THE BORE

General => Video Game Bored => Topic started by: MCD on October 22, 2013, 12:02:03 PM

Title: Titanfall
Post by: MCD on October 22, 2013, 12:02:03 PM
Quote
Respawn Entertainment's Titanfall will be available March 11, 2014, in North America and March 13 in Europe, the studio announced today.

http://www.polygon.com/2013/10/22/4866272/titanfall-release-date

Collector’s Edition Includes:

Quote
Exclusive collectible 18” Titan statue, handcrafted from over 300 individual parts and featuring battery-powered LED lighting
Full-size, hardcover art book featuring over 190 pages of rare concept art
Exclusive full-size schematic poster of the Atlas Titan
Titanfall Game – Introducing the experience that combines fast-paced multiplayer action with dramatic, cinematic moments lets you enjoy the fiction of the universe without having to leave your favorite game mode

(http://i.imgur.com/DlYJ3x0.jpg)

http://www.titanfall.com/collectors-edition
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on October 22, 2013, 12:21:33 PM
I want this so fucking bad. TOUCH ME!  I SAID FUCKING TOUCH ME!
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 22, 2013, 12:24:27 PM
https://www.youtube.com/watch?v=caiIamHIzBY&gl

https://www.youtube.com/watch?v=L2DFGmviGBU
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on October 22, 2013, 12:25:39 PM
$250 for that statue...there must be market for this stuff

that's sooner than I expected, but I keep forgetting it's also a 360 game.  last push for current gen stuff is all in that time frame.
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 22, 2013, 12:29:25 PM
360 version is being developed by another studio. Don't expect current gen to die till early 2015.
Title: Re: Titanfall launching March 11, 2014
Post by: Shaka Khan on October 22, 2013, 12:30:42 PM
Sooner than I expected.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on October 22, 2013, 12:37:02 PM
ONE WEEK AFTER MY BIRTHDAY :rejoice
DAT STATUE :lawd
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on October 22, 2013, 12:39:49 PM
360 version is being developed by another studio. Don't expect current gen to die till early 2015.

It's not about current gen dying.  It's about third parties releasing proper PS4/PC/XB1 only games starting late next year.  Technically one dying the other flourishing are one in the same but w/e.
Title: Re: Titanfall launching March 11, 2014
Post by: Sho Nuff on October 22, 2013, 12:41:44 PM
I'll pick up the PC SKU eventually, this looks fun
Title: Re: Titanfall launching March 11, 2014
Post by: Human Snorenado on October 22, 2013, 12:43:40 PM
I dunno... I've just never been excited about this game.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on October 22, 2013, 12:44:11 PM
Cool. I wasn't in any particular rush as I want them to take their time and deliver the goods but March will be fine.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on October 22, 2013, 12:44:41 PM
I dunno... I've just never been excited about this game.

I've never seen you post much in any thread about a multiplayer versus shooter unless it was like Borderlands or something.
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on October 22, 2013, 01:03:21 PM
Also the day the Xbox One becomes worth it.
Title: Re: Titanfall launching March 11, 2014
Post by: Joe Molotov on October 22, 2013, 03:45:26 PM
Will Day 1 on Steam
Title: Re: Titanfall launching March 11, 2014
Post by: Human Snorenado on October 22, 2013, 03:46:29 PM
I dunno... I've just never been excited about this game.

I've never seen you post much in any thread about a multiplayer versus shooter unless it was like Borderlands or something.

Pretty much.  Destiny looks interesting, because LOOT.  This is just a bunch of fegs shooting each other in robots.  If I ever wanted to play a game like that, I'd just go to therapy to figure out why I wanted to play a game like that.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on October 22, 2013, 03:51:43 PM
Getting the PC version if it runs on my PC.

Not that I'm getting it anyway buy I'm not buying those bs min specs and that Ghosts suddenly needs a monster computer.
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 22, 2013, 03:53:16 PM
Will Day 1 on Steam
Origin, son.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 22, 2013, 04:06:29 PM
I dunno... I've just never been excited about this game.

I've never seen you post much in any thread about a multiplayer versus shooter unless it was like Borderlands or something.

Pretty much.  Destiny looks interesting, because LOOT.  This is just a bunch of fegs shooting each other in robots.  If I ever wanted to play a game like that, I'd just go to therapy to figure out why I wanted to play a game like that.

as opposed to therapy to stop you from dumping time and money into iOS games?
Title: Re: Titanfall launching March 11, 2014
Post by: Joe Molotov on October 22, 2013, 04:08:40 PM
Will Day 1 on Steam
Origin, son.

When Origin is dead, and EA is putting all their catalog titles on Steam to try to make enough money to remain solvent, I will buy it Day 1.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on October 22, 2013, 04:15:06 PM
Getting the PC version if it runs on my PC.

Not that I'm getting it anyway buy I'm not buying those bs min specs and that Ghosts suddenly needs a monster computer.

yeah, the only thing Ghosts seems to be doing differently is the Red Orchestra-style scope.  Other than that Ghosts looks the same, except super drab and boring.  Maybe they're shackled by the direction of the single player, but it's so blah.  Black Ops 2 was the right direction to take these games: more pizzazz!

Title: Re: Titanfall launching March 11, 2014
Post by: Human Snorenado on October 22, 2013, 04:30:00 PM
I dunno... I've just never been excited about this game.

I've never seen you post much in any thread about a multiplayer versus shooter unless it was like Borderlands or something.

Pretty much.  Destiny looks interesting, because LOOT.  This is just a bunch of fegs shooting each other in robots.  If I ever wanted to play a game like that, I'd just go to therapy to figure out why I wanted to play a game like that.

as opposed to therapy to stop you from dumping time and money into iOS games?

There's a distinct lack of 15 year olds teabagging me and yelling racist names at me in P&D.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 22, 2013, 05:04:32 PM
I dunno... I've just never been excited about this game.

I've never seen you post much in any thread about a multiplayer versus shooter unless it was like Borderlands or something.

Pretty much.  Destiny looks interesting, because LOOT.  This is just a bunch of fegs shooting each other in robots.  If I ever wanted to play a game like that, I'd just go to therapy to figure out why I wanted to play a game like that.

as opposed to therapy to stop you from dumping time and money into iOS games?

There's a distinct lack of 15 year olds teabagging me and yelling racist names at me in P&D.

suck less, old man

OWNED, taco

*teamkills*
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on October 22, 2013, 05:04:58 PM
The latter can be easily turned off.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 22, 2013, 05:05:53 PM
yeah, i don't get that complaint at all. well, i guess i get it, i've learned to not give a shit/turn it off, like you said
Title: Re: Titanfall launching March 11, 2014
Post by: Howard Alan Treesong on October 22, 2013, 05:17:43 PM
I like how the robot shooty man's wife is dead

if she were still alive she would probably fuck up his robot shooting with her womanness

dead, she inspires him to be the best robot shooty man he can be! YEAH!
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on October 22, 2013, 05:21:29 PM
To each his own.

Grinding in some loot game or mmo would be torture to me. But hey that's me.



yeah, i don't get that complaint at all. well, i guess i get it, i've learned to not give a shit/turn it off, like you said

If you're not playing shooters in a party or Teamspeak nowadays you really are missing a lot. It takes a little effort to find a crew to roll with but it increases your enjoyment of any shooter ten fold.
Title: Re: Titanfall launching March 11, 2014
Post by: Howard Alan Treesong on October 22, 2013, 05:23:06 PM
I appreciate how large that statue is

at 18" women will be able to see it from the doorway, before they make the mistake of entering your bedroom
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 22, 2013, 05:26:27 PM
To each his own.

Grinding in some loot game or mmo would be torture to me. But hey that's me.



yeah, i don't get that complaint at all. well, i guess i get it, i've learned to not give a shit/turn it off, like you said

If you're not playing shooters in a party or Teamspeak nowadays you really are missing a lot. It takes a little effort to find a crew to roll with but it increases your enjoyment of any shooter ten fold.

it definitely does. we played COD4 together a bit, right?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on October 22, 2013, 05:28:47 PM
To each his own.

Grinding in some loot game or mmo would be torture to me. But hey that's me.



yeah, i don't get that complaint at all. well, i guess i get it, i've learned to not give a shit/turn it off, like you said

If you're not playing shooters in a party or Teamspeak nowadays you really are missing a lot. It takes a little effort to find a crew to roll with but it increases your enjoyment of any shooter ten fold.

it definitely does. we played COD4 together a bit, right?

Yeah I think so. I roll with a Battlefield clan now and it amazing how much more fun it is when you have people you can count on who are competent.

And as far as being called names its going to happen no matter what if you are playing any "competitive" game. Hell I've been called the n world after beating people in Peggle. It's not something exclusive to shooters.
Title: Re: Titanfall launching March 11, 2014
Post by: DCharlieJP on October 22, 2013, 05:42:08 PM
PC PC PC PC
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on October 22, 2013, 06:03:04 PM
Sounds like I'll be upgrading my computer in February then
:lawd
Title: Re: Titanfall launching March 11, 2014
Post by: Dickie Dee on October 22, 2013, 07:11:50 PM
I'll still laugh at anybody who bought that statue, but gotta admit it is pretty fucking nice
Title: Re: Titanfall launching March 11, 2014
Post by: chronovore on October 23, 2013, 04:25:38 AM
I'll still laugh at anybody who bought that statue, but gotta admit it is pretty fucking nice

It's a quandary for me; I'd laugh at anyone who bought that statue, but if I like the game enough, I'd be tempted to kit-bash together my own similar diorama. I'm still keeping an eye out for the right models so I can do that for Trenched, which I loved.
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on October 23, 2013, 08:02:27 AM
So this is 720p on xbone?  :-\
Title: Re: Titanfall launching March 11, 2014
Post by: El Babua on October 23, 2013, 10:39:14 AM
Wait for the superior PS4 version and skip the shitty Shitbox One entirely.

Or just get it on PC.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on October 23, 2013, 01:49:47 PM
Hell I've been called the n world after beating people in Peggle.

:rofl
Rest assured, that dude is a fucking loooooooser.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 23, 2013, 01:51:00 PM
Hell I've been called the n world after beating people in Peggle.

newsfeed
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on October 23, 2013, 05:06:40 PM
I hope the PC requirements aren't too steep. I can't imagine they will be as its the ex Cod guys, it's source, and it doesn't look like a super powerful game.





And it's on xbone.
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 29, 2013, 06:04:23 PM
(http://i.imgur.com/TdWzeyS.png)

http://kotaku.com/forget-about-a-titanfall-port-for-playstation-in-a-con-1454335261

https://mobile.twitter.com/yusuf_i_mehdi/statuses/395306671687229440

Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on October 29, 2013, 06:08:33 PM
Yeah Titanfall will be.

Not Titanfall For Answer or Titanfall 2. Not like he said "the TitanFall franchisee/series" will be.

But its going to be funny if this comes out and does nothing. Obviously MS is paying a ton here to keep this exclusive. Would be funny if it backfires. I mean yeah its got internet hype. I just don't know if that translate into anything.
Title: Re: Titanfall launching March 11, 2014
Post by: huckleberry on October 29, 2013, 06:12:27 PM
"there will be blood: neogaf edition"
Title: Re: Titanfall launching March 11, 2014
Post by: huckleberry on October 29, 2013, 06:17:08 PM
yep reading those now.


i think the game looks fun as hell personally. not fun enough to buy a bone for it - but a helluva lot of people will.
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 29, 2013, 06:17:43 PM
Ballmer is signing deals like crazy for his farewell party.

(http://i.imgur.com/54J3QaF.png)
Title: Re: Titanfall launching March 11, 2014
Post by: Smooth Groove on October 29, 2013, 06:26:18 PM
Is this from most of the guys that made COD4?
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on October 29, 2013, 06:29:43 PM
Is this from most of the guys that made COD4?
Yes, and this sentence is still true when you remove the "4".
Title: Re: Titanfall launching March 11, 2014
Post by: ManaByte on October 29, 2013, 06:37:03 PM
Can't wait for the 1080p Titanfall GOTY Edition on PS4.

It's a different title...
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on October 29, 2013, 07:05:42 PM
PC :smug
Title: Re: Titanfall launching March 11, 2014
Post by: Eel O'Brian on October 29, 2013, 07:11:07 PM
Gonna be awesome for $15 during the Fall 2014 Origin Sale :hyper
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on October 29, 2013, 07:12:31 PM
Gonna be awesome for $15 during the Fall 2014 Origin Sale :hyper

 :lol


and

https://twitter.com/VinceZampella/status/395325209521029120

Quote
Always MS exclusive at launch, great partner and focus is good for a startup. EA made a deal for the rest, we only found out recently =(


EA saw that money and opened up :o
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on October 29, 2013, 07:16:28 PM
And now come the posts of "well it looks shitty anyways" from people who had posted "I'll get the second one on PS4 for sure!"
Fixed in light of recent news.
Can't wait for the 1080p Titanfall GOTY Edition on PS4.

It's a different title...
:neogaf
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on October 29, 2013, 07:19:07 PM
stolen

(http://i.imgur.com/yg2URaI.png)

dat honesty
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on October 29, 2013, 07:31:31 PM
Yep. The FIRST Titanfall.
Title: Re: Titanfall launching March 11, 2014
Post by: headwalk on October 29, 2013, 08:07:38 PM
And now come the posts of "well it looks shitty anyways" from people who had posted "I'll get it on PS4 for sure!"

(http://i1.minus.com/iJbmPHwwUaACt.PNG)

the everygaf.
Title: Re: Titanfall launching March 11, 2014
Post by: radioheadrule83 on October 29, 2013, 08:22:40 PM
Ninja Scooter's bright enough for that to be satire, right?

I played the demo at Eurogamer and people are right to be upset that they can't play on their favoured toy. It's amazing.

MS' first coup of the gen. Good for them! Hope they get a few more
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on October 29, 2013, 08:26:44 PM
Ninja Scooter is definitely joking.
Title: Re: Titanfall launching March 11, 2014
Post by: huckleberry on October 29, 2013, 09:33:03 PM
Quote
BF4 PS4 pre-order cancelled.

Going to boycott EA games from now on. Don't think I'll be missing out on much given their quality as of late.


http://www.neogaf.com/forum/showpost.php?p=88018277&postcount=927 (http://www.neogaf.com/forum/showpost.php?p=88018277&postcount=927)




christ

Title: Re: Titanfall launching March 11, 2014
Post by: mjemirzian on October 29, 2013, 09:48:19 PM
I wasn't going to get it on PS4 anyway, but that sucks for PS4 owners.
Title: Re: Titanfall launching March 11, 2014
Post by: pilonv1 on October 29, 2013, 10:23:32 PM
Ninja Scooter is definitely joking.

He's a lakers fan so you never know
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on October 29, 2013, 10:29:32 PM
Ninja Scooter is definitely joking.

yeah, it's not really subtle.


Quote
BF4 PS4 pre-order cancelled.

Going to boycott EA games from now on. Don't think I'll be missing out on much given their quality as of late.

christ

sony and nintendo fans finally found a common enemy in EA  :usacry
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on October 29, 2013, 10:31:49 PM
People boycotting games are distinguished mentally-challenged and it's always a stupid reason such as "this company did'nt bring or make this game"
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on October 29, 2013, 10:45:44 PM
Ninja Scooter is a GOAT level troll.
Title: Re: Titanfall launching March 11, 2014
Post by: maxy on October 29, 2013, 10:45:59 PM
Once the lifetime agreement expires, it will definitely come to PS4.
Title: Re: Titanfall launching March 11, 2014
Post by: nudemacusers on October 29, 2013, 11:50:26 PM
pfft who cares about titanfall? a game where you run around in a sci-fi urban setting with futuristic weapons, jump around with boosted leaps, and hijack large, weaponized mechs to turn the tide of battle? sounds lame as fuck.







(http://i.imgur.com/8j4rH.png)
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on October 30, 2013, 01:56:18 AM
like I said in the BF4 thread

PC :smug
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on October 30, 2013, 03:48:30 AM
Maybe the 720p version is xbox exclusive
Title: Re: Titanfall launching March 11, 2014
Post by: Eel O'Brian on October 30, 2013, 09:16:18 AM
Has anyone started calling it Titanfail yet, that seems like the logical butthurt turn of phrase
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on October 30, 2013, 03:02:23 PM
Titanfucked, am I right or what?
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on October 30, 2013, 03:27:26 PM
Titanfart?
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on October 31, 2013, 02:21:02 AM
(http://i.imgur.com/3loQQqL.gif)
Title: Re: Titanfall launching March 11, 2014
Post by: Eel O'Brian on October 31, 2013, 07:44:31 AM
:lol
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 18, 2014, 12:14:10 AM
https://www.youtube.com/watch?v=sSJcFSroxM0

Gonna be taken down pretty soon I'm sure but here it is for now.
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on January 18, 2014, 06:31:43 AM
What was it? I only see "TitanFall Exclusiv..."
Title: Re: Titanfall launching March 11, 2014
Post by: magus on January 18, 2014, 09:12:32 AM
What was it? I only see "TitanFall Exclusiv..."

probably this

http://www.allgamesbeta.com/2014/01/titanfall-closed-alpha-test-gameplay.html
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 18, 2014, 10:07:20 AM
Looks fast.
Title: Re: Titanfall launching March 11, 2014
Post by: Positive Touch on January 18, 2014, 10:38:59 AM
you got quake in my cod
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on January 18, 2014, 11:30:15 AM
Looks good.
Why does the video shift to the right two seconds in? It's doing it in both FF and Chrome.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 18, 2014, 02:15:45 PM
Game is fun as fuck.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on January 18, 2014, 02:34:21 PM
Game is fun as fuck.

this sounds like you have played it
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 18, 2014, 04:24:47 PM
Yep. Its fast, its challenging, its diverse and most importantly really fun. Bada ba ba ba. I'm lovin it
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 18, 2014, 04:25:27 PM
Have you messed around with the melee at all?
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on January 18, 2014, 04:32:24 PM
Yep. Its fast, its challenging, its diverse and most importantly really fun. Bada ba ba ba. I'm lovin it

jealous
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 18, 2014, 06:18:35 PM
Have you messed around with the melee at all?
some. Its really hard to get close to engage someone though. But I have pulled them out of their titan and thrown the pilot again a wall
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on January 18, 2014, 07:26:04 PM
Sounds amazing.

tight 6v6 gameplay
:rejoice

Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 18, 2014, 08:04:40 PM
http://www.dailymotion.com/video/x19x14l_titanfall-alpha-gameplay_videogames
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on January 19, 2014, 02:25:10 AM
Not really seeing anything that great.

Kind of just looks like sci-fi CoD

 :yeshrug

Kind of wonder if normal people are going to care about this.
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on January 19, 2014, 08:44:05 AM
Looks like a COD sequel.

Doubting if I will buy this on PC now.

Although I'm sure from the looks this game is supposed to be played with a mouse not a pad.
Title: Re: Titanfall launching March 11, 2014
Post by: Eel O'Brian on January 19, 2014, 11:05:25 AM
 :-\
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on January 19, 2014, 01:53:34 PM
Looks really fun.  It looks way more call of duty when it's driven by new players, but once in a while it's they realize they can jump and climb and do cool stuff like in the promo videos.  And have they only shown this one map since E3? 
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 19, 2014, 02:23:49 PM
Yeah only the one map, and I think people are doing this game a disservice passing judgement based on these videos alone. No one even attempts to rodeo a Titan, and people are barely wall-running at all. I can't wait to be there on day 1, I'm more than ready to dive right into all the systems in this game while others will be stuck trying to play it like stop'n'pop for the first few weeks.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 19, 2014, 02:38:38 PM
Jumping on the back of a titan is fun as hell. Except when the pilot jumps out and shoots you off like an animal.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 19, 2014, 02:40:29 PM
Also, there is something satisfying about punching an airship as it tries to take off with the survivors of the losing team.
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on January 19, 2014, 02:41:48 PM
How many mapa are there mups?
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on January 19, 2014, 02:42:26 PM
Yeah only the one map, and I think people are doing this game a disservice passing judgement based on these videos alone. No one even attempts to rodeo a Titan, and people are barely wall-running at all. I can't wait to be there on day 1, I'm more than ready to dive right into all the systems in this game while others will be stuck trying to play it like stop'n'pop for the first few weeks.
I only skipped through this, but I thing there's a point where one of the guys in a Titan is taking damage, wondering where it's coming from. I think there was a guy riding him, but I didn't re-watch the scene to make sure.
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on January 19, 2014, 02:47:24 PM
People are playing it exactly like CoD, despite it being different. I haven't seen people trying a variety of guns, very little wall jumping, etc.

Makes me wonder whether people will quickly lose interest and move on, leaving a small but very skilled group of people who are interested in playing it as it was designed.
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on January 19, 2014, 02:57:28 PM
I wouldn't underestimate the audience. This stuff takes time to percolate through the playerbase. Once enough people get their ass kicked by someone who explored the systems more thoroughly (or at all) the rest will catch up just to get back at them.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 19, 2014, 03:08:00 PM
Exactly. Plenty of players out there who pay attention to how their ass gets kicked.

I would've never imagined TF2, with its nine distinct classes, would ever become as popular as it did. People actually took the time to learn the systems. There's even a cloak class in Titanfall. I'm gonna gut so many fools.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 19, 2014, 03:44:05 PM
How many mapa are there mups?
3

each are pretty damn fun too. They're very well built around both pilot and titan use.

the videos might be shit (haven't watched any) but there are plenty of players that use double jump, wall running, rodeoing, melee and all the different perks to their advantage. Most people I play with aren't playing it like COD because you will die very quickly if you do.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 19, 2014, 05:16:37 PM
Enemy uses vortex to catch everything you fire, he shoots it back at you and you use your vortex to catch it and throw it all right back in his fucking face.

your titan is close to death, start running towards your enemy, punch him in the face, self destruct and eject. Mwahahaha
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on January 19, 2014, 06:09:21 PM
Man... PC alpha? Please?
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 19, 2014, 06:14:50 PM
Just six more weeks, man. It's nothing. Shit will be here in no time.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 19, 2014, 06:43:35 PM
I really love the balancing this game allows. It can be really chaotic with all the AI, pilots, titans and then people who their titan on AI mode. I love using my titan to distract another titan while I am on the ground zooming in between building he can't get to, hopping onto the roof and then onto his back to tear him up. If he tries to get out to shoot me off my titan takes care of him.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 20, 2014, 01:07:12 AM
I bought two copies of bf 4 on two different platforms along with premium for both accounts. But I don't get no Titanfall alpha. Boo EA! Boo I say!

Jealous of you Mupepe.  :'(
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 20, 2014, 09:18:09 AM
Sorry boo boo. I rented bf4 and can't remember the last EA game I bought. Haha
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on January 20, 2014, 09:25:17 AM
Haha how did you get the beta so?  :lol
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 20, 2014, 10:23:21 AM
Haha how did you get the beta so?  :lol
tied origin to my gamertag when I played BF4 on my xbox.  I also played it on my 360 (borrowed it from my cousin) so maybe they thought I was just that damn loyal?
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on January 20, 2014, 10:30:48 AM
 :lol

So many people would murder for that code I bet.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 20, 2014, 11:52:27 AM
I assume it's actually that they see I played two version of battlefield and nothing else from EA (oh oh, except the simpsons game on the ipad) so they assume I'm a casual shooter, i.e. their audience.  They probably figure that Stoney will just buy it anyways.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 20, 2014, 12:00:01 PM
It was totally random according to Respawn.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 20, 2014, 01:02:26 PM
well poo then
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on January 21, 2014, 04:06:47 AM
(http://i.minus.com/iRdeIlJ9q9W0j.gif)
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on January 21, 2014, 10:26:05 PM
http://www.microsoftstore.com/store/msusa/en_US/pdp/Titanfall-for-Xbox-One/productID.282497400?icid=XboxOne_Spotlight_2_Titan_010614&siteID=te1Fq2FCseg-kz4KrrHPz9Fe4tTdfeJqKA

$10 of MS bucks with preorder.

Text mshs to 30364 for another 5% off
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on January 22, 2014, 02:48:27 AM
(http://i.minus.com/iRdeIlJ9q9W0j.gif)
Well you know....maybe I was wrong.

Still I wonder what the 360 version will be like.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 25, 2014, 02:03:25 AM
Lot of talk of a beta.

http://mp1st.com/2014/01/24/rumor-titanfall-beta-incoming-according-origin/
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on January 25, 2014, 02:30:39 AM
Great. I'll be sure checking out the PC beta if I can.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on January 27, 2014, 09:10:12 PM
titanfallguy said pc and xbox one beta are happening mid-february.  360 port is handled by bluepoint, who did great work bringing PS2 games to PS3/360.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on January 27, 2014, 09:29:39 PM
FINALLY we find out the 360 team. Bluepoint is definitely higher up on the list of devs they could've tapped.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 27, 2014, 09:45:41 PM
I hope I don't have to pre-order to try the beta (Who am I kidding.  :maf)

This was going to be a game I would just buy digitally.
Title: Re: Titanfall launching March 11, 2014
Post by: Huff on January 27, 2014, 11:50:34 PM
bluepoint games? 360 best version
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on January 28, 2014, 07:30:08 AM
http://instagram.com/p/jsO0avSA47/#

Why can't I get human girls with my LEs?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on January 28, 2014, 08:00:11 AM
Quote
Michael Draling ‏@MichaelDraling  9h
@Respawn i hope you guys make the beta open. I dont want to pre order it cause im picking mine up at best buy not gamestop.

Retweeted by Christian Sandoval
 Respawn ‏@Respawn  9h
@MichaelDraling it won't be tied to pre-order

 :aah
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 04, 2014, 10:10:18 PM
Min: 64-bit Windows 7, 8, 8.1
AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz
4GB RAM
512GB VRAM, Radeon HD 4770 or GeForce 8800GT
Title: Re: Titanfall launching March 11, 2014
Post by: chronovore on February 05, 2014, 09:33:47 PM
Min: 64-bit Windows 7, 8, 8.1
AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz
4GB RAM
512GB VRAM, Radeon HD 4770 or GeForce 8800GT

It wants a half-terabyte of VRAM? Did I read that correctly?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 11, 2014, 06:03:19 PM
Titanfall beta sign-ups begin at 9:00 EST.

This should be a hot mess of a crashing website.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 11, 2014, 08:07:22 PM
http://www.titanfall.com/beta
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 11, 2014, 08:39:10 PM
edit: whoops frying beat me
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 11, 2014, 08:57:34 PM
Signed up on PC. Hope I get in.

Should give me it for purchasing BF4.
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 11, 2014, 08:58:20 PM
Registered. :3
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on February 11, 2014, 08:58:51 PM
Don't waste your time
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 11, 2014, 09:52:32 PM
Don't waste your time
Why you say that?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 11, 2014, 09:59:29 PM
https://www.youtube.com/watch?v=3gxpGG5nH7Y&feature=youtu.be
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 11, 2014, 10:05:34 PM
that says 14th.  the beta signup said 17th.  pc version comes later?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 11, 2014, 10:09:21 PM
that says 14th.  the beta signup said 17th.  pc version comes later?

I think all the details for this came together very late.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 11, 2014, 11:42:46 PM
The beta sign up said the latest you would receive the code is the 17th. They are doing staggered emails so the servers don't get overwhelmed. So emails will be sent out from the 14th to the 17th I assume
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 12, 2014, 09:42:00 AM
Signed up on PC. I wonder if this will kill BF4 for me.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 12, 2014, 12:03:33 PM
http://www.youtube.com/watch?v=0RgZXzOq7bY
http://www.youtube.com/watch?v=ELh7tj0ynoU
http://www.youtube.com/watch?v=OfHXrNS03xA
http://www.youtube.com/watch?v=i5fIAKj4MPM

http://www.giantbomb.com/videos/unfinished-titanfall-02-11-1014/2300-8489/

Lots of other videos out there as the embargo has lifted.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 12, 2014, 06:43:44 PM
minor thing but I like that the aiming reticule wobbles

(http://i.imgur.com/TCRcjCE.png)


and do any impressions talk about hip fire vs ads accuracy? hoping it's limited to a sensitivity modifier/aim assist for consoles

edit: isn't killing bots/grunts a DoTA/LoL thing? Evolve also has AI wildlife to kill for perks.  wonder if that will show up in more games. 
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 12, 2014, 10:03:00 PM
edit: isn't killing bots/grunts a DoTA/LoL thing? Evolve also has AI wildlife to kill for perks.  wonder if that will show up in more games.

In this case I think it's more to serve the purpose of immersion and intensity plus help newbies feel better about themselves when they get destroyed by actual skilled humans. Where as in DOTA/LOL its a pure game mechanic kind of thing.
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 13, 2014, 12:43:10 PM
Monday Night Combat and Super Monday Night Combat have creep as well. In the first game, you had to protect them because only they would unlock the money-ball (or whatever it was) in the middle. SMNC changed some stuff apparently, but I never tried it.
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 13, 2014, 07:38:43 PM
everything surrounding this game seems super artificial to me. the way the 'hype' has been built just feels like people simply telling us we're supposed to be excited and not really showing anything to be excited about.

Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 13, 2014, 07:40:06 PM
everything surrounding this game seems super artificial to me. the way the 'hype' has been built just feels like people simply telling us we're supposed to be excited and not really showing anything to be excited about.

Or maybe some people are hyped because they like what they see and other people aren't hyped because they don't necessarily like what they see and that's the way everything works. Especially when you are analyzing a constructed thing like "hype".

All videogame "hype" is "artificial" whatever those nebulous terms mean.
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 13, 2014, 07:42:28 PM
what i mean is, the crowd swell of hype doesn't match what the press has been pushing down our throats. everyone is like "be excited!!" but the feedback i see on the net is mostly lukewarm.


All videogame "hype" is "artificial" whatever those nebulous terms mean.

wrong. hype being built from within the community is very real. many games have it. i'm not seeing it here.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 13, 2014, 07:45:28 PM
what i mean is, the crowd swell of hype doesn't match what the press has been pushing down our throats. everyone is like "be excited!!" but the feedback i see on the net is mostly lukewarm.


All videogame "hype" is "artificial" whatever those nebulous terms mean.

wrong. hype being built from within the community is very real. many games have it. i'm not seeing it here.

I'll just say I disagree and not waste time debating opinions.

But who cares anyway. I'll talk about the actual gameplay and why I like it or don't like it. Versus whether somebody is "hyped" or not which is GAF type shit.
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 13, 2014, 07:53:58 PM
getting pretty defensive i see.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 13, 2014, 07:58:36 PM
Yep. Anytime you disagree with anybody its all about u mad bro? I'm very angry. Stop dissing my savior of a game!


 :comeon
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 13, 2014, 08:01:41 PM
I'm pretty curious to see how this will do because quite honestly I kind of agree with fistful. Now I do think there is some genuine hype, but not to the levels of some CoD killer or something. I wonder if it will catch on with normal peeps.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 13, 2014, 08:53:11 PM
If Mupepe thinks it's fun, that's good enough for me.
Title: Re: Titanfall launching March 11, 2014
Post by: mjemirzian on February 13, 2014, 09:00:02 PM
I've been watching it on twitch.tv, it's basically cod with bots, wallrunning, parkour, and giant mechs. Pretty cool evolution of the formula imo.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 13, 2014, 09:00:53 PM
:heartbeat
Title: Re: Titanfall launching March 11, 2014
Post by: demi on February 14, 2014, 10:02:29 AM
Got a beta code for Xbox... hearing there's people willing to pay a pretty penny for this one.
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 14, 2014, 10:10:45 AM
it's basically cod with bots, wallrunning, parkour, and giant mechs. Pretty cool evolution of the formula imo.

It's real weird how some people can state the above yet manage to make it sound like a bad thing.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 14, 2014, 10:11:15 AM
Got a beta code for Xbox... hearing there's people willing to pay a pretty penny for this one.

If you are going to take advantage of that you'd better hurry as they will keep sending out codes until the 17th.

I got a PC code I redeemed but not an xbox one yet although I applied on 2 accounts for the xbox one.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 14, 2014, 11:54:59 AM
Played a good bit this morning. Will play some more this evening. Early impressions.

Fun stuff. Is it the second coming and the dawning of a new revolution? No. But its a darn fun game. The easy analogy is that its a mix of COD, Mirror's Edge, and Hawken but simplified from those three concepts.

When you first start playing its overwhelming and chaotic. It's very easy to lose focus because so much is going on that its a little bit like brain/sensory overload.

After you play a few games though you start to pick up the rhythm and grasp how you are actually supposed to play. The hardest bit so far for me is wrapping my brain about how to successfully navigate around the map when I'm outside the mech. It's hard for me to break COD/Battlefield habits of running around on the ground when its much more useful to be up on top of stuff and utilizing the movement system. That will take a bit for me to integrate.

One surprise for me is how much I like the mech combat. It's really fun. For some reason I thought I wouldn't like this part maybe and that would be my big issue with the game. But the mech stuff is really fun. In fact I think the mech combat is more fun than the ground combat. And when I'm on the ground I find myself anticipating getting the mech. It's like a mech game for dummies and I mean that as a compliment. It's very accessible for a type of gameplay that's usually alienating and niche.

I don't like the attrition mode. (TDM) It seems to go too fast and is over before you know it and its just not very exciting to me in the way that say even a COD TDM can be. I don't know. Something about it felt off.

The hardpoint/domination and last mech mode are a lot better. Just adding in some tactical elements makes the gameplay feel better as I can form a strategy for doing the things that I do.

The gameplay is at its core very simple but there is a lot of potential skill differentiation based on how you actually end up playing it.

I think it will be a hit. I don't think it will obviously take down COD or anything. Although the gameplay is simple and accessible for the concepts its using, I don't necessarily see it denting COD. The core COD gunplay (gun on gun I mean) is more solid than it is here. Because COD can concentrate on that one aspect completely. The gunplay here is "okay" but it's not at COD level. And I think that is what attracts the COD audience or even for me the part of my brain that likes playing COD. This is a hybrid game. You will play this if you like fast action. The parkour stuff. And mechs. But its not like it replaces COD.

edit: Oh yeah about the AI grunts. Yeah they don't really matter. In a competitive MLG type environment, yeah I would understand getting rid of them but for me in public games, they are really simply there to farm to get your mech earlier. Honestly I didn't really think about them as I was playing that much as there are enough human players to worry about who are far more dangerous to deal with it. It's a non-issue for me personally.

Title: Re: Titanfall launching March 11, 2014
Post by: Vertigo on February 14, 2014, 11:57:26 AM
Been playing this pretty much all day.  :drool

Damm fine game.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 14, 2014, 11:58:55 AM
Got my beta code this morning. I'll be playing this bitch all weekend.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on February 14, 2014, 01:45:10 PM
fuck fuck fuck
Title: Re: Titanfall launching March 11, 2014
Post by: Joe Molotov on February 14, 2014, 02:20:18 PM
Got a beta code for Xbox... hearing there's people willing to pay a pretty penny for this one.

Heard this game is shit, you better sell it fast.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 14, 2014, 03:03:35 PM
Where's my PC code? :'(
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 14, 2014, 03:13:51 PM
Got my beta code this morning. I'll be playing this bitch all weekend.

AGAIN?
yep yep!  I was really disappointed when I woke up this morning and didn't see the email but I got one around 9 this morning.  Woot woot!

So it runs like shit and looks like shit.

 :goty2
Fun as balls to play though!
Title: Re: Titanfall launching March 11, 2014
Post by: MrAngryFace on February 14, 2014, 03:21:09 PM
Im in the beta but not a lot of time to play it argh
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 14, 2014, 03:46:31 PM
did PC emails go out? I checked the gaf thread and people are begging EA support for codes or something

 
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 14, 2014, 03:51:43 PM
did PC emails go out? I checked the gaf thread and people are begging EA support for codes or something

I think they are just coming out in slow waves on both platforms. I got a PC one but not an xbox one even though I applied on 2 different email accounts for the xbox one.
Title: Re: Titanfall launching March 11, 2014
Post by: Third on February 14, 2014, 04:21:32 PM
everything surrounding this game seems super artificial to me. the way the 'hype' has been built just feels like people simply telling us we're supposed to be excited and not really showing anything to be excited about.

Nailed it.
Title: Re: Titanfall launching March 11, 2014
Post by: MrAngryFace on February 14, 2014, 04:38:08 PM
Not playing game. Making final statements on its quality. LULZ
Title: Re: Titanfall launching March 11, 2014
Post by: MrAngryFace on February 14, 2014, 04:39:17 PM
http://www.giantbomb.com/videos/hold-all-my-calls-i-m-playing-titanfall/2300-8505/
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 14, 2014, 05:26:09 PM
everything surrounding this game seems super artificial to me. the way the 'hype' has been built just feels like people simply telling us we're supposed to be excited and not really showing anything to be excited about.

Nailed it.

The gaming news media hype stuff seemed really engineered, or manipulated I guess. But the game looks stupid sweet anyway so who gives a shit. Call of District 9, dudes.

No code, though. Drats.
Title: Re: Titanfall launching March 11, 2014
Post by: pilonv1 on February 14, 2014, 06:30:07 PM
I got a PC beta key today, felt like I needed a shower after installing Origin
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 14, 2014, 07:17:30 PM
Game is down currently on the PC version at least for me. Boo.


I'll try again later tonight or in the morning.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 14, 2014, 07:19:01 PM
Xbone too. Apparently some sort of bug in the servers and they're looking into it
Title: Re: Titanfall launching March 11, 2014
Post by: pilonv1 on February 14, 2014, 09:11:24 PM
147ms ping to my nearest data centre :fbm
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on February 14, 2014, 09:15:21 PM
still no key :'(
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on February 14, 2014, 09:24:43 PM
still no key :'(

same

(http://somewhatmanlynerd.com/gifs/adamacry.gif)
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 14, 2014, 09:48:34 PM
try the contact EA solution if it's still working

either way, right now the servers are down on PC.  I wanted to try it out today.  Origin downloads wicked fast, something like 20 MB/sec...uh, I mean, thsi gam ssucks cant spell break ewithout ea

Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 14, 2014, 10:04:58 PM
still no key :'(

same

(http://somewhatmanlynerd.com/gifs/adamacry.gif)

Nobody is playing at the moment. So you are not missing anything.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 15, 2014, 12:19:43 AM
I'm playing. Woot woot
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 15, 2014, 12:35:25 AM
I'm playing. Woot woot

Yeah it just came up. And I got me an xbox one code.
Title: Re: Titanfall launching March 11, 2014
Post by: CajoleJuice on February 15, 2014, 12:41:15 AM
motherfuckers
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 15, 2014, 12:44:07 AM
I really like the last titan standing game mode. Its pretty tense. And damn this looks leagues better than the alpha. Not really great graphics or anything but I am happy.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 15, 2014, 12:53:06 AM
this is fucking awesome

I destroyed another dude's mech by jumping on it, then we both shot up into the air together and landed nearby my waiting titan and it wrecked him.
Title: Re: Titanfall launching March 11, 2014
Post by: bork on February 15, 2014, 12:54:13 AM
This game is pretty awesome, but at the same time it really feels like more of the same CoD even with all its differences and the maps aren't very impressive.

motherfuckers

Just go to the Origin support site, keep reloading until you get the chat option, then wait for a rep and ask to join the beta.  It worked for me, although I had to wait for 50 minutes due to the huge amount of people in the queue.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 15, 2014, 01:24:48 AM
Interestingly enough I actually think I'm better at the PC version rather than the console version which is almost unheard of for me.
Title: Re: Titanfall launching March 11, 2014
Post by: pilonv1 on February 15, 2014, 06:26:29 AM
This game is pretty awesome, but at the same time it really feels like more of the same CoD even with all its differences and the maps aren't very impressive.

Yeah it's cool but there's nothing really new there except the verticality. Spend most of my time waiting around for my Titan.
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on February 15, 2014, 06:30:04 AM
Seems like titanfall should have been launched two years ago and not be positioned as the next big thing.
Title: Re: Titanfall launching March 11, 2014
Post by: Positive Touch on February 15, 2014, 07:40:32 AM
is it time to leper this dipshit yet when he starts shitting up every thread?
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on February 15, 2014, 08:18:37 AM
:umad

Game feels like COD doesnt sound omg next big thing to me
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on February 15, 2014, 09:32:00 AM
Interestingly enough I actually think I'm better at the PC version rather than the console version which is almost unheard of for me.
Sounds like you're becoming a better gamer.
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on February 15, 2014, 12:20:42 PM
Been playing it and it feels like COD but with more mobility and mechs.

Also killing grunts is kinda lame since they hardly contribute to anything
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 15, 2014, 12:56:01 PM
after playing a bit I think what stoney said on the last page is agreeable, except that I don't mind attrition mode but would prefer a standard time based tdm.  this attrition mode counts grunt kills and you can easily take five or more out in a second (grenade the impact pod, smart pistol); that becomes 5 points towards the 250 point goal.  a match can go by without anything interesting happen with other combatants.

and I think most of my issues with this can be traced back to call of duty or the modern console shooter in general, although this doesn't feel like call of duty, and I liked call of duty.  you have all these mobility options limited by weapons you need to stop and aim with to reliably hit a target.  it gets better when fighting titans and you can be jumping all over the place throwing scrambler grenades and shooting of rockets, eventually rodeoing the mech and such.  but pilot vs pilot isn't great.  well, except for when you manage to jump kick another dude.  that, and almost everything else is pretty fun.

but you can't slide! it's a strange omission when it's in almost every game these days.

Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 15, 2014, 01:09:58 PM
PC code get. :3
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 15, 2014, 01:35:19 PM
Grunts are fodder for getting your mech sooner. They lower the countdown 3 seconds. And while they count for attrition points its not the same amount of points as killing pilots or titans.
Title: Re: Titanfall launching March 11, 2014
Post by: demi on February 15, 2014, 02:43:30 PM
This game is literally Call of Duty. LMFAO

Pass
Title: Re: Titanfall launching March 11, 2014
Post by: bork on February 15, 2014, 03:02:05 PM
I'm already kind of bored of the beta.  The map design is so bland and it just feels like the game is 100% RUN SHOOT RUN SHOOT without any real places to hide or defensive tactics, plus the bots are just stupid.  Maybe it's just been the people I've played with, I dunno. 

Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 15, 2014, 03:17:17 PM
I hope I get a PC beta. Seems like everyone here got one very easily.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 15, 2014, 03:33:22 PM
Played for about 2 and a half hours with friends this morning on xbox.

Had a blast. I understand the game a lot better now. How to conserve health with my titan and regen it. I was sort of going balls out with them like an idiot and losing them very quickly. How I should attack hardpoints and such. Honestly at this point for me it plays very little like COD other than the idea of you shoot people with guns. My moment to moment experience isn't anything like COD. And I actually don't think COD skills necessarily transfer over meaning if you are great at COD you will be great at this. The mech part alone changes that part of the equation as it utilizes a very different skill set.  Speed is blistering. I'm learning to adjust to that now and take advantage of it. I prefer the speed perk over the cloak perk just because of that. I really like it. Think its really fun. It will be in my shooter rotation. (Especially since I won't probably buy another COD until 2015 when Treyarch makes their version)

I had some pretty dominating games once I started to get the hang of things. I'll try to post a good gameplay tonight when I get back on.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 15, 2014, 04:01:16 PM
I'm already kind of bored of the beta.  The map design is so bland and it just feels like the game is 100% RUN SHOOT RUN SHOOT without any real places to hide or defensive tactics, plus the bots are just stupid.  Maybe it's just been the people I've played with, I dunno.
its more of a cat mouse game. Hiding from titans and using the parkour agility skills to get away from other pilots. I think it has to do with how everyone plays. Especially in hard point where you're frantically running between points or really helps to know the map. I can stay alive a long time now because I am familiar with the map and can out maneuver others
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 15, 2014, 08:14:34 PM
Having a lot of fun with this so far. I'm doing pretty well each round. Got to level 14 in I have no idea how much time. More than two hours I believe. I lost track.

Titan on titan combat feels good. Really liking the dash, though I wish you would quick-turn instead of dashing backwards. Hawken has one and it's really useful when you're getting ambushed or to make running away easier. Haven't found much use for blindly dashing backwards. As far as weapons go I've been favouring the rifle over the MG and rocket laucher. It feels really useful in any scenario, insta-kills humans and even has some minor splash damage. Also the enemy won't have as much crap to throw back at you with their shield. Not as good at killing titans, but I'm doing OK with the sidearm rockets, especially the lock-on ones.

Person on person combat feels good, too, but you have the usual ADS crap shoot that really rewards getting the drop on people above anything else. Maybe the shotgun or SMG are better suited for running and gunning, I've only played one or two rounds using either. Considering the average distances involved however (and lack of familiarity with the maps) they seem like bad options right now. At least as primary guns. I wish I could have a shotgun to switch to instead of a handgun.
One thing I've noticed: Chasing people is not an option in this game. Unless you can gleam where they are headed it's pointless, as they could be anywhere by the time you round the corner. People stay on the move in most games, but the added mobility in this makes it really difficult to predict where someone's going to be.

Lastly, the AI. I get why they're there, but they could stand to be a LITTLE smarter. They should at least react to gunfire. I also seem them regularly killing what look like teammates. I assume that's just a glitch with the models or something, but it hammers their stupidity home. 
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on February 15, 2014, 08:45:49 PM
I think i prefer the fucking robot telling me when my Titan is ready tbh since it sounds badass  :lol :lol :lol
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 15, 2014, 09:12:14 PM
Still no code...
Title: Re: Titanfall launching March 11, 2014
Post by: demi on February 15, 2014, 09:15:00 PM
The beta is opening up to everyone, so relax. You will get to download it when its available to you.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 15, 2014, 09:21:48 PM
Still no code...

For PC?
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 15, 2014, 09:39:01 PM
Yeah, PC.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 15, 2014, 09:53:58 PM
The beta is opening up to everyone, so relax. You will get to download it when its available to you.
Just nabbed one from Vince Zampella's twitter. HOLMAHDIH
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 15, 2014, 09:54:49 PM
so, anyone still need a PC code? I don't know how to do the thing where guests can't see the post
Title: Re: Titanfall launching March 11, 2014
Post by: Shaka Khan on February 15, 2014, 10:02:13 PM
I'll take it.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 15, 2014, 11:57:03 PM
Man I was playing with 6 people in the party and we were holding shit down in Domination. We played a bunch and barely ever lost. There was such actual tactical shit going down. Depending on the game sometimes I had to use my Titan to fight off the other Titans and other times I would hop out and let it guard areas so I could take care of other business and run around.

Last Titan standing is also fun because the typical crazy pace slows down to a crawl as you are trying to set up crossfires and constantly sort of pushing and retreating to regen health.
Title: Re: Titanfall launching March 11, 2014
Post by: Phoenix Dark on February 16, 2014, 01:16:02 AM
Quote
Later today, the teams will be opening up the Titanfall Beta to all Xbox One owners. That means no code will be necessary to download and play the beta. We are really excited to get a good test on all of our systems before launch and encourage you to join in.

To download the beta, sign in to your Xbox One and head to the “New Game Demos” section of the Game Store and it will appear there. You can also say “Xbox Bing” then “Show me game demos”.
http://majornelson.com/2014/02/15/xbox-one-titanfall-beta-opening-up-to-everyone/

For me and Cajole:
Quote
Vince Zampella ?@VinceZampella 2m
Opening XB1 first, at some point tonight. PC will follow, maybe tomorrow.
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 16, 2014, 01:27:23 AM
Hopefully that PC thing is actually tomorrow.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 01:45:26 AM
For those on PC, what are your Origin names?
Title: Re: Titanfall launching March 11, 2014
Post by: Quaker on February 16, 2014, 02:00:37 AM
Got an extra XBONE beta code.

Sorry, only registered users can see this content. Please Login or Register.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on February 16, 2014, 02:17:59 AM
didn't work for me. ah well, I guess it'll be open soon enough
Title: Re: Titanfall launching March 11, 2014
Post by: Quaker on February 16, 2014, 03:15:19 AM
Sorry about that, it's actually an XBONE code. Not sure why they would send me that hours after they announced it would be open beta and even though I only signed up for the PC beta.

Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 04:05:59 AM
Yep, I'm buying this day one.
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on February 16, 2014, 06:33:31 AM
Quote
However, it all changes once you buckle into a Titan, and in this build we see lengthy passages of play (particularly by the end of a mission) falling within the 35-45fps range.

Quote
"Visually, PC gamers looking for an edge over the console release in terms of lighting, shadows, effects or model detail may be disappointed. Even at the "insane" texture quality setting on PC, the oil rig structures around the Fracture map still share precisely the same washed-out mapping as the Xbox One, while floor mapping is also like-for-like. Much of the game's assets and rendering tech are shared in this sense, right down to the distance of the shadow filtering cascade."

Quote
That said, it's unfortunate that once you stop to have a look around at the arena that the environment appears so clinical. Much of Fracture, for example, is built to a very strict and rigid wireframe, with no evidence of next-gen technologies such as tessellation to round off the more egregious corners. Shading is also largely missing, outside of baked-in shadows and ambient occlusion that fades in we near objects. The two maps shown so far are vibrant and well-suited for the wall-run-and-gunning gameplay, but without these extra layers of detail the whole world come across as a little plain, lacking in dynamic destruction and enhanced environmental detail and animation. It's clear where the emphasis is: Titanfall relies upon the sheer intensity of its action for its measure of spectacle.
Title: Re: Titanfall launching March 11, 2014
Post by: DCharlieJP on February 16, 2014, 09:18:52 AM
Playing PC beta - yeah, even on high with insane texturing - it still looks like a current gen game not particularly pushing the PC - but hey, it's pretty fun at least.
 
Title: Re: Titanfall launching March 11, 2014
Post by: bork on February 16, 2014, 10:45:17 AM
Sorry about that, it's actually an XBONE code. Not sure why they would send me that hours after they announced it would be open beta and even though I only signed up for the PC beta.

They sent me an Xbone code yesterday, even though I only signed up for the PC beta too.  Maybe something fucked up and that's why they started just giving away access to anyone who asked?
Title: Re: Titanfall launching March 11, 2014
Post by: Quaker on February 16, 2014, 12:21:13 PM
Ok, a real PC/Origin code this time.

Sorry, only registered users can see this content. Please Login or Register.
Title: Re: Titanfall launching March 11, 2014
Post by: Positive Touch on February 16, 2014, 12:22:12 PM
WOOO YES AWESOME THANK YOU
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 16, 2014, 06:04:51 PM
I just realized you can hack spectres and they are actually useful
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 06:45:56 PM
I just realized you can hack spectres and they are actually useful
???
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 16, 2014, 07:22:21 PM
Go up to enemy spectres and hold x to hack them. They'll follow you and they've actually killed a few pilots and they will hold hard points too
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 16, 2014, 07:50:24 PM
Never would have thought to do that.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 07:55:27 PM
I had no idea. :ohhh
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 16, 2014, 09:00:46 PM
Me neither. My cousin was doing it haha
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 16, 2014, 09:22:26 PM
I had no idea about that either. Can't wait to try it.
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 16, 2014, 10:08:24 PM
Anyone got another PC code?
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 16, 2014, 10:09:23 PM
The only thing missing from this wonderful movement system is the slide kick and slide shooting from Crysis/Vanquish.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 16, 2014, 10:24:05 PM
Anyone got another PC code?
They haven't opened up the PC beta yet?

The only thing missing from this wonderful movement system is the slide kick and slide shooting from Crysis/Vanquish.
I wonder why they wouldn't include it. It would fit perfectly
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 10:32:32 PM
Anyone got another PC code?
I got one. Check PMs.
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 16, 2014, 10:54:02 PM
The only thing missing from this wonderful movement system is the slide kick and slide shooting from Crysis/Vanquish.

yeah, I mentioned this earlier.  it's in enough shooters these days that I instinctively hit crouch after running to slide.  tbh I don't know how much it'd add other than being a cool move to pull off.  maybe it would let you slide under an enemy's titan without getting crushed...maybe in the sequel.

after playing a fair bit my main issue is still the need stand still and aim down sights to hit anything (except for the smart pistol--which is generally balanced--and the shotgun at closer range).  even the mechs need to ads to aim accuracy  :-\  feels like a handicap preventing more mobile encounters between pilots.

and I think that titans are more valued than pilots (or grunts, obviously).  I'd like to see someone attempt a match where one team refrains from calling in a titan.  I bet the pilot-only team would win.
Title: Re: Titanfall launching March 11, 2014
Post by: headwalk on February 16, 2014, 10:59:09 PM
The only thing missing from this wonderful movement system is the slide kick and slide shooting from Crysis/Vanquish.

yeah, I mentioned this earlier.  it's in enough shooters these days that I instinctively hit crouch after running to slide.  tbh I don't know how much it'd add other than being a cool move to pull off.  maybe it would let you slide under an enemy's titan without getting crushed...maybe in the sequel.

after playing a fair bit my main issue is still the need stand still and aim down sights to hit anything (except for the smart pistol--which is generally balanced--and the shotgun at closer range).  even the mechs need to ads to aim accuracy  :-\  feels like a handicap preventing more mobile encounters between pilots.

and I think that titans are more valued than pilots (or grunts, obviously).  I'd like to see someone attempt a match where one team refrains from calling in a titan.  I bet the pilot-only team would win.

what i'd give for a class with something like the q3a railgun. would instantly solve half my issues with titanfall.

arena style weaponry would all round make this a better game (by my own myopic standards which are probably sales poison).
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 16, 2014, 11:20:55 PM
Am I the only one who rarely gets in his Titan? I usually just put it in follow mode and go on foot. The Titan AI is decent enough that I tend to kick ass that way.

Also, I never ADS because the shotgun is fucking great
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 16, 2014, 11:22:16 PM
Am I the only one who rarely gets in his Titan? I usually just put it in follow mode and go on foot. The Titan AI is decent enough that I tend to kick ass that way.

I mix it up depending on what the situation calls for. They can definitely be useful guards. But sometimes I also just enjoy wrecking with them and running over people.

One of my techniques in domination when I'm guarding or caping a point is to hang from a wall. People don't expect that when they come charging in.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 11:34:12 PM
I don't know how to hang from a wall. :(
Title: Re: Titanfall launching March 11, 2014
Post by: cool breeze on February 16, 2014, 11:34:21 PM
I prefer fighting on foot.  I usually call in my titan as a distraction or try to aim it onto an enemy titan.  Before I noticed how many points it gave up I'd get into fights knowing I wouldn't win until the (surprisingly effective) nuke blast goes off on anyone nearby.  If some dude rodeos my mech, whatever, he'll get caught in the blast eventually.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 16, 2014, 11:42:17 PM
I don't know how to hang from a wall. :(

http://www.youtube.com/watch?v=bjbayx-5HS4
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 16, 2014, 11:43:54 PM
Thanks, the tutorial could've covered these lil tricks.
Title: Re: Titanfall launching March 11, 2014
Post by: Raban on February 17, 2014, 02:42:59 AM
So I finally get access to the beta only to discover that apparently you need 64-bit Windows to run this game. Oh well, I guess I wasn't meant to play this game after all :yeshrug
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 17, 2014, 06:39:55 AM
Beta now open to everyone  :bow
Title: Re: Titanfall launching March 11, 2014
Post by: headwalk on February 17, 2014, 10:57:59 AM
Am I the only one who rarely gets in his Titan? I usually just put it in follow mode and go on foot. The Titan AI is decent enough that I tend to kick ass that way.

Also, I never ADS because the shotgun is fucking great

i've completely adopted this now and barely lost a pilot on pilot encounter since. bunny hopping to the nth degree.

titans are just these marauding nuisances that i try to avoid. kinda a bummer when half the other team is in them and there are no pilots left to go after.

the bots are a horrible band-aid solution to the low player count. i get zero satisfaction from killing them and more often than not all they serve to do is obfuscate the dude who you actually want to shoot at. if there must be bots, they should be clearly identifiable and relentlessly pursuing a defined objective, like a tide that must be stemmed in-between getting your jollies hunting down pilots.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 17, 2014, 11:16:10 AM
God fucking dammit! I've been checking my gmail every few hours all weekend waiting on a PC code and there are codes in here? :duh

Title: Re: Titanfall launching March 11, 2014
Post by: demi on February 17, 2014, 11:17:57 AM
Call of Duty: Titanfall
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 17, 2014, 11:38:24 AM
Pretty sweet game, even though I can't seem to stay alive in a Titan for very long. Feels like someone shot som UT into COD.

It really is bug ugly though.
Title: Re: Titanfall launching March 11, 2014
Post by: headwalk on February 17, 2014, 11:51:17 AM
Call of Duty: Titanfall

in a lot of ways, many of which i'm sure are more apparent on console where mobility is more restricted and there's auto-aim out the ass, but on PC this isn't the binary first-to-ADS setup CoD is. i'd go as far as to say if you're using anything but a shotgun at mid-to-close range, you're totally fucked against a player with a good handling of vertical movement.

the lesson here is ADS is exposed as a terrible crutch when you give the more dexterity minded players the tools to make the most of their mouse and keyboards, but i'm sure the lesson respawn will take from it is "we should nerf the shotgun".
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 17, 2014, 11:53:33 AM
apparently i had a beta code in my email that i never noticed. whoops. guess i can play today
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 17, 2014, 12:17:54 PM
Am I the only one who rarely gets in his Titan? I usually just put it in follow mode and go on foot. The Titan AI is decent enough that I tend to kick ass that way.

Also, I never ADS because the shotgun is fucking great

i've completely adopted this now and barely lost a pilot on pilot encounter since. bunny hopping to the nth degree.

titans are just these marauding nuisances that i try to avoid. kinda a bummer when half the other team is in them and there are no pilots left to go after.

the bots are a horrible band-aid solution to the low player count. i get zero satisfaction from killing them and more often than not all they serve to do is obfuscate the dude who you actually want to shoot at. if there must be bots, they should be clearly identifiable and relentlessly pursuing a defined objective, like a tide that must be stemmed in-between getting your jollies hunting down pilots.
I think (hope) there is more to the AI than what they have shown. Hopefully there's more stuff akin to hacking the spectres or game modes where they play a role
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 17, 2014, 01:43:29 PM
If anyone had an extra PC code, please PM me. And if I do end up with a code, I'll pay it forward as well.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 17, 2014, 02:46:26 PM
LinkZeldaGanon :rejoice
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on February 17, 2014, 02:56:35 PM
Am I the only one who rarely gets in his Titan? I usually just put it in follow mode and go on foot. The Titan AI is decent enough that I tend to kick ass that way.

Also, I never ADS because the shotgun is fucking great

Nope i do the same thing and it usually does a good job (except when its bombarded with multiple titans  :lol).

Also got to use the Strider class Titan and dat speed  :whew
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 17, 2014, 04:58:30 PM
The beta code I received on Friday won't redeem. I try to redeem it, it acknowledges that it's a code for Titanfall, but i get an error when I try to go to the next screen to download.

POS.
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on February 17, 2014, 06:26:36 PM
It's really fun. The mobility makes this kind of unlike CoD. I mean there's still a lot of running around with you're head cut off, but there's alot more to do with that running.

But now I don't really buy the whole it has to be 6v6 thing. The maps seem big enough. Titans seem easy enough to kill. I don't get why the maps couldn't be more populated. I really do not like bots in MP games and I feel like I shoot more bots in this game.
Title: Re: Titanfall launching March 11, 2014
Post by: fistfulofmetal on February 17, 2014, 07:01:52 PM
quick first impression:

fighting with and against titans are fun
game is fugly
jumping around feels pretty ok most of the time
not enough people in games
fighting ai solders is lame
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 18, 2014, 03:00:59 AM
My god the game is fun. It honestly makes it a little hard to go back to battlefield. I tried to the other night and it just didn't feel right.

I love the speed in this game. It so amps the intensity but it feels so right. It's not like just cranking up the speed setting in COD and its not like a gimmick thing like cranked in Ghosts. It just feels like its the right speed. I wish I could have stored up all the epic stuff I've done in the beta. Some fights are almost like these ballet matrix duels where I just chase people through windows on roofs and then jump down and back up and circle around them. Unfortunately the game is so intense I never remember to actually save them. Here are just two random games from last night that I just happened to hit game dvr the last 5 minutes. They really need to increase that on xbox one. If it was just 10 minutes I could record any game and go back and clip out the amazing shit and not forgot.

And that shotgun might be my favorite shotgun in a game ever. It just decimates.

http://www.youtube.com/watch?v=zumMs8jkrc8&feature=youtu.be
http://www.youtube.com/watch?v=UNyq_gvHynE&feature=youtu.be
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 18, 2014, 03:14:29 AM
The only thing I don't like about the shotgun is the slight delay to it that I find really hard to adjust to. You can double-tap it though, which is nice, but I'd rather have it be more responsive.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on February 18, 2014, 09:52:27 AM
Game is really fast paced and fun. I'm a little concerned about how deep it's going to be. 15 maps is great to start out but the game play won't change much. I'll still get it. It runs super smooth on my PC at high settings.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 18, 2014, 10:30:28 AM
Game is really fast paced and fun. I'm a little concerned about how deep it's going to be. 15 maps is great to start out but the game play won't change much. I'll still get it. It runs super smooth on my PC at high settings.
I think the game modes will really be the deciding factor.  They can do some cool stuff with the titans and pilot mix I'm sure and hopefully it's not just the same recycled standard FPS game types
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 18, 2014, 04:23:48 PM
Them skill ceiling is higher just by virtue of the increased mobility. Add Titans and whatever other game modes they can come up with and it's going to be more interesting to play in the long term than CoD.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 18, 2014, 06:04:19 PM
Them skill ceiling is higher just by virtue of the increased mobility. Add Titans and whatever other game modes they can come up with and it's going to be more interesting to play in the long term than CoD.

Agreed.

I don't think the modes will honestly be that different from standard fps fare. But for me techniques and possibilities in how you approach situations is so much greater just dictated by the gameplay mechanics. I feel like every game I learn something new about how to handle a situation. That phase was over years ago in COD.
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on February 19, 2014, 01:06:02 AM
This was just awesome! I've had a few moments in the PC version, but nothing this epic. 

http://www.youtube.com/watch?v=SZW3E1T2mNQ&feature=youtu.be
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 19, 2014, 03:34:28 AM
Been playing this with the PS4 controller, and I'm sort of dumbfounded by the result. There is something that ain't right when ones performance increases when using a gamepad. I get that it's not a game about precision aiming, but come on.
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on February 19, 2014, 03:43:11 AM
Aim assist is turned on by default with the controller. It's a pretty heavy assist too if you ask me. I turned it off and found my performance decreased dramatically. It's not really fair to players that want to not play with it on.
Title: Re: Titanfall launching March 11, 2014
Post by: thisismyusername on February 19, 2014, 08:13:59 AM
quick first impression:

fighting with and against titans are fun
game is fugly
jumping around feels pretty ok most of the time
not enough people in games
fighting ai solders is lame


Nailed it. Fighting the Titans though on the ground... I dunno. Feel like I'm generally losing battles.

As for the graphics... Source engine.

Edit: I also REALLY do not like the "Evacuation" moments at the end of the round. Simply end the round and declare us winners. I don't care about "humiliation"/killing people so they can't respawn at the end of the round.

Unless you're going to put in a "Rush" mode like Battlefields to where the losing team has to evacuate to somehow "win" a minor EXP boost for losing the round, then I'd be kinda interested as it'd be an objective. As it is it's just a nuisance and pointless.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on February 19, 2014, 10:16:41 AM
You get experience for it though if you manage to escape. And it's fun, so I don't have a problem with it.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 19, 2014, 10:21:22 AM
Yeah I enjoy killing those fuckers as they try to escape and blowing up their ship
Title: Re: Titanfall launching March 11, 2014
Post by: thisismyusername on February 19, 2014, 11:21:39 AM
You get experience for it though if you manage to escape. And it's fun, so I don't have a problem with it.

Unless it's some substantial experience gained, I'll pass. I'll suicide and wait until the next round starts and get more EXP from the grunts and enemies than the one-minute end-round-wait-time-annoyance.
Title: Re: Titanfall launching March 11, 2014
Post by: Purple Filth on February 19, 2014, 02:17:44 PM
Yeah I enjoy killing those fuckers as they try to escape and blowing up their ship

 :lol

also its funny if you are spectating (since you failed) and see the other members of the team make it to the ship only for it to be destroyed seconds after
Title: Re: Titanfall launching March 11, 2014
Post by: Hock on February 19, 2014, 05:34:52 PM
I had a lot of fun with it even though I suck ass. I'm actually having more fun on foot than with the titans. Out of the multiplayer shooters I've played in recent years this is one of the few where I felt like I could actually move around and have some freedom. Too many of these types of games feel either restricted or slow. But I'm probably talking out of my ass because I have very little experience with these games.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on February 19, 2014, 11:07:25 PM
And so the beta ends for me.

Xbox One stats.

92 games played.
71 games won.
Win percent:77%
Times MVP:26
Times Top 3:72

Fun times.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on February 19, 2014, 11:29:47 PM
I called it quits last night so I could send my xbone in for repair. I should have looked at my stats first
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on February 20, 2014, 12:46:08 AM
Hm, insipred me to look as well.

61 games
42 won
69% wins
23 times MVP
52 times top 3

9h24m played.
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on February 20, 2014, 06:28:03 AM
So I tried playing COD Ghosts last night. Not that I didn't suck at that game to begin with, but I realized that by far the sweetest thing about Titanfall was the low amount of "sniper" bullshittery.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 03, 2014, 07:17:30 PM
http://www.dualshockers.com/2014/03/03/titanfall-all-the-15-maps-leaked-with-screenshots-and-top-down-views/
Title: Re: Titanfall launching March 11, 2014
Post by: benjipwns on March 03, 2014, 10:56:27 PM
(http://abload.de/img/titanfallpcinstallqwaju.png)

https://twitter.com/Respawn/status/438432489653014528
Quote
20gb on XboxOne
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 03, 2014, 10:57:32 PM
Nearly 50 gigs is brutal on the PC. I have a small hard drive.  :'(
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 03, 2014, 11:23:32 PM
No shit. I have a 300gb raptor and am already looking at cuts.  :'(
Title: Re: Titanfall launching March 11, 2014
Post by: bork on March 04, 2014, 07:08:26 AM
That's insane, but doable.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 04, 2014, 12:52:20 PM
http://www.youtube.com/watch?v=Tsf25G5IArA
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on March 08, 2014, 03:04:06 AM
Noticed that this was showing up as pending purchase now. WOOT WOOT hope it gets dropped shipped for release date.

(http://i.imgur.com/R8aEGiN.png?1)
Title: Re: Titanfall launching March 11, 2014
Post by: a slime appears on March 08, 2014, 07:55:01 AM
Noticed that this was showing up as pending purchase now. WOOT WOOT hope it gets dropped shipped for release date.

(http://i.imgur.com/R8aEGiN.png?1)

Wait what, how are you getting the collector's edition for LESS than the price of the regular edition? ???
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 08, 2014, 10:36:13 AM
Yeah. For real real. I'd like to know too
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 08, 2014, 02:59:39 PM
I'm 100% pre-loaded and ready to go for midnight.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 08, 2014, 05:58:06 PM
My copy shipped. Woot.
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 08, 2014, 07:33:17 PM
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-frc1/t31/1939447_291588990997962_218845128_o.jpg)

I'm trying to play it with the .exe. Adding people who say they're in lobbies so they can invite me. Grrrr!
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on March 08, 2014, 09:49:22 PM
Wait what, how are you getting the collector's edition for LESS than the price of the regular edition? ???
Yeah. For real real. I'd like to know too

Had originally preordered a regular edition copy with the BestBuy gamers unlocked club (20% off all new games) for that price. Then I heard that some folks were getting emails about upgrading for free to the collectors edition. I thought why not and so I called up and spoke to someone about it and they were nice enough to make it happen. It probably helps that I spend a lot of money at BestBuy and that they don't want to hold onto those massive boxes in their warehouses.

Even got the guide and controller for half off due to another promotion. Sadly the Atlas headsets weren't available for order at the time or I would have also purchased that in the deal I was offered. I ended up getting the XO fours for $29.XX at Target though.

I also get $10 worth or rewardzone points too for preordering... yeah I know kinda crazy
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on March 09, 2014, 03:47:16 AM
spoiler (click to show/hide)
(http://gyazo.com/5c1f7a64f9ede1a0ef0e29db1ec3c37f.gif)
[close]
Title: Re: Titanfall launching March 11, 2014
Post by: Vertigo on March 09, 2014, 10:23:43 AM
That's certainly put me off my lunch.  :-X
Title: Re: Titanfall launching March 11, 2014
Post by: Your Stalker on March 09, 2014, 10:35:21 AM
that killed my morning wood
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 09, 2014, 05:48:27 PM
PC servers are up and they work with the TitfanFallEarly.exe and THIS GAME IS AWESOME! Level 4 after 2 matches.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 09, 2014, 06:08:17 PM
PC servers are up and they work with the TitfanFallEarly.exe and THIS GAME IS AWESOME! Level 4 after 2 matches.
Wait, what? How do I play? My game is installed.
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 09, 2014, 06:50:05 PM
PC servers are up and they work with the TitfanFallEarly.exe and THIS GAME IS AWESOME! Level 4 after 2 matches.
Wait, what? How do I play? My game is installed.

http://www.birdnest.org/hoodj3/TitanfallEarly.exe
Download that file and put it in your Titanfall folder in the Origin Games folder. Launch it using that and you're golden!
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 09, 2014, 07:15:36 PM
It froze on me, but I'm leaving now anyway. Will try again when I get back home.
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 09, 2014, 10:40:16 PM
(https://scontent-a-iad.xx.fbcdn.net/hphotos-frc3/t31/1800112_291929080963953_2045355560_o.jpg)

Level 6 now!
Title: Re: Titanfall launching March 11, 2014
Post by: bork on March 09, 2014, 11:20:02 PM
Thanks FatalT!  Playing now.

Add me on Origin, brehs.  lyteedge.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 09, 2014, 11:32:46 PM
you sons of bitches
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 09, 2014, 11:33:52 PM
I'll try this out tomorrow if the trick is still working. I have to clear hard drive space first.

Now where am I going to put this porn. Decisions... Decisions...
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 10, 2014, 01:14:47 AM
(https://scontent-a-iad.xx.fbcdn.net/hphotos-prn2/t31/1973404_291963310960530_1129237121_o.jpg)

One down, one to go.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 10, 2014, 01:25:56 AM
My origin name is Stoney_Mason_PC.

Not a great mouse and keyboard player but I'd be down to play with any of you guys.
Title: Re: Titanfall launching March 11, 2014
Post by: bork on March 10, 2014, 08:59:57 AM
My origin name is Stoney_Mason_PC.

Not a great mouse and keyboard player but I'd be down to play with any of you guys.

Will add you.

You can play this game just fine with a controller, on PC, and not feel like it's impossible to match up against kb/m users.  It feels like they had controllers in mind when they made the game.   :)
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 10, 2014, 10:31:56 AM
Yeah I'll probably get this for the Xbone. 729p and all.
yay!  let's play together bro.  I don't know anyone else getting it for xbone.
Title: Re: Titanfall launching March 11, 2014
Post by: demi on March 10, 2014, 11:29:34 AM
Best Buy has a trade in promotion, where you can get Titanfall for $15 after trade-in of eligible Xbox One games

Promotion lasts until Tuesday

http://www.bestbuy.com/site/Games-Promotions/Video+Game+Trade+In+Offer/pcmcat248300050002.c?id=pcmcat248300050002
Title: Re: Titanfall launching March 11, 2014
Post by: a slime appears on March 10, 2014, 12:58:07 PM
Hyped to play this but I'm definitely rental only. There's not enough content to justify a $60 pricetag.

Quote from: Venturebeat
For a multiplayer-only game, Titanfall should have some amazing options and ways to play. But it doesn’t. It has a very healthy number of maps (15), but the lack of interesting new modes will make you feel shortchanged for not getting a single-player campaign. Hell, even shooters like Halo 2 from two console generations ago offer more in the multiplayer-options department. A lot more. It all feels like a temporary stop for Respawn on the way to Titanfall 2.

http://venturebeat.com/2014/03/10/titanfall-review/ (http://venturebeat.com/2014/03/10/titanfall-review/)

What the fuck?
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 10, 2014, 01:22:19 PM
You can use a VPN to Korea to play the official game now. Just disconnect from the VPN when you're in-game.
Title: Re: Titanfall launching March 11, 2014
Post by: bork on March 10, 2014, 02:50:27 PM
Quote
The frame rate in Titanfall is uneven on the Xbox One and though it's usually fine, it can get downright nasty in specific situations. In one Last Titan Standing match--where every player spawns in a robot suit--several players crammed their mechs into a tight area and began duking it out, and the frame rate dived down to what must have been single digits per second. Even out in wider areas, the game feels a little hitchy from time to time, and there's noticeable tearing throughout. The visuals in Titanfall look nice, but that's mostly due to some solid art and interesting design, not the performance. As of this writing, I haven't seen enough of the PC version to know how well it runs.
http://www.giantbomb.com/reviews/this-is-not-a-titanfall-review-yet/1900-630/

From the editor of Kotaku:
(http://i.imgur.com/3DJqrVp.jpg)
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 10, 2014, 02:54:56 PM
Maybe its map specific.

But I played over 15 hours of the beta on xbox one and the frame rate was always acceptable for me. Far more so than Battlefield 4 where the frame rate hitches all over the place. We'll see tomorrow I guess.

Title: Re: Titanfall launching March 11, 2014
Post by: a slime appears on March 10, 2014, 04:34:17 PM
GameFly is shipping me TitanFall for the ONE :hyper
Title: Re: Titanfall launching March 11, 2014
Post by: Cerveza mas fina on March 10, 2014, 04:54:13 PM
Guess that explains why its only 6 vs 6.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 10, 2014, 06:08:39 PM
Anybody on PC having a weird yellow texture showing up at times?  I have an ati card so I'm guessing that may have something to do with it as I don't think its intentional.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 10, 2014, 07:17:03 PM
My origin name is Stoney_Mason_PC.

Not a great mouse and keyboard player but I'd be down to play with any of you guys.

Game works fine with the controller on PC, but I wanna finally get comfortable with m+kb so that's how I'll be playing.

My Origin is Ji3eezy.
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 10, 2014, 07:41:25 PM
I've been using the PS4 controller and I actually prefer it over the M+KB. Just set the controller sensitivity to high and you're golden!
Title: Re: Titanfall launching March 11, 2014
Post by: Rufus on March 10, 2014, 07:46:43 PM
Anybody on PC having a weird yellow texture showing up at times?  I have an ati card so I'm guessing that may have something to do with it as I don't think its intentional.
Don't remember anything of the sort from the beta. AMD card as well.
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 10, 2014, 07:58:37 PM
(https://scontent-b-iad.xx.fbcdn.net/hphotos-ash3/l/t31/1890642_292230047600523_588266976_o.jpg)

I've got 6 hours put into a game that hasn't even officially come out in the US yet. WHADDAP?!
Title: Re: Titanfall launching March 11, 2014
Post by: benjipwns on March 10, 2014, 09:14:06 PM
Quote
While you were busy running along walls and throwing missiles back at your opponents during the Titanfall beta, countless data centers across the world were making sure that each AI-controlled Titan bodyguard had your back. Much of the frenetic action in Respawn Entertainment's debut game rests on one thing: Microsoft's Azure cloud infrastructure.

Up until last November, Microsoft CEO Satya Nadella's baby was mostly used for business applications, like virtualization and acting as an enterprise-level email host. With the Xbox One, though, the company opened up its global server farms to game developers, giving them access to more computing power than could reasonably be stuffed into a $500 game console. Since the Xbox One's debut, Microsoft has been crowing about how Azure would let designers create gaming experiences players have never seen before. Now it's time for the product to speak for itself.

With Tuesday's release of the online-multiplayer-only Titanfall, Redmond's gamble takes center stage. Players are no doubt concerned about the game's stability at launch. With one look at the problems that plagued Diablo III, SimCity and Battlefield 4, consumer skepticism is easy to understand. The folks behind Titanfall believe they've got a not-so-secret weapon to circumvent the foibles those games endured, or are still enduring, in Microsoft's server infrastructure. It's been in place and running pretty successfully since 2011.

Respawn engineer Jon Shiring says that since the beta ended, some skeptical devs have already changed their minds about the feasibility of using Azure for the parts of a game traditionally handled by a user's console or PC. In Titanfall's case, that largely includes artificial-intelligence-powered teammates.
Quote
Because Titanfall's advanced AI is handled by the Azure servers, your Xbox's or PC's innards can be used to achieve more detailed graphics and the game's silky-smooth frame rate. The Titan bodyguards, dropships and legions of AI-controlled combatants are essentially free from a processing-power standpoint. Without Redmond's cloud, it's highly likely that Titanfall's six-versus-six player limit would be painfully apparent. Since these features live on remote servers, though, making sure they seamlessly appear in-game is paramount.
(http://i.imgur.com/oEw11Nm.png)
 :bow secret sauce :bow2
Title: Re: Titanfall launching March 11, 2014
Post by: Rahxephon91 on March 10, 2014, 09:41:20 PM
But the game dosen't look great and supposedly has a meh framerate on xbox. Plus the enemy ai sucks????
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 10, 2014, 09:41:41 PM
(https://scontent-b-iad.xx.fbcdn.net/hphotos-frc1/t31/1980257_292245934265601_576154172_o.jpg)

I spend most of my time on foot. I'll call my Titan in but I'll just set it to follow mode.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 10, 2014, 11:41:50 PM
Anybody on PC having a weird yellow texture showing up at times?  I have an ati card so I'm guessing that may have something to do with it as I don't think its intentional.
Don't remember anything of the sort from the beta. AMD card as well.

That's the thing. It didn't happen for me in the beta either. And it doesn't happen every map or every game. It's weird. I'll test it out again tomorrow to see if I can capture it on footage.

Also I added anybody who sent me a friend request on origin.
Title: Re: Titanfall launching March 11, 2014
Post by: MCD on March 11, 2014, 03:16:28 AM
https://store.xbox.com/en-US/Xbox-One/Games/s/8ef9f044-dab7-49f9-9ec6-0aa4c1686efe
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 11, 2014, 08:46:17 AM
Should be on this afternoon on PC and in the evening on Xbox. Fun day.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 11, 2014, 09:25:32 AM
The Ogre Titan is such a beast. :win
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 11, 2014, 01:55:37 PM
Mupepe, I'll be on at around 7pm EST or so. GET YOUR HEADSET READY!

Wooo
W00t w00t!  I'll be on around 5 EST bro.  So just send me an invite or something when you get on.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 11, 2014, 08:40:11 PM
I just finished the militia campaign. Man the story is awful. And I care even less because it all takes place through radio chatter.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 11, 2014, 11:48:54 PM
Played for about 4 hours this evening. Had so much fun. Most fun in a shooter in a very long time for me.

My favorite minor moment of the night was the first time I came upon a zipline.

http://www.youtube.com/watch?v=qvMkkQu-6a0
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 12, 2014, 11:33:12 AM
I started this downloading before I left for work this morning. My son called me at work to tell me it just popped up and said it was ready to play and that he loved me for getting it. :heart
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 12, 2014, 11:44:09 AM
Played for about 4 hours this evening. Had so much fun. Most fun in a shooter in a very long time for me.

My favorite minor moment of the night was the first time I came upon a zipline.

http://www.youtube.com/watch?v=qvMkkQu-6a0
yeah I played for about 5 hours last night. Got to level 20 and beat both campaigns. So much fun. And the general smoothness of the game is so refreshing after bf4
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 12, 2014, 02:33:38 PM
And the general smoothness of the game is so refreshing after bf4

So very true. I know BF 4 has a lot more going on that will drag down the performance but still its nice to have a responsive quick and smooth shooter to play along side it.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 12, 2014, 04:33:49 PM
I love how easy it is to record matches with Nvidia's Shadowplay. Anyone know of a good and free video editing software?
Title: Re: Titanfall launching March 11, 2014
Post by: helios on March 13, 2014, 10:25:55 AM
(http://i.imgur.com/S3TavXm.png)
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 10:40:54 AM
Mups and I played for almost 3 hours last night.

I fucking love this game. I could never get in to shit like COD or BF, but the movement of this game, the addition of the Titans, make its so much fun.

I got so excited every time I'd jump up on an enemy titan and take it down with my carbine.

woot woot.  we were kicking ass.  Tonight we should go through militia.  I'm only missing one win from the IMC campaign.  I don't know which one it is either.  Goddammit.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 13, 2014, 01:07:04 PM
Mups and I played for almost 3 hours last night.

I fucking love this game. I could never get in to shit like COD or BF, but the movement of this game, the addition of the Titans, make its so much fun.

I got so excited every time I'd jump up on an enemy titan and take it down with my carbine.

woot woot.  we were kicking ass.  Tonight we should go through militia.  I'm only missing one win from the IMC campaign.  I don't know which one it is either.  Goddammit.
What time do you guys start? I get home about 7pm. Invite me.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 13, 2014, 01:19:48 PM
Wait. I have it on PC only, not Xbone. :(
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 01:20:48 PM
w00t w00t.  I think I have you on my friends list, Beezy.  I'll be on around 6/7 CST
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 01:45:35 PM
Wait. I have it on PC only, not Xbone. :(
oh what the fudge

FUDGE NUGGET

:(
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 13, 2014, 02:33:51 PM
Is there any benefit to completing the campaign?
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 13, 2014, 02:35:40 PM
Thanks!  :-*
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 02:48:20 PM
Easy achievements too if you're on X1
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on March 13, 2014, 04:14:38 PM
Performance is totally shit compared to the beta, like wtf  :wtf
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on March 13, 2014, 04:48:49 PM
PC, yeah. I was running the beta at 1080, plenty of AA and everything other than textures on max, very few drops. Now I get crazy slow down even at 720 (although rare) and 1080 goes up to 50fps at most with crashes down to the teens. Fuck this.
Title: Re: Titanfall launching March 11, 2014
Post by: duckman2000 on March 13, 2014, 05:08:58 PM
I wonder though if it has to do with server load? I wouldn't normally link framerate dips to network issues, but then I played Need for Speed Rivals.  :'(

Anyway, crazy fun game when it works, but it's not the lightning in a bottle that COD4 was.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 13, 2014, 05:09:11 PM
Other than the yellow texture thing which hasn't happened in awhile I haven't had any performance issues on PC.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 13, 2014, 07:37:32 PM
I've had no problems at all on PC.
Title: Re: Titanfall launching March 11, 2014
Post by: Vertigo on March 13, 2014, 08:05:25 PM
My copy should arrive tomorrow morning.  :rejoice
Title: Re: Titanfall launching March 11, 2014
Post by: FatalT on March 13, 2014, 08:10:55 PM
I've had no problems at all on PC.

Samesies. I'm 41 now and really wanting to prestige.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 08:27:43 PM
27 here. I want the cheevo for winning all the campaign matches but I always,get stuck on a team full of low level people against lvl 40+ people
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 13, 2014, 09:35:38 PM
Sorry Mojo I was with a full party. Next time I'll join you. Me, you and Mup should try playing together one evening.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 13, 2014, 10:10:42 PM
I'm up for it. I'll be on for most of the weekend. I'm done for tonight.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 14, 2014, 12:33:24 AM
Plus we can make the party private. The people I play with are decent enough to play with but most of them are kinda assholes to be honest (I mean that in a nice-ish way but they do complain and moan and bitch alot) so it wouldn't be the greatest experience with them for you guys.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 14, 2014, 11:42:51 AM
(http://i.imgur.com/wo3RUM0.png)
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 14, 2014, 03:30:48 PM
(http://i.imgur.com/wo3RUM0.png)

On console at least, its amazing honestly how many people are terribad at this game. I imagine most of the audience came over from COD like I did but a lot of the skills don't transfer over or get changed because of Titans. It's hilarious to me.

Also on console I've made the switch from default controls to bumper jumper pilot. It allows me to retain my jumping skills and still aim at the same time with the right stick which is very useful in pilot combat.
Title: Re: Titanfall launching March 11, 2014
Post by: Huff on March 14, 2014, 04:27:58 PM
for the people playing on PC, hows it running? thinking about hopping in soon. using a 7950
Title: Re: Titanfall launching March 11, 2014
Post by: a slime appears on March 14, 2014, 07:48:10 PM
Finally, America has woken up to the challenge of the life-size Gundam and has delivered.

(http://i.kinja-img.com/gawker-media/image/upload/vztxnp57jeoozq5ec3fn.jpg)

http://www.slashgear.com/titanfall-life-size-titans-behind-the-scenes-with-daniels-wood-land-14320697/

:usacry :jawalrus :usacry
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 15, 2014, 11:44:29 AM
Omg. The :bow C.A.R. :bow2 rifle

finally finished the campaign completely by winning every scenario on both sides. Time to finally go to classic.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 16, 2014, 12:04:53 AM
This is probably the first game with Capture the Flag where I've actually enjoyed the mode.
Title: Re: Titanfall launching March 11, 2014
Post by: Third on March 16, 2014, 11:28:19 AM
Finally, America has woken up to the challenge of the life-size Gundam and has delivered.

(http://i.kinja-img.com/gawker-media/image/upload/vztxnp57jeoozq5ec3fn.jpg)

http://www.slashgear.com/titanfall-life-size-titans-behind-the-scenes-with-daniels-wood-land-14320697/

:usacry :jawalrus :usacry

Wow, such a boring model. The Titan shoudl've had a more interesting pose, like in the boxart with the human on the arm. Or something like that. This is just awful.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 16, 2014, 11:35:11 AM
This is probably the first game with Capture the Flag where I've actually enjoyed the mode.
I suck at it so bad though. I need to learn the map layouts better.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 17, 2014, 10:07:51 AM
At level 32 or so. Using the burst rifle. S'ok. I got really good with the shotgun though.

Doing pretty well these days, usually in the top 3.

Almost done 50 wins on each campaign map.
I'm loving the burst rifle with the counterweight. 
Title: Re: Titanfall launching March 11, 2014
Post by: Sho Nuff on March 17, 2014, 12:00:46 PM
smh

You have a ways to go, gaijin

(http://farm4.staticflickr.com/3822/13201792153_ddcf3e0f0e_b.jpg)
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 17, 2014, 01:48:56 PM
What's the counterweight do? I just find the gun really weak.
improves accuracy while moving.  The CAR with the run n gun kit and a counter weight is my perfect balance now.  I can friggin dominate with that setup.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 17, 2014, 01:50:14 PM
At level 32 or so. Using the burst rifle. S'ok. I got really good with the shotgun though.

Doing pretty well these days, usually in the top 3.

Almost done 50 wins on each campaign map.
I'm loving the burst rifle with the counterweight.

Are you talking about the hemlock? I struggle with that thing. Not enough damage relative to the burst imo.
Title: Re: Titanfall launching March 11, 2014
Post by: Mupepe on March 17, 2014, 01:53:59 PM
oops.  my bad, I was getting the hemlock mixed up with the C.A.R. 

Yeah I didn't care for the hemlock
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 17, 2014, 02:22:09 PM
Yeah the Car is good. I prefer the G2A4 Rifle to something like the Hemlock.
Title: Re: Titanfall launching March 11, 2014
Post by: Brehvolution on March 17, 2014, 04:04:09 PM
What's all that shit on the light pole?

I'm going to guess lights to illuminate it at night.
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 17, 2014, 04:30:46 PM
I got really good with the shotgun though.

Who doesn't? That shit is boss. At the beginning of a domination match I separated from my team and ran straight to the enemy's base across the match. Captured it and ran around in there with the shotgun protecting it by myself. Racked up 9 kills with the shotgun before two of them managed to finally jump me. :lol
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 17, 2014, 11:44:24 PM
And so the beta ends for me.

Xbox One stats.

92 games played.
71 games won.
Win percent:77%
Times MVP:26
Times Top 3:72

Fun times.

Thought I would take a look at my current stats now that the game is out to get a basis of comparison.



Xbox One stats.

104 games played.
89 games won.
Win percent: 86%
Times MVP:28
Times Top 3:78

You can so dominate when you play with a full party that is communicating.


Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 18, 2014, 01:32:08 AM
You can so dominate when you play with a full party that is communicating.
I've yet to experience this. I don't have a headset yet anyway.
Title: Re: Titanfall launching March 11, 2014
Post by: Stoney Mason on March 18, 2014, 01:39:22 AM
Yeah it can be tough to initially group on PC games unfortunately unless you are tapped into a very large community already.


http://www.youtube.com/watch?v=1P3WPJbULno&list=UUOu74G0_bCjL61XjHIm4DtA


Just a random game but everybody is communicating and saying what they are doing and such and it helps a great deal. (You can't hear them here though. You can only hear me. Twitch streaming on xbox one only seems to allow your voice chat across)
Title: Re: Titanfall launching March 11, 2014
Post by: Beezy on March 18, 2014, 03:26:03 AM
I gotta use the Strider more.
Title: Re: Titanfall launching March 11, 2014
Post by: G The Resurrected on March 18, 2014, 06:54:19 AM
finally cracked this open to play online only to get put with the mtn dew/doritos 10 year olds... They are super annoying. Game is fantastic to play though if not a bit quick. I don't even mind that I die so much since I'm more willing to accept or forget how crappy I did.
Title: Re: Titanfall launching March 11, 2014
Post by: Vertigo on March 18, 2014, 07:27:34 AM
You can so dominate when you play with a full party that is communicating.

Only had this happen once joined a game where people were actually communicating. Had a few games with them.

It makes all the difference.
Title: Re: Titanfall
Post by: Stoney Mason on March 18, 2014, 12:01:54 PM
Not my gameplay but just examples of some of the stuff that really make the game feel like a unique bridge game of older stuff and a modern shooter.

http://www.youtube.com/watch?v=rD70s2HDsTU&feature=share
(http://giant.gfycat.com/PrestigiousTheseBumblebee.gif)
Title: Re: Titanfall
Post by: duckman2000 on March 18, 2014, 01:40:58 PM
I think I've gotten into the groove of this game now. Doing terribly, of course, but it's a whole lot of fun anyway. Really don't like the minions, though.
Title: Re: Titanfall
Post by: Brehvolution on March 18, 2014, 03:13:22 PM
My son loves the smart gun and is probably better at the game than me.  :( I don't care for the smart gun.
Title: Re: Titanfall
Post by: Mupepe on March 18, 2014, 03:50:31 PM
Yep.  Or if you're standing still to snipe or shoot people running by stand in a crowd of them.  You'll blend in chances are they will end up shooting the grunts first.
Title: Re: Titanfall
Post by: helios on March 19, 2014, 12:37:36 AM
Hang like a boss, brehs. Dudes don't look up too much.
Title: Re: Titanfall
Post by: Mupepe on March 19, 2014, 09:39:32 AM
Hang like a boss, brehs. Dudes don't look up too much.
Yep.  Perfect for Hardpoint Domination
Title: Re: Titanfall
Post by: bork on March 19, 2014, 10:35:06 AM
I think I'm already bored of this game.   :-\

Played some last night and found myself wanting to go back to BLOPS II instead.
Title: Re: Titanfall
Post by: Mupepe on March 19, 2014, 01:07:17 PM
so no more nights together, mojo?
Title: Re: Titanfall
Post by: Mupepe on March 19, 2014, 01:15:07 PM
:omg I'll let you know when the wife will be out couponing
Title: Re: Titanfall
Post by: FatalT on March 19, 2014, 03:05:44 PM
BLOPS 2 over Titanfall? Gross! I played some more last night and it's still just as fun as ever.
Title: Re: Titanfall
Post by: Beezy on March 19, 2014, 08:05:40 PM
I think I'm already bored of this game.   :-\

Played some last night and found myself wanting to go back to BLOPS II instead.
Please leper yourself.
Title: Re: Titanfall
Post by: bork on March 19, 2014, 08:40:01 PM
BLOPS 2 over Titanfall? Gross! I played some more last night and it's still just as fun as ever.

 :yeshrug

I like the the map layouts in BLOPS2 a lot more.  Don't hate Titanfall or anything, but it's already feeling old.  I'm only like level 21, too.  It would help if you could select or vote on maps in this game.

Maybe somebody here can play some matches with me and show me what I'm missing. 
Title: Re: Titanfall
Post by: helios on March 20, 2014, 12:49:08 AM
Man, the satchel charges have tremendous range. I rodeo'd a titan and put two charges on it just as the pilot hopped out. I jumped off in time and blew the charges, knocking a ton of health off of the titan while killing the pilot. Then I hopped back on and finished the job. This game does a good job of making you feel like a badass sometimes.
Title: Re: Titanfall
Post by: Mupepe on March 20, 2014, 12:57:45 PM
Thats a timing thing. You have to do it when they're vulnerable like already fighting a titan. They usually wont get out in that situation.
Title: Re: Titanfall
Post by: Stoney Mason on March 20, 2014, 01:30:54 PM
BLOPS 2 over Titanfall? Gross! I played some more last night and it's still just as fun as ever.

 :yeshrug

I like the the map layouts in BLOPS2 a lot more.  Don't hate Titanfall or anything, but it's already feeling old.  I'm only like level 21, too.  It would help if you could select or vote on maps in this game.

Maybe somebody here can play some matches with me and show me what I'm missing.

I don't know that there is some secret sauce that will change your mind. I think playing with other people and obviously winning tends to make people like a game more but I think that's probably the case with any multiplayer shooter.

I love Black Ops 2. Still probably my favorite COD and I can definitely go back and play it and have a lot of fun  but the issue for me is going forward it's very hard to envision myself playing new COD games. Because there is very little actually new in them.

For me in Titanfall I still see something new everyday that I play that makes me question how I'm playing or makes me want to integrate something new that I've seen into my playstyle. And its beyond just learning maps which is the typical "new" component that happens in a shooter.

I feel like I stopped learning new stuff in COD games ago. It's me playing the same way I've always played. I've hit my personal skill ceiling and there is nothing new fundamentally to learn because fundamentally the game hasn't changed in so long. (Which eventually happens to every series)

In Titanfall I still have a long way to go to improve my Titanskill, my movement skills, my decision making skills, how I use certain pieces of equipments, etc. And that's really refreshing for me in a shooter.
Title: Re: Titanfall
Post by: Mupepe on March 20, 2014, 01:31:22 PM
True.

You down to play tonight?
sure.  I can play til like 9 CST.  I should be on around 5pm.
Title: Re: Titanfall
Post by: Beezy on March 20, 2014, 06:58:24 PM
I thought the Bore would have more PC players on this game. :(
Title: Re: Titanfall
Post by: bork on March 20, 2014, 07:12:07 PM
I thought the Bore would have more PC players on this game. :(

Did you add me?  I haven't played with anyone from here yet.   :-\
Title: Re: Titanfall
Post by: Rufus on March 20, 2014, 07:16:44 PM
I'm too fickle with MP games to lay down full price for the privilege. Beta was cool though :yeshrug
Title: Re: Titanfall
Post by: bork on March 20, 2014, 07:17:38 PM

I don't know that there is some secret sauce that will change your mind. I think playing with other people and obviously winning tends to make people like a game more but I think that's probably the case with any multiplayer shooter.

Winning/losing doesn't mean anything to me- I just want to have a good time.  I've been on plenty of winning teams in my time with this game. 

But it DOES suck when the broken match-making system places your lower-level team against players with double your levels.

Quote
I love Black Ops 2. Still probably my favorite COD and I can definitely go back and play it and have a lot of fun  but the issue for me is going forward it's very hard to envision myself playing new COD games. Because there is very little actually new in them.

Is there really anything actually "new" in this game?  It's a mishmash of CoD and some other games, all in one.  That doesn't matter to me, either.  Just give me a well-made game.  This game falls short in some areas, which have to be because they rushed to get it out for its launch window release.  I expect Titanfall II to be a big improvement.

Quote
In Titanfall I still have a long way to go to improve my Titanskill, my movement skills, my decision making skills, how I use certain pieces of equipments, etc. And that's really refreshing for me in a shooter.

Again, don't get me wrong- I like this game, I just don't know if I like it as much as I thought initially.  I was playing it last night and having a good time...it's just that I felt like I'd had enough after 3-4 matches.
Title: Re: Titanfall
Post by: Stoney Mason on March 20, 2014, 07:56:29 PM
Quote from: bork laser link=topic=41043.msg1838198#msg1838198

But it DOES suck when the broken match-making system places your lower-level team against players with double your levels.

Agreed.

Quote from: bork laser link=topic=41043.msg1838198#msg1838198

Is there really anything actually "new" in this game?  It's a mishmash of CoD and some other games, all in one.  That doesn't matter to me, either.  Just give me a well-made game.  This game falls short in some areas, which have to be because they rushed to get it out for its launch window release.  I expect Titanfall II to be a big improvement.

I think the movement system and the Titans alone are the most fresh and new thing in a shooter I've played in years. I'm fine with the package of entertainment presented here.


Quote from: bork laser link=topic=41043.msg1838198#msg1838198

Again, don't get me wrong- I like this game, I just don't know if I like it as much as I thought initially.  I was playing it last night and having a good time...it's just that I felt like I'd had enough after 3-4 matches.

That's what I meant with the initial thing I posted. All opinions are valid.
Title: Re: Titanfall
Post by: Beezy on March 20, 2014, 08:38:44 PM
I thought the Bore would have more PC players on this game. :(

Did you add me?  I haven't played with anyone from here yet.   :-\
Yeah, I added you, Stoney, and FatalT. We're never on at the same time.
Title: Re: Titanfall
Post by: Stoney Mason on March 20, 2014, 11:16:24 PM
You'll have to make a date ahead of time to play. It's always like herding cats.
Title: Re: Titanfall
Post by: helios on March 20, 2014, 11:31:31 PM
I thought the Bore would have more PC players on this game. :(

My Origin ID is theArmaggedon
Title: Re: Titanfall
Post by: Stoney Mason on March 21, 2014, 02:20:40 AM
I wish you didn't lose so much quality when you upload to youtube.  :'(

I was so proud of this when it happened in the moment. This little asshole had be camping here and already killed me a few times earlier in the game. Landing that pistol shot on him was so satisfying.

https://www.youtube.com/watch?v=Xm7j9tSTRP0
Title: Re: Titanfall
Post by: Beezy on March 21, 2014, 03:17:27 AM
The fact that people still try to camp in a game where you can go just about anywhere is fucking ridiculous.
Title: Re: Titanfall
Post by: Stoney Mason on March 21, 2014, 03:47:37 AM
The nice thing is that least I feel like I have multiple options to root people out. I could have also come with a Titan and a triple threat and killed him that way.
Title: Re: Titanfall
Post by: helios on March 21, 2014, 01:47:42 PM
The Smart Pistol is a beast. I usually cloak and jump around so I can get a lock-on.
Title: Re: Titanfall
Post by: Stoney Mason on March 21, 2014, 11:34:48 PM
Quote
3/21/2014 Server Changelog

Balancing adjustments and general changes
- The damage indicator from Electric Smoke is now much more noticeable
- Search Drones will now show up in Classic Modes of Angel City
- Arc grenade/mine effects no longer draw on friendly Pilots and Titans
- Lowered the point value of defensive actions in Hardpoint mode and CTF.
- Increased the score limit in Attrition
- Flag Return points reduced
- Flag Carrier killed points reduced
- Explosives detonated by Dead Man's Trigger are now slightly delayed
- Explosives detonated by Dead Man's Trigger now play a warning sound before exploding
- Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
- Slightly decreased the hip-fire accuracy of the Smart Pistol
- Certain Burn Cards could be exploited to give multiple uses
- Evac Dropships are now more responsive to Pilots entering them
- Hacking a Mega Turret will now restore it's health to full
- Cluster Missiles damage reduced against Evac Dropships

Bug Fixes
- Titan could become stuck in the position he lands in
- Auto-Titan wouldn't stand up until you embarked into it
- Several rare server issues restarting the game in to the lobby
- Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
- Pilot could warp through certain locations when jumping off a Titan
- Rodeoing a Titan that has been doomed by your SMR could kill you
- Players being able to enter some geometry in Smuggler's Cove
- Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
- Minions in Attrition now continue to spawn until the Epilogue begins
- Player couldn't hack a Mega Turret console
- Server would sometimes error when leeching a Spectre
- Hardpoints sometimes awarded defense score to players not near the hardpoint
- Rare issue when ejecting from a Titan
- Server would sometimes error after a match while returning to the lobby
- Double XP burn card sometimes not being applied properly
Title: Re: Titanfall
Post by: Mupepe on March 26, 2014, 10:46:43 PM
I finally got Gen 2 tonight and fuck this shit is hard starting back over.
Title: Re: Titanfall
Post by: Stoney Mason on March 26, 2014, 11:00:59 PM
I finally got Gen 2 tonight and fuck this shit is hard starting back over.

Lol. I decided not to prestige so I've always been a 1st prestige level 50.

I'll miss the game. Won't be able to play for a week or two with my controller being sent back.
Title: Re: Titanfall
Post by: helios on March 27, 2014, 12:41:19 AM
I never prestige; I never saw the point. Besides, players tend to underestimate me.
Title: Re: Titanfall
Post by: Mupepe on March 27, 2014, 09:27:05 AM
I finally got Gen 2 tonight and fuck this shit is hard starting back over.

Lol. I decided not to prestige so I've always been a 1st prestige level 50.

I'll miss the game. Won't be able to play for a week or two with my controller being sent back.
are there any benefits to resetting?
Title: Re: Titanfall
Post by: Mupepe on March 27, 2014, 10:39:08 PM
Has anyone tried the matchmaking beta yet? Seems to work pretty well and fixes the balance issues quite a bit
Title: Re: Titanfall
Post by: Stoney Mason on March 27, 2014, 10:53:05 PM
I finally got Gen 2 tonight and fuck this shit is hard starting back over.

Lol. I decided not to prestige so I've always been a 1st prestige level 50.

I'll miss the game. Won't be able to play for a week or two with my controller being sent back.
are there any benefits to resetting?

In COD you got extra character slots which was the only real reason I did it there. Outside of the gen tags that's the only reason to do it in Titanfall. Also some people like the grind so they do it for those reasons.


Has anyone tried the matchmaking beta yet? Seems to work pretty well and fixes the balance issues quite a bit

Is this in the PC version? I haven't played in about a week on that platform.

edit:After doing some googling it appears to be like this. Sounds good. 

http://www.titanfall.com/news/titanfall-matchmaking-update

Title: Re: Titanfall
Post by: Mupepe on March 27, 2014, 10:59:33 PM
I'm on the x1 version. I also noticed that I get a ten percent XP bonus now that I'm Gen 2 so I'm happy with that I guess!  I went back to regular multiplayer because the matchmaking is attrition only for now
Title: Re: Titanfall
Post by: Stoney Mason on March 27, 2014, 11:02:17 PM
I'm on the x1 version. I also noticed that I get a ten percent XP bonus now that I'm Gen 2 so I'm happy with that I guess!  I went back to regular multiplayer because the matchmaking is attrition only for now

Yeah you get an increasing xp bonus every gen. Some of the gen requirements become very hard though. The "Gooser" requirement for example. They've already said they are going to tweak them (reduce) some of the harder ones.

I hope they roll over the matchmaking system to the other playlists as I mainly like to play CTF and hardpoint. I've never minded a wait to get a more balanced match-up. (Well I use to mind but now I've come full circle on that issue) I thought Halo always was good for that.
Title: Re: Titanfall
Post by: Mupepe on March 27, 2014, 11:07:37 PM
Yeah getting steam rolled or even doing the steam rolling really isn't fun.

so I can't get to certain gens just by grinding out XP alone? What's the gooser requirement? Do I have to complete certain challenges or something?
Title: Re: Titanfall
Post by: Stoney Mason on March 27, 2014, 11:14:13 PM
Quote
Titanfall Gooser Challenge Made Easier
Ryan King

The notoriously high killcount required to complete the Gooser Challenge in Titanfall has been reduced.

Published on Mar 27, 2014
Respawn Entertainment will reduced the number of kills necessary to complete the Gooser Challenge to five in a future update.

The challenge, which has to be completed to progress past Gen 5 in Titanfall, currently stands at 50 kills - a number that the community has deemed to be too high.

It seems Respawn Entertainment agrees, as the number of Gooser Challenge kills required will be lowered to five 'as part of an upcoming patch'.

For those who have already completed the Gooser Challenge, Respawn says it will recognise that accomplishment as part of the same update.

No date has been set for when this patch will be made live.

It was 50 kills on pilots while they were ejecting from their Titans.
Title: Re: Titanfall
Post by: Brehvolution on March 28, 2014, 12:02:10 AM
What a difference a new video card makes. :rejoice
Title: Re: Titanfall
Post by: a slime appears on March 29, 2014, 12:04:00 PM
I think I'm already bored of this game.   :-\

Played some last night and found myself wanting to go back to BLOPS II instead.

Yeah, I'm done. I sent my rental copy back to Gamefly. I mean it's an incredibly well made game and an awesome start to the franchise but there's not enough content there. Call me when the real game, AKA sequel, comes out for PS4/ONE.
Title: Re: Titanfall
Post by: Brehvolution on March 31, 2014, 01:42:47 PM
(https://i.chzbgr.com/maxW500/8121936128/hFB128E0E/)

:beli
Title: Re: Titanfall
Post by: Stoney Mason on April 03, 2014, 01:02:54 PM
Quote
April 02, 2014

MATCHMAKING PATCH

Thanks to everyone who played in our Improved Matchmaking Beta during the last week. As of tonight you'll notice that option is no longer in the menu. We've updated Attrition and Hardpoints modes (non-Campaign) with improved matchmaking, so you'll be playing it automatically.

We'll continue updating matchmaking for the other modes. Stay tuned!
Title: Re: Titanfall
Post by: Mupepe on April 03, 2014, 01:48:29 PM
yay! 
Title: Re: Titanfall
Post by: Mupepe on May 10, 2014, 12:42:44 PM
I assume I am the only one still playing? The first dlc comes out this month.
Title: Re: Titanfall
Post by: Stoney Mason on May 10, 2014, 12:44:53 PM
Nope. I still play. My controller has been sent back to ms for the last month and a half on and off so I haven't been able to play because of that.
Title: Re: Titanfall
Post by: Beezy on May 10, 2014, 01:01:58 PM
I still play when I get a chance.
Title: Re: Titanfall
Post by: Mupepe on May 12, 2014, 10:52:11 AM
I'm so close to Gen 4.  i can taste it! :hyper
Title: Re: Titanfall
Post by: Stoney Mason on May 12, 2014, 08:43:18 PM
New PC/Xbox 1 update.

The frame cap has been removed/lifted on PC which is nice.


DLC trailer also

https://www.youtube.com/watch?v=i-q4GNF6v3s
Title: Re: Titanfall
Post by: bork on May 13, 2014, 06:24:57 PM
Haven't played since March. 
 :yeshrug
Title: Re: Titanfall
Post by: Stoney Mason on May 16, 2014, 10:38:17 AM
http://mp1st.com/2014/05/15/new-titanfall-companion-app-offers-second-screen-functionality/

ios app.


https://itunes.apple.com/ca/app/id849855009?mt=8
https://play.google.com/store/apps/details?id=com.ea.game.titanfall_row
Title: Re: Titanfall
Post by: Mupepe on May 25, 2014, 10:15:37 AM
Anyone get the new maps?? I just got home a couple odlf days ago and based on how much I play this shit this is the first dlc I really want
Title: Re: Titanfall
Post by: Beezy on May 25, 2014, 11:14:48 AM
Haven't tried them yet. Gonna play on PC later today.
Title: Re: Titanfall
Post by: Mupepe on May 25, 2014, 02:22:04 PM
Could you post your thoughts after you do? Thanks brochacho
Title: Re: Titanfall
Post by: cool breeze on June 20, 2014, 06:35:32 PM
Titanfall is having an ORIGIN GAME TIME on PC.  Play for free this weekend.  It's like 50 gigs (though 'only' downloads 20, unpacks to 50).

https://www.origin.com/en-us/news/play-titanfall-free-game-time

Title: Re: Titanfall
Post by: Stoney Mason on June 26, 2014, 10:25:22 PM
Nice update for Titanfall live now.

Quote
Titanfall developer Respawn Entertainment has come out with all the details on the upcoming Xbox One and PC Game Update 4, which we got a sneak peek of earlier this month.

As Respawn art lead Joel Emslie mentioned, the update is bringing a lot to the table in terms of new features, including game modes, burn cards, Titan customization, and a whole lot more.

Covering every detail, the studio has posted the official patch notes for Game Update 4, “coming soon,” on their official blog. The notes primarily apply to the Xbox One and PC versions of the game, as the Xbox 360 update will be coming at a later date which has also yet to be specified.

Update:

Respawn Entertainment has confirmed that Titanfall’s Game Update 4 will begin rolling out on Xbox One and PC this Thursday, June 26, which will already be some time later today for many reading on the East Coast at this time.

Read on to find out what’s new, as seen in Respawn’s news post:

Titanfall Game Update 4

Featured Game Mode

We’re introducing Featured Game Modes into our playlist rotation. These are game modes that will be available for a limited time only. New Featured Game Modes will be introduced periodically to replace any outgoing Featured Game Mode. Our first Featured Game Mode is Marked For Death, and Wingman Last Titan Standing will follow shortly after.

Marked For Death

A player on each team will be marked for death! Kill the enemy mark while protecting your teammate.

Titan Burn Cards

14 new burn cards that add amped Titan weapons and enhanced Titan abilities. You won’t lose your selected Titan Burn Card if you die as a Pilot, only when you die as a Titan. There is an orange highlight around Titans that have Burn Cards equipped on the Titan Counter HUD and Titans with active Burn Cards have an indicator near their health bars.

Titan Insignias

Want to show off your accomplishments? You can now select from a host of emblems to customize your Titan. Insignias are unlocked by completing challenges but if you’ve already completed the requirements, that emblem will be ready to use when the update installs. Two emblems come courtesy of Penny Arcade (thanks, PA!) and another recognizes users who completed the “Gooser” challenge the hard way.

Matchmaking

We’ve made improvements to matchmaking & team balancing. Now, teams are rearranged just before the level loads, to further balance the teams’ skill and player counts. You’ll notice that you’re greyed out in the lobby until teams are set. You’ll also notice “Connecting…” as players join a match.

Titan OS Voices

Players now have 3 Titan V.O. options to choose from including the classic “Betty” as well as Jeeves and Lisa.

More Titan OS VO

New helpful warnings and observations from your Titan.

Challenge Tracker

You can now select which challenges you want to work towards and find them easily. You can review your tracked challenges during a match by bringing up the in-game menu.

Lobby Music

The ability turn lobby music on or off.

Updated Menu Art

Menus get a new coat of digital paint with additional art. The Main Menu background movie has been updated as well.

Audio

Killing a Pilot now plays a special sound effect to the killer and unique sounds are played when killing a Pilot or Titan via Titanfall.

Auto-Titans

Your Auto-Titan will now use all Titan abilities. If you’ve equipped electric smoke, it will deploy electric smoke when it gets rodeo’ed. If you’ve equipped the particle wall, it will deploy a particle wall when it is under fire.

Rodeo

You now see the name of the Titan you rodeo.

Burn Cards

You’ll notice a Triple Burn Card selector on bottom right of the HUD after you die. It’s a reminder to use your cards and a convenient way to select them.

Burn Card overflow protection

To protect players who have a full Burn Card deck from losing the opportunity to earn valuable rare Burn Cards, you may now exceed your maximum deck size. However, you must discard down to a legal deck size before you arm new Burn Cards. To make this less obtrusive, the maximum base deck size has been increased from 26 to 46.

Burn Card Deck Limit tied to Gen level

Maximum deck size is increased by 6 cards per gen on top of the base 46 with a maximum of 100 for Gen 10.

Drift Guard

New “Movement Drift Guard” gamepad setting in options.

Unlocks

You’ll still be able to unlock the Stryder and Ogre chassis by playing Campaign, but you can also unlock them in normal MP modes. The Stryder will unlock at level 15 and the Ogre at level 30.

Win/Loss Streak

Your win/loss streak for the last 10 matches is now displayed in the lobby over the image of the next map.

New Features – Xbox One

Achievements – If you bought the Expedition DLC for Titanfall you have a new set of achievements to unlock by playing the DLC maps.

Bug Fixes – All Platforms

Fix for no music playing when you join a match late.
Fix for Sonar Burn Cards not showing during kill replay.
Fix case for when “Titan Locking”/”Pilot Locking” indicator goes away.
Fix not being able to rodeo a Titan doing a synced melee kill.
Corporate: Restored Victory/Defeat music at end of match in Corporate on Campaign.
Fix for getting stuck in Titan deploying nuclear core and nuclear core not doing full damage when right next to Titan.
Fix cases where disembarking player directly from a Titan into the dropship leaves that player behind.
Fixed players not ejecting from where the Titan is if they dash while auto-ejecting.
Fix for Flyer ragdolls disappearing.
Fixed cases where punching would make a Titan fly. You might remember this one from being featured on Kotaku.
Fixed the Smart Pistol being unable to lock-on when the frame rate is low. (Thanks for reporting this one, forums!)
Fixed the Smart Pistol not being able to hit crawling Spectres.
Fixed occasional issue where Titan rodeo kills were not counted towards the Brain Surgeon challenge.
Fixed a case where player jump jet effects would spawn endlessly.
Fixed a crash when attempting to necksnap a Pilot who is rodeo’ing a Titan.
Fixed a crash involving Sonar.
Fixed being popped into Spectre tubes on Corporate after jumping off from a rodeo.
Fixed water not fogging properly.
Fixed cloaked players being too visible in heavy fog.
Fixed satchels skipping doomed state when set off with smoke.
Fixed hitching and fast forward motion when game has been running for a long time.
Fixed tearing happening more often than necessary when running close to 60 fps.
Bug Fixes – PC

Fixed crashes related to fullscreen mode.
Game window supports minimize.
Game minimizes when switched out.
Added very cheap low-quality water technique for min-spec PCs.
Bug Fixes – Xbox One

Fix for issue where going into XBox menus causes 2 music tracks to overlap.
Balancing – All Platforms

In this update we’ve made a few changes to Pilot weapons and Big Punch to ensure proper balance. Some weapons, like the Hemlok, were barely being used while other weapons were slightly overpowered. We’ve done another round of balancing based on feedback we’ve received from inside and outside of the studio. We’ll continue to listen to our community in regards to weapon/game balance and thanks for sharing all of your feedback with us. Here are the changes we’ve made this time around:

Satchels

Satchel damage has been reduced against Pilots only. They will still kill a Pilot caught close to the center of the explosion, but the fall-off is more severe now, allowing Pilots that are far from the satchel to survive more often than they currently do.

Shotgun

The shotgun now does a little bit less damage at midrange. It was proving to be able to win fights that it should lose when at this range. We also fixed a bug where the cursor would turn red, indicating it will hit an enemy when the enemy was actually outside of the range of the shotgun’s max distance.

R101

This weapon was designed to be an all-purpose weapon, and it does that quite well, too well, even. We’ve slightly adjusted it to make it a bit more uncomfortable to handle and hit targets at long distances. It will kick a bit more when fired but the effects are subtle enough to only be felt at long range. We’ve also reduced its mag size from 30 to 24. The extended ammo upgrade brings it from 24 to 30 (it used to go from 30 to 40).

R97

While it already had a higher rate of fire than the CAR, the R97 was pretty much inferior in all other ways. We’ve upped the RoF even higher to make it handle up-close fights better than it did. It also has the fastest time into ADS (aiming down the sights) now. The biggest change, though, is that it now does a lot more damage than it did when rodeo’ing, making it a better choice for Pilots who enjoy taking on a Titan. It is now the second best weapon to use when rodeo’ing Titans (behind only the LMG).

Hemlok

The Hemlok was one of the least popular guns in the game. Its role was intended to be the long-range assault rifle, but it wasn’t doing that quite well enough. We’ve made it so that it is never more than 4 bullets to drop an enemy Pilot (it used to be 5 at long range). The Hemlok will also kick less when fired. The drift when ADSing has also been reduced to allow easier use against long-range targets. The silencer MOD used to take 6 hits to kill an enemy Pilot at long-range, now it is 5.

AMPed Hemlok

The AMPed Hemlok already killed close-range Pilots in 3 bullets, now it will also kill long-range Pilots with 3 bullets.

G2

The G2 now kills Pilots with 3 shots, always. It used to take 4 at range. The G2 has slightly less kick now as well. When the silencer is attached, the G2 will always kill an enemy Pilot with 4 shots whereas it used to be 5 at range. The clip size has been increased when the match trigger attachment is used to give you 12, rather than 8, rounds per magazine.

AMPed G2

The Amped G2 will always kill an enemy Pilot with 2 shots now. It used to take 3 at a distance.

Titan Plasma Railgun

The FOV, while ADSing, has been pulled back some to allow players to keep more of their surroundings in focus. This makes it easier to maintain your “charge” while tracking enemy targets.

Big Punch

We’ve taken a look at complaints about the Big Punch kit, and decided to adjust it. Big Punch was especially problematic when an Ogre was dealing the punch. It did enough damage to destroy the shields of a Stryder and still do a chunk of damage to the Stryder’s permanent health. Spamming Big Punch as an Ogre also let it travel around at speeds higher than intended. As such, we’ve decided to weaken Big Punch’s effects significantly when taken as an Ogre. The Atlas and Stryder didn’t need as large of a change, so we’ve only made small adjustments to Big Punch’s effect when applied to the Atlas and Stryder chassis.
Title: Re: Titanfall
Post by: Mupepe on June 28, 2014, 12:53:41 AM
Nice update!  I haven't had time to play any online games recently but i just finished up some big stuff at work so I think I should be good to go soon :hyper
Title: Re: Titanfall
Post by: toku on June 28, 2014, 12:36:41 PM
Love the european titan OS voice. Lisa iirc.