THE BORE

General => Video Game Bored => Topic started by: demi on August 16, 2011, 07:22:31 PM

Title: Xenoblade Chronicles
Post by: demi on August 16, 2011, 07:22:31 PM
this game is hot. official thread of pirates and magus
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 16, 2011, 07:45:49 PM
oh nice, it's up on IPtorrents! 

will play during a drought, for sure. 

edit: Wiis for $64 on warehouse deals?  sure, why not.  ordered, downloading, hopefully i'll have time to play this.
Title: Re: Xenoblade Chronicles
Post by: Wario64 on August 16, 2011, 09:10:05 PM
damn, didn't know it was dual layer
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 16, 2011, 09:35:24 PM
Can you play this with a classic controller?
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 16, 2011, 09:38:55 PM
I think one of the pack-ins in Euroland is a CC Pro, so I think that's encouraged.

damn, didn't know it was dual layer

you can still play isos of those right? 

apologies if you weren't referencing piracy somehow...
Title: Re: Xenoblade Chronicles
Post by: naff on August 16, 2011, 09:40:35 PM
DL stalled at 80%:( Sting torrent, or crappy uploader? Eh idc, really high and want to play this, should've waited for a usenet post  >:(
Title: Re: Xenoblade Chronicles
Post by: demi on August 16, 2011, 09:40:55 PM
(http://img821.imageshack.us/img821/7850/hpim1443n.jpg)

hi himu
Title: Re: Xenoblade Chronicles
Post by: demi on August 16, 2011, 09:48:59 PM
oh god why did NOA pass this up. soooo good.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 16, 2011, 09:50:50 PM
Gonna have to pick this up, definitely.
Title: Re: Xenoblade Chronicles
Post by: demi on August 16, 2011, 10:04:10 PM
I'm playing with wiimote, and it plays great. Except Camera control. You have to hold C, then use the D-Pad to turn the camera.

The british voices don't fit at all, so far. It's very Harry Potter. lol
Title: Re: Xenoblade Chronicles
Post by: cool breeze on August 16, 2011, 10:08:41 PM
It's dual language, isn't it? you fancy brits over japanese?

I'm gonna import it maybe early september unless NoA decides to pity Wii owners.  If I order it now, it won't be here until next week, and I'll be playing Deus Ex then.  Plus it's supposed to be ~80 hours long.  That's why I can't justify pirating it either.  However much Euro it costs is nothing compared to 80 hours of time.
Title: Re: Xenoblade Chronicles
Post by: demi on August 16, 2011, 10:09:22 PM
If this comes to NOA then I will buy it instantly. Their loss, I can't re-sell Euro games here

oh god i changed his boots and they're different now. oh mah gad
Title: Re: Xenoblade Chronicles
Post by: cool breeze on August 16, 2011, 10:16:55 PM
and yeah, the brit voice work sounds bad.  Watching the NoE let's play videos, they say "through" like "ffffrough".  "Awright then, here's anovfer."
Title: Re: Xenoblade Chronicles
Post by: demi on August 16, 2011, 10:19:05 PM
i'll take it over the screechy talk they call japanese
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 16, 2011, 10:19:56 PM
Watching the NoE let's play videos, they say "through" like "ffffrough".  "Awright then, here's anovfer."

:bow
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 16, 2011, 11:45:16 PM
I'll play subbed
Title: Re: Xenoblade Chronicles
Post by: Trent Dole on August 16, 2011, 11:51:33 PM
I don't have enough free hd space to download this. :gloomy
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 12:02:22 AM
I have like 20 fucking quests and all I did was walk around town

It would help if they showed me where to go for these monster quests, etc. - I'm too lazy to walk around to find these things
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 17, 2011, 12:15:17 AM
I have like 20 fucking quests and all I did was walk around town

It would help if they showed me where to go for these monster quests, etc. - I'm too lazy to walk around to find these things

Yeah, I've played like 2 hours or so so far and my main complaint is that I have tons of quests but no idea where the fuck to go to get the stuff to finish them. Oh well, I just run around and kill shit, every once and a while I finish a quest.

Game's fun as hell though, good shit.
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 12:23:04 AM
Yea, you dont have to "return" anything unless you have to (the broken watch) - the quest ends, you get your XP, move on

So it's worth doing these quests in the long run even if you don't care to do them
Title: Re: Xenoblade Chronicles
Post by: naff on August 17, 2011, 12:28:40 AM
Gonna buy this and wait for the game to arrive  :'( Got tons to play anyhow
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 12:53:43 AM
I walked back to deliver the watch - and I cant find the hoe - but instead I found like 10 more quests to do, lol.

BTW do I just sell all that loot I get from monsters?
Title: Re: Xenoblade Chronicles
Post by: magus on August 17, 2011, 04:52:45 AM
I have like 20 fucking quests and all I did was walk around town

It would help if they showed me where to go for these monster quests, etc. - I'm too lazy to walk around to find these things

you have to wander and wonder demi,wander and wonder

spoiler (click to show/hide)
getting it myself to see if it's good even after the moronic review
[close]

Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 09:43:07 AM
The customization of characters is severely lacking, unfortunately. Each character has 3 "paths" and you can select each one at any time, each giving their own benefits. But each path has like, 6 "additions" you have to grind out to upgrade.

Characters have plenty of Arts to use in battle, though.
Title: Re: Xenoblade Chronicles
Post by: magus on August 17, 2011, 02:08:30 PM
going to play this in a while,i'll be back with the fury of thousand scorned nerds! :maf
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 02:23:21 PM
too late, i already said it's good and made my boypussy leak. you lose
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 17, 2011, 03:08:12 PM
Officially addicted to this game. I'm still not very far since I keep getting distracted with sidequests/grinding, but the battle system is awesome. Lots of skills, fast paced, like a better FFXII. Voices during battle are starting to get on my nerves, but hey, that's pretty much any JRPG. Wii purchase vindicated.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 17, 2011, 03:44:09 PM
I came back for this thread.  I approve of all Xenoblade love since it's the best goddamn rpg in a long time.

Re: quests, the trick is to grab all you can see and then do them as you adventure.  There are different npcs/monsters at day/night, so one of the more annoying parts of the game if you are ocd about doing all quests is you gotta keep sweeping the entire towns twice when looking for quests.  Best not to get ocd about that.  Also as your stars go up and as you progress in the game, new quests open up at the older cities/settlements. 

THERE IS A POINT OF NO RETURN FOR DOING SIDEQUESTS.  Basically when you're like oh shit I think I just passed the halfway point (~30-50 hours in), you should probably finish up all your quests.  The point of no return is actually a few areas beyond the halfway point, but it's better to clear all the earlier stuff by then and then do the new stuff.

Also try to avoid spoilers, the story is actually pretty good!

The only thing you can't do 100% in one run is maxing your friend relationships with all party members because it takes forever! 

Also EVERYTHING carries over in new game+  It's like Disgaea, you start the game exactly the same as you were at the end of the game.  Same levels, equip, party member relationship stars, skills; although one REALLY SUCKY thing is the town stars reset to zero because I guess they need to in order for the quests to work right. So you have to do ALL THE 400 SIDEQUESTS AGAIN if you want a 100% on your 2nd run.

So the best way to play it is to just not give a fuck and do whatever you want and enjoy the adventure.  If you're a 100% rpg nut, you either go all out and do everything 1st run besides maxing party member stars, or you do nothing 1st run and then everything second run.
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 03:49:06 PM
You left? Dont be a dweeb, Bebpo. Post about Xenoblade and other shitty RPGs
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 17, 2011, 03:51:35 PM
I took a break from the negativity of forum life

But jrpgs always bring me back.

That and you, demi  ;) and magus  :D and Great Rumbler  :) and Swaggaz  :-[ and iconoclast  :-* and all the other people here who play games and have good discussions about them.
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 17, 2011, 04:07:57 PM
I'm gonna start this after I finish Twilight Princess (just reached the sky city).
Title: Re: Xenoblade Chronicles
Post by: magus on August 17, 2011, 07:02:47 PM
well i'm back,sooooo where do i start,let's start a bit with the plot basicaly two giant mecha who totaly looks like reshiram and zekrom duke it out in some time space infinity and end up both dead which generates the modern world,one giant robot end up spawning humanity and the other a bunch of robots,so of course this generates the usual "WAR AGAINST THE MACHINES!" and one guy ends up with some magical anti-robo blade called the monado which turns the tide of the war,alas you play a much less cooler guy who instead want to discover the secret powers of the blade since "YOU MIGHT NEVER KNOW WHEN THOSE ROBOT WILL BE BACK!!1!" well so far it just kinda sounds non-sensicaly but i barely scratched the first hour i guess so there is a lot of time for it to get better,so let's go to the actual game....

the battle system is in real time,you control 1 party members while the other 2 are cpu controlled,as far as i know there is no way at all to give orders to your other party members,and dayum! i really hope i am wrong and that i missed the option because i might explode out of sheer irony after all the comments i have read about youknowwhatgameimtalkingabout... no gambit to set here at all for all you borys and himuro's,the character all auto-attack when they are close to the target every 3-4 seconds,there are no MP,instead below you have a list of skills which you can use,each skill comes with a cool-down time but other than that you can spam them all you want

there is a tanking system where enemies will attack the one that deal the most damage,some skills deal more damage or have extra effects when attacking the enemy from behind or the sides so usualy one character draws attention by punching the monster while the other sneaks behind the monster behind and backstab the shit out of him,there seems also that there are no consumable to use at all so your only option to heal is shulk (SMASH) heal skill which heals very crappy amount of damage,your character also heal to full health at the end of each encounter (must not mention people bitching about this in FF13,must not mention people bitching about this in FF13)

character seems all to fit a certain strategy... shulk is the all-rounder and healer,his friend is the dumbass tank (a lot of his skills just draws the enemy attention) and the annoying chick who follows them around is the damage dealer (though this is offsected by the fact that she has really crappy defense so if she draws attention by dealing too much damage she risk ending up dead)

the game seems to reward you for a lot of stuff,more often than not you find random items on the ground like insects and flowers and you can put these in a collectbook and clearing collections give you loot,each time you find a new location the game declares "YOU FOUND A NEW LANDMARK!" and then proceeds to give you XP and skill points for it,i actualy ended up leveling up once for simply going to the plaza part of the town! game has achievement too which too nets you extra XP and skill points and good lord there is an achievement for everything,i got an achievement for opening my first chest with rare loot,one for killing too many bugs enemies,one for talking to my first npc,i even got an achievement when i ended up dead once!

towns have a lot of sidequests,like the character never,ever stop giving you sidequests,i got 15 like all at once but these are all the WoW variety of "KILL 3 WOOD RABBITS!" "KILL 2 SHELL CRABS!" "I WANT 3 BAT WINGS!" it's like everybody holds a grudge against small animals,most of these quest just reward you only money and XP and will solve automaticaly once you end up murdering whatever you need or gather enough loot which will probably happen naturaly by just murdering everything you find on the road but some are given you to named NPC and as such you need to go back to the original quest giver which is really stupid! i forgot where one named NPC was and i ended up going around the town like a moron for quite a while

while speaking about town,they are pretty big but also empty and boring to explore,i think the developer realized this too because you can actualy instantly warp to any landmark you have found by opening the map

named NPC are specials,first they follow a schedule so you can only find them during certain hours of the day (the game has a day and night system though there is an option to skip to any time you want whenever you want therefore eliminating the need of standing around like a dumbass waiting for the clock to move his ass like it usualy happens with system like that) and second you can trade the aforementioned insect and flowers to them for actual items,most of them holds junk but some holds rare item or piece of loot that someone might want for a quest therefore saving you some murdering time,apparently solving their quest opens up more item for trade but i haven't noticed it so far

some point of the town have HEART-TO-HEART points which basicaly are star ocean private event with a fancy name,the only difference is that some of them won't trigger unless the character aren't buddy buddy enough with each other

character customization? each character get 2 kind of points arts point and skill points,arts point can be consumed to improve battle skills so that you get stuff like more damage and smaller cool-down times,skill points are spent on a tree which only has 3 ramification which gives bonus to the character,each tree is different for each character so for example shulk gets a tree that can improve his healing while his tanking friend get a tree that improves his tanking abilities

each character gets to equip a weapon,and 4 piece of armor,some weapons and armor comes with gem slot which let you equip gem in them,these gem in turn gives the character stuff like more strenght,poison resistance and the like,it's kinda reminiscing of diablo though unlike diablo you can remove the gem from the weapon anytime you want without any problem,it's a nice addition but so far they don't have such big effect that i can see them making a difference,changing equipment also change your character appearance which is cool but some piece of equipment looks the same only with different color... that's really stupid,and there a lot of pieces that you just barely notice,it just doesn't have the same graphic impact of equipping a dragon quest 9 character with all his job related equipment

mmm... what else,game is very loot happy,in the first 5 minute i killed a rabbit and he ended up dropping an awesome cannon for shulk tanking friend :lol

the music is made by mitsuda and shimomura a fact which should be way more important than "it has sidequests" but i guess i'm the only one who understands something like this :'(

also i can't help but think that some of the character just looks wierd,their eyes and nose just looks huge especialy the girl,though i don't know maybe here i'm just nitpicking

oh there are big unique named monster which drops special loot upon defeat so i guess this will at least make happy the borys and the himuro's and sure you can wander and wonder like a hobo if you want but there is not a lot of reason to do so unless you really want to murder more kinds of rabbit and insects

you can also save anywhere on the map which i guess it's a pretty handy feature as long as you don't forget to save because you never see any save point like i tend to do :fbm

the menu are also a total pain to traverse as it keeps loading and loading each time you open one... maybe it runs better when it's on an hard disk?

tl;dr version,game is not bad but i thought between the slow start of the plot and the fact that i spent 30 minutes taking random murder requests from shoddy npc the first few hours were kinda boring

also goddamn i was totaly right on the money when i said that the review are slobbering all over it only because it plays like one of those lame korean MMORPG

too late, i already said it's good and made my boypussy leak. you lose

too late the rant is already done :smug
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 07:48:50 PM
I actually love grinding in this game
Title: Re: Xenoblade Chronicles
Post by: Damian79 on August 17, 2011, 07:51:04 PM
too late the rant is already done :smug

It is a shame no one is actually gonna read all that.  I know i wont, you would have been better off with bits at a time.
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 17, 2011, 08:14:01 PM
Just reached the first real boss, that big spider. It was pretty easy but then again I might be overleveled because I was grinding for a good while beforehand.
Title: Re: Xenoblade Chronicles
Post by: naff on August 17, 2011, 09:03:46 PM
Quote from: magus
well i'm back,sooooo

 :(

the menu are also a total pain to traverse as it keeps loading and loading each time you open one... maybe it runs better when it's on an hard disk?

I was just gonna post how slick the menu system is, everything in this game feels streamlined in a good way from the UI to the controls. Running off a hard disk, smooth as butter. Also hasn't running burnt discs always been slower than running the game legit?
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 09:48:14 PM
I'm at Tephra Cave... still really early. I should probably go back and equip the slut. I keep trying to beat that Level 10 Caterpillar but it rapes my pooper. Guess I'll ignore it.
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 09:55:36 PM
http://www.youtube.com/watch?v=V4vCEHpv6Hg

saweet
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 17, 2011, 10:44:19 PM
I think I have more trouble with the big/unique monsters than the bosses. Just downed another boss and it was pretty easy again.

Story's starting to ramp up a bit. It's still the same sort of typical JRPG bullshit but the cutscenes are filled with pretty cool action so I don't mind that much.
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 17, 2011, 10:53:12 PM
Ok, I'm in. 

got a $65 wii and spent a couple hours figuring out IOS' and shit  :dizzy

played up until you get to the first town, about to go in for a few hours
Title: Re: Xenoblade Chronicles
Post by: demi on August 17, 2011, 11:15:48 PM
The part where th Mechon attack Colony 9 is fucking awesome, when you fight Metal Head. This game is so good.

Takes a gigantic liquid shit all over FFXII
Title: Re: Xenoblade Chronicles
Post by: EmCeeGrammar on August 17, 2011, 11:44:17 PM
It actually sounds like magoose likes it but is trying his hardest not to because he already made up his mind about it before playing.

Its his Modus Operandi for Wii games.  E cred and all that noise.
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 18, 2011, 12:43:16 AM
awesome game is aweomse
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 01:43:07 AM
magus, run it off the hard drive.

And Mitsuda didn't do anything in the ost besides the ending credit song which you're not going to see for another 100 hours.  Shimomura only did like 15% of the tracks too.  The music is by ACE+ and something something Kiyoda.  New baby composers who show they're pretty good with this game!  I hope they get more work.

Also you can't tell anything about the story, the character growth, or the battle strategy in just a few hours.  The game is MASSIVE (took me 120 hours, even if you skip all sidequests the main quest is about 60 hours).

Uniques are awesome because they're like boss fights EVERYWHERE and you can choose when to fight them.  You can do a hard ass battle where you think up great strategies and barely survive after 20 mins of fighting, or you can come back 3-5 levels later and destroy them in 3 mins.  You pretty much set your own difficulty with the game outside 1 boss at the end who is just annoying regardless of level.
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 18, 2011, 02:01:49 AM
I don't have a Wii anymore. Is it playable on Dolphin?
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 02:04:13 AM
A year ago it ran 95% on dolphin, everything fine except the sound would stutter which sucks if you care about the music.  But I know a bunch of people played through the whole game that way and enjoyed the game.

I'm assuming in the last year they've probably improved dolphin, so maybe the sound is fixed now and it's 100%.  Worth a try if you don't have a wii.  Game looks 10x better on Dolphin.
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 18, 2011, 02:06:07 AM
Awesome, now the second question, what are the possible inputs for Dolphin and what's the best option for this game? It's been a long time since I put on my arrrhat.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 02:13:13 AM
The game can be played with the classic controller, so you can just use a X360 or PS2 controller.
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 18, 2011, 02:28:17 AM
Best news ever.

spoiler (click to show/hide)
Poor NoE :(
[close]
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 06:04:22 AM
It actually sounds like magoose likes it but is trying his hardest not to because he already made up his mind about it before playing.

Its his Modus Operandi for Wii games.  E cred and all that noise.

it's also his m.o. for any rpg anyone actually likes

kind of a double dip for him

what are ya jim carrey and jeff daniels in dumb and dumber?

Quote
And Mitsuda didn't do anything in the ost besides the ending credit song which you're not going to see for another 100 hours.  Shimomura only did like 15% of the tracks too.

whelp guess i got tricked then (http://www.siliconera.com/2011/05/11/why-yasunori-mitsuda-and-yoko-shimomura-were-chosen-for-xenoblade-chronicles/) >:(
Title: Re: Xenoblade Chronicles
Post by: naff on August 18, 2011, 07:43:53 AM
Put in 5 hours now, so far soooo good.. Apart from the graphics lol Wii. I was getting motion sickness from using c+dpad for the camera (seems to be ok now, was pretty tired earlier which probably contributed), and there's a number of graphical things that bug me outside of the dated graphics in general, like the ground textures sharpen as they load just in front of your character as you run around resulting in a weird wobbly line between low res and slightly better res ground textures. I don't really notice it now, but it was bugging me in big open areas earlier. Deus Ex will look incredible next week after playing this.

Is it cool to sell off all the crap like bunniv tails and mechon parts (getting A LOT of these in the current area)? Grinding in this game is awesome btw, good battle system + quick battles = grinding bliss. The lure enemy bit is cool too, lots of little things like this in the battle system make it consistently feel quite strategic. Already beat a couple unique enemies, this big lizard called gwendlyn something in tephra caves was probably the hardest unique so far (that I could actually beat, fuck that big caterpile in tephra). Love how it's generous with the loot too, already got my guys decked out in gemmed armour and weapons, they've seemed to really cut to the meat quick with this game. Pretty refreshing after 5-25 hr long tutorials seem to be in vogue with this genre lately, and uh magoose, you can switch gems in/out. As far as I can tell, gems are only locked in on armour/weapons you find with gems already attached
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 07:58:52 AM
some loot is required for quests,but other than that i guess it's okay to sell... you can always trade your loot for different kind of loot by pushing 2 (or whatever the equivalent is on the CC) when you are near a named npc

Quote
and uh magoose, you can switch gems in/out. As far as I can tell, gems are only locked in on armour/weapons you find with gems already attached

yes i said that unlike diablo you can unequip already attached gem

Quote
Pretty refreshing after 5-25 long tutorials seem to be in vogue with this genre lately

the game is still throwing me a lot of tutorial screens even where i am now,so i really don't get people that say this :lol,not that i mind,tutorial screens rock :bow

some system that got introduced in the meanwhile

spoiler (click to show/hide)

- there is a party power bar on the top left that fills as you fight,it has 3 segments,you can consume 1 segment to revive a party member (and party member can use it to revive you otherwise it's game over as soon as the character you control dies) or you can consume 3 segments and activate a chain attack where each party member can spam skills without worrying about cool-down times,apparently the more buddy buddy you are with the character,the more time you have when using chain attacks

- monster drop crystal which comes with properties like agility up,strenght up and the like,you can then refine these into actual gems you can equip by going to a furnace,you pick 2 characters and then they start hammering on the crystals,different character have different hammering skills,since crystals come up with more than a single property,some character ends up focusing on raising single properties and some instead try to raise them all,if you are lucky and pick the right character you end up getting more than a single gem or a better gem than what you would have got normaly

[close]
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 18, 2011, 08:16:28 AM
The game looks (relatively) amazing on the emu, and runs decently, but I can't fix the fucking audio. The worst part is that I can't go back to playing it on the Wii now that I've seen it this clean. Tried many tips and builds, but no dice.  I guess I'll check it out later.
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 18, 2011, 09:04:37 AM
Wish I had a PC that could run this on Dolphin.  It looks like FFXII-- tons of detail hidden by low res + wii texture filtering.

also nintendo of america is really dumb for not picking this up. 
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 18, 2011, 09:31:53 AM
Figured I'd try out Dolphin for the first time with this game. Graphics are kinda ugly, but maybe I need to readjust the settings or something. Gonna try to fix it later. edit: nevermind, I fixed it. Forgot to change the internal res to 1080p. It looks great now, maybe even above most 360/PS3 games.

Anyway, I thought this game was going to be awesome during the first 15 minutes when you're playing the 3 guys in the war, but then it switches you to a Vaan pretty boy and his redheaded friend. :-\
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 09:49:56 AM
> he thinks JRPGs have adult characters
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 18, 2011, 09:50:48 AM
Did the the audio glitch on you? like skip, stutter, loop voice acting for a second or so?
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 18, 2011, 09:54:53 AM
The audio was skipping and crackling a lot during the first cutscene, but it's been fine ever since. I've only played for an hour or so though.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 18, 2011, 10:23:16 AM
Been listening to the OST and it is very ZOMG:

[youtube=560,345]NPjqILlZsAY[/youtube] [youtube=560,345]arL50TlXww0[/youtube]

[youtube=560,345]6hrbbTKR4Nk[/youtube] [youtube=560,345]L-rrGhX80AQ[/youtube]

[youtube=560,345]XlIn5acBITQ[/youtube] [youtube=560,345]JKu7lofg4A8[/youtube]

[youtube=560,345]8KhBNr41zeA[/youtube] [youtube=560,345]lWQAnAA949I[/youtube]

[youtube=560,345]Jqyr-GxFSYs[/youtube] [youtube=560,345]nw-_8ifXQnk[/youtube]

But the best is:

:bow [youtube=560,345]egCQ1gOfNYM[/youtube] :bow2
Title: Re: Xenoblade Chronicles
Post by: Don Flamenco on August 18, 2011, 11:16:51 AM
my only complaint about this game is that the main character is wearing a straight-up 1980s female skiing outfit.   That's not even Japanese fashion or weird fantasy fashion or Nomura belts n zippers or anything-- it's a 1980s female skiing outfit and there's no denying it.
Title: Re: Xenoblade Chronicles
Post by: Smooth Groove on August 18, 2011, 11:38:19 AM
Awesome, now the second question, what are the possible inputs for Dolphin and what's the best option for this game? It's been a long time since I put on my arrrhat.

I remember the Japanese version ran kinda shit on Dolphin.  The framerate was alright but there were lots of annoying bugs.  Also, the game looked really janky even when upscaled to 1080p.  There were lots of shimmering crap that rendering in high-res didn't fix. 
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 12:28:55 PM
whelp killed the first boss,went down surprisily easy but it introduced the last battle gimmick of the game

spoiler (click to show/hide)
the protagonist shulk has visions of the future,so sometimes he can see in advance the enemy preparing attacks,this give him time to set up a shield skill that protect you from attack or draw the attention of the monster elsewhere if it's going to kill his target

oh a nice feature is that this ability to see in the future also let him see what piece of loot he needs to turn in for future quests :lol
[close]

after that i got back to the starting town and explored a little because i'm missing only 1 item to complete the first page of that collector book,i found some low level named monsters which i swiftly murdered and some high level one which i didn't touch,it was nice exploring but swimming around also took forever,in the end i solved enough quest to bring the city level to 2 star so i guess maybe more quests unlocked?

i went on with the next zone and it's one of those big plains so mmorpg like and goddamn it's so boring walking around,i don't think i will ever understand the logic,they make the place huge and then they try to make it as less annoying as possible to traverse by putting mounts/warps/high speed features,anyway there was a really high level monster on the plain and i ended up attacking it while fighting some low level mobs... oops!

i got a lot of quests on the plain but for some weird reasons they all have a clock near them... does this mean the quest will be gone if i continue too much with the plot? EDIT: seems so blaaaaaaaaaaaaaaaaaaaarghhhhhhhhhhhhhh so annoying
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 18, 2011, 12:54:02 PM
spoiler (click to show/hide)
oh a nice feature is that this ability to see in the future also let him see what piece of loot he needs to turn in for future quests :lol
[close]

I really like this feature, I can sell my junk without fear :lol

Second area/new party member spoilers:
spoiler (click to show/hide)
I don't really like the new chick. Besides her annoying catchphrases (I need a shower! My gun's running hot!) she's not very good so far. She doesn't seem to be doing that much damage and she never heals me when I actually need it :\ I much preferred the other girl.
[close]
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 01:45:12 PM
whelp killed the first boss,went down surprisily easy but it introduced the last battle gimmick of the game

spoiler (click to show/hide)
the protagonist shulk has visions of the future,so sometimes he can see in advance the enemy preparing attacks,this give him time to set up a shield skill that protect you from attack or draw the attention of the monster elsewhere if it's going to kill his target

oh a nice feature is that this ability to see in the future also let him see what piece of loot he needs to turn in for future quests :lol
[close]

after that i got back to the starting town and explored a little because i'm missing only 1 item to complete the first page of that collector book,i found some low level named monsters which i swiftly murdered and some high level one which i didn't touch,it was nice exploring but swimming around also took forever,in the end i solved enough quest to bring the city level to 2 star so i guess maybe more quests unlocked?

i went on with the next zone and it's one of those big plains so mmorpg like and goddamn it's so boring walking around,i don't think i will ever understand the logic,they make the place huge and then they try to make it as less annoying as possible to traverse by putting mounts/warps/high speed features,anyway there was a really high level monster on the plain and i ended up attacking it while fighting some low level mobs... oops!

i got a lot of quests on the plain but for some weird reasons they all have a clock near them... does this mean the quest will be gone if i continue too much with the plot? EDIT: seems so blaaaaaaaaaaaaaaaaaaaarghhhhhhhhhhhhhh so annoying

The clock ones just indicate which quests expire at the POINT OF NO RETURN which is like 50 hours into the game.

Also put speed gems on your shoes to move faster.  It caps out at 125% so it's not a huge increase but every bit helps.
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 01:47:37 PM
There are specific gems for increasing speed? That's amazing. These japs thought of everything.
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 01:51:31 PM
Quote
Also put speed gems on your shoes to move faster.  It caps out at 125% so it's not a huge increase but every bit helps.

oh yeah,i saw one crystal holding that skills but i thought "doesn't help me fight better,why should i bother"
gonna make me some sweet gems!
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 02:36:00 PM
Actually just to be safe because I don't want to fuck you guys up, double check on when the leg camp quests expire.  I generally did all (or 80%-90%) of the quests including all timed ones before moving on, but I think stuff won't expire for a while.
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 03:11:04 PM
i want to go home and play this fuck
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 18, 2011, 03:19:56 PM
What's a good site to buy [yes, buy] Xenoblade from?
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 03:28:49 PM
ebay
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 18, 2011, 04:21:33 PM
Just beat the first boss. I wasn't expecting to play this game to the end, but I'm enjoying the story so far so I think I'll stick with it for a while. I probably won't go out of my way to do sidequests though, they all seem like uninspired MMO quests that I've already done a million times in countless other games.
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 05:24:49 PM
i murdered some giant named rhino and he ended up coughing a weapon for tank guy that comes with a 10% chance of attacking twice,i also completed one of the collection and ended up getting a gemstone that adds a paralysis chance to your weapon,those are the moment when i like this game
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 05:31:04 PM
why would you hate this game? it's perfect. the perfect JRPG. don't be stupid.
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 05:33:00 PM
why would you hate this game? it's perfect. the perfect JRPG. don't be stupid.

eh it's no better than many rpg i've played,certainly it's not better than tales of vesperia
oh and i forgot to add,i got myself some walk speed up like bebpo suggested but the increase is so small it barely makes any difference at all :(
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 06:04:53 PM
Better than nothing!

If you find my old review of the game, I only had a few sticking points really: 1) wish you could remove the speed gem cap so you could have 200%, 2) wish there was a bestiary, 3) maybe some field chests in addition to discovery xp to give more rewards for exploring everywhere (because there's actually lots of cool stuff to explore and find, but a lot of times you don't get more out of it than just world lore)

Like magus I'm impatient and don't like games where I spend hours upon hours of minutes just running; but everything else is so good I was ok with it.  I love big fields to explore, just don't like slow movement speed and lack of warp points.
Title: Re: Xenoblade Chronicles
Post by: Trent Dole on August 18, 2011, 06:14:17 PM
What's a good site to buy [yes, buy] Xenoblade from?
http://www.dvd.co.uk/buy/catxbwii/xenoblade-chronicles-wii.htm
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 07:15:00 PM
i'm not sure there would be a point with a bestiary since a lot of enemies are the same,like... there is wood bunnies,little bunnies,cutie bunnies,wrench bunnies and also rock crabs,shell crabs,beach crabs...

more often than not i end up killing an enemy and realize the one i needed to kill was actualy a slighty different version

and you know i like all the loot the game gives you but remember that cool weapon i mentioned some posts ago? i have like now 3 copies of it,a bigger drop table would have been nice! i'm lugging so many copies of equipment which holds no purpouse other than selling it
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 18, 2011, 07:51:50 PM
The drop rate for loot in this game is ridiculous. I feel like every other enemy I kill has some sort of piece of equipment.
Title: Re: Xenoblade Chronicles
Post by: naff on August 18, 2011, 07:53:45 PM
Quote
and uh magoose, you can switch gems in/out. As far as I can tell, gems are only locked in on armour/weapons you find with gems already attached

yes i said that unlike diablo you can unequip already attached gem

Ugh. Reading fail :-[

Quote from: Magus
the game is still throwing me a lot of tutorial screens even where i am now,so i really don't get people that say this ,not that i mind,tutorial screens rock

I guess because it's true? The tutorial feels unobtrusive and well implemented, and I have never felt like my party was gimped because they were holding back some obvious feature (FFXIII was a particular culprit for this)
Title: Re: Xenoblade Chronicles
Post by: magus on August 18, 2011, 08:05:26 PM
Quote
I guess because it's true? The tutorial feels unobtrusive and well implemented, and I have never felt like my party was gimped because they were holding back some obvious feature (FFXIII was a particular culprit for this)

i never felt like that in any rpg,i've heard people complaining about FFXIII that they can't make the party they want for the first 20 hours! but i've been playing this for 4 hours i think and i still can't make the party i want because i don't even have enough party member to make a choice,and this is not a problem....

or "i can't decide who's the party leader!" well here i can decide but why i would ever want to not use shulk? he's easily the most important member in the party,especialy when fighting robot enemies but once again i don't see a problem with that
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 08:08:08 PM
I'm just running around killing enemies and I dont care
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 09:37:25 PM
I got Sharla, and the battle system is shining so hard... I love it. I just took down the giant bird enemy in the Tuskin Camp area. Did a chain attack and kept it going. It just clicks. This game is so good.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 18, 2011, 10:33:24 PM
Better than FFXII

/himuro-signal on
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 10:35:33 PM
Yea it is nice that I don't have to set up dumb fucking AI scripts

Oh and it is nice that each character has their own strengths and weaknesses and uses
Title: Re: Xenoblade Chronicles
Post by: Himu on August 18, 2011, 10:41:36 PM
Better than FFXII

/himuro-signal on

BULLSHIT

I'm in the process of hooking up my wii (it has been about half a year!!!) and I'm going to update the fw and hack the shit out of it and I will PROVE YOU WRONG.
Title: Re: Xenoblade Chronicles
Post by: Damian79 on August 18, 2011, 10:44:56 PM
I will only get this game on the 21st at the minimum.  :(  I will not play this game on emulator because the sound is the best part about this game.
Title: Re: Xenoblade Chronicles
Post by: demi on August 18, 2011, 11:36:39 PM
Just fought the tentacle Mechon... this game is so good. I cant stop saying enough good things about it. I wish everyone could play this game.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 19, 2011, 12:09:15 AM
dude, if magus can play it, everyone can
Title: Re: Xenoblade Chronicles
Post by: Tucah on August 19, 2011, 12:14:53 AM
Fuck
spoiler (click to show/hide)
the third or fourth boss, that you can only hit by chaining into a topple. Pretty fucking annoying, need to grind because I keep dying. I don't what the hell Sharla is doing but she dies in like two seconds.
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 12:16:53 AM
Set up Chain Attacks, dood
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 01:13:54 AM
I love the achievements. I just run around finding stuff, and suddenly I get 1500XP. This game gets so much right. It's like the best parts of many gameplay types.
Title: Re: Xenoblade Chronicles
Post by: naff on August 19, 2011, 01:16:17 AM
I like the achievements too, it's better getting rewarded in game rather than with some arbitrary e-peen score

Up to

spoiler (click to show/hide)
The part where you catch up with Sharla and head off to Colony 6 for Juju. Fiora  :( Sharla just looks like some latino skank. Prefer Fioras Scandinavian look
[close]

I will only get this game on the 21st at the minimum.  :(  I will not play this game on emulator because the sound is the best part about this game.

This is the right decision if the emulators screwy. Sound is so good.
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 19, 2011, 07:54:44 AM
Demi's impressions are giving me a massive boner.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 08:04:04 AM
some tunes:

boss fight: http://www.youtube.com/watch?v=-Xl3LF5A2lk&feature=related

regular fight: http://www.youtube.com/watch?v=arL50TlXww0&feature=related

"unique enemy" fight: http://www.youtube.com/watch?v=V4vCEHpv6Hg&feature=related



no idea when this plays, sounds epic: http://www.youtube.com/watch?v=QeW_ycTXtVY&feature=related

this too: http://www.youtube.com/watch?v=yeqzJQnef5w&feature=related
Title: Re: Xenoblade Chronicles
Post by: magus on August 19, 2011, 10:56:33 AM
dude, if magus can play it, everyone can

am i ending as the lowest common denominator in rpg player or what? :fbm

anyway i've been solving sidequests and they never seems to run out,one of them takes place in a place called "tirkin nest" and even though i wandered all over the map like an idiot and even found some not-so-secret spot i can't find this place at all! are you supposed to access it by going trough sector 6 and not bionis leg? this is annoying me so much

Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 19, 2011, 11:01:01 AM
Do the sidequests ever become interesting?
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 11:04:06 AM
No, but it's worth it for the free cash and XP. Cash doesn't come in a normal pace, and you need to buy those expensive Art Books. Just grab any quests, kill enemies, get levels, money.

What's the big issue? Unlike other RPGs where quests get in your way and result in nothing worthwhile at all. Xenoblade gets straight to the point. Another reason why this game is so good.

This really is the best JRPG in recent years.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 11:09:36 AM
The weekend needs to start now... can't wait to marathon this game. Gonna get snacks, porn, and Xenoblade.
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 19, 2011, 11:11:07 AM
It's not a big deal, I just grab the side quests from the NPCs and head down the story path. If I complete some quests along the way, cool, if not I don't go out of my way for them since they're all the same shit. I just don't get why everyone is hyping up the sidequests like they're some key part of the game.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 19, 2011, 11:13:16 AM
There are some REAL sidequests that develop the NPCs and the worldlore, but they are like 10-20% of them; the rest are typical MMO quests for xp/loot.

dude, if magus can play it, everyone can

am i ending as the lowest common denominator in rpg player or what? :fbm

No, you're a great rpg player!  I just meant financially since you don't play anything that costs real money, but that's ok, we like you anyways despite your bootlegging-ness :)

Quote
anyway i've been solving sidequests and they never seems to run out,one of them takes place in a place called "tirkin nest" and even though i wandered all over the map like an idiot and even found some not-so-secret spot i can't find this place at all! are you supposed to access it by going trough sector 6 and not bionis leg? this is annoying me so much

The nest is up on the left side of the leg, through a cave to an opening.  There are lots of hidden areas like this in the game and the quests help you find them.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 11:13:29 AM
I think they're great, they influence exploring areas you wouldn't normally care to.

fake edit: Bebpo knows
Title: Re: Xenoblade Chronicles
Post by: magus on August 19, 2011, 11:34:18 AM
yeah i found the nest soon after making that post,the NPC said "it's north" so i went north and found like a bajillion things that weren't what i was looking for >:(

anyway i'm only missing 3 timed quests and 2 of them ask me to kill an enemy i have no idea where to find (bunnies on bionis leg) so to heck with it,i'm continuing the plot

Quote
I just don't get why everyone is hyping up the sidequests like they're some key part of the game.

same here! at least they don't ask you to punch the same enemies over and over until you get a 5% to get a critical
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 11:35:36 AM
Who is hyping the quests? I only knew that there was "a ton of quests" - which there is. The fact they're poopy MMO quests is really irrelevant.
Title: Re: Xenoblade Chronicles
Post by: magus on August 19, 2011, 01:02:11 PM
this mine dungeon is so goddamn boring and it seems to be a plague that every MMORPG-like-rpg have,it's like the new sewer dungeon,i already went trough a cave once,was it necessary to have another one? the only thing worse than the mine dungeon,is the boss at the end which can only be damaged once every 45 seconds of fight

on some other news

- i defeated a named mob that was 4 level higher than me,it was a pretty kickass battle but he didn't drop any good loot :(

- i also finished some pages of the collector book... but they didn't drop any good loot either :'(
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 01:18:00 PM
The mine underneath Colony 6? I'm right there at the boss. I liked exploring it. I found a Lake and I got an "Explorer" achievement that gave me 1500XP.
Title: Re: Xenoblade Chronicles
Post by: magus on August 19, 2011, 01:21:58 PM
that's the one,there was a level 29 crab in the lake,did you defeat it?
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 01:32:39 PM
Nah, I ran past it and grabbed the goodies in the lake and ran out screaming.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 09:27:20 PM
this mine dungeon is so goddamn boring and it seems to be a plague that every MMORPG-like-rpg have,it's like the new sewer dungeon,i already went trough a cave once,was it necessary to have another one? the only thing worse than the mine dungeon,is the boss at the end which can only be damaged once every 45 seconds of fight

I just did this - did you mean the Xorn machine? How did you only damage him "every 45 seconds"? I set up a Chain Attack, Toppled him, and just wailed the shit out of him - cue cutscene, move on. Now I am fighting him on the elevator, and just beating the bejesus out of him.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 09:34:10 PM
btw, every cutscene is awesome to watch. This game keeps on giving.
Title: Re: Xenoblade Chronicles
Post by: Himu on August 19, 2011, 11:06:37 PM
So far, this game is just okay.
Title: Re: Xenoblade Chronicles
Post by: demi on August 19, 2011, 11:44:22 PM
The Swamp area is way good looking. I love taking out a unique enemy, they put up good fights (mostly a battle of back and forth) - but the reward is good.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 20, 2011, 01:29:01 AM
The swamp at night has the best atmosphere ever.  It gave me goosebumps the first time.  Note, there is toooons of cool hidden shit to find in that area.  Try to solve the mystery of the lizard fortress!

Also lol at himuro trying to keep his ffxii is better face on :p. Soon he will join the rest in XB lovefest :)
Title: Re: Xenoblade Chronicles
Post by: Himu on August 20, 2011, 01:38:47 AM
I'm not seeing how it's better than FF12, and the two don't really seem comparable to me so far. It's like comparing phantasy online to dark cloud in my eyes.
Title: Re: Xenoblade Chronicles
Post by: cool breeze on August 20, 2011, 01:59:03 AM
literally everything I'm reading in this thread makes Xenoblade sound awesome
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 02:00:02 AM
two don't really seem comparable to me so far

You're right. Xenoblade takes a shit on 12 :lol

Level 31 right now, gathering 4 trinkets at the Swamp. I just started the City Building sidequest (AC Brotherhood). Game has it all.
Title: Re: Xenoblade Chronicles
Post by: Himu on August 20, 2011, 02:37:58 AM
wtf cfg usb loader won't recognize xenoblade from my hard drive anymore. It's on there, so wtf. help?

nvm got it
Title: Re: Xenoblade Chronicles
Post by: Trent Dole on August 20, 2011, 02:52:21 AM
lol nobody's paying for this fucking game.
Title: Re: Xenoblade Chronicles
Post by: Himu on August 20, 2011, 03:29:05 AM
I can't play this. It keeps on freezing. I think it's my hard drive, it's 5 years old.

My best chance of playing it is to play it via dvd, but the file is 6 gigs. How do I go about playing it via disc? Can I use usb loader for that?

Or how about Nintendo of America stop being cunts and just realize this stateside?
Title: Re: Xenoblade Chronicles
Post by: magus on August 20, 2011, 09:08:09 AM
you would have to burn it on a double layer 8 gb dvd

Quote
I set up a Chain Attack, Toppled him, and just wailed the shit out of him

i did the same and then he got up and i had to repeat the same process twice before i could continue,i seems to have trouble getting extra attack out of chains but i'm not sure why...

anyway dunban looks useless,my reyn now fully decked in heavy armor not only looks totaly boss but he has like 350 defence,why i would ever want to take my chance and use someone who might dodge once or twice? i got to level 30 and i tried to kill some of the high level monsters near the starting area,i was able to kill a few of them but they didn't drop anything interessing but i got an achievement out of it,fighting high level monsters is a great way to raise relationship,your character keeps missing and getting depressed :lol,i've almost reached the max level of bromance between shulk and reyn

i solved one of the few more complicated quests and it landed me a nice weapon for reys (just to complement his new founding awesome defense) and it also gave me 3 stars for the colony quests and uh... next,i saw a level 32 monster once and i think it's time to going kick his ass

EDIT: i went to fight the level 32 named mob and found a giant turtle on the road,i thought it was a special mob but actualy it was a normal monster,surprisingly it dropped my first level 3 crystal... i wonder if the guys around colony 9 drop level 3 crystals too... the fight with the level 32 mob was pretty kickass,somehow i was able to pull off a 6-chain attack on him,it dealed something like 30,000 damage and it got me an achievement :lol,i've discovered that apparently monado buster attack counts as a wild card when it comes to chaining so if you run out of attack of one color,you can use buster and switch to another color,very usefull! the mob dropped another nice weapon for reys which i'm using only because it has a higher max damage than the previous one i got and also a blade for dumbass (pardon dunban)

other than that... i've finaly cleared every quest i accepted before the marsh,including those stupid bunnies on the bionic leg (turns out they were close to the entrance) which got me to colony 6 2-stars in the affinity chart... still i am missing that city building quest that demi mentioned... where do you get that anyway?
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 05:16:52 PM
It's when you get the 4 trinket quest, Dickson leaves.

I just got RIKI!!!! who is awesome.

Also Dunban is pretty beast, upgrade him a bit. He has a lot of buff spells.

The enemies in the forest are -huge- and they're like "yeah, it's Level 33. Go kill it, whatever"

I love this game.

How does chaining work, anyway?
Title: Re: Xenoblade Chronicles
Post by: magus on August 20, 2011, 05:29:31 PM
i think the more buddy buddy are the character the bigger the chance they'll keep the chain go on,the chain only had shulk and reyn which are at friendship 4 out of 5 and i got 6 link before it went out

you chain attack of the same color,so for example shulk back attack,"defense drop" attack and reyn "big damage with big cooldown time" all link together
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 05:31:11 PM
Ok, I went back and read the tutorials. Basically the more buddy they are, the chances of a "Chain Link" (the B button occuring) for a maximum of 15 chains. And if you use skills of the same color, it grows stronger each time.

I read about Skill Links, and am I understanding right - it basically means Shulk (or anyone else) can "use" someone else's skill? Do they have to be in the active party for it to work?

For example, I could "borrow" Reyn's skill of increasing max HP. Does Reyn have to be in the party? Or does it affect Shulk whenever.
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 07:28:12 PM
Eryth Sea :o

I've been playing this nonstop... I love it. Every location is completely unique. Every cutscene isnt the least bit embarassing. All the characters are level-headed (save for Riki, but he's cyooote).
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 20, 2011, 07:33:53 PM
So what's the consensus? Best Wii game ever, and NOA should suck a chode?
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 07:58:09 PM
Best JRPG, and easily best Wii game

Best -Nintendo- game
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 20, 2011, 08:13:04 PM
:bow Monolith Soft :bow2
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 20, 2011, 08:34:10 PM
Best JRPG, and easily best Wii game

Best -Nintendo- game

omgggg :omg

NoA :lol

This goes to show how terrible Nintendo was as whole this generation with their releases.
Title: Re: Xenoblade Chronicles
Post by: Himu on August 20, 2011, 08:36:17 PM
or maybe it's hyperbole
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 20, 2011, 08:44:26 PM
I played parts of the game, couldn't get far thanks to the audio glitches, but I've seen enough to know it's not.

This game >>> Himusona 3, 4, and SE's entire library from the past decade.
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 08:45:50 PM
Nailed it, Japan wasnt lying when they said it was the best. Are you going to say Japan, home of the JRPG, is a liar? :lol

Xenoblade is the real deal
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 20, 2011, 08:50:47 PM
Try playing with this version of Dolphin to fix the audio skipping: http://forums.dolphin-emulator.com/showthread.php?tid=14356

I'm not 100% sure if it works though, I'm testing it out right now. I'm 5 hrs into the game with the current version of Dolphin, but if this fixes the sound issues completely I think I'll just start over.
Title: Re: Xenoblade Chronicles
Post by: magus on August 20, 2011, 08:51:03 PM
Ok, I went back and read the tutorials. Basically the more buddy they are, the chances of a "Chain Link" (the B button occuring) for a maximum of 15 chains. And if you use skills of the same color, it grows stronger each time.

I read about Skill Links, and am I understanding right - it basically means Shulk (or anyone else) can "use" someone else's skill? Do they have to be in the active party for it to work?

For example, I could "borrow" Reyn's skill of increasing max HP. Does Reyn have to be in the party? Or does it affect Shulk whenever.

yes you can borrow party member skills,the more buddies the character are,the more skills you can borrow,right now i'm having shulk borrowing reyn ability to equip heavy armor,he looks quite neat with a heavy armor helmet,like a phantasy star online character

and no it always work whenever the character is in your active party or not

note that if you link a skill and then de-link it,you get your skill coins back so don't worry about wasting them

Quote
Every cutscene isnt the least bit embarassing.

::) i'm going to have a flashback to when i didn't have to read moronic comments about jrpg and then get depressed thinking about it :fbm

Best JRPG, and easily best Wii game

Best -Nintendo- game

once again this is not better than other jrpg i've played this generation,it's just that people seems to be allergic to linearity and any shade of color like red or blue... so bring them an open field,put some brownish zebra in it,make one of the zebra level 1234 and *BAM* insta-masterpiece that brings modern gaming element while respecting the tradition and other bullshit like that!

anyway... what have i done before my last update? i explored a little of the marsh,got annoyed that the character walk slower when they are in the poisonous bog,got even more annoyed when i had to waste more time fighting crappy level birds who wouldn't leave me alone,got even more more annoyed when i couldn't kill a level 32 named boss because he had a really bullshit special move that dealt 95% of my full health! i even got him to like 0,1% health >:(

but then... something awesome happened!

[youtube=560,345]http://www.youtube.com/watch?v=usfiAsWR4qU[/youtube]

A QUEST GAVE ME THE ABILITY TO CRAFT GEMS WHENEVER I WANT INSTEAD OF GOING BACK TO COLONY 9 EVERYTIME! SING WITH ME! HALLELUJAAAAAAAAAHHHHHHHHH,HALLELUJAAAAAAAAAAAH

between this and the fact that shulk and reys have reached the maximum level of bromance meaning they'll finaly work the maximum number of turns i've been going a bit on a crafting spree
i ended up crafting a level 3 agility up for dunban (which i have started using as to not waste bromance points... i thought he would be worse but i still rather use reyn for serious fights) a level 3 muscle up,and some other level 3 fire gems

Quote
Japan wasnt lying when they said it was the best

sorry demi but japan has probably bought more copies of atelier loli than of this game,you lose good sir :smug
Title: Re: Xenoblade Chronicles
Post by: Shaka Khan on August 20, 2011, 08:59:22 PM
Try playing with this version of Dolphin to fix the audio skipping: http://forums.dolphin-emulator.com/showthread.php?tid=14356

I'm not 100% sure if it works though, I'm testing it out right now. I'm 5 hrs into the game with the current version of Dolphin, but if this fixes the sound issues completely I think I'll just start over.

I tried that last night, it didn't work for me because the patch is applied to a really old build of Dolphin so the entire performance of the game was majorly dipping. The recent builds run the game decently but sustain the audio problems, so I'm just waiting for someone to apply the audio patch to a more recent and stable build. The entire Dolphin scene is just messy if you don't have a monstrous PC and CPU, which is basically my case as I have to wade through tens of builds both official and custom to find one that runs the game at decent speeds.

Anyhow, test the thing and tell me if it works for you.
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 20, 2011, 09:00:22 PM
OMG, I need to download this game now.
Title: Re: Xenoblade Chronicles
Post by: demi on August 20, 2011, 09:07:47 PM
You would love it, Joe.
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 20, 2011, 10:26:39 PM
Anyhow, test the thing and tell me if it works for you.

I played until you get the Monado with Shulk. So far the audio is fine, but now the framerate is the problem. It's fine out in the field, but in the first dungeon I got 15-17 FPS, and the framerate during a few of the cutscenes afterward were pretty low as well. I only played for an hour, but I figure there will be lots more problems like that with the rest of the game, so I'm not going to bother.
Title: Re: Xenoblade Chronicles
Post by: The Sceneman on August 21, 2011, 12:47:17 AM
been watching quietID play this a bunch, and game looks incredible. I'll jump in once he's done
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 21, 2011, 02:03:22 AM
Best JRPG, and easily best Wii game

Best -Nintendo- game

once again this is not better than other jrpg i've played this generation,it's just that people seems to be allergic to linearity and any shade of color like red or blue... so bring them an open field,put some brownish zebra in it,make one of the zebra level 1234 and *BAM* insta-masterpiece that brings modern gaming element while respecting the tradition and other bullshit like that!


Eh, I play all those other rpgs and like them too, but I definitely think one thing is for certain, there hasn't been a Nintendo-exclusive rpg this good since they days of Chrono Trigger and FFVI.  Sure Baten Katos was cool and all, but this isn't even in the same league.

Plus even without all the non-linearity, exploration, great looking vistas, awesome battle system, I still love it love it love it because the story is fucking GOOD like Xenogears/certain eps of Xenosaga (story will keep getting better and better until the ending credits finish, unlike EVERY OTHER RPG, the plot doesn't fall apart in the end; it just gets MORE AWESOME).
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 02:14:11 AM
I love how there's just this dinky colony way down below, but up top you have floating cities and well advanced cities. Did they even know about each other? They were like "High Entia? I thought those were myth!"

And I still havent even approached the Mechon continent yet
Title: Re: Xenoblade Chronicles
Post by: Van Cruncheon on August 21, 2011, 02:47:35 AM
because the story is fucking GOOD like Xenogears

interest level now 0%
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 03:18:51 AM
I haven't come across Riki on a cross yet!
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 05:33:27 AM
Quote
there hasn't been a Nintendo-exclusive rpg this good since they days of Chrono Trigger and FFVI.

i liked arc rise fantasia a lot but apparently according to review the game was "grindy" because bosses would actualy kick your ass for once!

Quote
awesome battle system

i'm not sure what to think of the battle system,there is a lot of shit happening on the screen but 70% of it is happening without any input from me at all,it seems like there is no way to fail or succeed other than having higher stat,if i get my ass kicked there isn't a lot of decision i can take to prevent another asskicking,remember when i was talking about that mob that i almost killed? when i almost killed him it was because he didn't pull off his best move until quite late in the battle

Quote
because the story is fucking GOOD like Xenogears

i hope it gets better because so far the plot is incredibly lame and can be mostly summed up by "evil robots are evil"

Quote
Sure Baten Katos was cool and all, but this isn't even in the same league.

why not? baten kaitos had CANDY CITY,CLOUD CITY,ABSTRACT ART CITY... this game has a big plain,baten kaitos battle system was original where this play like any other real-time mmorpg like battle system
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 06:19:26 AM
Level 42, just got on Prison Island. I would keep on playing but I must get at least a little sleep... then another day or marathoning this amazing game.
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 08:21:42 AM
do you have any idea where this barren moor place is? i need to murder a monster there for a quest
Title: Re: Xenoblade Chronicles
Post by: Positive Touch on August 21, 2011, 10:17:24 AM
w00t game actually runs really good on my comp!  as soon as they put out a sound patch i'm all over this game.  i've barely been able to put up with any jrpgs in the last ten years but i think im really gonna love this one!
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 21, 2011, 10:59:55 AM
There's a patch to get it to run at 30 fps too, instead of the normal PAL 25 fps shit: http://www.multiupload.com/0HT3E314L0

I hope they fix the sound issues soon. For me, the HLE sound runs perfectly fine, but after a while it gets full of static and you have to reset the game in order to clear it. LLE sound doesn't have the static, but instead the sound become choppy during large battles, so it's pretty much lose/lose right now.
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 11:25:59 AM
reached frontier village and got riki and melia which i believe are the 2 last characters? i was hoping there would be another female character cause i really don't want to use melia and and sharla together just for finishing one quest...

anyway,frontier village already loaded me up with another bunch of boring sidequests and i already feel like hanging myself once again even though i'm sure they are going to do themselves while doing other shit,melia look worthless (she provides buff but i'd rather have,healing and tanking... even dunban shoddy tanking) but riki (who i am 100% sure in a universe where a game doesn't get rated by it's linearity would have picked as "the annoying mascotte character :dur" not that i mind him) sounds usefull even though i'm not really sure why i need to steal stuff when the monsters drop so much garbage already

mmm... what else party is level 36-37,i went back and murdered the shit out of that mob i couldn't kill,the only difference between the last time? i was 2 level higher and dealed more damage so he died before being able to pull off his bullshit attack,i also finished most of the marsh quests,with the exception of that "barren moor" one

w00t game actually runs really good on my comp!  as soon as they put out a sound patch i'm all over this game.  i've barely been able to put up with any jrpgs in the last ten years but i think im really gonna love this one!

:fbm
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 01:44:36 PM
Magus is trying his hardest to NOT enjoy this game. :lol

btw, Riki is great. Tons of HP, has a heal spell, poison, and more. I use Shulk, Riki, and Reyn.
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 01:49:54 PM
Quote
Magus is trying his hardest to NOT enjoy this game.

i am not sure why people keep saying this? because i say the sidequests are boring? well they are!
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 01:52:10 PM
So don't do them :lol

Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 21, 2011, 01:53:19 PM
I don't see any reason to use any group besides Shulk, Sharla, and Reyn. Sharla's the best healer, Reyn's the tank, and Shulk has the Monado. Seems like any other group will be weak in at least one area by comparison.
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 01:58:23 PM
Disagree beyond words. Sharla is easily bottom rung. Dunban's high agility makes him very evasive so enemies have a hard time hitting him in the first place, and Riki has -tons of HP- making him a mini-tank (literally), has a great moveset, and even has a Heal (depending on position can heal all 3 characters).

You'll understand

Just woke up, so it's back to a marathon of GREATEST JRPG
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 02:02:28 PM
So don't do them :lol

even if i just go forward and ignore all the quest i still have to walk all over the map (which is what make the sidequest a chore) while horde and horde of low level mob which i have no reason to fight appear,basicaly it's do the quest and at least get happy and annoyed at the same time,or just be annoyed and play it like an hiking simulator,if they at least bothered to put more monsters than bunnies and frogs... at least this area has dino's in it!
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 02:05:15 PM
Sorry to hear. I love exploring the environments.
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 02:17:32 PM
and i do not but i do like the rest of the game,does that mean i'm trying my hardest to not enjoy the game?
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 02:22:47 PM
Uh, yea? Have you read all that you posted? :lol
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 02:24:55 PM
nope i posted blindfolded
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 02:54:32 PM
Holy shit Prison Island - shit gets real : O
Title: Re: Xenoblade Chronicles
Post by: Positive Touch on August 21, 2011, 03:33:02 PM
and i do not but i do like the rest of the game,does that mean i'm trying my hardest to not enjoy the game?


dude i have never met a gamer that whines about what he plays more than you do. yeah games have flaws but jesus you cry about them constantly.  i dont understand why you seem to play though so many games that you dont like.

its also lol that you complain about so many good games but yr pissed that you cant play those pedo jrpgs :lol
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 04:04:27 PM
that's how i post,it's not my intention to piss people off :-[

Quote
i dont understand why you seem to play though so many games that you dont like.

and this is what also people don't get,if i'm playing it,i like it,if i complain about something,i just don't like it that much,it's still possible to only half-like things on the internet right? :(

i just wish to bring some sanity to that stupid mass that it's the internet that declares "GREATEST GAME EVER" at the slighest touch of hat,i do not do it for e-creed or stuff like that,i just like being grumpy and negative,i think it's more interessing this way

Quote
its also lol that you complain about so many good games but yr pissed that you cant play those pedo jrpgs

those pedo jrpgs are made by a developer which has made tons of game i liked,it's really annoying seeing them diminished to "molestation joke" only because they have animu visuals
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 21, 2011, 04:14:33 PM
Oh wow, some guy made a texture replacement patch for Xenoblade that replaces classic controller button prompts with 360 button prompts.  :hyper

http://forums.dolphin-emulator.com/showthread.php?tid=18605&pid=167389#pid167389

48.5%...seed you bastards, seed!
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 04:38:28 PM
those pedo jrpgs are made by a developer which has made tons of game i liked,it's really annoying seeing them diminished to "molestation joke" only because they have animu visuals

If they're so good, why don't they make something that's not disgustingly underage? Scared they will lose some sales? :smug
Title: Re: Xenoblade Chronicles
Post by: Positive Touch on August 21, 2011, 04:43:26 PM
found a version that runs great and fixes the audio bug!

http://forums.dolphin-emulator.com/showthread.php?tid=14356

SKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEET :gun :hyper :hyper :hyper :gun :hyper :hyper :hyper :gun




too bad the weekends over....
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 05:05:01 PM
those pedo jrpgs are made by a developer which has made tons of game i liked,it's really annoying seeing them diminished to "molestation joke" only because they have animu visuals

If they're so good, why don't they make something that's not disgustingly underage? Scared they will lose some sales? :smug

well the next game is going to have underage boys instead of underage girls

so there!
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 21, 2011, 05:18:40 PM
All this talk about the game... really dying to play it. I'm totally gonna catass this game when I get my copy... fuck meeting new girls, fuck buying furniture or doing any house-related stuff... I am so fucking hyped.
Title: Re: Xenoblade Chronicles
Post by: naff on August 21, 2011, 06:39:06 PM
Damn, I gotta stop reading this thread, or uh, Demi could start using the spoiler tag :/ I'm getting behind, hardly played any during the weekend  :'(
Title: Re: Xenoblade Chronicles
Post by: magus on August 21, 2011, 06:48:07 PM
should i put my next update in spoiler tag? i think i spoiled myself more stuff than demi? :-[
Title: Re: Xenoblade Chronicles
Post by: naff on August 21, 2011, 06:59:21 PM
Well, yeah. Just story specific stuff. I'm not bothered by general stuff. I haven't read your last few updates though so I guess that's why I just said Demi* :lol

*
spoiler (click to show/hide)
I read what Demi posted about the cities in the sky, and them only being thought of as a myth beforehand. A kinda cool piece of the plot that should be tagged imo
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 21, 2011, 08:42:20 PM
I have played over 40 hours of this game this weekend alone, and every time I see a cutscene it makes me want to play further.
Title: Re: Xenoblade Chronicles
Post by: naff on August 21, 2011, 11:33:54 PM
I've played 5 hours today just doing colony 9 sidequests. Really hungover and doing fetch quests for hours is really relaxing in this game. The Leopold and King Squeeze quest was the highlight so far.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 01:09:30 AM
Level 53, Galahad Fortress

Looked at a J-Guide... still got a bit to go yet. Spoiled myself on the final boss, too. lol
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 22, 2011, 02:35:47 AM
Non-spoiler way of figuring out where you are is the levels.  Main game goes through about lvl.80 mobs.  You gotta do the last 20 levels yourself for optional mobs/bonus dungeons.  89/90-99 are really painless because the bonus dungeon enemies start at lvl.93 and you can grind fast against them.  ~82-89 takes FOREVER and is the only grind in the game.

The game also gets a lot more story heavy in the last 30% of the areas, so there's still a lot left for you demi.  Plus some cool areas that will take a while to fully map out and do quests.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 07:02:11 AM
i think i might have spoiled myself some important plot part by reading the gaf thread... i blame those moron for putting spoiler on anything

I JUST FOUND A WEAPON CALLED <spoiler>nameoftheweapon</closetag>

uh anyway i need a hot day in the jungle to kill a named mob,but what makes a hot day different from a normal day? rain,i can understand... but what makes it a hot day?

oh i've made an interessing discovery,there is another way to raise affinity between the party members which the game doesn't explain

you can have one character give collectibles to another character as a gift from the item menu
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 22, 2011, 09:07:13 AM
BRB, playing the JRPG of the forever.

spoiler (click to show/hide)
I wish I could call in sick today, but I've already taken two days off this month.  :'(
[close]
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 22, 2011, 09:15:09 AM
So good.

(http://oi56.tinypic.com/bj5u1s.jpg)
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 09:48:33 AM
I'm glad you are enjoying it, Joe. If it comes to America, you have to buy it now. Games like this shouldn't be pirated.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 09:52:20 AM
Quote
Nintendo titles have assaulted the top 10, as niche 9/10 Wii-exclusive Xenoblade Chronicles turned up in seventh place.

http://www.eurogamer.net/articles/2011-08-22-uk-top-40-zumba-top-zelda-rises

"bububub NoA is just being business-smart in not releasing it!"
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 22, 2011, 09:59:34 AM
I'm glad you are enjoying it, Joe. If it comes to America, you have to buy it now. Games like this shouldn't be pirated.

Oh, I definitely will. I'm no Magus.
Title: Re: Xenoblade Chronicles
Post by: maxy on August 22, 2011, 10:03:55 AM
I'm glad you are enjoying it, Joe. If it comes to America, you have to buy it now. Games like this shouldn't be pirated.

Oh, I definitely will. I'm no Magus.

 :rofl
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 10:53:02 AM
Finally got to play some Xenoblade today! It's basically the JRPG I've been waiting all generation to play, nothing else even comes close. Oh, there have been some that are pretty good and that I enjoyed [Resonance of Fate and Nier, mostly] but Xenoblade just hits so many of the right notes. And I've only just played the first hour!
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 10:57:35 AM
Nailed it. Xenoblade, despite all the good games that have come out, takes a giant liquid shit on them.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 11:02:25 AM
:bow Xenoblade :bow2
:piss Final Fantasy XII :piss2
:piss Final Fantasy XIII :piss2
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 02:55:57 PM
I'm glad you are enjoying it, Joe. If it comes to America, you have to buy it now. Games like this shouldn't be pirated.

Oh, I definitely will. I'm no Magus.

:fbm

Quote
It's basically the JRPG I've been waiting all generation to play

the jrpg everybody wants to play is world of warcraft,it's the most depressing thing ever :fbm
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 22, 2011, 03:11:52 PM
A single player MMO done right without the grinding and not requiring 8000 hours to see the whole story/all the content?

Sure!

I wish they made a single player version of FFXI that played like Xenoblade.  Would love to go through the story and explore the world of FFXI but I hate mmo.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 03:35:00 PM
you know great rumbler is the second person to say this... and it got me thinking... what people see in this game that they didn't see in FF12? all the thing i said about this game,i would have said the same about FF12
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 03:45:03 PM
you know great rumbler is the second person to say this... and it got me thinking... what people see in this game that they didn't see in FF12? all the thing i said about this game,i would have said the same about FF12

The combat is better. The characters are unique and have their own characteristic (Job Board = awful, garbage, shit). The story (yes, the story) is better. Political Intrigue  :-X

Loot is great and good. Questing is great and good. Traversal is great and good (fast travel omg). You can see your characters armor + weapon is great and good. No Vaan and Penelo is great and good.

Graphics are arguable. I think FF12 is a great looking game. Just awful to play and enjoy.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 03:49:48 PM
Nothing else this generation even comes close to Xenoblade in terms of ambition, scope, and pure detail that you can find in every nook and cranny of this game. Even the characters aren't so bad, sure they're plucky teens for the most part but there not quite so annoying or brain-dead stupid as so many other RPGs like to revel in [looking at you, plucky kids from FFXIII] and the story, from what I've seen so far, is actually kind of interesting. I'll have to play further to find out for sure, but it doesn't instantly repulse me, so extra points there.

I like the addition of the Heart-to-Heart scenes, one of my favorite aspects about the Star Ocean series., just little scenes that give you a peak at the characters without the oppressive weight of world-ending disaster looming on the horizon. And it actually seems like they're not total animu embarrassments, so more points for Xenoblade.

I like being able to equip my characters with different armor and weapons and actually seeing those new pieces of equipment displayed. It's a nice carry-over from the game's obvious MMO inspirations. It's just a nice touch that you hardly ever see in single-player RPGs [from Japan].

I love the contiguous world, with hardly any borders in sight, streaming as you run across boundless prairies and watch the mountains grow from out of the distance or looking down at the city from the top of a hill. Towns and buildings have detail, little touches that you won't find in MMOs, things that remind you that you're still playing a single-player game.

Only thing I really have an issue with is the characters' faces. They look...off. At the same time, they sort of remind me of Vagrant Story. Wish they'd gone with higher quality models for the cutscenes, but oh well.

So, Xenoblade is basically a combination of East and West, MMO and single-player RPG, taking aspects of each and melding them into something that's familiar but also unique. And it absolutely STUNS me that Nintendo, in its current mindset, put up the money for something this big.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 05:51:42 PM
Quote
Even the characters aren't so bad

if you ask me they are just bland... i don't know maybe i'm more attuned to animu :uguu character,the plot too,i guess it's my fault for doing so much questing but it moves at a glacial pace

Quote
I like being able to equip my characters with different armor and weapons and actually seeing those new pieces of equipment displayed. It's a nice carry-over from the game's obvious MMO inspirations. It's just a nice touch that you hardly ever see in single-player RPGs [from Japan].

this feature too could have been done so much better,there are so many piece of equipment that looks the same only with a different color that i'm not sure why they even bothered doing it,it's really hard to notice the difference unless you switch to a different class of equipment (like from medium to heavy) everybody praise it but i seems to be the only one to hold this opinion :-\

Quote
The combat is better.

but why? in both game combat happens for the most without any input from the player,if anything in FF12 the player has more control over it

heck in fact both game are a sad affair of "one guy tanks,one heal,and the other deals the damage"

Quote
I love the contiguous world, with hardly any borders in sight, streaming as you run across boundless prairies and watch the mountains grow from out of the distance or looking down at the city from the top of a hill.

but that's something that any sandbox or mmorpg game can do so i don't understand why people tell me like it's the most amazing thing they have ever seen everytime a single player rpg does it,for me it just makes traveling around a pain in the ass,sure i get giddy when i find something but finding something entails looking for 2 minutes at shulk swimming around... like the most boring aquarium ever


 
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 05:58:19 PM
The differences are huge. Look at Sleep, or Confusion. What do you ahve to do in FFXII when this occurs? You have to take the time to set up an item, or a spell. And then you have to wait for the character to cast it. You have to set up Gambits for this. This is cumbersome. This is obstructive.

In Xenoblade, you walk up, and you tell your character to slap the shit out of him, and he is back in action. You're right in the battle, you're part of the battle. It doesn't feel "MMO" at all. It's so smooth and part of the game that you often slap yourself in the FACE at how obvious this should have been. The battles feel alive. FFXII is just watching your AI scripts plan itself out. A screensaver.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 06:04:11 PM
And btw, you don't need Shulk in your party to experience visions. Have fun customizing your party!

http://www.youtube.com/watch?v=w3VVAhDQATc
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 06:08:10 PM
but that's something that any sandbox or mmorpg game can do

And how many do it as well as Xenoblade? Awesome vistas, lots of details in towns and in the overworld, and a really good art style overall.
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 22, 2011, 06:16:12 PM
this feature too could have been done so much better,there are so many piece of equipment that looks the same only with a different color that i'm not sure why they even bothered doing it,it's really hard to notice the difference unless you switch to a different class of equipment (like from medium to heavy) everybody praise it but i seems to be the only one to hold this opinion :-\

I agree with this. 90% of the armor I've gotten so far has just been the same models recycled with a different color scheme. I thought maybe I was just getting unlucky, but I guess there really isn't much variety after all.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 06:18:44 PM
The later armors look great. We're like angels...
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 22, 2011, 06:32:01 PM
Nintendo didn't put tons of money into this.  There was no advertising even in Japan, and it probably had the same budget as the Baten Kaitos games.  Maybe a little more since those were 2 year projects iirc and XB took 3 years of development. 

The thing is that Monolith was smart and made all the right decisions.  Remember the first reveals where everyone was looking at the fruit textures and laughing?  Well now look at the vistas you get in return and you see it was the right decision.  Instead of going with pushing graphics, they pushed scope and art design, things that don't cost insane $$$s.  Everything about the game design was budget conscious and yet the result is masterful.  Monolith Soft. are a great rpg company who've made a lot of mistakes over their games but they kept learning and learning and learning from them (and Takahashi has learned A LOT through his disasters with Xenogears [the whole disc 2/budget/time fiasco] and Xenosaga [the whole episode 2/3 fiasco]) and so they are making smart, awesome games.

I only wish the studio was a little bigger so they could pump out more big titles and that they didn't have the waste staff on some of their cash in games like Dragonball or SRW OG Saga.  Hopefully though they'll announce Baten Kaitos 3 soon for the 3DS and Takahashi's team is currently working on their followup to Xenoblade on the WiiU, so in about 3 years we should see another Takahashi masterpiece.

I just hope they fit Soma Bringer 2 in there somewhere!  Soma Bringer has a lot of the same qualities as XB, great worldview, interesting story, good music, loot; but it definitely had problems too like shit graphics and weak dungeons/repetition.  I think a sequel would be awesome, and the ending for the first set one up.  SB is Soraya Saga (Takahashi's wife and co-writer of Xenogears, parts of Xenosaga) baby and she writes just as good of worlds and stories as her husband.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 06:40:38 PM
Quote
And how many do it as well as Xenoblade? Awesome vistas, lots of details in towns and in the overworld, and a really good art style overall.

i don't know,for me any big open map is the same as the sea in wind waker or those boring ass planet in mass effect,i just don't see the charm and it hurts me when people tells me that it's "SO MUCH BETTER THAN THOSE OTHER LINEAR RPG!"

The differences are huge. Look at Sleep, or Confusion. What do you ahve to do in FFXII when this occurs? You have to take the time to set up an item, or a spell. And then you have to wait for the character to cast it. You have to set up Gambits for this. This is cumbersome. This is obstructive.

In Xenoblade, you walk up, and you tell your character to slap the shit out of him, and he is back in action. You're right in the battle, you're part of the battle. It doesn't feel "MMO" at all. It's so smooth and part of the game that you often slap yourself in the FACE at how obvious this should have been. The battles feel alive. FFXII is just watching your AI scripts plan itself out. A screensaver.

2 character out of 3 will out of an AI scripts,the fact that you can't control that script is not a good thing,it's true that the combat system is faster but you tell your character what he does and he does it, is what you do in a MMO,heck there is even a skill palette and skill come with cooldown times,those are features that you would find in a MMO

Quote
Soma Bringer

there is a fan-translation of the game but i'd be lying if i didn't say i played it for 5 minutes and decided it just didn't look interessing
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 06:43:19 PM
You can tell other characters what to do. When a vision occurs, run up to someone and press B at the prompt. You can now perform a move. Maybe draw some aggro? Maybe heal some characters? I have no idea where these FF12 draws are coming from. They couldn't be further apart, and it's for the better.

Bebpo: I just put Soma Bringer on my card, everyone says its supposed to be super good. So I'll sit down with it sometime... eventually
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 22, 2011, 06:45:20 PM
Re: magus
Wind Waker (and all the DS 3d zeldas) had really really crappy fast travel.  Also there was nothing to do while sailing/train driving and the vistas were really boring (oh look, more sea; oh look train tracks).

XB has gorgeous areas with all kinds of hidden pockets to find and pieces of the world lore to uncover.  It has weather, night/day with full lighting transitions, nature cycle with nocturnal and daytime creatures, vistas to find, quests to do.  Every major area is totally different and they are all huge and there is a ton of them.  Yeah, it would be nicer to run a little faster and have more warp points, but that isn't enough to kill it.

The closest is FFXII, but FFXII areas were just big open fields with nothing in them besides some monsters.  XB's fields are much more interesting.


And keep playing Soma Bringer.  You'd probably hate the gameplay since it's a loot arpg, but you might enjoy the story/music/2d backgrounds enough to finish it.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 06:47:27 PM
Quote
And how many do it as well as Xenoblade? Awesome vistas, lots of details in towns and in the overworld, and a really good art style overall.

i don't know,for me any big open map is the same as the sea in wind waker or those boring ass planet in mass effect,i just don't see the charm and it hurts me when people tells me that it's "SO MUCH BETTER THAN THOSE OTHER LINEAR RPG!"

I thnk you have ADHD bro...
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 22, 2011, 06:49:10 PM
Also magus, the battle system is good because it's fast, fluid, and still has enough depth and options to make it strategic and fun when you beat down a giant unique mob 3 levels higher than you because you picked the right party members, used the right skills at the same time, and pulled your chains off.

Is it the MOST COMPLEX DEEP BATTLE SYSTEM EVER?  No.  But what it trades off in depth it gets in speed and being fluid.  It's still deeper than a whole lot of arpg, mmo-like, or wrpg battle systems.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 06:55:41 PM
Quote
i don't know,for me any big open map is the same as the sea in wind waker or those boring ass planet in mass effect,i just don't see the charm and it hurts me when people tells me that it's "SO MUCH BETTER THAN THOSE OTHER LINEAR RPG!"

And it hurts ME whenever someone comes into a FFXIII thread and says "I'm okay with the game being one long corridor filled with random battles and cutscenes and nothing else!". So there.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 06:59:33 PM
You can tell other characters what to do. When a vision occurs, run up to someone and press B at the prompt. You can now perform a move. Maybe draw some aggro? Maybe heal some characters? I have no idea where these FF12 draws are coming from. They couldn't be further apart, and it's for the better.

Bebpo: I just put Soma Bringer on my card, everyone says its supposed to be super good. So I'll sit down with it sometime... eventually

i know that,but visions don't happen often enough to make a difference,and when a vision happen most of the time it boils down to "YOU SHOULD USE THE SHIELD MONADO ART! NOW!"

Quote
And keep playing Soma Bringer.  You'd probably hate the gameplay since it's a loot arpg, but you might enjoy the story/music/2d backgrounds enough to finish it.

yeah i thought the 2d background was cool but the actual game looked like a total borefest :lol

Quote
when you beat down a giant unique mob 3 levels higher than you because you picked the right party members

when i beat down a giant mob 3 levels higher than me,it feels like the CPU has done all the job,it's the CPU that decided when to heal,and it's the CPU that drawed all the aggro,all i did was going to the back of the enemy and poke him once,if the fight lasted long enough maybe i get off a chain which mostly ends up in "SPAM ALL THE RED SKILLS!"

i don't have a problem with that but i don't feel like calling it a good battle system either... maybe i would enjoy it more if i switched character

Quote
i don't know,for me any big open map is the same as the sea in wind waker or those boring ass planet in mass effect,i just don't see the charm and it hurts me when people tells me that it's "SO MUCH BETTER THAN THOSE OTHER LINEAR RPG!"

And it hurts ME whenever someone comes into a FFXIII thread and says "I'm okay with the game being one long corridor filled with random battles and cutscenes and nothing else!". So there.

:lol :lol it's nice having this friendly discussion with the bore :)
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 07:04:32 PM
Spamming all the red skills gets me nowhere. Half the time I have to do a Chain Attack just to heal, or buff up. Or I set up a Topple on a Unique Enemy, then Daze him.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 07:39:04 PM
yeah i don't do that at all,i prefer to set up a big damage chain,getting reyn "this deal huge damage but you can use it only once in a minute" skill at the end does A LOT of damage

anyway been wrapping some other quest up,i gifted most of my collectables (makes raising friendship level a lot easier,i don't know why bebpo says it was that hard,it's just kinda time consuming since you can't gift more than one item for button prompt) so that the 2 girls would become buddy buddy and i finaly solved that annoying friendship quest,the XP reward was huuuuuuuuuuge to the point my character leveled up twice! at level 41 i went back to the high level mob of the first area and kicked their ass,should have checked if the thing they dropped were worth the effort

one of the new quest i got require me to backtrack to the first zone,that's kind of a low blow
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 07:56:19 PM
Gee, it's a good thing you can just warp there. Huge issue.
Title: Re: Xenoblade Chronicles
Post by: magus on August 22, 2011, 08:00:06 PM
warping there is no problem,having to search for the items i need again it is,i probably only miss 1 or 2 of them so i guess it's no biggie anyway :smug
Title: Re: Xenoblade Chronicles
Post by: Howard Alan Treesong on August 22, 2011, 08:14:12 PM
I'm getting a new gaming PC tomorrow.

The first game I'll install on it? Xenoblade. Even a busy guy like me can't pass up the real deal.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 08:21:36 PM
I hope you like it, Patel. I would be curious how people who are aversive or atrophied by JRPGs feel about it. I love this game. I just got the final character.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 08:24:06 PM
(http://i.imgur.com/FG7Sz.png)
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 08:31:47 PM
omfg... this is the new battle theme (when you hit a certain point in story)

http://www.youtube.com/watch?v=yeqzJQnef5w&feature=related

this game is so win
Title: Re: Xenoblade Chronicles
Post by: Howard Alan Treesong on August 22, 2011, 08:34:05 PM
the only JRPGs I've been able to stomach this gen are NieR, Vesperia, and Resonance. If people who like those like this then it's worth checking out (at HD resolutions)
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 22, 2011, 08:39:19 PM
the only JRPGs I've been able to stomach this gen are NieR, Vesperia, and Resonance. If people who like those like this then it's worth checking out (at HD resolutions)

If you added The Last Remnant, Valkyria, and Devil Survivor, that would round out my list of the best JRPGs this gen. And Xenoblade seems pretty awesome too.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 09:37:49 PM
NieR and Resonance

It's far better than those two.

The Last Remnant

And this one, too.
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 22, 2011, 09:39:09 PM
the only JRPGs I've been able to stomach this gen are NieR, Vesperia, and Resonance. If people who like those like this then it's worth checking out (at HD resolutions)

Those games are awesome, add Valkyria and SO4 (yes, I know I'm the only one) and you have my favorite console RPGs this gen.
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 09:40:36 PM
SO4 started out pretty good, but it got absolutely atrocious not long after that.
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 09:41:10 PM
that's not XENOBLADE TALK
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 22, 2011, 10:03:54 PM
SO4 started out pretty good, but it got absolutely atrocious not long after that.

If you buy the PS3 version (no disk-swapping), and skip all the cutscenes it's pretty enjoyable. Fun battle system and a decent take on item creation. I liked the game better than the shitpile that was 3 at least... but it's not a patch on 1 or :bow Second Story :bow2

It would be PERFECT if Xenoblade came tomorrow... My new house and Xenoblade on the same day, would be pretty much the greatest day ever!
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 10:11:25 PM
that's not XENOBLADE TALK

You're right, MORE XENOBLADE TALK.
Title: Re: Xenoblade Chronicles
Post by: cool breeze on August 22, 2011, 10:33:47 PM
the only JRPGs I've been able to stomach this gen are NieR, Vesperia, and Resonance. If people who like those like this then it's worth checking out (at HD resolutions)

I want to check out Resonance of Fate now.  Nier and Vesperia are the two jrpg I really liked this gen.  then again, I haven't played too many.

I mean, xenoblade XENOBLADE DEREK SMART XENOBLADE
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 22, 2011, 10:37:33 PM
the only JRPGs I've been able to stomach this gen are NieR, Vesperia, and Resonance. If people who like those like this then it's worth checking out (at HD resolutions)

I want to check out Resonance of Fate now.  Nier and Vesperia are the two jrpg I really liked this gen.  then again, I haven't played too many.

I mean, xenoblade XENOBLADE DEREK SMART XENOBLADE

XENOBLADE IS SOOOO ZOMG

spoiler (click to show/hide)
RoF is a pretty good game. It's got an interesting and fun combat system, a unique world, characters that are fairly decent, and weird/hilarious cutscenes.
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 22, 2011, 10:40:40 PM
I don't know why you like those games in particular, but if you could stomach Vesperia's story (singling this out) or characters then Xenoblade's should be just fine. I thought RoF was craptastic. Never played NieR (yet)

Riki actually shines... I quite like the little guy. Whoever did the VA for him had a lot of fun. lol
Title: Re: Xenoblade Chronicles
Post by: Positive Touch on August 22, 2011, 10:56:06 PM
fucking CHRIST i spent all day trying to get this to work right & it just won't!  the game runs just a little bit too slow so there are too many cutscenes & fights where the sound does that annoying stutter.  DAMN IT I AM SO CLOSE I WANT A GOOD JRPG FUCK FUCK FUCK
Title: Re: Xenoblade Chronicles
Post by: magus on August 23, 2011, 02:56:54 PM
a word of warning,there is a quest that is apparently bugged,the quest giver will ask for 4 walnut grapes (which are common) OR 2 bittersweet kiwi (which are rare) if you have 4 walnut grapes when you undertake this quest,you can't give him the bittersweet kiwi anymore and are stuck with the lamer reward even if you do have the kiwi
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 23, 2011, 04:15:58 PM
started this--tried playing it on the Wii first but it raped my eyes so I'm playing it on Dolphin with the 30fps patch. Now I can actually make stuff out in the mini-map: e.g. I had no idea Landmarks and Quest icons were actually different when playing it on the Wii!

(http://www.abload.de/thumb/sx4p01-13qdi.png) (http://www.abload.de/image.php?img=sx4p01-13qdi.png)

anyway, really liking it. Haven't really played an rpg that emphasises positioning so much. It's certainly unique, I think. And Demi's right--not having to worry about AI partner actions is a welcome relief.

making my way through Tephra Cave towards Colony 6 at the moment 
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 23, 2011, 04:42:54 PM
Gaur Plains looks AWESOME.
Title: Re: Xenoblade Chronicles
Post by: magus on August 23, 2011, 05:16:19 PM
oh i can't believe how stupid i am,i never used the map option so everytime i had to go back to the starting town i went back across all the other area's....

so for example i warped to area 3 entrance and then walked to area 2 and from area 2 exit i warped to area 2 entrance to go to area 1,when apparently you can just warp to area 1 directly through the menu

Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 23, 2011, 05:33:46 PM
No wonder you were so bored of the game
Title: Re: Xenoblade Chronicles
Post by: magus on August 23, 2011, 05:47:20 PM
nah that just made traveling to different area more annoying but not by much,i haven't done much back & forth between area's to begin with,the thing that bore me in the game all have to do with how the maps are structured,for example i've spent like 30 minutes searching for a particular NPC in the tree village and i still haven't found it,i know that i could just ignore the guy and go on my merry way and proceed with the plot but it just doesn't seems fair,especialy since it ends a pretty big quest of chain i have already done and probably has yet another huge reward... i really wish they didn't give named NPC schedules,it's nice that i can jump to any moment of the day i want so i don't need to wait around but if i don't know if the guy i'm searching is even around the feature is useless

i think i might be really overleveled the party is level 42 and the normal monster in the jungle area are like 10 level belows me,the named mob in the starting area dropped some really powerfull medium armor which i slapped on dunban,now he has the dodge of dunban AND the tankiness of reyn,too bad he only has half the HP but i guess you can't have all
Title: Re: Xenoblade Chronicles
Post by: demi on August 23, 2011, 05:47:50 PM
oh i can't believe how stupid i am,i never used the map option so everytime i had to go back to the starting town i went back across all the other area's....

so for example i warped to area 3 entrance and then walked to area 2 and from area 2 exit i warped to area 2 entrance to go to area 1,when apparently you can just warp to area 1 directly through the menu



:rofl OH GOD I HATE TRAVELING

XENOBLADE :bow
Title: Re: Xenoblade Chronicles
Post by: magus on August 23, 2011, 05:52:32 PM
uh maybe i didn't explain myself... i know that you can warp between different landmark in the same zone but i didn't know you could warp say... from bionis leg to colony 9,that made me waste like 30 seconds since i had to warp to the entrance of theyths cave first,and to colony 9 after... that still makes walking around in old area's searching for collectibles for quest that ask you to backtrack still a pain in the ass

so i'm not sure what's demi point? ???

Title: Re: Xenoblade Chronicles
Post by: naff on August 23, 2011, 06:15:49 PM
i really wish they didn't give named NPC schedules,it's nice that i can jump to any moment of the day i want so i don't need to wait around but if i don't know if the guy i'm searching is even around the feature is useless

If you've spoken to him before and are trying to re-find him use the affinity chart to see what time he's active
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 23, 2011, 06:26:21 PM
lol
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 23, 2011, 06:37:52 PM
i really wish they didn't give named NPC schedules,it's nice that i can jump to any moment of the day i want so i don't need to wait around but if i don't know if the guy i'm searching is even around the feature is useless

If you've spoken to him before and are trying to re-find him use the affinity chart to see what time he's active

Or just use a faq/wiki that lists all the npcs and where they are at what time.  Helps a lot!
Title: Re: Xenoblade Chronicles
Post by: magus on August 23, 2011, 07:09:31 PM
i really wish they didn't give named NPC schedules,it's nice that i can jump to any moment of the day i want so i don't need to wait around but if i don't know if the guy i'm searching is even around the feature is useless

If you've spoken to him before and are trying to re-find him use the affinity chart to see what time he's active

yeah i do that all the time,in fact you can even check the place where the NPC is by looking at the quest log,but this quest involve finding a character which i still haven't spoken to

i searched in a faq and got his time schedule but no luck so far
Title: Re: Xenoblade Chronicles
Post by: magus on August 24, 2011, 10:31:11 AM
there is a quest where you can have 2 different outcomes but both outcomes have a bad ending and decrease your town rating....

bebpo? ???
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 24, 2011, 10:35:09 AM
iirc that's because they setup another later quest that increases your town ratings back and more.
Title: Re: Xenoblade Chronicles
Post by: magus on August 24, 2011, 10:44:04 AM
well is there any difference between what of the 2 outcomes i pick anyway? i would have to load back an earlier save and redo A LOT of quest to pick the other "looks less bad" outcome and i would rather not do that
Title: Re: Xenoblade Chronicles
Post by: demi on August 24, 2011, 11:07:19 AM
Joke's on him. Xenoblade would easily break 7k here in the States. Guess NOA hates sales...
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 24, 2011, 11:29:05 AM
Meh, niche genre Japanese-y games with no marketing don't sell in the west.  Especially on a niche console for core gamers.  Same old, same old.

well is there any difference between what of the 2 outcomes i pick anyway? i would have to load back an earlier save and redo A LOT of quest to pick the other "looks less bad" outcome and i would rather not do that


Don't worry about it.
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 24, 2011, 01:21:28 PM
sales on this sure showed reggie what-for

less than 7k first week in the uk

Maybe if they put a soccer player on the cover it would've sold better...
Title: Re: Xenoblade Chronicles
Post by: Joe Molotov on August 24, 2011, 01:24:16 PM
I doubt Smurfs Dance Party or Jerry Rice Dog Football sells more than 7k copies, but that shit still gets released.
Title: Re: Xenoblade Chronicles
Post by: EmCeeGrammar on August 24, 2011, 02:49:50 PM
sales on this sure showed reggie what-for

less than 7k first week in the uk

AHUAHUAHUAHUA

ps I don't like Reggie for many reasons (condescending pr mouthpiece for one), but NoA's policies make SENSE regarding localizations.  Our only hope is that the WiiU estore will be capable of cost-effectively releasing some of their xenoblade type stuff.
Title: Re: Xenoblade Chronicles
Post by: magus on August 24, 2011, 04:09:34 PM
well after what seems like it was forever i think i'm done with most of the quest pre-earth sea or whatever it's called

all that questing brought frontier colony to a 3 star rating and colony 9 to a 4-star rating! after bringing frontier colony to 3 star,one of the nopon had a very interessing item for trade!

party is level 44,i think i'm levelled well enough for the next zone and the zone after :-[

Title: Re: Xenoblade Chronicles
Post by: magus on August 25, 2011, 11:09:34 AM
cleared the tomb dungeon so i guess prison island is next... is that when most of the quest stop being avaiable? all of the quest in this new place have a clock too so i'm really worried that they are going to time-out :-X

i also got colony 6 to level 2,the reward you get for helping the colony are way much better compared to all the other shit the game throws at you
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 11:30:39 AM
I haven't bothered with quests. Waste of time... Game isn't even that hard without doing them.

I'm sooo close to the end of the game.  Like, within the next day I'll be done. Game is absolutely amazing. They throw on a ton of story at the end too. Lots of "woah" - "wat" - "wtf"
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 01:57:48 PM
And you haven't even seen the final area yet  ;)
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 01:58:27 PM
cleared the tomb dungeon so i guess prison island is next... is that when most of the quest stop being avaiable? all of the quest in this new place have a clock too so i'm really worried that they are going to time-out :-X

i also got colony 6 to level 2,the reward you get for helping the colony are way much better compared to all the other shit the game throws at you

I think quests are still good until
spoiler (click to show/hide)
the end of the sword
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 02:07:24 PM
If it is, I never received a warning about it... I thought you are supposed to be warned?
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 02:24:58 PM
Actually nm, the point of no return for timed quests is
spoiler (click to show/hide)
the top of the mech continent
[close]
iirc.

Or maybe it's even further.  I'm pretty sure it warns you.
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 02:26:19 PM
spoiler (click to show/hide)
Is it before you have to fight Egil? Cause Agna Ratha blew up and I still didn't get a warning.
[close]
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 02:48:13 PM
Maybe?  I don't remember exactly.  Been too long. 
spoiler (click to show/hide)
Where was Agna Rantha?
[close]
Title: Re: Xenoblade Chronicles
Post by: archie4208 on August 25, 2011, 02:52:01 PM
How long does it take to beat the game if I do minimal sidequests?  I'm like 5 hours in and I'm
spoiler (click to show/hide)
trying to find Juju
[close]
.  Most of the sidequests seem to be "kill x" or "find y" which are pretty monotonous. 

Also this game is pretty badass.  Best RPG in a decade.  I like it more than The Witcher 2.   :-X
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 02:58:31 PM
Maybe?  I don't remember exactly.  Been too long. 
spoiler (click to show/hide)
Where was Agna Rantha?
[close]

The top, where you learn about the history
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 02:59:11 PM
How long does it take to beat the game if I do minimal sidequests?  I'm like 5 hours in and I'm
spoiler (click to show/hide)
trying to find Juju
[close]
.  Most of the sidequests seem to be "kill x" or "find y" which are pretty monotonous. 

Also this game is pretty badass.  Best RPG in a decade.  I like it more than The Witcher 2.   :-X

I dont bother with sidequests, just do the ones that come my way, and I'm about to hit 50 hours and I'm very near the end.

60 minimum...
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 04:36:58 PM
Yeah, you still have about 10 hours to go storywise.  Then if you want to do the bonus dungeons and take out all the uniques you'll add some hours getting from lvl.80-97 or so.

Game is basically 60 hours of plot, 60 hours of sidequests.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 04:37:27 PM
Maybe?  I don't remember exactly.  Been too long. 
spoiler (click to show/hide)
Where was Agna Rantha?
[close]

The top, where you learn about the history

That doesn't matter outside the quests from the
spoiler (click to show/hide)
robots
[close]
that take place there.  Those are extremely short timed.  None of them give any unique loot though, so it doesn't matter if you miss them.
Title: Re: Xenoblade Chronicles
Post by: magus on August 25, 2011, 06:05:33 PM
whelp i finished prison tower,it's nice to see the plot advancing a little after what was an eternity of filler

story spoiler

spoiler (click to show/hide)
the return of fiora was what gaf actualy spoiled but to be fair it was already kind of guessable when they showed MYSTERIOUS GIRL INSIDE ROBOT especialy coming from game like xenogears
[close]

character are mentioning the sword so i guess it's not long until i come from the point where sidequests become unavaiable? i hope they don't have to fight a yeti on the next mountain to proceed or something :-\

i got heavy armor on sharla...

(http://images.cheezburger.com/completestore/2010/2/25/129116353614762165.jpg)
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 25, 2011, 06:25:34 PM
Played 8.5 hours so far, haven't been this attached to a JRPG since the PS1 days. :rock
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 07:04:44 PM
JESUS FUCKING CHRIST THIS GAME GOES BATSHIT INSANE AT THE END

GOTY
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 25, 2011, 07:07:05 PM
Did you finish it?
Title: Re: Xenoblade Chronicles
Post by: demi on August 25, 2011, 07:13:21 PM
Not yet
Title: Re: Xenoblade Chronicles
Post by: iconoclast on August 26, 2011, 03:56:33 AM
Do you have to go back to the beginning city every time you want to make new gems and such? And I suppose that's where they sell items as well? I'm 7 hrs in, level 22 and I've never gone back once, so I still only have the 3 gems I got at the beginning. That's a pretty big inconvenience.

Also, dolphin build 7714 runs the game perfectly. Zero issues so far.
Title: Re: Xenoblade Chronicles
Post by: naff on August 26, 2011, 04:05:28 AM
I'm 7 hrs in, level 22 and I've never gone back once, so I still only have the 3 gems I got at the beginning. That's a pretty big inconvenience.

Select Maps (leftmost icon on menu) choose Colony 9 - Gem Man, and you warp there instantly. You'll have heaps of crap to craft into gems. I don't like the gem crafting either, long and tedious
Title: Re: Xenoblade Chronicles
Post by: magus on August 26, 2011, 05:45:59 AM
Do you have to go back to the beginning city every time you want to make new gems and such? And I suppose that's where they sell items as well? I'm 7 hrs in, level 22 and I've never gone back once, so I still only have the 3 gems I got at the beginning. That's a pretty big inconvenience.

Also, dolphin build 7714 runs the game perfectly. Zero issues so far.

you get the ability to craft on spot after finishing a certain quest

to be more spoilerish
spoiler (click to show/hide)
when you start rebuilding colony 6
[close]

Quote
I don't like the gem crafting either, long and tedious

you just pick the crystal and the rest is automaticaly... what's long and tedious about it?
Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 09:33:33 AM
You guys make gems? :lol

I didnt make a single one...
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 26, 2011, 12:16:41 PM
Im 7 hrs in, Lvl 19 and made a shit load of gems -- all of them tier 1, tho  :'(

I did most of the side quests in Colony 9 and I thought I was really, really rich but spending it on those Art books pretty much drains all my funds. There's no other way of boosting your Art's skill cap, right?

Also this game is pretty badass.  Best RPG in a decade.  I like it more than The Witcher 2.   :-X

It's up there for sure. The battle system/combat in Xenoblade actually makes sense and isn't a sub-par action-game clone.

Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 12:26:31 PM
You buy Art Books to raise it to Intermediate, then you get Advanced from quests or drops
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 26, 2011, 12:32:44 PM
so in theory I don't have to buy any Art books and can skip straight to Advanced without the books?

wish I knew that! I wouldn't have bought half the books I did
Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 12:33:23 PM
I'm not sure, never found an Advanced book I didnt already buy.

Advanced books are like... near the end of the game. You are better off just buying the books. You get tons of equipment from drops from enemies, so wasting your money on equipment isn't worth it.
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 26, 2011, 12:53:44 PM
makes sense, thanks -- I thought I bought a high-level weapon from the merchant just before Garu(?) Plains, but than I found an even better weapon from a random loot drop, just in the next area. I was like, "agh! my moolah"
Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 12:57:04 PM
Yeah. Just equip the main characters you use. Buy only the books for skills you use primarily. The rest will just fall into place. Also accept every quest you come across. Since they are Kill X and Collect Y, that's pretty much free money and XP.

This game isn't difficult, just go at your own pace, you dont have to dedicate to questing.
Title: Re: Xenoblade Chronicles
Post by: magus on August 26, 2011, 02:44:05 PM
You guys make gems? :lol

I didnt make a single one...

gemming dunban with 2-3 agility up IV gems make the game even more piss easy and all it takes are some random trip to the closest wind crystal source

you guys shouldn't bother with gem making until you got 2 character to their maximum level of friendship at which point getting better gems becomes much much easier

Quote
"agh! my moolah"

i literaly don't know what to do with my money to the point i'm happy art manuals and that money wasting sidequest exist because otherwise i would have nothing to buy,i wouldn't bother with the quest so much if they didn't have that thing with the town rating... named NPC start to trade a lot of interessing items when you get a town to level 3 so i can only wonder all the awesome stuff they stop hoarding when you max it up

it's a good thing that the shop in colony 6 stocked up on good heavy armor,because that was pretty much the last time i bought something from a shop that wasn't an art manual
Title: Re: Xenoblade Chronicles
Post by: Great Rumbler on August 26, 2011, 04:56:36 PM
Satorl Marsh is amazing at night, plus the theme is just perfect. Reminds me of that one night-time scene from Avatar.

[youtube=560,345]9BvWPzAg8Ig[/youtube]
Title: Re: Xenoblade Chronicles
Post by: naff on August 26, 2011, 05:19:52 PM
Quote
I don't like the gem crafting either, long and tedious
you just pick the crystal and the rest is automaticaly... what's long and tedious about it?

Uh, that takes even longer, I was getting tier 2 gems at the beginning because y'know, I was playing the (crappy) minigame properly. With Shulk - Reyn combo you want to tap A on a hot flame so Shulk shoots faster and because Reyn is GREAT on hot flame you get better gems, then you can do stuff like combining crystals to make near 100% cylinders so you can combine two and easily break from lvl 1 resources to lvl 2 gems. Anyway, pick you to defend one of the only crappy aspects of the game :lol
Title: Re: Xenoblade Chronicles
Post by: magus on August 26, 2011, 05:55:55 PM
you want to tap A on a hot flame so shulk shoots faster?

pressing A just skip all the animation,the result is totaly random,the fact that reyn is great on hot flame just means that reyn get more hot flames than other character,and with high affinity you don't really need to bother with cylinders at all,just mash some crystal with high properties and PRESTO! high level gems

Quote
pick you to defend one of the only crappy aspects of the game

making gems is fun and usefull and takes 30 seconds top,watching shulk swim for several minute in a lake so he can find enemies that are 30 level highers than him is not

Title: Re: Xenoblade Chronicles
Post by: naff on August 26, 2011, 06:09:11 PM
you want to tap A on a hot flame so shulk shoots faster?

pressing A just skip all the animation,the result is totaly random


Oh, wow. It's actually a worse minigame than I thought. I thought there was at least some meaning to my input (I always mashed A on the hot flame :lol) :/
Title: Re: Xenoblade Chronicles
Post by: magus on August 26, 2011, 06:37:22 PM
well you get some control with the two character you pick,the first character you pick comes with a special skill... shulk has better chance to get in fever mode which gives you several raises in a row,reyn gets more point when hitting hot....

for example if you wanted to make a lot of cylinders you would pick sharla as the first character since she gets a "cylinder bonus" and another character that's good at gentle flame (dunban i think?)

but really it's just a matter of finding a few crystals with high properties (i have seen as high as 90%) and just mash the two of them to get all the cool stat raising IV gems

Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 07:37:36 PM
I dont use stat raising gems. I stick with stuff like Topple Resist, Chill Plus, Blaze Plus (these 2 are for Riki) - etc.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 26, 2011, 09:08:00 PM
Gems are great.  Especially the level IV/V ones.  The crafting system is kind of tedious, but it's worth crafting most of the time.

demi, finish the storyyyyy; I don't know anyone whose finished it.  Most of the people who imported loved it but eventually dropped it before the ending.
Title: Re: Xenoblade Chronicles
Post by: demi on August 26, 2011, 09:36:06 PM
Sorry, I've been out today... will finish it this weekend. I'm like a couple boss fights from the end. I will finish it.

HUGE SPOILERS ONLY FOR BEBPO

spoiler (click to show/hide)
About to fight Dickson
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 27, 2011, 02:49:19 AM
:rofl

Final Boss is complete fucking bullshit.

I'm Level 76 and apparently I am so weak against him, I can't hit him -at all- so all my attacks whiff. And you can't save or "level up" past a certain point, so now I have to take the time to grind so I can at least hit the fucking guy.

Fuck this piece of shit game
Title: Re: Xenoblade Chronicles
Post by: Damian79 on August 27, 2011, 03:32:05 AM
WTF you cant even hit the guy?  WTF.  Is it like you die and you get a cutscene telling you that you got to do something?
Title: Re: Xenoblade Chronicles
Post by: demi on August 27, 2011, 10:27:01 AM
No cutscene or anything, just "lol u died". It was fuckign distinguished mentally-challenged. I'm at the final boss, let me kick his ass!!!!!!!!!!!!!!!!!!!!!!

But no, now I gotta grind to at least 80.
Title: Re: Xenoblade Chronicles
Post by: magus on August 27, 2011, 11:58:55 AM
is the boss that high level? you should have a decent chance to hit it if his window name is at least yellow... are you sure there isn't any bullshit at work like the jungle boss?

anyway i'm wrapping up some more quest and one of them gave me a new battle skill... a quest with a usefull reward *gasp* :o

also after i did some more trading and i got myself an AP UP V,which increase AP gains by 50%,that's really awesome,i'm going to slap this on shulk so he can max up monado buster,that's really going to hurt
Title: Re: Xenoblade Chronicles
Post by: demi on August 27, 2011, 02:25:50 PM
One of the bosses was 80, and he was yellow. The final final boss is red. While his minions are 80, and yellow.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 27, 2011, 02:37:45 PM
Yeah I don't have any tips for the final boss.  When I got to endgame I went and did all the bonus dungeons and killed all the uniques and was lvl.97 when I fought him and it was pretty easy.
Title: Re: Xenoblade Chronicles
Post by: demi on August 27, 2011, 02:41:49 PM
What are the secret Monado skills? I'm curious how you change the future for some moves.

I know

- White text w/ Number - use Shield
- Physical attacks - use Speed
- Purple attacks - ?
- Red Attacks - ?

Is there nothing you can really do? Outside of toppling.
Title: Re: Xenoblade Chronicles
Post by: magus on August 27, 2011, 05:06:39 PM
not that i know off... the only extra monado skill i got is

spoiler (click to show/hide)
called devour and it removes buff AND deals damage,the damage it deals it's pathethic though
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 28, 2011, 01:24:19 PM
Just beat it... about 55 hours, Level 79

One of the greatest JRPG in the past decade...
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 28, 2011, 01:24:49 PM
Hey that's what I said!  :lol
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 28, 2011, 10:01:05 PM
So demi, did you like

spoiler (click to show/hide)
the end area, walking through the planets, getting closer to earth piece by piece?  I thought that was really awesome.  Knew Takahashi would fit his XG/XB sci-fi in there before all was said and done.  Really liked how the game, like Xenogears, tells the story of like billions of years; from the birth of a universe until the end of it's originating god.  Feels very complete; don't see any way to do a sequel.
[close]
Title: Re: Xenoblade Chronicles
Post by: demi on August 28, 2011, 10:25:52 PM
I liked the little twist

spoiler (click to show/hide)
The entire world is "fake" and Alvis is just a computer AI, and Zanza and Meyneth were just regular people
[close]

Someone better than me could explain it but it was a cool little final swing

It explains the entire final area as well.
Title: Re: Xenoblade Chronicles
Post by: demi on August 28, 2011, 10:33:29 PM
What else has Takahashi done? Just:

- XG
- XS
- XB

?
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 28, 2011, 10:42:47 PM
Yeah.  He wrote XG with his wife.  He wrote XS Ep1 and a general outline of the rest of the XS story with his wife (Ep2 didn't follow his outline at all since Namco did it without him, Ep3 tried to merge the two), and he wrote XB by himself while his wife wrote Soma Bringer by herself.

He also wrote the XS spinoff The Pied Piper for Japanese cellphones only.  It was short but kind of cool. 

It probably takes him about 3-5 years to come up with a story because he really fleshes his worlds out with tons and tons of details.  The worldview books for XG/XSep1/XB are all great.
Title: Re: Xenoblade Chronicles
Post by: recursivelyenumerable on August 29, 2011, 01:19:08 AM
Takahashi was one of the lead graphic designers for a bunch of Square SNES games including FF4-6 and Chrono Trigger, he worked on graphics at Falcom before that. Xenogears was his first project as a director and scenario writer.
Title: Re: Xenoblade Chronicles
Post by: magus on August 29, 2011, 11:36:38 AM
whelp i mopped up the few remaining quest so i can now finaly progress with the game,one of the quest gave me melia 4th skill tree,i thought it would give me amazing skills but there's really nothing interessing here... probably the most amusing skill is the one that give a 20% increase in all stat if you equip no gems

party is level 52 and i'm heading down sword valley i think? one of the named mob i killed dropped a skill manual,first one to do so

Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 29, 2011, 12:24:59 PM
Yeah there are 5 skill trees for each character.  The final 2 are hidden in quest rewards along with the a few monado arts and skill books.
Title: Re: Xenoblade Chronicles
Post by: Herr Mafflard on August 29, 2011, 02:03:39 PM
Satorl Marsh is amazing at night, plus the theme is just perfect. Reminds me of that one night-time scene from Avatar.

just got to Makna Forest and I can't help but think that it has more than a bit of the Avatar about it, especially with the giant tree and purple hue of night

(http://www.abload.de/thumb/sx4p01-10zjg8.png) (http://www.abload.de/image.php?img=sx4p01-10zjg8.png) (http://www.abload.de/thumb/sx4p01-11akw4.png) (http://www.abload.de/image.php?img=sx4p01-11akw4.png) (http://www.abload.de/thumb/sx4p01-12mje2.png) (http://www.abload.de/image.php?img=sx4p01-12mje2.png)
Title: Re: Xenoblade Chronicles
Post by: magus on August 29, 2011, 07:43:14 PM
uh... this feel pretty miraculous,the enemy in sword valley actualy match my strenght and for the first time in god only know how long for once i'm not extremely over-leveled,i even had a few problematic fight with named mobs,it was fun for once!

is this close to where timed quest get cut off? what happens exactly? do i lose access to city like alcamoth and the like?
Title: Re: Xenoblade Chronicles
Post by: demi on August 29, 2011, 07:45:43 PM
Not really close, no. When you get to Agnaratha you are close.
Title: Re: Xenoblade Chronicles
Post by: magus on August 30, 2011, 07:26:56 PM
well i reached the mechonis field,the plot of this game is sooooooooo incredibly dull that i don't know what bebpo is thinking,when the hero start spouting stuff like "I'LL PROTECT MY FRIEND" you officialy enter boring clichè territory

party is level 60,haven't done quests for quite a while,it's nice that the mob here bothers to attack me and actualy give some nice reward (i almost learned every skill tree!) but it's just making me waste more time in this incredibly dull dungeon
Title: Re: Xenoblade Chronicles
Post by: Bebpo on August 30, 2011, 07:35:30 PM
well i reached the mechonis field,the plot of this game is sooooooooo incredibly dull that i don't know what bebpo is thinking,when the hero start spouting stuff like "I'LL PROTECT MY FRIEND" you officialy enter boring clichè territory

 :duh :fbm :stfu
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 30, 2011, 08:58:32 PM
So I just installed the Homebrew channel with Letterbomb, what's the easiest way to be able to play the PAL DVD? I'm new at this hacking stuff...

Should I just do IOS236, d2x and Configurable USB Loader?
Title: Re: Xenoblade Chronicles
Post by: demi on August 30, 2011, 09:02:16 PM
GeckoOS

Or USB Loading, which requires a little more work than Letterbomb (nothing advanced tho)

Take your pick... read the GAF tutorial
Title: Re: Xenoblade Chronicles
Post by: tiesto on August 30, 2011, 09:43:49 PM
GeckoOS

Or USB Loading, which requires a little more work than Letterbomb (nothing advanced tho)

Take your pick... read the GAF tutorial

Yeah, I installed Gecko and it seems to work perfectly and efficiently. Thanks!
Title: Re: Xenoblade Chronicles
Post by: demi on August 30, 2011, 09:47:23 PM
u should consider USB Loader, it will save your Wii from straining to read that dual layer disc... not to mention you can archive all your wii games in one go.
Title: Re: Xenoblade Chronicles
Post by: magus on August 31, 2011, 12:38:57 PM
Not really close, no. When you get to Agnaratha you are close.

i've reached agnaratha and i can still do them,is it after agnaratha? should i bother mop up the remaining quest now? ???
Title: Re: Xenoblade Chronicles
Post by: demi on August 31, 2011, 12:58:36 PM
Yes
Title: Re: Xenoblade Chronicles
Post by: magus on September 02, 2011, 03:08:11 PM
clearing subquests before going over the point where i can't do them anymore,i got the last town to 5 stars but the NPC have nothing interessing to trade :-\,there is one sidequest in particular which i can't solve until there is a thunderstorm which means i can't progress with the game until it rains....

i feel like an american indian

(http://files.splinder.com/dadb8e60a56ca1273532c7db92d1d940_medium.gif)

party is level 71,i read that the final boss is around level 80? i thought worse after reading demi
Title: Re: Xenoblade Chronicles
Post by: Bebpo on September 02, 2011, 03:40:13 PM
Are you having fun yet?
Title: Re: Xenoblade Chronicles
Post by: magus on September 02, 2011, 04:42:36 PM
i can almost smell the end so i guess there won't be a lot of more bitching posts :P

but first....

[youtube=560,345]http://www.youtube.com/watch?v=xsD59v-c1OU&feature=related[/youtube]
Title: Re: Xenoblade Chronicles
Post by: magus on September 03, 2011, 02:17:16 PM
alright so hear me out there,because this thing is just too funny :teehee
i'm putting this in spoiler for the little girl who are too sensitive but i'm being vague enough that it doesn't count as so

spoiler (click to show/hide)
so the villain sprout angel wings,and then they abuse the word god like they have never done so in a videogame,then the heroes go on a rant about "WALKING THEIR OWN PATH" and "FORGING THEIR OWN FUTURE",then a pretty big deus ex machina happen,all this happens in a cutscene that last 30 minute at least
[close]

Quote
It's got a lot of action and some moments that pack an emotional punch, but none of the pompousness and melodrama of less accomplished Japanese epics.

Quote
It's got a lot of action and some moments that pack an emotional punch, but none of the pompousness and melodrama of less accomplished Japanese epics.

:lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :

demi just lost all the right to make fun of any jrpg plot ever :teehee

i just don't understand what bebpo see in the plot of this game,it follows like 75% of every tired jrpg trope ever,i guess he REALLY likes the cutscene direction because yeah,that one is cool but took at a face value this has to be the dumbest plot we had in a while
Title: Re: Xenoblade Chronicles
Post by: demi on September 03, 2011, 02:48:22 PM
huh? i make fun of all JRPG plots you pompino. Xenoblade is easily one of the best JRPG regardless of its story.
Title: Re: Xenoblade Chronicles
Post by: magus on September 03, 2011, 02:55:22 PM
pompino is not even an insult! >:(
Title: Re: Xenoblade Chronicles
Post by: magus on September 04, 2011, 05:44:30 PM
i'm right in front of the final boss! i'm going to do a few extra things,bring everyone to at least level 80 (shulk is level 79) already and then i'm wrapping this up
Title: Re: Xenoblade Chronicles
Post by: Damian79 on September 04, 2011, 06:52:44 PM
You know if hte game was really that bad i dont understand why you are finishing it.
Title: Re: Xenoblade Chronicles
Post by: demi on September 04, 2011, 06:55:40 PM
^ I think he's on a mission to prove to someone that it's bad... even though it's pretty much the best thing in the past 10 years... we're all just loving it to troll magus.
Title: Re: Xenoblade Chronicles
Post by: magus on September 04, 2011, 07:00:20 PM
*sigh* good lord,i have repeated it a thousand times,if i say i don't like certain things in a game that doesn't mean i hate the whole game,i love rpg,that's why i play a shitload of them

and seriously do you guys prefer

*picture of big plain*
OMG THIS GAME IS AWESOME :o

to anything bad i have to say instead? you want me to act like a lovey dovey fanboy? you punch monster,equip a bunch of guys and occasionaly level up,i already like it this way but that would be so goddamn boring to say
Title: Re: Xenoblade Chronicles
Post by: demi on September 04, 2011, 07:01:52 PM
Because any complaints are purely negligble and personal nitpicks. In the big picture, they aren't bad. This game is the refinement of many, many RPG gameplay types to its almost purest form.
Title: Re: Xenoblade Chronicles
Post by: magus on September 04, 2011, 07:06:07 PM
where many rpg gameplay types mean that it's an MMORPG wannabe like FF12 was 5 years ago?
Title: Re: Xenoblade Chronicles
Post by: demi on September 04, 2011, 07:07:59 PM
That would make sense if it was...

I think u r thinking of DQ9?
Title: Re: Xenoblade Chronicles
Post by: magus on September 04, 2011, 07:11:45 PM
at least DQ9 still has a turn based battle system :smug
Title: Re: Xenoblade Chronicles
Post by: demi on September 04, 2011, 07:13:10 PM
Until DQX at least :smug
Title: Re: Xenoblade Chronicles
Post by: demi on September 04, 2011, 07:27:31 PM
I thought the voices were really good, aside from Reyn... that's probably who is making you freak out. Just stick it out until you get Dunban (if you play that far), then swap him out.
Title: Re: Xenoblade Chronicles
Post by: Damian79 on September 04, 2011, 10:24:44 PM
I think dq x is being revealed today.
Title: Re: Xenoblade Chronicles
Post by: magus on September 05, 2011, 12:27:36 PM
whelp i finished,i don't think i have much to add to what i first say

as i said i really don't like big open field,here's the reason why i love jrpg,i love their scenario's,i like the futuristic dystopian city of midgar,i love that bit in chrono trigger when the hero go into the future and there is the wind that blow,those futuristic bed that tell you "you are still hungry" but when you have open field what do you get?

(http://img.slate.com/media/1/123125/123035/2096740/2096741/040316_MS_Bliss.jpg)

boooooooooooooooooooooring,open field turns an adventure into an hiking simulator,you can't have an open field ghost pirate ship

the second thing that i don't like when it comes to these kind of rpg is the combat system,rpg are all about making the right decisions at the right moment,so when an AI makes most of those decision for you,it just stop being fun,i don't think i was in trouble in battle even once and that was because the AI did all the tanking and all the healing,for all the flack FF13 gets i think it strikes the perfect balance between being real timey while giving me enough control to get satisfaction out of it,if in xenoblade someone gets hurt,the AI will heal it but in FF13 i am the one who has to hurry to switch to a paradigm with an healer in it,this game battle system might be fast paced but is no different than FF12 if not for the fact that it allows even less control about your party

well those are the two biggie i have to say which are applicable to xenoblade but heck,they are the main reasons why i also don't like FF12 that much either,but still there a lot of thing feel half-assed,the cities are big but they are also mostly empty,this is especialy annoying in alcamoth which is simply a big open space filled with nothing,finding a NPC sometimes result in the biggest and hardest challenge of the game,you have a map that gives you info about NPC but it doesn't tell you where that NPC is and instead insist on giving you info about his age and sex,the map in question is a pain in the ass to navigate as there is no way for searching for a specific NPC so you have to scroll all over checking names until you find the one you need,why not a named list with the NPC in alphabetical order,that would make thing easier! heck why not put all the quest in a single point? resonance of fate does it and it works!

monsters are recycled like crazy,having recolors in a rpg is nothing new but i think this game set a record,by the time you finished with the 2nd zone,you have seen 80% of every enemy in the game,there are rare named mob,but most of them just look and act like their normal monster counterpart,it had a sense in FF12 because they would give them a unique look,bossy special moves and heck even some bit of extra story but when you have to do it like this way what's the point to begin with?

and sure it's nice that the monster drop a lot of loots,it beat the shit out of opening a chest with 2 gils like in FF12 but there isn't just enough item to make it worth,you find 1 piece of armor with better stat and then proceed to find the same piece 5-6 more times (and by the way each piece of equipment take a space in the inventory when they could have at least grouped normal item together) diablo this ain't not

the plot start out decent,it takes a while to get it on mainly because the heroes find a lot of reason to lose time (at a certain point the heroes needs to take an elevator,but they can't take the elevator if first they don't find the 4 magical keys,but then after finding the 4 magical keys they can't take the elevator anyway so they resort to climb when they could have done so in the first place :wtf) by the time it finaly gets going it goes full straight on JRPG generic dumbness...

seriously just to put it out in a pretty easy way,at least 4 of these happens (http://i.imgur.com/HYpJ9.jpg)

and... well i don't think i have anything else to say,personaly i started liking the game more after sword valley,the maps get smaller,the enemies get stronger (sword valley in particular has a lot of named mob that consist more of "I HIT SLIGHTY HARDER THAN MY NON-NAMED BRETHENS") there is less walking to do,more reward that you actualy use instead of just sitting in your inventory waiting to be sold,plot actualy starts to happen....

and once again,i'm not saying it's bad and that i don't like it because i don't finish game that i don't like but i'm saying it's not that great either,arc rise fantasia (metacritic average 64%) is a better game than this,you get your ass kicked in battle way much often (it's grindy!),it's a lot more colorfull and pretty (it's linear!) and

Quote
From an utterly predictable, cliched story involving typical things like magic, dragons, and teenage love

it has pretty much the same plot of this game yet for some weird reasons this one get called cliched instead of MATOOR :fbm i blame the animu visuals :smug
Title: Re: Xenoblade Chronicles
Post by: demi on September 05, 2011, 12:31:54 PM
can we get a cliffnotes version of that please.
Title: Re: Xenoblade Chronicles
Post by: magus on September 05, 2011, 12:34:17 PM
can we get a cliffnotes version of that please.

DON'T BELIEVE ONDORE'S LIES
Title: Re: Xenoblade Chronicles
Post by: demi on September 05, 2011, 12:41:45 PM
well, you're welcome to your opinion, magus. but this game is the real deal, sorry.

theres no reason to hate it, just to hate it.

if you don't prefer open fields, that is more of a preference than a complaint.

i hated FF12's fields because there was no reason to explore. Xenoblade fixes this, by awarding you with experience and points. You also get to teleport to many of these places for future quests, where in most cases you would have to trek -all the way- there.
Title: Re: Xenoblade Chronicles
Post by: Bebpo on September 11, 2011, 07:35:31 AM
[youtube=560,345]http://www.youtube.com/watch?v=Ug6B7c_Xut8[/youtube]

:bow
Title: Re: Xenoblade Chronicles
Post by: OptimoPeach on September 14, 2011, 09:19:04 PM
Have this up and running on Dolphin now. My body is ready
Title: Re: Xenoblade Chronicles
Post by: OptimoPeach on September 15, 2011, 09:59:31 AM
Eh I think my GPU is too shitty to run this at high settings and maintain 30 FPS. Probably have to wait until I upgrade. I liked what I saw in the couple tutorials at the start, at least. Could see it being one of my favorite RPGs of the generation between the questing, the loot, the OPEN FIELDS LOL, the music(!!!), and the not-so-terrible combat.

The combat is actually my one true concern at the moment. Seems like every time a single-player game tries to ape MMO combat, it ends up feeling, uh, shallow to anyone that's actually played an MMO within the past five years -- cooldown, auto attack, auto attack, cooldown, auto attack, auto attack, auto attack, auto attack. I'll probably be okay with babby difficulty as long as I get lots of good stuff to spam spam spam.
Title: Re: Xenoblade Chronicles
Post by: Third on November 11, 2011, 07:10:20 AM
I just reached

spoiler (click to show/hide)
Valak Mountain
[close]

How far am I into the game?

This is definitely my GOTY. Maybe even in my top 3 best games of this generation. I love everything about this game.
The only thing that bugs me is the slow character running speed. I read that you can speed things up with certain gems. But I can't find or forge a quickstep gem that gives me more than 10% extra speed.  :-\
Title: Re: Xenoblade Chronicles
Post by: magus on November 11, 2011, 07:18:53 AM
you still have more than half of the game to go but after valak mountain there is only one other big open zone

Quote
But I can't find or forge a quickstep gem that gives me more than 10% extra speed.  :-\

the whole thing caps at 20% anyway,riki walks a little faster so you might want to play with him once in a while
Title: Re: Xenoblade Chronicles
Post by: Third on November 11, 2011, 04:47:38 PM
I'd rather crouch at sloth pace than use Riki. God what an annoying character, and that voice...  :yuck

BTW, my party consists out of Shulk, Dunban and Sharla. Getting the best reslults so far. I also tried Melia and Reyn. But they don't fit in my battle direction.
Title: Re: Xenoblade Chronicles
Post by: magus on November 11, 2011, 05:15:21 PM
yeah shulk dunban and sharla is the best party,after you level up sharla healing arts to rank 8 you are basicaly invincible
Title: Re: Xenoblade Chronicles
Post by: MCD on November 11, 2011, 05:31:14 PM
Constant audio noise via Dolphin emu.

meh.
Title: Re: Xenoblade Chronicles
Post by: demi on November 11, 2011, 06:15:14 PM
yeah shulk dunban and sharla is the best party,after you level up sharla healing arts to rank 8 you are basicaly invincible

Sharla? lol, I dumped that dumbo immediately. Beat the whole game with Shulk, Dunban and Riki.
Title: Re: Xenoblade Chronicles
Post by: iconoclast on November 11, 2011, 08:18:52 PM
Constant audio noise via Dolphin emu.

meh.

Dolphin is weird, sometimes older builds work better with certain games, and some games may need specific settings or patches to work properly, etc.

Anyway, I think I used Dolphin 7714 for Xenoblade and it worked perfectly fine for however long I played.
Title: Re: Xenoblade Chronicles
Post by: MCD on November 11, 2011, 09:52:28 PM
You are truly my waifu.

This build is beautiful. no sound distortions @ directx9, 2x native, frame limit auto and xaudio2.

It runs at a constant 25fps while the new stable build is all over the place.

Thanks again, icono.
Title: Re: Xenoblade Chronicles
Post by: Third on November 12, 2011, 12:41:50 PM
What I also don't like is the limited inventory space. So annoying. And I don't really sell items since money is kind of worthless and easy to come by.

I now need to work on the affinity of each character. Shulk, Dunban and Sharla all have max affinity with each other.
Giving items as present seems to be the fastes way to raise the affinity between character. I want to max out the skilltrees for future hard mobs.
Reyn, for instance, has over 50 affinity coins to spend. But my affinity with him is kind of bad, so I can't really lend some of his skills for now.
Title: Re: Xenoblade Chronicles
Post by: SantaC on December 09, 2011, 03:23:34 AM
Constant audio noise via Dolphin emu.

meh.

myleks 3.1 patch fixes the noise.

Xenoblade is the most epic game I ever played. Monolith soft >>>> every other worthless rpg developer.