Am I in backwardsville?
THis better than GTA4?
S
M
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In GTA I can: Watch TV, drive through block upon block of painstakingly rendered yet ultimately soulless neighborhoods, plow my way through hordes of brain-dead enemies, and perform nearly identical missions.
Or
In SR2 I can: Fly an airplane, hijack a sewage truck, rob a liquor store disguised as a cop, drive a monster truck in a demo derby, throw a person in front of a train, join an underground fight club, and utilize a gunplay mechanic that actually works.
No which one sounds better?
I'll probably get SR 2 and won't hesitate to admit if its better than GTA IV, but I'm not going to jerk off to it before its even out.
But really listing all this side stuff is stupid. The story is the real backbone of a sandbox game, and whether you think GTA IV's story was stupid or not is irrelevant, it actually had a lengthy single player mode.
Side stuff, the novely wears off. You realize all this stuff sounds cool, but wears out like anything else after you do it a time or two. In fact, a lot of this stuff was in older GTA's, so I guess SR's is ripping off GTA again. Older GTA's had small airplanes, there was an arena demolition derby thing in Vice City you could do, you can push a guy in front of a train in GTA IV (in fact I did it like 3 times the other day), there were a couple of of missions in the old GTA where you dressed as a cop.
All this stuff is nice, but if there's really no point to it, it will wear out just like the GTA side stuff, or any other "sandbox" game.