What is this? I'm fighting terrorists in a warehouse, a rec. center (a fucking rec. center) and a LIBRARY. Is there cause for art direction so boring? the last R6 had some pretty top notch Vgas settings, where the second one could easily be set in Bumblefuck, Ohio. So far the singleplayer game has failed to live up to the high standards set previously, mostly because the spawns are more "boo" than anything that rewards good tactical play, so memorization coupled with trial and error are the name of the game. Anther problem that is apparent is the shooting angles they have set up are often times confusing, forcing you to spend time looking for the shooter, who is occasionally behind you on a higher platform (

) I haven't played multi yet since no one is ever playing. :'(
On a side note it is good to know they kept the same loony Ron Paulesque nightmare scenario where illegal aliens from Mexico are in fact, terrorists, instead of a plot that is topical or sensical.