http://toastyfrog.com/verbalspew/archives/archive_2006-m08.php#e166Parrish is a fuckin' distinguished mentally-challenged fellow. UGnG is unbridled brilliance, both in terms of visuals and controls. The ONLY complaint I'd level against it is the Strider 2-esque separation of levels into sublevels, separated by a brief load time, but hey: that's disc media for you. The rest is both a great homage to and a great reinvention of the series.
Look, I can understand some folks not liking the GnG controls and formula. I don't get the pleasure some folks find in the "tank controls" of RE, myself. Then again, I'd never review something I don't "get," either. Parrish is a dipshit, and the pre-emptive whining on his blog is just a series of blithering and unfounded angry adjectives. Hell, he doesn't even specifically mention what about UGnG sucks; he just throws several overarticulated and overmodified variations of "this game is crap" at us cruelly misled "hardcore". But aside from preference, there is absolutely NOTHING to hate about UGnG if you've enjoyed the series to date.
Normally, I'd ackowledge that I like some bogus and brutal games, but when drohne's opinion backs mine up -- a man whose taste has never steered me wrong when it comes to classic gaming genres -- I gotta say I *know* Parrish is just playing the role of snarky fucking iconoclast. Especially when he goes on to praise crap like
Clash at Demonhead and
Milon's Secret Castle in the rest of his blog. He's just trying to out-nerd the nerds, but he picked the wrong game to do it with.
Matlock, the difficulty has been cranked through the roof.