Author Topic: april npd  (Read 7553 times)

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duckman2000

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Re: april npd
« Reply #60 on: May 16, 2008, 03:27:18 AM »
Remember Killzone? Lets try and do that, then we can try and figure out where the license got its clout

Killzone was pretty popular in Europe. Not that it matters; Killzone 2, actual game quality unknown, is something that is going to turn heads. It's a damned pretty FPS with great artistic values and the craftsmanship to actually get some use out of the impressive technology. It features a sci-fi showdown story against iconic and decidedly sci-fi enemy, yet with familiar qualities (such as uncharacteristically grounded weapons and familiar symbolism) that will appeal to war game buffs and sci-fi dorks alike. The production values are clearly through the roof, so yeah... it will be big. Honestly, it'd take one hell of an opposing camp fanboy to first salivate over Gears and COD, and then point at that and claim that it looks unappealing.

Whether it will be a good game, that's another matter. But then I didn't have a lot of faith in Epic to deliver a solid single player game, and I was proven real wrong there. There are a lot of resources going into Killzone 2.

MrAngryFace

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Re: april npd
« Reply #61 on: May 16, 2008, 03:34:21 AM »
I knew gears would suck the instant I saw the orbital 'cannon' hit the non-destructable environment
o_0

Van Cruncheon

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Re: april npd
« Reply #62 on: May 16, 2008, 03:38:16 AM »
i find killzone 2, cute physics effects aside, to look pretty homely and generic

pass
duc

Cormacaroni

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Re: april npd
« Reply #63 on: May 16, 2008, 04:02:59 AM »
There are a lot of resources going into Killzone 2. Not a lot of resources went into Gears of War. All that suggests to me is that one piece of hardware is easy to program for, and one is not.
vjj

Tieno

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Re: april npd
« Reply #64 on: May 16, 2008, 04:23:41 AM »
Ah well, it's a bit funny seeing people freak out. As the wise Odysseus once said "(single) games don't sell consoles"
Remember Killzone? Lets try and do that, then we can try and figure out where the license got its clout

Killzone was pretty popular in Europe. Not that it matters; Killzone 2, actual game quality unknown, is something that is going to turn heads. It's a damned pretty FPS with great artistic values and the craftsmanship to actually get some use out of the impressive technology. It features a sci-fi showdown story against iconic and decidedly sci-fi enemy, yet with familiar qualities (such as uncharacteristically grounded weapons and familiar symbolism) that will appeal to war game buffs and sci-fi dorks alike. The production values are clearly through the roof, so yeah... it will be big. Honestly, it'd take one hell of an opposing camp fanboy to first salivate over Gears and COD, and then point at that and claim that it looks unappealing.

Whether it will be a good game, that's another matter. But then I didn't have a lot of faith in Epic to deliver a solid single player game, and I was proven real wrong there. There are a lot of resources going into Killzone 2.

Yep, pretty much my feelings. No matter what, the game is down right appealing and focuses on similar stuff that Gears made feel so good too and 'cover' is the least of it.
i

duckman2000

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Re: april npd
« Reply #65 on: May 16, 2008, 05:41:46 AM »
There are a lot of resources going into Killzone 2. Not a lot of resources went into Gears of War. All that suggests to me is that one piece of hardware is easy to program for, and one is not.

As if tech is the only beneficiary of these resources. The artistic value of Killzone 2 is second to none, as are the production values in general, and I can appreciate that they are also trying to do something with gunplay that goes above the safe ground. I'm well aware of Guerrilla's track record when it comes to making compelling games, but let's give credit where credit is due.

And really, if you don't think a lot of resources went into development of UE3 and its flagship demonstration, you're out of your mind.
« Last Edit: May 16, 2008, 05:43:28 AM by duckman2000 »

Phoenix Dark

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Re: april npd
« Reply #66 on: May 16, 2008, 01:31:48 PM »
VF5 is gonna be the game that puts the PS3 over the 360. Then DMC4 should finish the job!
010

Mupepe

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Re: april npd
« Reply #67 on: May 16, 2008, 01:54:14 PM »
I agree that's a lot of Production Value going into Killzone and I think it looks gorgeous... but how much did that really help Uncharted?  Uncharted is fucking beautiful.  When I show people the game they're stunned.  Still wasn't huge though.  We'll see


Edit: and despite what gamers think, most casuals do listen to ign, yahoo gaming news, that kind of shit.  They buy into that hype.  Not gaming messageboard hype.  If yahoo tells them that it plays like dogshit, most casuals will think that.

duckman2000

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Re: april npd
« Reply #68 on: May 16, 2008, 02:12:47 PM »
I agree that's a lot of Production Value going into Killzone and I think it looks gorgeous... but how much did that really help Uncharted?  Uncharted is fucking beautiful.  When I show people the game they're stunned.  Still wasn't huge though.  We'll see

As far as I can tell, most people still shop based on ads and box covers, and Killzone 2 is the right stuff at least for the former. Uncharted was marketed as what, an action adventure game of the Tomb Raider sort? Killzone 2 is a wet dream for marketing, with striking symbolism built in and an attention grabbing audiovisual presentation with a "universal" appeal. Interplanetary warfare, with a traditional, world war 2 influenced story and image base, and guns that anyone can relate to, and that actually break shit. It's going to be huge.

Smooth Groove

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Re: april npd
« Reply #69 on: May 16, 2008, 02:50:19 PM »
Killzone 2 looks like generic, apocalyptical sci-fi.  I don't see why it would have great appeal for anyone who doesn't know the hype about its tech. 

Also, the "2" might be a disadvantage since some will wonder why they never heard much good things about the 1st one. 

Mupepe

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Re: april npd
« Reply #70 on: May 16, 2008, 02:57:15 PM »
I agree that's a lot of Production Value going into Killzone and I think it looks gorgeous... but how much did that really help Uncharted?  Uncharted is fucking beautiful.  When I show people the game they're stunned.  Still wasn't huge though.  We'll see

As far as I can tell, most people still shop based on ads and box covers, and Killzone 2 is the right stuff at least for the former. Uncharted was marketed as what, an action adventure game of the Tomb Raider sort? Killzone 2 is a wet dream for marketing, with striking symbolism built in and an attention grabbing audiovisual presentation with a "universal" appeal. Interplanetary warfare, with a traditional, world war 2 influenced story and image base, and guns that anyone can relate to, and that actually break shit. It's going to be huge.

How much of that appeal can you stuff into a boxart and 20 second ad?

duckman2000

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Re: april npd
« Reply #71 on: May 16, 2008, 03:09:50 PM »
Killzone 2 looks like generic, apocalyptical sci-fi.  I don't see why it would have great appeal for anyone who doesn't know the hype about its tech.

Familiar symbolism, designed by the Third Reich. Iconic enemies; original or not, the Helghast glowing eye presentation is striking and memorable. Beautifully designed industrial settings and prps. Weapons not only stand out as being decidedly not sci-fi despite the sci-fi setting, but are damn sweet to look at (as is the player interaction with the weapons), and now cause real damage to environments as well as bodies, with at least the former easily demonstrated in even a brief ad. The explosions are, like the audiovisual presentation in general, real hot, and people fucking love hot explosions. Again, something that will undoubtedly be a big part of the televised ad campaign.

Add a good to great score and the typical story of a heroic squad going up against seemingly insurmountable odds courtesy of a badass looking foe, and you have yourself a winner. Doubting the appeal of this game is a bit silly. And really, no one needs to know anything about the "tech hype" as its plainly obvious to anyone that it's running on some fine technology.
« Last Edit: May 16, 2008, 03:11:48 PM by duckman2000 »

Phoenix Dark

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Re: april npd
« Reply #72 on: May 16, 2008, 03:12:11 PM »
Killzone 2 looks like generic, apocalyptical sci-fi.  I don't see why it would have great appeal for anyone who doesn't know the hype about its tech. 

Also, the "2" might be a disadvantage since some will wonder why they never heard much good things about the 1st one. 

or maybe they'll remember how shitty the first one was

GOW2 is going to own sales this year, and totally obliterate Resistance 2. Next year who knows what MS has to combat KZ2 but I'm still not convinced it's going to be some monumental success
010

Olivia Wilde Homo

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Re: april npd
« Reply #73 on: May 16, 2008, 04:06:53 PM »
.
« Last Edit: May 17, 2008, 09:10:56 PM by The Experiment »
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bork

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Re: april npd
« Reply #74 on: May 17, 2008, 12:45:02 AM »
What I don't get is why the Wii hardware sales are so astronomically high, yet the software sales really aren't.  What are people buying?  Nothing?  Just playing Wii Sports still?
ど助平

Bildi

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Re: april npd
« Reply #75 on: May 17, 2008, 02:04:26 AM »
I don't know the tie ratios for the various consoles, but I don't think the Wii is too shabby.  Nothing like the 360 though.  In any case, Mario Kart and SSBB sold well this month (Wii owners have no taste).

Van Cruncheon

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Re: april npd
« Reply #76 on: May 17, 2008, 03:02:08 AM »
the wii *is* wii sports for most wii owners i know; they couldn't honestly care less that other games exist save that copy of wii play they got with their extra waggle wand

edit: jesus christ, teenaged grammarians
« Last Edit: May 17, 2008, 04:11:19 AM by Professor Prole »
duc

duckman2000

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Re: april npd
« Reply #77 on: May 17, 2008, 03:05:57 AM »
Let's not forget, women typically do not buy games. They want Wii, for Wii Sports and other games that they have maybe read or been told about. But unless the games are bundled, or at least picked up with the system, Wii Sports is where it's going to remain. Well, Wii Play, because of the bundled controller.

Van Cruncheon

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Re: april npd
« Reply #78 on: May 17, 2008, 03:12:23 AM »
i think the most tragic part of the wii is how all these hardcore ninthings, despite having been booted off the blue ocean cruise, have convinced themselves they not only want to "play" wii fit but will profoundly enjoy it
duc

duckman2000

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Re: april npd
« Reply #79 on: May 17, 2008, 03:19:52 AM »
I always wondered about that, why hardcore ex-Cubites would be so excited about Nintendo breaking sales records on the back of Wii Play, and now WiiFit. But really, it's probably just point evidence that severe Nintendardism isn't about gaming at all, and probably hasn't been for some time.

Crushed

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Re: april npd
« Reply #80 on: May 17, 2008, 03:51:02 AM »
they could honestly care less
doajdoajsdjasjdasojdaj;asjdojsajda;dj83revvuio
wtc

treythemovie

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Re: april npd
« Reply #81 on: May 17, 2008, 04:03:17 AM »
i think the most tragic part of the wii is how all these hardcore ninthings, despite having been booted off the blue ocean cruise, have convinced themselves they not only want to "play" wii fit but will profoundly enjoy it


eww Wiifit, it sucks more than Nintendogs  :yuck

That said I love the Wii  :heartbeat
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It has Metroid, Mario and Fire Emblem  :shh
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Tristam

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Re: april npd
« Reply #82 on: May 17, 2008, 03:43:59 PM »
they could honestly care less
doajdoajsdjasjdasojdaj;asjdojsajda;dj83revvuio
You made a typo there, Crushed.  You should stop being so careless.  I don't know what you would of done if I hadn't caught that.

I don't know what he would have done either!  :-*

Mupepe

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Re: april npd
« Reply #83 on: May 17, 2008, 04:09:03 PM »
let's not forget who's buying the wii either.  mothers and fathers for their children because it's deemed as safe and cheap.  these are also the kind of people that buy 2 or 3 games a year for their kids.  i don't think the attach ratio will ever be that high until it becomes more of a hardcore gamer oriented system which it will never be.