I think I have to agree with all of the

posts on here about this game. I was quite upset when I heard about the whole memory storyline, but now that I've played it...I think that they did an hokay job of it. I think the combat although maybe a bit too easy is addictive and hasn't gotten old as of yet. I'm only about 3 or 4 assassinations into it though.
I definitely understand the repetitive gripes about this game though. It's really not that you are doing the same thing over and over in the side missions...because, let's face it, that's the way that all sandbox titles play. Why I think this title seems too much "more of the same" is each pickpocket, interrogation, and eavesdrop is
exactly the same. In GTA there are plenty of steal so and so car and bring it back to so and so place. But, getting there is what makes it still seem random. How many police that are after you, if they shoot your tire out, and so on. With AC these info missions have none of that randomness to them.
I've also went back and forth on whether or not I think the climbing should be a bit harder or not. At times (especially with the eagle points) I sit there and think, "You know, they really could make this a bit more of a challenge." Then once you have the town in high alert or are getting chased I think it becomes clear as to why there isn't much thinking or skill involved in the climbing.
Overall, I think this game is best enjoyed if you take your time in between the missions and then once you get to the assassinations you try to come up with the most creative way. Otherwise I think the game can become a bit stale.