways. But after while what I realized was unless I'm actually in a holodeck or something motion controls were always going to fall short in nearly all ways. The illusion is broken so easily with current tech for a myriad of reasons. And for most actual traditional games that we gamers have been weened on they are actually terrible to use them for. So when somebody actually builds the real VR holodeck in 100 years and I can hop in my total body control suit, I'm totally down with motion control. But until then swinging a little remote or standing in front of a Kinect and flailing my arms is not remotely cool like swinging a sword or shooting a gun. There is simply too little there for my immersion to be sustained.
ya and I know the use in that; a port of crystal chronicals now with HD textures (and nothing else).
As for the ps360 i agee that they dotn really need upgrades ratehr they just need ot upgade the control scheme, however it seems that higher ups wont be happy with just selling the ps360 and allowing Nintnedo to seem to have the most powerful console. So i think if MS or Sony are going to release a new control scheme they will do it via a new console.But they just did this past holiday. :dur
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
I never understood the argument against better hardware. Like I'm supposed to feel bad I want a game to look great and run at a smooth frame rate at 1080P alongside it playing well. Look at Crysis 2. Sub 20 frame rate and sub 720P resolution on consoles when I'm playing it at 60fps at 1080P on PC. The smoother frame rate gives me a better experience and I want my consoles to give me this type of experience as well.
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
I never understood the argument against better hardware. Like I'm supposed to feel bad I want a game to look great and run at a smooth frame rate at 1080P alongside it playing well. Look at Crysis 2. Sub 20 frame rate and sub 720P resolution on consoles when I'm playing it at 60fps at 1080P on PC. The smoother frame rate gives me a better experience and I want my consoles to give me this type of experience as well.
We are just now getting into this generation after what, 5 years, and things are FINALLY getting good.::) ::)
I think using the PC is a bad argument, because the pc has a broader range of games than consoles do. Not all games push hardware to the limit. Look at the Potato Sack pack on steam. 13 great indie games and none of them need the latest and greatest hardware to run. Somehow PC developers have been able to find a balance over the last couple years while having access to more powerful hardware than what is offered on consoles. If a company wants to push the hardware to the max, let them. It doesn't mean all developers have to do so. Nintendo making a underpowered system like the Wii does them no favors. They can go create their simple looking games and let the rest of the industry push their system.
I also believe the stability argument is iffy at best. It is not like the 360 is the bastion of problem free gaming. Constantly being patched and a ton of hardware malfunctions. PC hardware is so far ahead of console hardware auto detect in modern games do a great job of getting you up and running with little to no problems.
I'm sorry. Technlogy is great, but abuse of technlogy ruins shit.
It has gotten to the point where Sega isn't willing to put out Virtua Fighter 5's latest iterations to home consoles. Bigger production values, bigger need to recoup costs resulting in less risk, higher development times, more expensive games that usually aren't worth $60; bigger need to recoup costs means takeing longer for a price drop and more.
On almost every single area from gameplay quality, to amount of content, to accessability and dumbing games down, to sticking to ONE genre (for the most part) because it's the most popular and devs need to get paid to the point of overexposure...
I don't see any advantage to the game fan, personally, and not the technlogy whore, if console gaming continues down this road.
ya and I know the use in that; a port of crystal chronicals now with HD textures (and nothing else).
fallout 4, pip boy right in the controller
rpg inventory screens in general
sports playbooks
maps, gps in open world games
lots of stuff that can be done with a secondary screen
I'm sorry. Technlogy is great, but abuse of technlogy ruins shit.
It has gotten to the point where Sega isn't willing to put out Virtua Fighter 5's latest iterations to home consoles. Bigger production values, bigger need to recoup costs resulting in less risk, higher development times, more expensive games that usually aren't worth $60; bigger need to recoup costs means takeing longer for a price drop and more.
On almost every single area from gameplay quality, to amount of content, to accessability and dumbing games down, to sticking to ONE genre (for the most part) because it's the most popular and devs need to get paid to the point of overexposure...
I don't see any advantage to the game fan, personally, and not the technlogy whore, if console gaming continues down this road.
While I'm probably not as anti-graphics as you are there is something to be said for some gamers insistence on world beating graphics, 50 hour content, and amazing diversity in the marketplace and innovation while seeming to ignore what these demands create.
There is connection between graphics being the only thing that seems to matter from some gamers, massive increase in dev teams especially on the art side, and a bit less innovation in games. Because to create these beautiful worlds you need lots of artists pumping out and refining that art. Or you need longer dev cycles which is also more money. There is a connection here between graphics and dev team size and what a game suddenly costs. Which is why I'm glad services like XBLA and PSN exist. In fact one of the rather large decision on whether I buy the next Microsoft system is not the level of graphical fidelity in the system. I'm sure that will be fine for my tastes. It's whether my XBLA content I've purchased will be brought over to the next system and it will work properly.
Spending more money to make art assets doesn't mean you give less attention to the actual game, just means you have more art. The same amount of people are still working on core mechanics, whats so hard to understand?
It's not like throwing extra money on producers etc will result in much extra. You can only have so many leaders and visionaries on a team anyway, there is no added benefit to have more.
better graphics is the ONLY reason to give a fuck about new consoles, controls have been perfect since dual analogs took over
You're a slave to love, the grind, or '80s metal, sure --but are you also a slave to videogames? It's a familiar critique ('You're not playing the game; the game is playing you'), but one that seems increasingly to the point. Take the fashion for motion control. If you are sprawled at princely ease, pressing small buttons to achieve dramatic effects, then you are in command. By contrast, if you have to use your whole body as the controller, you are a slave, just in the way that slaves in the ancient world were valued to the extent that they were bodies from which a certain amount of physical work could be extracted before their unmourned demise.
The Wii or Kinect or Move system dilutes one of the core pleasures of videogaming: amplification of input, the translation of tiny physical actions into complex or forceful virtual performance. Lara Croft, or that bland-faced 'hero' of Uncharted: they are your puppets, performing impressive acrobatics for little cost or effort on your part; but if you had to imitate all their actions physically, you would be just as much a puppet as they are.
Sources have this morning confirmed reports that Nintendo has a successor to the Wii in the works, telling us that thirdparty studios including those of Ubisoft, Activision and Electronic Arts have had development units of the new hardware for months.
They have also claimed that the system retains motion control, with capabilities that are “better than Move”, meaning that they boast higher fidelity. We do not yet have word on whether or not its motion-controlled solution introduces a camera.
Dual analog for me provides as much immersion as a rubix cube while watching a movie. Makes gaming almost no different than watching a movie or reading a book. Though that isnt a bad thing if you want to relax.
Ehn, most games have win/lose conditions which differentiate the experience from passive forms of entertainment. I mean, you're not really going to tell me Ninja Gaiden is more relaxing than Wii Sports Resort, are you?
To be sure, buttons provide less physical immersion, but the response time (which is often reflected by the game being able to challenge the player to more specific tasks requiring quickness) greatly contributes to "sucking you in" mentally. A gamer in the zone has usually gone beyond the controller, mentally speaking.
I think both options should be mandatory. I can see why people like dual analog, because motion controls are tiring even when used correctly. But it is much less immersive. I mean you never feel like you are shooting a gun or using a sword with dual analog.
* the console is codenamed "Project Café"
* will be introduced at E3 2011
* architecture is very similar to the Xbox 360; the Café is a bit more powerful than the 360
* porting current xbox 360 titles to the Café should be very easy
* should be retro-compatible with GameCube and Wii games, and support all Wii peripherals
* Specs : CPU is custom IBM PowerPC with three cores, GPU should be an ATI from the R700 family, with a shader unit at version 4.1. Ram should be at least 512 Mb.
* the controller is a touch tablet, with moderate graphic output (appears to be sub-HD, so nothing comparable to an Ipad, for example.)
* controller specs : 6-inch screen, single touch (so no multitouch, it seems), front camera, acts as a wii sensor bar, has a d-pad, two bumpers, two triggers, possibly more.
* should be released in June of 2012 (for Japan ?), and holiday season (in the West ?)
* there is another big surprise they can't talk about just yet
Those specs seem very modest for 2012 hardware. I was expecting Core i5, ~2 gigs ram and ATI ~5870 equivalents.
If its just a 360 this is a massive fail.
12 year olds now are looking at porn and their hand is no pussy
There will be first and third party "Wii 2" games at E3. No clue if they'll be playable.
Zelda: Skyward Sword canceled for Wii to be Wii 2 launch title?
:rofl at people getting excited about a 2012 console being slightly more powerful than a 2005 one.
It does but a R700 series gpu for a new console? I'm going to take that info with a grain of salt because R800 should be the bare minimum in 2012. Also R800 series brought forth ATI's Evergreen line of video cards which have low power and high performance so you would think Nintendo would look into something like that. If it is R700 based it better be based around a more powerful version of the 4890. 512MB of Ram is more distressing to me though. System needs at least 1GB and I would prefer 2GB.
Controller input does sound interesting, and I'm hoping it is more like a traditional controller than the wii mote. I don't have much interest in waggling around a wand.
Something that's "a bit more powerful than the 360" in 2012 is not a proper, powerful system.:rofl at people getting excited about a 2012 console being slightly more powerful than a 2005 one.it's amazing! who knew a computer could ever be more powerful than the Xbox 360
Reason why people are excited is cause it's Nintendo, which they didn't expect to ever have a proper, powerful system. Don't be daft.
I don't think any sane gamers (ie: most of the bore's community) bitched about the power of the NGP ???
Power is a good thing. It's when it gets in the way of accessibility/affordability when it starts to bother me. One of the things I dislike about the 3DS. But I got it for 40 bucks so nevermind 8)
Miyamoto would be vested by now too. Not sure, though. Japanese corporations have esoteric operating rules.I don't think any sane gamers (ie: most of the bore's community) bitched about the power of the NGP ???
Power is a good thing. It's when it gets in the way of accessibility/affordability when it starts to bother me. One of the things I dislike about the 3DS. But I got it for 40 bucks so nevermind 8)
power didn't get in the way of the 3ds affordability -- the bom for it is cheap cheap cheap, even if the posited numbers that were being circulated were estimates. nintendo got in the way of affordability, because they are a fucking corporation with shareholders, which ninthings would do well to remember (despite their pervasive belief that the company *is* actually run by mario, or at least by a couple of game-lovin' jappy gents. even miyamoto-sama would fuck your manchild ass to eke out a few extra yen in the quarterly dividends, because he is the EMPLOYEE of a CORPORATION.)
Ninja Gaiden isnt relaxing because its hard not because of the actual gameplay. As for "sucking you in" same could be said for movies and books.
So then you agree that immersion doesn't require motion controls, and that using sticks and buttons doesn't necessarily imply relaxation vs motion controls... i dunno, hardcore-ass concentration?
Ninja Gaiden isnt relaxing because its hard not because of the actual gameplay. As for "sucking you in" same could be said for movies and books.
So then you agree that immersion doesn't require motion controls, and that using sticks and buttons doesn't necessarily imply relaxation vs motion controls... i dunno, hardcore-ass concentration?
Yeah. I guess immersion isnt the word i should have used. What is the word for feeling like you are there and actually participating?
Kingdom Hearts > Mario.
Ninja Gaiden isnt relaxing because its hard not because of the actual gameplay. As for "sucking you in" same could be said for movies and books.
So then you agree that immersion doesn't require motion controls, and that using sticks and buttons doesn't necessarily imply relaxation vs motion controls... i dunno, hardcore-ass concentration?
Yeah. I guess immersion isnt the word i should have used. What is the word for feeling like you are there and actually participating?
"being 9"
Don't listen to him damian, dude likes Kingdom Hearts ffs.
the only place sony's gonna be able to push move is into landfills
no one gives a fuck about it at all
the only place sony's gonna be able to push move is into landfills
no one gives a fuck about it at all
Virtual reality?
Well my interest in waning with each new piece of hardware info coming out. R700 based and only 512MB of ram. I can't believe Nintendo is so short sighted again as lack of ram is an issue now. Pathetic. Of course I shouldn't be surprised considering Nintendo's recent hardware. 3DS only has 128MB of RAM why should I expect Nintendo to splurge for 1GB for their console.
Sony should just push move and keep the PS3 going till 2018 now. They have a 50 million unit head start.
the only place sony's gonna be able to push move is into landfills
no one gives a fuck about it at all
And someone make a mock up of this thing. Its a motion controller with a front facing camera, 6 inch touchscreen, 2 dpad, 2 trigger, etc etc.
...
Wtf? I can not picture this,
:rofl at people getting excited about a 2012 console being slightly more powerful than a 2005 one.it's amazing! who knew a computer could ever be more powerful than the Xbox 360
Reason why people are excited is cause it's Nintendo, which they didn't expect to ever have a proper, powerful system. Don't be daft.
I think both options should be mandatory. I can see why people like dual analog, because motion controls are tiring even when used correctly. But it is much less immersive. I mean you never feel like you are shooting a gun or using a sword with dual analog.
the r700 -- even a low clock, low bw model -- will shit on the rsx+cell. the ps3 itself is getting pretty long in the tooth; same for the 360. keep your nasty stipple gradients and low fp shader ops, console tards
Pretty sure 360/PS3 are capable of 1080p with 60fps. It's just that the people making the games value graphical effects and whatnot over performance and image quality.
there will still be less than optimal resolutions and frame rates in the next-next gen too
Jim Reilly - New Nintendo controller allows players to stream entire games to the device from the console - like a miniature television."
Jim Reilly - Dual analog sticks on the controller. Can stream game content from the console. Not sure if it'll be full games, mini-games, or apps.
You wanna bitch about framerates? Become a PC gamer. 60fps ain't ever gonna be the console standard.
No developer makes games as high quality as Nintendo. They understand that these are games, not movies, and they make so their games are positively brimming with the sort of happy-go-lucky energy that makes this hobby such a joy.
QuoteJim Reilly - New Nintendo controller allows players to stream entire games to the device from the console - like a miniature television."QuoteJim Reilly - Dual analog sticks on the controller. Can stream game content from the console. Not sure if it'll be full games, mini-games, or apps.
...
I don't care much about Nintendo or their games but this sounds hot hot hot 8)
QuoteJim Reilly - New Nintendo controller allows players to stream entire games to the device from the console - like a miniature television."QuoteJim Reilly - Dual analog sticks on the controller. Can stream game content from the console. Not sure if it'll be full games, mini-games, or apps.
...
I don't care much about Nintendo or their games but this sounds hot hot hot 8)
Agreed, that sounds like a great idea for that screen. I initially just thought of stuff like managing your inventory a la DS but actually using it to play games rendered on the console and viewed on the controller screen is a genius idea. How much are those controllers going to cost though!?
will Wii2 outspec the NGP? i will piss myself if it isn't (and i will shit myself if the Wii2 then costs more lol)
My finger-pointing at Microsoft/Sony would really be on the memory side," said Crytek's principal graphics engineer Tiago Sousa while discussing with Eurogamer the problems the team encountered when developing Crysis 2 for console.
"It's way too low, and the biggest crippling factor from a visual perspective. I would really like to see next-gen console platforms with a minimum of 8GB."
I don't get the controller screen shit, why would I want to play my $60 wii2 game on a 6 inches sub hd screen?
Something different
EG has some Crysis 2 interview,nothing particularity interesting except thisQuoteMy finger-pointing at Microsoft/Sony would really be on the memory side," said Crytek's principal graphics engineer Tiago Sousa while discussing with Eurogamer the problems the team encountered when developing Crysis 2 for console.
"It's way too low, and the biggest crippling factor from a visual perspective. I would really like to see next-gen console platforms with a minimum of 8GB."
Hopefully MS listens to them,like they did with Epic.Some rumors(like a year ago) said that MS is "shopping" for some insane specs.They will ping devs for sure.
Not sure if Kinect casual stuff has calmed down that.
All games are still 720p.
The need to make it a requirement, then.
Or fuck, lock it at 30FPS AT LEAST.
QuoteIt would be funny if it was at full power because it would mean that the ngp lasts at most 3 hours
so roughly in line with 3DS? good with me. ;)QuoteThe NGP isnt quite as powerful as the ps3it's nowhere near as powerful as the PS3 - :bow Sony PR :bow2
On the offhand chance the the public actually cares about beefy hardware, Nintendo is likely making a mistake if the thing is barely more powerful than a 360. But I don't think the public will care about that so much. Unlike you, we don't count pixels or frames.
That said, I'm also not sure if Nintendo can find a good gimmick two times in a row, or that the public will be willing to be duped two times in a row.
That also being said, I also thought Wii was DOA, so I'm clearly not the go-to source for pre-launch hardware prognostications.
i thought about this - it's an awesome hedged bet!
"Well, if NGP is awesome and does well, then at LEAST we'll get 1-to-1 home ports!"
reduced expecations = blue skys of love
but that does raise the question...
will Wii2 outspec the NGP? i will piss myself if it isn't (and i will shit myself if the Wii2 then costs more lol)
RAM isn't just textures..... It's not only more detailed meshes, textures, more diversity, etc., but also room to hold data in memory that is created on the fly (destructible terrains, lighting data, etc.). It also means less loading, etc. There's a LOT you can do with RAM that has nothing to do with textures. Sound, AI, everything can benefit from more RAM.
You do realise that all those otehr things aside form textures take up very little ram right?
RAM isn't just textures..... It's not only more detailed meshes, textures, more diversity, etc., but also room to hold data in memory that is created on the fly (destructible terrains, lighting data, etc.). It also means less loading, etc. There's a LOT you can do with RAM that has nothing to do with textures. Sound, AI, everything can benefit from more RAM.
I got 4GBs of RAM when I built my current PC about 3-4 year ago. I don't regret that decision one bit.
You do realise that all those otehr things aside form textures take up very little ram right?
All those thing take up 500MB and i am being way generous max.
Stepping away from tech talk for a bit, it's really hard to give a damn about the Wii2 if they don't try and improve the service of the device. It's incredible that the 3DS still associates purchases with hardware instead of an account. And things like friends list, achievements, custom soundtracks, proper online service, demo downloads, xbla/psn smaller games, cloud saving, etc. should be important differentiators in whatever is to come. The only thing that makes me think Nintendo might take its head out of the sand it the screen on the controller.
Stepping away from tech talk for a bit, it's really hard to give a damn about the Wii2 if they don't try and improve the service of the device. It's incredible that the 3DS still associates purchases with hardware instead of an account. And things like friends list, achievements, custom soundtracks, proper online service, demo downloads, xbla/psn smaller games, cloud saving, etc. should be important differentiators in whatever is to come. The only thing that makes me think Nintendo might take its head out of the sand it the screen on the controller.
The thing is I think they will upgrade most of that stuff and actually give a real effort in the online stuff but does anybody really think they will touch Microsoft in this area much less Sony? They are too busy worrying about pedophiles molesting little Timmy and I just don't think they take online as serious as MS or Sony. So even with the upgrade they will still be behind whatever Sony and MS are cooking up for their next consoles.
So you are Bill Gates now? :wag
We all know why devs don't push memory too hard...
I like Sony PSP2 approach
"We thought about using reptilian age hardware...but fuck that,that is not us
We will use high end hardware,it will be costly...if you want to buy,fine
Dirty poor beer can collectors not wanted...buy in 5 years if you collect enough cans,we don't give a fuck"
if they use it as a touch screen for dynamic ui elements, color me sold
To jump to 8 gigs would be a 15 fold jump from what the HD consoles have right now. I somewhat doubt that'll happen considering the jump from Xbox to Xbox 360 in terms of ram was around 8 fold.
Yeah but the generations are spaced out differently so you've got to adjust for time
4 years between xbox and 360 = 8 fold
8 years between 360 and 720 = 16 fold
So 8 gigs minimum makes sense - maybe 4 gigs of expensive RAM and another 4 of the cheap stuff
3DS sales? :lol
Hey guys, what if the screen is actually an e-ink screen and it's used for manuals and shit like that?
I remembered how much I hated ninfag speculation during the revolution days when reading the gaf thread.
Hey guys, what if the screen is actually an e-ink screen and it's used for manuals and shit like that?
According to an Ubisoft employee -who wished to stay anonymous-, the publisher pushes all their development teams to cash in with a bunch of 360 ports to match the march 2012 launch. "Even with the extra horse power, in especially the graphical department, we aren't allowed to put extra textures or revise bugged physics that occurred in the original." He also stated that the 3D features the system offers are revolutionairy and stunning, because you don´t need any glasses or 3DTV to experience it! The controller with build in screen and camera plays a huge part of that hologram like 3D effect. "With the optional motion control and the right horse power the only thing I can say is, Nintendo did it right this time!"
"With the optional motion control and the right horse power the only thing I can say is, Nintendo did it right this time!"
"...the publisher pushes all their development teams to cash in with a bunch of 360 ports to match the march 2012 launch. "
"Even with the extra horse power, in especially the graphical department, we aren't allowed to put extra textures or revise bugged physics that occurred in the original."
Mr Lee now works of MS on Kinect projects, i believe.
This Cafe thing could be nice for split-screen gaming.Imagine if screen is OLED...imagine
Even though it sounds very gimmicky, I can see the on-controller screen being way less of a gimmick than anything else Nintendo has ever done. Even if it's used for something as simple as - well, take Red Dead Redemption on 360, for example. Weapons swapping is this kind of awkward process where you have to press the right bumper, then circle around the menu with the right analog stick to select pistol/rifle/shotgun/etc. THEN you use the D-pad to cycle through the various shotguns/pistols/rifles/etc. It's really janky when you're being shot at, and results in sometimes selecting your knife when you want a pistol, then getting killed and feeling like a jackass. If all the weapons were laid out on a touch screen for you, that's a very useful addition.
Or, maps in games. Glance at the screen, get your bearings, check enemy locations, set waypoints. Creating your own playbook in a football game. Keeping track of clues in a crime adventure game. Inventory/loot management in RPG games. All useful stuff you'd have to pause the game and bring up in a sub-menu before. I'm telling you right now, if there's an on-controller Pip Boy in the Nintendo 360, I'm totally buying one.
Yeah, I actually think the built-in screen is the best addition to the traditional controller in years. Although I really doubt it's gonna be 6 inches.
This Cafe thing could be nice for split-screen gaming.Imagine if screen is OLED...imagine
:rofl you do realize this is nintendo we are talking about right?
Hey guys, what if the screen is actually an e-ink screen and it's used for manuals and shit like that?(http://art.penny-arcade.com/photos/1256616644_qXJ4jSv-L.jpg)
Come on guys, wouldn't it be fucking hilarious if it was an E-ink screen and was used for shitty things like manuals and credits. Imagine Ubisoft credits constantly scrolling on the device while you're playing the game (and then while the credits scroll on your TV).
It would be amazing.
Using it as a codec screen :bow2
Using it as:rofl
HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN HEY LISTEN
-GTAV might be a launch/launch window title for the system
GTAV, or any big franchise, as a Wii2, or any launch system, exclusive is borderline distinguished mentally-challenged.
Where are these rumors from? why would Rockstar jeopardize the far greater sales from the PS3/360 install base to ensure the Wii2 moves a few more units. Nintendo would literally need to be rolling in with dump trucks of money to make it a worthwhile proposition.
dude, flailing around with a wand is a gimmick, shifting things like inventory, maps, weapon selection to a secondary screen to make it more convenient and accessible for the player isn't - it's something the hardest core PC players have been doing (on a larger scale with secondary monitors) for years
it's not a "game changer" or a "revolution" or whatever cringe-inducing buzz words or catch phrases fanboys like to throw around, it's just a useful addition to existing gameplay that actually (for once) makes a lot of sense
Rockstar would be retatded to make GTA V exclusive, especially to a launch console where the max amount of consoles they're going to sell to would be 1-1.5million units max. Meanwhile they'd sell that amount minimum on each of PS3 & 360.
Era of exclusives is over.
[shrugs] This still sounds like Nintendo jumping the gun and releasing a Dreamcast-eaque mid-generation system.
the dreamcast sucked
i mean, not as much as any nintendo console created in the last 19 years, but still, it sucked
The crappiest thing about the Dreamcast was all those Sega games. :yuck
the dreamcast sucked
i mean, not as much as any nintendo console created in the last 19 years, but still, it sucked
Why the hell would Rockstar release a GTA on a new console with no userbase. They'll give the Wii2 some exclusive features sure, but the real deal will be on the PS3/360
According to an Ubisoft employee -who wished to stay anonymous-, the publisher pushes all their development teams to cash in with a bunch of 360 ports to match the march 2012 launch.
though the best gta debuted on a nintendo console
though the best gta debuted on a nintendo console
i'm pretty sure that was a trick question
there is no good gta :smug
Yes it is, stop having shitty taste himu.
that's like asking someone to stop being affected by gravity
that's like asking someone to stop being affected by gravity
that's like asking someone to stop being affected by gravity
:lol
Football manager hatin' scum :punch
Backin' someone who likes MGS4 :punch
i can do better than that :smug:bow
[youtube=560,345]http://www.youtube.com/watch?v=2kI0yO3r1eI[/youtube]
I kinda doubt this will work. There will still be little incentive for people to buy third party ports on the Wii2. The online infrastructure will probably be some bullshit just watch, and the stigma of the Nintendo name will carry on. I see this selling well during the holidays before falling to third place before the PS3, which seems to be soaring lately.
The only plus would be Retro getting to do something as epic as they're capable of doing. Perhaps an FPS, or an adventure game. But most likely the main "mature" launch game outside of GTA will be Conduit 3 lol
I kinda doubt this will work. There will still be little incentive for people to buy third party ports on the Wii2. The online infrastructure will probably be some bullshit just watch, and the stigma of the Nintendo name will carry on. I see this selling well during the holidays before falling to third place before the PS3, which seems to be soaring lately.
The only plus would be Retro getting to do something as epic as they're capable of doing. Perhaps an FPS, or an adventure game. But most likely the main "mature" launch game outside of GTA will be Conduit 3 lol
One thing that never ceases to astound me is how you constantly pipe in with all this industry analysis bullshit, when you don't ACTUALLY PLAY GAMES. What's the fucking point in this? I would have thought the reason why people discuss industry trends and happenings, becuase they have a deep interest in gaming, and these things have an effect on what we might be playing and what we'll be playing on in the future.
But for you, it's different. You made a thread becuase you actually played Portal, the first time you've mentioned playing anything other than WoW in years. You are on one of the lowest tiers of internet nerd strata
So some gaffot sez that having too much RAM would negatively effect the Wii if the GPU/CPU wasn't powerful enough. I've heard that having a powerful GPU/CPU with a little amount of RAM would provide problems, but not the other way around. What say you, tech whizzes?uh, having lots of RAM with a weak CPU won't mean shit. The unused ram would just sit there. Typical Nintendo distinguished mentally-challenged fellow
I kinda doubt this will work. There will still be little incentive for people to buy third party ports on the Wii2. The online infrastructure will probably be some bullshit just watch, and the stigma of the Nintendo name will carry on. I see this selling well during the holidays before falling to third place before the PS3, which seems to be soaring lately.
The only plus would be Retro getting to do something as epic as they're capable of doing. Perhaps an FPS, or an adventure game. But most likely the main "mature" launch game outside of GTA will be Conduit 3 lol
Out today/yesterday, yeah.I kinda doubt this will work. There will still be little incentive for people to buy third party ports on the Wii2. The online infrastructure will probably be some bullshit just watch, and the stigma of the Nintendo name will carry on. I see this selling well during the holidays before falling to third place before the PS3, which seems to be soaring lately.
The only plus would be Retro getting to do something as epic as they're capable of doing. Perhaps an FPS, or an adventure game. But most likely the main "mature" launch game outside of GTA will be Conduit 3 lol
lol there's a conduit 2?
IGN's Fran Mirabella is stating developers with kits are saying the controller looks like a standard controller (GameCube / Dreamcast) but with an LCD and touch screen fused in the middle.
The Xbox360 will be 9 years old by then. :lol
- Retail cost between $350-400
- Manufacturing to begin this Oct.-Nov. with Winter as the earliest release, but likely to wait until 2012 to build up stock
- Based on revamped version of AMD's R700
- custom-built triple-core IBM PowerPC chipset, clocked higher than that of 360
- potential for stereoscopic 3D
- In terms of the design of the console itself, the overall size will be comparable to that of the original Xbox 360 and the system is likely to resemble a modernized version of the Super Nintendo Entertainment System (SNES)
- given the power of the system, could feasibly provide a virtualized console for each individual unit
- "Stream" is being considered as a final name
- Nintendo, of course, declined comment
This is sounding like they designed a Wii for petulant Brogamers rather than a new console.
lol - that HAS to be a joke right?
Innovation reinvented
PORT FROM PC!
UPDATES POST RELEASE!
INTERGRATED ONLINE !
CURRENT GEN PERFORMANCE AT CURRENT GEN COSTS!*
* - the cost at the start of the generation + state and Nintendo Tax.
"Yes, I have read rumours about Café," he said. "I want to say it's normal. You know, for Nintendo, as with the other platform holders, our job is to create new hardware.
"We think it takes five years to do interesting R&D. So, I confess there isn't smoke without fire. We always build consoles. You'll never see some of them.
"But you don't have to trust all the stuff you read," he added.
Quotewe needed it 6 years ago
lol
Nintendo : Bringing you the power of yesterday TODAY!
Yamaguchi's law though - if you want to play X, X , and X then you need to buy a Nintendo machine. Just wish the wazzaks would give us a new F Zero.
From Iwata's Q&A during the January 2011 Investors Meeting:
http://www.nintendo.co.jp/ir/en/libr...8qa/index.html
Q: I have a question about home console game machines. Some time ago, there were these "rich experiences" that were only available on home console machines. But now, entertainment can be brought out from the home, and even portable devices (handheld game machines) can provide us with experiences which can be compared with or even exceed those of home consoles. Amid such circumstances, I think people will expect less from home console machines than what was expected of them 10 years ago or even a few years ago. I'd like to know the president's view on my viewpoint.
A: The question was if the value (created by home consoles) or "the rich experiences which could be realized only by home console video game systems" have changed. Until recently, it was true that the focus had been placed significantly on the "rich experiences" which were available because of such advantages as it could use the home electricity and, accordingly, home consoles have less restrictions in terms of power consumption, unlike portable devices which require batteries to operate, and that large and dynamic graphics can be created for the large monitor screens. But are these "rich experiences" the only unique characteristics which could be realized solely by home console video games in the first place?
If such "rich experiences" were actually the only uniqueness, home consoles would lose their meaning when battery-operated portable devices become capable of reproducing similar rich experiences. On the contrary, and this is something which started to be discussed when Wii made its debut in 2006, bigger screen TVs were entering our living rooms around that time, which enabled people to use their living rooms for a more broad range of purposes. More specifically, living rooms had morphed into play areas where people could move their bodies. This is one of the unique entertainment features that home console systems, not handheld devices, were able to realize.
With this as an example, even such a distinction that "home console machines provide rich experiences but handheld devices cannot" will change as time goes by, and I believe that there will always be unique experiences that only home consoles can realize. Nintendo has to make efforts to offer the public something only our home console systems can achieve. There are also a number of restrictions with home consoles such as you have to be in front of a TV set, all the players must get together in one place and you cannot play if someone else is watching a TV program. I feel that an increasing number of people, who are playing with a variety of games, are saying, "I used to be able to start home console games rather casually, just whenever I felt like playing with them, but nowadays, because I am used to the easy-to-start handheld game devices, I have to have a rather strong determination to start playing with home console games." I understand that the situation surrounding home consoles is changing. Home consoles have to provide something unique to users that is only possible on home consoles in addition to the "rich experiences." For example, we must focus on what kinds of unique entertainment can be created when a home console can reproduce its images on a large monitor screen which can be viewed by several people at the same time. I think that in the mid and long term, the mission of home console machines will change in this fashion.
The screen in the controller (and the concept of streaming the game to the controller) is much more of a gaming revolution than motion controls ever were.
what is interesting about streaming a game to a controller? i'd much rather have the custom and contextual interface options a touch interface allows.
Being able to stream the game to the controller has several benefits that I can think of at the moment: multiplayer game options other than split screen, letting the TV be used by the ninthing's poor parents while still quenching the pleb's thirst for pokeymans, certain gameplay functions (rearview, codec screen, Four Swords, etc.)
The screen and its touch abilities make this much more relevant to my tastes than motion.
what is interesting about streaming a game to a controller? i'd much rather have the custom and contextual interface options a touch interface allows.
You really think consoles will exist in 10 years?I bet you my account that they will.
01net is giving some more details on the controller. They seem to suggest screen resolution will fall into the 800 x 500 range. Such LCDs so exist in the 6" area. 800x 480 6" touchscreen is common for GPS devices.
They say their source says this is one of the closest MOCKUPS to the general design
(http://i51.tinypic.com/2uyga69.png)
Better face up to it. You really think consoles will exist in 10 years?
You really think consoles will exist in 10 years?I bet you my account that they will.
Please donate.You really think consoles will exist in 10 years?I bet you my account that they will.
evilbore won't exist in 10 years
Better face up to it. You really think consoles will exist in 10 years?
lol predictions about the future
In their current form? I don't think so.
Streaming plays a central role in the attraction of this "Project Café. The console will be able to stream wirelessly streaming multiple types of streams (different media, games) to the knobs. This will make it possible to play without turning on the TV, or start a frenzied games on the big screen, and continue uninterrupted into the toilet.! A real revolution!
I thought the gaf wii2 thread was bad...
QuoteStreaming plays a central role in the attraction of this "Project Café. The console will be able to stream wirelessly streaming multiple types of streams (different media, games) to the knobs. This will make it possible to play without turning on the TV, or start a frenzied games on the big screen, and continue uninterrupted into the toilet.! A real revolution!
:lol
Revolution :bow2
what is interesting about streaming a game to a controller? i'd much rather have the custom and contextual interface options a touch interface allows.
You really think consoles will exist in 10 years?I bet you my account that they will.
evilbore won't exist in 10 years
The Nintendo Stopgap (tm)The screen on the control just seems like a huge waste of money. Would have been better if Nintendo appropriated those funds to processing power.
This console only needs to last 3-4 years. When the Xbox 3 and PS4 hits, They'll be talking about a new system.
what is interesting about streaming a game to a controller? i'd much rather have the custom and contextual interface options a touch interface allows.
Nintendo has a steady stream of games for their systems - ports of games from their previous systems
- “there won’t be friend codes on the new console. ...I think Nintendo has learnt their lesson there.”
- Mr. Kennedy says that he is sure of this
- Project Cafe is "Not just like a new controller"
- more to the system than simply a new input device
- Project Cafe will have a “Wii vibe” and high definition graphics, ”plus something”
- Nintendo fans will be like “wow”
If we're wishing for things, I wish Nintendo would give up making overpriced, shoddy, gimmickry hardware and just make games. The 3DS is basically a PSP that plays Nintendo games. This thing sounds like an Xbox 360 that plays Nintendo games. I'd like to get straight to playing Mario Galaxy 3 without investing in new hardware that'll be unplugged 350 days a year.
the closest and final mockup to the real thing, according to the superior french site
(http://www.01net.com/genere/article/fichiersAttaches/1303503443-01net-cafe-03.jpg)
I'm so confused. This thing is supposed to use nubs? the screen is a lower resolution than PSP2? the touch screen is single touch? releasing in about 14 months?
Do you even play games on your TV? the info the gaf thread sounds like it's all on the controller.
To be fair none of this info has been "released". It's just people piecing together bits of information from sources and people who are leaking things.
Not sure how the streaming thing works. Although if someone I could say play a game in bed or something by just keeping my main console turned on, that could be kinda cool. Wouldn't work with all games but I could see it working for some type of games. Although I don't quite understand how that kind of streaming could work.
To be fair none of this info has been "released". It's just people piecing together bits of information from sources and people who are leaking things.
Not sure how the streaming thing works. Although if someone I could say play a game in bed or something by just keeping my main console turned on, that could be kinda cool. Wouldn't work with all games but I could see it working for some type of games. Although I don't quite understand how that kind of streaming could work.
? It woudl just send data of the image to be displayed right? Not toohard and not too battery consuming.
To be fair none of this info has been "released". It's just people piecing together bits of information from sources and people who are leaking things.
Not sure how the streaming thing works. Although if someone I could say play a game in bed or something by just keeping my main console turned on, that could be kinda cool. Wouldn't work with all games but I could see it working for some type of games. Although I don't quite understand how that kind of streaming could work.
-Controller screen resolution of 800x500.
-Can play games, watch movies, and more without turning on the TV by just streaming them to the controllers. Can stream to multiple controllers at once.
-Each controller acts a terminal, with the console doing all of the calculations to reduce latency, controller cost, and bandwidth requirements.
Nintendo annual profit drops 52 percent as Wii sales slow
(Reuters) - Japan's Nintendo Co Ltd posted its second straight fall in annual profit on Monday, as sales of its aging Wii games console slowed and the March 11 earthquake weighed on Japanese consumer spending.
Operating profit fell 52 percent to 171.1 billion yen ($2.09 billion) in the year ended in March from 356.8 billion yen the previous year, below a Thomson Reuters SmartEstimate of 200.8 billion yen. SmartEstimates put more weight on recent forecasts by highly rated analysts.
The maker of the DS handheld games device expects operating profit of 175 billion yen for the year to March 2012, compared with a consensus of 215.8 billion yen, based on eight analysts polled by Thomson Reuters I/B/E/S after the March 11 disaster.
Nintendo, which competes with Sony Corp and Microsoft, also faces a growing challenge from smartphones and tablets. In a bid to fight back, it launched a glasses-free 3D-capable handheld games device, the 3DS, in late February in Japan and a month later in the United States and Europe.
The company also announced that it will release a successor to the Wii in 2012.
Nintendo shares closed up 0.9 percent ahead of the earnings report, while the broader market fell 0.1 percent. ($1 = 81.845 Japanese Yen)
I wonder when exactly in 2012? I think I may buy this system, it wasn't hard avoiding the Wii. This system should actually look great on my HDTV.
Thats like the blandest way to announce a console, and I am not surprised that nintendo did it that way at all.
I am so confused by thisThat could be Nintendo strategy
With the DS at least it's a touch screen...why would I want a smaller inferior screen when I can bask in the beauty of my 52-inch Samsung
Even split-screen viewports on the average HDTV are bigger
Maybe they're trying to make a Monster Hunter box or something
No, it's 'Cafe' 'Advance Support', like, support in advance for the Cafe.You, kind sir, are hurting my feeble grasp of the English language. :o My language glands are melting!
a controller with a 800x500 rumoured screen is going to cost a fair bit and i'd assume you get two in a pack in.
we already have handhelds ??? I'm confused - isn't "handhelds with too much power = bad" the corner stone of why ninthings hate NGP? And now the cornerstone of next gen Nintendo is "Wooo - streamed power to your hands!!! * * please don't go outside"
I do feel for Nintendo fans, it's like they are just trolling their own fanbase over and over.
"WHO wants to play console games on a handheld? lol... oh wait... us.... "
the closest and final mockup to the real thing, according to the superior french site
(http://www.01net.com/genere/article/fichiersAttaches/1303503443-01net-cafe-03.jpg)
I am so confused by this
With the DS at least it's a touch screen...why would I want a smaller inferior screen when I can bask in the beauty of my 52-inch Samsung
Even split-screen viewports on the average HDTV are bigger
Maybe they're trying to make a Monster Hunter box or something
If the systems is launching 2012, then that means Nintendo probably will pull a TP with Skyward Sword. :'(
If they do, hopefully it'll be a worthy upgrade this time.
If the systems is launching 2012, then that means Nintendo probably will pull a TP with Skyward Sword. :'(
If they do, hopefully it'll be a worthy upgrade this time.
I am so confused by this
With the DS at least it's a touch screen...why would I want a smaller inferior screen when I can bask in the beauty of my 52-inch Samsung
Even split-screen viewports on the average HDTV are bigger
Maybe they're trying to make a Monster Hunter box or something
But dude you can play them on your bed!!!!!!1!!!
Three options
1.Playing only on TV,controller screen is off...just like "normal" consoles
2.Dual screens,like controller displaying menus,map...think DS
3.Same as number one,but controller is the screen
Three options
1.Playing only on TV,controller screen is off...just like "normal" consoles
2.Dual screens,like controller displaying menus,map...think DS
3.Same as number one,but controller is the screen
no no those three options contradict each other
Playing on TV or playing only on controller screen - ok
Dual screens - ok
Both - what
"Controller is the screen" means games can't be designed around dual screens. likewise, if you have a game that uses touch when playing on the controller, how do you have that if you play on TV. They'd need two or three different interfaces for each game for it to make sense. But that'd then you can't design a game to take advantage of dual screens or touch screen.
Fantastic. My dream system is upon us. Now if I want to I can play my console games in my fucking bed.
Without additional info you are correct it does seem to be a contradiction. Perhaps some games won't allow you to stream (unlikely but maybe) or some games will be designed in mind with both dual screen use and single screen use although that seems odd also but Nintendo has done odd things before.
But cherish your stupid 52 inch tvs.gladly :)
I don't think you know how streaming works.Three options
1.Playing only on TV,controller screen is off...just like "normal" consoles
2.Dual screens,like controller displaying menus,map...think DS
3.Same as number one,but controller is the screen
no no those three options contradict each other
Playing on TV or playing only on controller screen - ok
Dual screens - ok
Both - what
"Controller is the screen" means games can't be designed around dual screens. likewise, if you have a game that uses touch when playing on the controller, how do you have that if you play on TV. They'd need two or three different interfaces for each game for it to make sense. But that'd then you can't design a game to take advantage of dual screens or touch screen.
What about the waggle? Its still a popular input method (see Just Dance, Kinect numbers). I myself like it and don't want it nixed or marginalised.
What about the waggle? Its still a popular input method (see Just Dance, Kinect numbers). I myself like it and don't want it nixed or marginalised.
They already milked those suckers. Time to move on to the next gimmick.
I don't think you know how streaming works.Three options
1.Playing only on TV,controller screen is off...just like "normal" consoles
2.Dual screens,like controller displaying menus,map...think DS
3.Same as number one,but controller is the screen
no no those three options contradict each other
Playing on TV or playing only on controller screen - ok
Dual screens - ok
Both - what
"Controller is the screen" means games can't be designed around dual screens. likewise, if you have a game that uses touch when playing on the controller, how do you have that if you play on TV. They'd need two or three different interfaces for each game for it to make sense. But that'd then you can't design a game to take advantage of dual screens or touch screen.
They don't have to be,that's the beauty of this.Although Nintendo will surely try to that...DS copy-paste
Lets take some hardcore game designed around dual analogs
Option A...controller is the screen,no touch controls no nothing,controller screen is like hooking another TV and playing on it
Option B...controller is used as something else(weapons select,map,etc),touch controls,dev intervention($$$) needed
Third party will prefer option A
The only problem is that it has to be streamlined,working with every game,handled by the OS,minimum user and dev ($$$)input needed.
System can be one big DS if some dev wants that...this is not 3D
It's nice to want things and all, but you're acting like Nintendo will just say "ok lol make games that don't use our new gimmick."
E3 sure is gonna be boring this year.[youtube=560,345]agF27qfVELI[/youtube]
E3 sure is gonna be boring this year.
I do feel for Nintendo fans, it's like they are just trolling their own fanbase over and over.
christ which hardware company *isn't* trolling their fanbase these days
i thought microsoft was safe until this kincest bullshit started
I'm reading through the gaf thread and to be honest, despite ninfags crying saying that the controller won't look like an ngp since its a handheld and for consoles its different, I would actually welcome the an ngp like controller for a console, hell that's what I thought of when this info first leaked.
nevermind, apparently the mockup I posted was something they said WASN'T close to the final controller.
nevermind, apparently the mockup I posted was something they said WASN'T close to the final controller.
The real nintendo mock-up needs to look more like a multi-colored jumbled piece of crap aimed at a 7 year old. That's pretty much what I think of Nintendo's design aesthetics which is what made me a bit skeptical of it.
nevermind, apparently the mockup I posted was something they said WASN'T close to the final controller.
The real nintendo mock-up needs to look more like a multi-colored jumbled piece of crap aimed at a 7 year old. That's pretty much what I think of Nintendo's design aesthetics which is what made me a bit skeptical of it.
ya'll are nerds who bitch too much about shit. in other news, here's more buzz about GTAV on Café
http://twitter.com/#!/jimreilly/status/62611228845019136 (http://twitter.com/#!/jimreilly/status/62611228845019136)
Reilly has gotten pretty much everything right so far
I know but this one is really stupid, much worse than Dolphin
Nintendo company declined to provide further details of the new Wii.
"As for the details of exactly what it will be, we have decided that it is best to let people experience it for themselves at E3," Nintendo CEO Satoru Iwata, told a news conference.
"So I won't talk about specific details today, but it will offer a new way of playing games within the home," said Iwata, a former game designer.
QuoteThe console's real name is likely to be the Dhawng or something like that.
they have to call it Puu
Wii and Puu
and call the handheld component the Barsu.
- No Kid Icarus: Uprising until after summer
- Nintendo interesting is adding more platforms to the eShop in addition to Game Boy/Game Boy Color
- Excitebike (3D Classic) apparently will be offered in Japan for free
- Nintendo still working on Wii Vitality Sensor
- Challenge with the sensor is that its easy to make it work for 80% of people, but difficult to make to make it work for 99%
- Nintendo needs other companies to succeed on the 3DS
- Nintendo still planning their own titles around third-party games
- Made decision on Wii successor announcement because of logistics for getting people to E3
- Nintendo still wants a surprise at E3 with their new console
- Iwata admitted that Nintendo has relied to much on its own, won’t do everything on their own from here on out
- Expect to see something about the above at E3
- Iwata: 3DS not meeting expectations following second week of sales
- Iwata believes the earthquake in Japan had an impact on sales, but isn’t the only factor
- European/US sales lower than expected
- Nintendo “need to make efforts” to improve sales
- Pokemon Black/White has sold more than previous versions globally in the same time frame
- More talk of Nintendo saying that Project Cafe is a new concept/structure for a console
- Nintendo will still be pushing the Wii
- Nintendo releasing one Wii title every month to push the console’s performance
- Nintendo realizes they must provide incentive for people to use StreetPass/system updates
- Because of this, free content such as classic games will be offered
- Nintendo feels that gaming is better with buttons, so you won’t see a machine without them
- Nintendo will accommodate social networking services in games, but won’t see Nintendo games on non-Nintendo hardware
Nintendo releasing one Wii title every month to push the console’s performance
With Project Cafe, Nintendo aims to create the first social game console.
If Jinfash was still alive I would ask where he gets all the time to make these fancy mock up pictures.
But he's not so I'll never know
I like how all mock ups aren't meant for hands.
Two = Deux
So they should call it
DUU
That's exactly what I was thinking, most of these mockups give little to no attention to ergonomics and go for a tablet-slapped-with-buttons design.
The button layout on the gamecube was cool because it alienated any multiplatform game
how ???
it's not any different from others beyond their shape and positions: four buttons, two main, two secondary. Only thing missing was a back/select button.
It's just one of those things were it was designed to fit Nintendo's plan, not the third parties.
Details from some Nintendo investor conference,nothing new about Super Wii thoughQuote- No Kid Icarus: Uprising until after summer
- Nintendo interesting is adding more platforms to the eShop in addition to Game Boy/Game Boy Color
- Excitebike (3D Classic) apparently will be offered in Japan for free
- Nintendo still working on Wii Vitality Sensor
- Challenge with the sensor is that its easy to make it work for 80% of people, but difficult to make to make it work for 99%
- Nintendo needs other companies to succeed on the 3DS
- Nintendo still planning their own titles around third-party games
- Made decision on Wii successor announcement because of logistics for getting people to E3
- Nintendo still wants a surprise at E3 with their new console
- Iwata admitted that Nintendo has relied to much on its own, won’t do everything on their own from here on out
- Expect to see something about the above at E3
- Iwata: 3DS not meeting expectations following second week of sales
- Iwata believes the earthquake in Japan had an impact on sales, but isn’t the only factor
- European/US sales lower than expected
- Nintendo “need to make efforts” to improve sales
- Pokemon Black/White has sold more than previous versions globally in the same time frame
- More talk of Nintendo saying that Project Cafe is a new concept/structure for a console
- Nintendo will still be pushing the Wii
- Nintendo releasing one Wii title every month to push the console’s performance
- Nintendo realizes they must provide incentive for people to use StreetPass/system updates
- Because of this, free content such as classic games will be offered
- Nintendo feels that gaming is better with buttons, so you won’t see a machine without them
- Nintendo will accommodate social networking services in games, but won’t see Nintendo games on non-Nintendo hardware
http://nintendoeverything.com/63968/ (http://nintendoeverything.com/63968/)
push me push me
Aside from Killer 7 and RE4, I don't think I own any multiplatform 3rd party Gamecube games.
If Jinfash was still alive I would ask where he gets all the time to make these fancy mock up pictures.
But he's not so I'll never know
That was not made by Jinfash, but by MYE, who has near identical (mirrored) avatar of Jin's.
Nintards at GAF are begging for Starcraft 2. I can't wait until the system is actually revealed and it dashes all their fanboy dreams.
Nintards at GAF are begging for Starcraft 2. I can't wait until the system is actually revealed and it dashes all their fanboy dreams.
What? Why?
:rofl
Remember when ninfags were 100% sure all PC RTS games would get ported to:
a) DS
b) Wii
?
And all they got was some lame Anno games :lol
you should add to that list "- WAIT FOR GAMES" since the 3DS bomba :teehee
Pointer controls are fine for fps. I find it very unsettling to do dual analog because I'm used to doin all my necessary actions while moving and aiming because of the nunchuck setup. Dual analog usually makes you take your thumb off of the stick to do certain stuff, and in that split second I can't check my six I'm probably already dead.
but I don't get all the hate for aim assist when playing dual analog games.
I don't think anyone is saying it won't work, just that it ain't good. Re-centering the reticule is a bummer and unintuitive.
The niceness of the Wii pointer is that you can point at something and things happen. In FPS games, you point at a guy in the top right and the screen starts turning, then the guy is in the center of the screen and you gotta bring it back to shoot him. I'm surprised there hasn't been a form of sticky or smart aim where the games adjust for that stuff. Killzone 3 had a mechanic to help but it didn't (based on the demo). Like I said (or thought I said and actually didn't post it) Resident Evil 4 Wii has really great controls, as do all the lightgun games. No turning, no problems.
Wii just doesn't have the hardware or infrastructure to support a quality competitive online fps. If say, Wii HD has its own Halo, people might accept pointer controls as suitable standard for competitive online shooters. But I don't think Nintendo has it in 'em to risk financing such a venture - even If Miyamoto did state that he could make a Halo.
I'm might willing to accept pointer controls are superior to analogue sticks. But to me, they're an intermediate console solution, an aspirant to the time-honored KB/M controls.
i played goldeneye online just fine
It is good. You flip flop on this all the time, man, don't make me go through your post history. I'm that bored.
pointer doesn't feel natural right now because there's no resistance or standard control set, you have to train yourself to move a certain way and set dead zones differently in every single game
also doesn't help that the "follow" accuracy just isn't there yet and both the wii and the move tend to lose tracking from time to time
That looks so big and uncountable.
The one thing that can be praised without irony is the control system, which may well be the definitive example of first person controls on the Wii. Although the Wii MotionPlus makes little difference the aiming is silky smooth and far more accurate than dual analogue sticks could ever be.http://www.metro.co.uk/tech/games/861454-conduit-2-review-anything-wii-can-do
To prove this you only have to plug in a Classic Controller, although it seems so oversensitive we've a suspicion it was made that way on purpose just to make the regular controls look even better.
That font :lol
Stephen Totilo — Nintendo's Next Console Will Enter the HD Era, but Not the Hard Drive EraThe successor to the Wii will not include a traditional hard-drive but will bear some of the traits of competing high-definition game consoles, according to sources familiar with Nintendo's planned 2012 gaming machine.
The console, codenamed Project Café, will include 8 gigabytes of on-board flash-based memory, presumably for game storage. That quantity, while nearly 16 times the storage capacity of the Wii, is smaller than the 20GB of room available in the original, optional hard drives offered in 2005 for the Xbox 360. The amount of memory in the new Nintendo console would also be dwarfed by the 250 GB drives offered in current, high-end versions of the Xbox 360 and PlayStation 3.
While my sources have not specified how Nintendo plans to allow owners of its console to use the machine's memory, 8GB would seem to provide ample room for downloadble retro games, a service Nintendo has already supported on the Wii. The increased capacity, compared to the Wii, would also allow games on the new Nintendo platform to be patched and updated, though downloadable expansions, such as 650 MB Call of Duty map packs would quickly stuff the machine. The system will also support saving to SD cards.
The new 2012-scheduled Nintendo system will fall more in line with the 360 and PlayStation 3 by matching those consoles' abilities to render and output graphics in high-definition. I've heard mixed things about whether Nintendo will cap their machine's graphical resolution at 1080i or 1080p, but either figure would significantly exceed the Wii's 480p and achieve the resolutions used for most high-end console games on the Microsoft and Sony consoles.
Nintendo's disc format for the new console will hold 25GB of data, I've heard.
Nintendo is planning to enable the screen-controller to function in multiple ways, I've heard. It can serve simply as a standard game controller that imitates the posture of playing a game on a 360 or PS3. Its screen allows it to also present a supplemental, touch-sensitive viewing screen (for maps and inventory) that extends the game running on one's TV, an option that renders the controller as a plus-sized equivalent to the lower screen of a Nintendo DS, with the TV serving as the top screen, so to speak. A third option we've been hearing from several sources involves the new console streaming the same game that can be output onto a TV onto the controller screen, allowing high-end games to be played portably while within an unspecified range of the console.
what res you were expecting?I figured they'd go 720, think about who we're dealing with here and look at their shiny new handheld.
If rumors are true this machine will be a modernized 360 with some rather unique stuff.Fine by me ;)
El oh el, thats still a conversion processing between the Interlaced and Progressive signal that needs to go through the pipe. Nintendo couldn't even get this right. At least it'll provide the native resolution of most TVs.
Using BluRays is awesome on their part. Poor 360 and its DVDs smh
That font :lol
MS were ultimately proven right on this though - there's no killer PS3 experience that is made possible by the BR player that took people from the X360.
PS3 fans sold their 360 once they saw the power of the uncompressed FMVs in games like FFXIII, Catherine, and RoF that only the PS3's Blu-ray drive could provide.
I think the internal storage is fine... it'll at least mean Nintendo games won't have mandatory installs, but then neither will it have as robust an online DD service as the other two companies.Yeah...
An SDHC slot will solve future storage problems too, even if it isn't the most convenient way.
MS were ultimately proven right on this though - there's no killer PS3 experience that is made possible by the BR player that took people from the X360.
I don't know about you, but I heard thousands of PS3 fans sold their 360 once they saw the power of the uncompressed FMVs in games like FFXIII, Catherine, and RoF that only the PS3's Blu-ray drive could provide.
Confirming earlier rumours, Nintendo has tonight announced that the Wii has had its price slashed from $200 to $150. It has also confirmed the establishment of the Wii's first line of budget software.
The price cut will take effect from May 15, and will see the Wii bundle changed a little from what's available now. Gone are the free copies of Wii Sports Resort and Wii Sports - which will be available separately - and included in their place will be a copy of Mario Kart Wii and its plastic steering wheel accessory. The Wii will continue to be offered in both black and white.
The Nintendo Selects range, meanwhile, is the same as earlier reported, and includes Twilight Princess, Animal Crossing, Mario: Super Sluggers and Wii Sports, all for $20.
In Britain, the new Wii bundle will be priced at £129, while the Nintendo Select line has been changed, Zelda and Super Sluggers swapped out for Warioware and Mario: Super Strikers.
I think the internal storage is fine... it'll at least mean Nintendo games won't have mandatory installs, but then neither will it have as robust an online DD service as the other two companies.
An SDHC slot will solve future storage problems too, even if it isn't the most convenient way.
MS were ultimately proven right on this though - there's no killer PS3 experience that is made possible by the BR player that took people from the X360.
I don't know about you, but I heard thousands of PS3 fans sold their 360 once they saw the power of the uncompressed FMVs in games like FFXIII, Catherine, and RoF that only the PS3's Blu-ray drive could provide.
Well, you're right, that's definitely not enough room for mandatory installs. So what happens when we've got a 25 GB disc, a pittance of RAM, and an inability to install files?
Monday, June 6th:
Microsoft: 9:00 A.M. PST
EA: 12:30 P.M. PST
Ubisoft: 2:30 P.M. PST
Sony: 5:00 P.M. PST
Tuesday, June 7th:
Nintendo: 9:00 A.M. PST
I know how our plan will be but it is top secret and I will be sucked if I speak about it now.
Sony in the middle,usually they are last.
I doubt you'll miss much. Sony's conferences are always so dull with the rare exception of the hilarious one where they revealed the PS3 price and what-not
but even that had a good solid hour of kaz's terribad powerpoints
Shame Glaze? :lol
First time I heard of that termspoiler (click to show/hide)Assuming it's what I think it means[close]
-a new Capcom vs. Marvel
An HD F-Zero would be boss.
I had the nerdiest dream I think I've ever had last night
I was watching Nintendo's conference when they announced Stream, and they should a bunch of videos for new games
List of games:
-HD Donkey Kong made by Retro again, sequel to Returns, only you played with Donkey Kong and the chick kong this time. looked awesome
-a 3D Yoshi's Island. Played something like Galaxy, but the game was entirely in pastels and shit
-Brand new Zelda game that explored the Gerudo. You played as Link from Ocarina of Time, after Majora's Mask and as an adult, and he went into Gerudo desert to uncover the mysteries of Ganondorf. In doing so he became familiar with the Gerudo's struggles, their culture, their history, and their need for a hero as well. I want this fucking game.
-A new Mario Galaxy where Mario could fly at lightning speeds
-a new Capcom vs. Marvel
I woke up sad
No, but I did have a threesome with a girl I've been seeing and emma watson :lol
We have been hearing this rumor for about two weeks now, but we had difficultly verifying it until now.The Taiwan Economic News has confirmed that Hon Hai Precision Industry Co reportedly has an exclusive contract to build the Wii2 for Nintendo.
Our sources are also saying that Hon Hai will be able to start delivering the first units to Nintendo in October, but it is unclear what the run rate will be once the building is on the way. Whispers suggest that Nintendo will start ramping up production for an expected launch in North America slated for next year. Despite some suggesting a holiday launch for Nintendo yet this year, we just don’t hear it that way.
With the news from Taiwan comes word that the MSRP of the Wii2 will be an estimated $350 to $450.This number is a bit shocking for Nintendo, but actually not unexpected given the hardware that the Wii2 will be using. While others continue to report that the Wii2 will not be HD, the information we have still indicates that the console will use a modified GPU from the ATI R700 family and it will support 1080 HD.
$350 to $450? :rofl
http://t3.gstatic.com/images?q=tbn:ANd9GcTmzkh-3zcLa9J-UN_p9kSHssrL0bXZJmG-an0-ceuIJ4i07RvANw :lol photoshop
emoticon that pls
Making Project Café versions of PlayStation 3 and Xbox 360 games won't be a stretch, according to comments from Ubisoft CEO Yves Guillemot.
Speaking at an investor call today, Guillemot revealed that his teams will be able to utilise a lot of the work done on titles for the current HD consoles when developing for Nintendo's new platform.
"The platform Nintendo is coming with is really a fantastic platform. We think it will be extremely successful," he stated.
"What we see is that we will be able to leverage a lot of the work we do for Xbox 360 and PS3 while we create games for the platform.
"So we will not have to redo completely the games that we create. We'll be able to use all the capacity the console is giving but also use all the work we do for the other platforms."
You're never gonna convince anyone you play real videogames with opinions like that.
AssCreed is great >:(
the first was.
Our system comprises of the following:
* CPU: 3.2GHz Triple Core AMD Athlon II X3 450
* GPU: XFX Radeon HD 4850 GPU with 1GBs of VRAM
* Motherboard: BIOSTAR A780L3L Micro ATX
* RAM: 2GBs of Kingston DDR3
* Power Supply: Rosewill RV350 ATX 1.3
* Hard Drive: 80GB WD Caviar Blue 7200RPM
Though the parts we used are comparable, our sources say there will be some significant variation in the final product. For one, the CPU is likely to be clocked above 3.2GHz and the GPU will feature a tweaked design but a similar speed to the HD 4850 we used. Most importantly, the Wii 2/Project Caf�'s total RAM is likely to be 1GB, but we added an extra GB to offset the Windows 7 OS, which is pretty taxing otherwise.
QuoteWe have been hearing this rumor for about two weeks now, but we had difficultly verifying it until now.The Taiwan Economic News has confirmed that Hon Hai Precision Industry Co reportedly has an exclusive contract to build the Wii2 for Nintendo.
Our sources are also saying that Hon Hai will be able to start delivering the first units to Nintendo in October, but it is unclear what the run rate will be once the building is on the way. Whispers suggest that Nintendo will start ramping up production for an expected launch in North America slated for next year. Despite some suggesting a holiday launch for Nintendo yet this year, we just don’t hear it that way.
With the news from Taiwan comes word that the MSRP of the Wii2 will be an estimated $350 to $450.This number is a bit shocking for Nintendo, but actually not unexpected given the hardware that the Wii2 will be using. While others continue to report that the Wii2 will not be HD, the information we have still indicates that the console will use a modified GPU from the ATI R700 family and it will support 1080 HD.
http://fudzilla.com/notebooks/item/22633-wii2-to-be-built-by-hon-hai (http://fudzilla.com/notebooks/item/22633-wii2-to-be-built-by-hon-hai)
No that is just Ign PC config...added ram explanation
QuoteWe have been hearing this rumor for about two weeks now, but we had difficultly verifying it until now.The Taiwan Economic News has confirmed that Hon Hai Precision Industry Co reportedly has an exclusive contract to build the Wii2 for Nintendo.
Our sources are also saying that Hon Hai will be able to start delivering the first units to Nintendo in October, but it is unclear what the run rate will be once the building is on the way. Whispers suggest that Nintendo will start ramping up production for an expected launch in North America slated for next year. Despite some suggesting a holiday launch for Nintendo yet this year, we just don’t hear it that way.
With the news from Taiwan comes word that the MSRP of the Wii2 will be an estimated $350 to $450.This number is a bit shocking for Nintendo, but actually not unexpected given the hardware that the Wii2 will be using. While others continue to report that the Wii2 will not be HD, the information we have still indicates that the console will use a modified GPU from the ATI R700 family and it will support 1080 HD.
http://fudzilla.com/notebooks/item/22633-wii2-to-be-built-by-hon-hai (http://fudzilla.com/notebooks/item/22633-wii2-to-be-built-by-hon-hai)
My pulled out of my ass guess is that it will launch for $299. While I'm glad Nintendo is trending away from low tech gimmickry, this generation was a painful lesson in how well consoles that cost over $300 perform. The 3DS or 3DS Lite will probably be $199-229 at when Wiii launches.
The GBA was $99, the DS was $149, the 3DS was $249. I'm not sure Nintendo is on the same page as you.
Compare the 3DS to some REAL contemporary technology, the Samsung Galaxy S2. Dual Core processor, 4.4" screen, 8 megapixel camera, recording video's in 1080p, HDMI out, 16GB onboard
(http://ecellphone.net/wp-content/uploads/2011/02/samsung-galaxy-s2.jpg)
Everyone else is losing money faster than me on a street full of cheap hookers.
But Nintendo has a way of getting it's money, in the way of $ 40 games.
Sorry Oscar :-*
Pff, everyone knows there's no money in software anymore.
512MB ram, 1024 video ram? Doesn't that seem kinda dumb?
I wonder if this thing can actually read blu-ray movies.
Even so, does having twice as much VRAM as the system RAM, and not the other way around, a good thing?
it's fake.
A Nintendo console where the actual specs turn out to be better than the rumored specs leaked from more credible sources? That would be a first.
Maxy, why do you say its a 360 copy pasta? Is the framework basically the same?
And anyhoo, I think some of that spec list is probably true or close to true, even if the image was faked. HDD maybe not.
Even so, does having twice as much VRAM as the system RAM, and not the other way around, a good thing?
from what I understand, it's not necessarily good OR bad, it's just a decent way to handle RAM on a console. It's not a PC, its a dedicated game machine. They don't really need as much RAM as people clamor for.
And that's why I think these specs aren't really that far off, considering we've been hearing that the Cafe's architecture is much like the 360s.
Even so, does having twice as much VRAM as the system RAM, and not the other way around, a good thing?
from what I understand, it's not necessarily good OR bad, it's just a decent way to handle RAM on a console. It's not a PC, its a dedicated game machine. They don't really need as much RAM as people clamor for.
Does that mean that the breakdown we have right now, 512 MB of main RAM with 1 gig of video RAM would essentially be the same as 1 gig of main RAM with 512 MB of video RAM?
1 more week, dudes. Relax and wait for new Smash Bros/ F-Zero/ Metroid!Oh God oh God :hyper :hyper :hyper
Khan, you do realize that the Wii was quite LITERALLY a GC with its CPU and GPU overclocked, right?
I agree with Kahn, anything less than an actual leap is very disappointing. And for those who defend it just prove they are more for "our team is best" than actually wanting a better gaming experience.
I don't understand 512mb system memory but 1gb of video memory. Extra video memory isn't needed
There is one more thing with those "specs"
Devkit 1.3
Devkits usually have more memory and bigger storage.
I don't understand 512mb system memory but 1gb of video memory. Extra video memory isn't needed
As the 360 shows, you can use GDDR for standard system processes as well as graphics (it only has 512 GDDR), it's pretty standard in game dev now from what I understand since 360 did it. If those specs are true I think it looks pretty damn good, and the extra XDR2 is a nice touch.
There is one more thing with those "specs"
Devkit 1.3
Devkits usually have more memory and bigger storage.
Unless Cafe is only 256MB ram :o
The more I think about it the more I don't see the console being an actual generational leap of power, 360 graphics is what I think and almost guarantee will happen.
What would define a generational leap for you guys?
What would define a generational leap for you guys? A system comfortably capable of graphics similar to what we're getting now with better AA (a decent dedicated chip for this) at 1080p, 60fps with incrementally better processing power is all I'm looking for in a console. I don't want to spend 1k on a console at launch ever again.
What would define a generational leap for you guys? A system comfortably capable of graphics similar to what we're getting now with better AA (a decent dedicated chip for this) at 1080p, 60fps with incrementally better processing power is all I'm looking for in a console. I don't want to spend 1k on a console at launch ever again.
Something that can run Crysis 1 at 60 fps. Probably will only be at 720p though.
That's not even a huge leap.
In terms of power and capability, I don't expect much. Even if there was a lot of extra power, a lot of developers and publishers are not going to use it because companies are not going to expend $50 million plus for a halfway decent sized release. I don't expect anything to blow me away or anything other than further refinements of what is available. So maybe Crysis at 1080p with 60 fps is achievable but not much more.
The next xbox codename is simply "engagement" because after it's done with you it leaves you with a massive ring.
In advance of Nintendo's E3 press conference next week, Nikkei has leaked out details on the Wii successor. The report (registration required) mirrors much of what has surfaced over the past few weeks.
Wii 2 will feature a new type of controller that includes a touch screen. The controller will give tablet-like controls to games, tapping the touch panel to control the characters on your television, for instance. The controller can also be used as a portable game machine.
The touch panel on the controller is six inches. The controller itself has a built in rechargeable battery and includes a camera. The camera can be used for a variety of play opportunities -- for instance, a player making an avatar of himself for use in a game.
Nikkei says that Wii 2 will be released in the latter half of 2012. The site lists the system as "Wii successor console."
The touch panel on the controller is six inches. The controller itself has a built in rechargeable battery and includes a camera. The camera can be used for a variety of play opportunities -- for instance, a player making an avatar of himself for use in a game.
Quote
In advance of Nintendo's E3 press conference next week, Nikkei has leaked out details on the Wii successor. The report (registration required) mirrors much of what has surfaced over the past few weeks.
Wii 2 will feature a new type of controller that includes a touch screen. The controller will give tablet-like controls to games, tapping the touch panel to control the characters on your television, for instance. The controller can also be used as a portable game machine.
The touch panel on the controller is six inches. The controller itself has a built in rechargeable battery and includes a camera. The camera can be used for a variety of play opportunities -- for instance, a player making an avatar of himself for use in a game.
Nikkei says that Wii 2 will be released in the latter half of 2012. The site lists the system as "Wii successor console."
http://www.andriasang.com/e/blog/2011/06/04/nikkei_wii_controller_details/ (http://www.andriasang.com/e/blog/2011/06/04/nikkei_wii_controller_details/)
can't they leak whetever smash bros 4 exist or not for once? >:(
so iPad with grips, triggers and buttons :rofl
expensive controllers for a company that has been king of living room multiplayer doesn't make sense
of course if this is some weird grab at the sony/ms game then it makes sense
they don't actually have people come into their homes
This thing sounds so weird.
never thought I'd say this but, 6 inches is just too big
Sounds terrible, so I totally believe it.
This thing sounds so weird.
never thought I'd say this but, 6 inches is just too big
Sounds terrible, so I totally believe it.
Tell me something, do you think the NGP sounds terrible
So if the key selling point for Cafe will be to play games on the go using the controller only...uhhhh, what is the 3DS? Wouldn't a console/handheld hybrid system completely compete with 3DS and kill it?While I do think this sounds like it could cannibalize the 3DS, it seems pretty clear from the rumors that the controller is a dumb unit that the console streams data to. You'd be able to use it around the house, but taking it on the subway or whatever, not so much.
You better learn how to edit or I'm gonna ban you.
So if the key selling point for Cafe will be to play games on the go using the controller only...uhhhh, what is the 3DS? Wouldn't a console/handheld hybrid system completely compete with 3DS and kill it?While I do think this sounds like it could cannibalize the 3DS, it seems pretty clear from the rumors that the controller is a dumb unit that the console streams data to. You'd be able to use it around the house, but taking it on the subway or whatever, not so much.
expensive controllers for a company that has been king of living room multiplayer doesn't make sense
of course if this is some weird grab at the sony/ms game then it makes sense
they don't actually have people come into their homes
You do realize that new technology is expensive right
none of you guys is concerned whetever or not there is no smash
SHAME
ALL OF YOU!
So if the key selling point for Cafe will be to play games on the go using the controller only...uhhhh, what is the 3DS? Wouldn't a console/handheld hybrid system completely compete with 3DS and kill it?
Maybe they've already given up on the 3DS.
QuoteThe real question is what type of screen it is + what resolution(s) does the screen support.
partly
the real question is what (if anything) the controller can do away from the base-station by a significant amount . If this thing is streaming the games to your machine, then it's going to be a "take it on a journey somewhere and play when you get to a place with wifi whilst your base station is on back home" and it -might- play some smaller games in the meantime that use what ever (assumedly small) processing power the machine has got when you are out of online range.
$250 for the basestation and one controller , $150 for a controller.
the 3DS is already 250$,i think the console would be at least 300$?
QuoteThe real question is what type of screen it is + what resolution(s) does the screen support.
partly
the real question is what (if anything) the controller can do away from the base-station by a significant amount . If this thing is streaming the games to your machine, then it's going to be a "take it on a journey somewhere and play when you get to a place with wifi whilst your base station is on back home" and it -might- play some smaller games in the meantime that use what ever (assumedly small) processing power the machine has got when you are out of online range.
$250 for the basestation and one controller , $150 for a controller.
QuoteThe real question is what type of screen it is + what resolution(s) does the screen support.
partly
the real question is what (if anything) the controller can do away from the base-station by a significant amount . If this thing is streaming the games to your machine, then it's going to be a "take it on a journey somewhere and play when you get to a place with wifi whilst your base station is on back home" and it -might- play some smaller games in the meantime that use what ever (assumedly small) processing power the machine has got when you are out of online range.
$250 for the basestation and one controller , $150 for a controller.
I decided to look at every single registered domain that started with "nintendo". After five minutes of extensive research, I can say with almost 100% certainty that Nintendo's console will be called the Beem.
Just look at the evidence:
NINTENDOBEEM.COM
- Registered on May 24, 2011 through the same company that registered NINTENDOWII.COM and NINTENDO3DS.COM. This was registered nearly a year before any of the next-gen speculation began.
NINTENDOBEEEM.COM
NINTENDOBEAM.COM
- Registered on May 28, 2011 through two differed registrars. This obviously isn't just a coincidence.
NINTENDOBEEMSTORE.COM
NINTENDOBEEMSHOP.COM
NINTENDOBEEMGAMES.COM
- All registered on June 1, 2011.
Also, the domain BEEM.COM was apparently purchased on January 31 for $136,000. Nobody's going to drop that kind of money on a domain name unless they have a vested interest in the name.
http://wii2blog.com/could-beem-be-pr...fes-real-name/
When you look at the evidence, Beem is the only name tha really seems to make sense.
they call it beem because you will be embarrased playing it
False alarm probably,some crazy Nintendo fan bought those domains
http://www.projectbeem.co.cc/ (http://www.projectbeem.co.cc/)
:lol
Of course, it's unlikely we'll know for sure until Tuesday morning's Nintendo press briefing. Even so, new variations are still emerging on the name even this late in the process. The most recent reports Game Informer is hearing, just two days before the show? It's possible the final name will be just a single word that everyone is already familiar with.
Nintendo.
You can't have the Nintendo Nintendo.
God uber-Nintendrones are embarrassing. ::)False alarm probably,some crazy Nintendo fan bought those domains
http://www.projectbeem.co.cc/ (http://www.projectbeem.co.cc/)
:lol
:-\
BEADS
they call it beem because you will be embarrased playing itfatality
Quotethey call it beem because you will be embarrased playing it
:rofl The king is back
Beem / Cafe is making this sound like this is something being "served"/"beamed" to your "platecontroller"
If this ends up being "Play X360 standard games!*
* - only on our shitty ass small controllers**
** - within the confines of your own home
then i will piss myself laughing at Nintendo throwing themselves under the celestial train of the great gaming god.
Also - Beem / Transfarring - Japanese people : if a word already exists, it's okay to use it in most cases.
they call it beem because you will be embarrased playing it
KazHiraiSCE Kaz Hirai
Rumor is Nintendo will call their new console what it is: Nintendo. We almost did something similar with PS3 and called it "Blu-Ray Player"
1 hour ago
i'd like to believe that y'all are more technically astute than presuming such silly things, and then i remember how at least half of gaf thought the wii (before its reveal) would project holograms :lol :lol :lol
"believe" indeed!
I just don't understand
What's the gimmick
The only point of a portable is to play it on the go, outside. At least for me. I still don't see any good coming from Nintendo pushing a concept that hasn't gone much anywhere after multiple attempts (separate screens). I had high hopes for some clever DS stuff, but devs are kind of scared of risks. N should open themselves up to indies more.
Can anybody explain to me how these new controlers (iPad + GameCube pad hybrid) will be backwards compatible with Wiimote?
Or maybe the whole system won't be Wii BC?
Can anybody explain to me how these new controlers (iPad + GameCube pad hybrid) will be backwards compatible with Wiimote?They could just make it compatible with Wii controllers. Adding the small port for the beacon bar would be nothing compared to all that was included in the Wii to make it backwards compatible with the Gamecube.
Or maybe the whole system won't be Wii BC?
you're on glue if you think nintendo's going to shell out for haptics, haha
Zelda 4 Swords is gonna be so awesome nowsure will be, they're gonna charge for each controller exactly what a GBA and connecting cable cost back in 2003 for an extra authentic experiance.