Culture:
Are you fucking kidding me?
Jellycar:
Love the style, sound effects got annoying, and like most physics-based games, I got stuck on shit and just got annoyed
Little Gamers:
Made me laugh, just from poking things with a stick, but god does it suck as a game
ProximityHD:
I feel like I've played this game before. However, the layout of the maps are really messed up, lots of ways for the CPU, or you, to gain advantage. Could use more balancing. I thought it was ok. Definitely not a showcase for XNA... this could have been done in Flash. Then again, so could the previous two.
Rocketball:
Another nice showcase of XNA. Too hectic on screen, so I just mashed X and hoped for the best. I won. At least it's better than Culture... whatever that is.
TriLinea:
Now this is something I can get behind. Take a puzzle game, and put in a story with spells and shit. All that was missing was some form of RPG element and we would have a WINNER. I like how you basically fight over the board, stealing someone's setup for a chain reaction. I also like how you can cast spells by arranging the symbols in a certain way. I like this, and could see myself buying it.
The Dishwasher:
Ok, I don't think I even need to say anything here. This game is just fucking sweet. Love the visuals, love the mashing gameplay. Not sure about the Dishwasher's constant animal grunting, but fuck it. It's 2D Devil May Cry. Awesome. Easily the best out of this lineup.
Overall, the only two I would even consider is TriLinea and Dishwasher.