I've tried to give it two fair shakes. I am going to try again once the holidays pass.
You know, I like the bad jokes. I like the Indiana Jone's ripoff story. I like the visuals, and even the environments. I like the somewhat limited ammunition (in concept). But there are prominent things that I dislike, and they might be gamekillers.
1. The gunfights are generally too long. Nothing long with having a few slogs, but it seems like every firefight in the first several hours of the game goes on for, oh, at least 25% longer than it needs to. The fights are nice and long, but they don't end when they should. They go on, and on, and. . .
2. If you fuck up, you have to start, for the most part, all over again. There are checkpoints in the gun fights, but they are spread out in a fashion most unentertaining. There is not, for example, a checpoint after every room clear. This means you find yourself replaying the beginning easy parts of gunfights over and over and LONG AND FUCKING LONG and. . .
3. Aiming sensitivity sucks. I haven't been able to find a sweet spot. It's either too sensitive or not sensitive enough. This is a pretty subjective complaint, but I have heard people echo it.
And that's about it, really. I mean, I'll throw out that there's not enough pitfall, too much gameplay in general, but that's a problem with my expectations, not the game itself.