Why the Gamecube version is going to be the definitive version, a list by Polari.
1. Link is left-handed, and I'm not saying this is a reason for the sake of nostalgia, but because I'm left-handed too and the Wii version doesn't seem to have an option for us southpaws.
2. The whole game isn't fucking
mirrored..
"lol guys, it's ok, it's only mirrored"3. For poor students who have rubbish 4:3 TVs the Wii version is going to be letterboxed. I'm all for DVDs preserving the original aspect ratio of films, but in games it's silly, especially considering most of the development for this one
was in 4:3.
4. No waggle. I'm not a waggle hater. I'm sure I'll love the waggle, but only in games that were designed from the ground up for waggle. Sword movement isn't just not one-to-one, but he apparently does the same exact same fucking slash whatever sort of slashing motion you do. Rubbish.
5. You can play it on your Gamecube too. Put the Wii in the living room and the Gamecube in the bedroom

and alternate between playing Zelda in bed and playing Zelda sitting on the sofa. Brilliant.
6. Little discs. Everyone loves little discs. Even girls, and girls usually hate discs.
7. Whereas the Wii version will be able to be picked up for $5 with change in a year's time, the Gamecube version might actually increase in value as everyone who bought the Wii version realises how wrong they've been and fights over the 15 copies Nintendo are going to press of the Gamecube one. It's a sound investment.
8. None of this auto-shield rubbish.
9. Less tiring so we can all stay morbidly obese.
10. The HUD doesn't take up half the fucking screen.