Who does the artstyle for this game? It doesn't look like Kojima or whoever did that anime shit from the past two DS games.
Some random artist nobody's heard of, IGA found him on the streets in a panicking fit to find some other "dark" artist so he could have an excuse not to use Ayami Kojima again. His excuse in an interview with Nintendo Power was he still "felt Kojima's artwork didn't fit the DS audience, this art is more appropriate". (where in your rectum did you pull that, you massive cuntbag?)
This artwork is good, but I would really... really like to see Kojima do artwork for a new handheld Castlevania (the
only good Castlevanias nowadays).
Wow this looks like a fun videogame I will buy it and have videogame fun instead of bitching about some internet mantra about palette swaps.
Actually, this looks like a fun videogame I played two years ago on the DS, which looked like a game I played a year before that on the GBA which looked like... ah screw it
I will probably play this, but usually with these Castlevania games I will just stop playing them if I get to a frustratingly hard part, whereas the easy ones I play through to the finish. I've finished about 3/5 of them since 2001. Two of the GBA games and one of the DS games. Portrait of Ruin was
though.
I haven't found any of the handheld Castlevania titles in the last 7 or so years to be particularly hard.