Author Topic: Golden Axe Beast Rider  (Read 5778 times)

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Grecco

  • Senior Member
Re: Golden Axe Beast Rider
« Reply #60 on: October 20, 2008, 03:13:12 PM »
Play is a joke. When will they fire Dave Halverson.


Quote
Isn't he the same dude that gave Sonic 360 a 9 as well? If there's any journalist whose credibility should be questioned, it's Halverson's.

he gave it a 9 on the print magazine then after the incredible backlash he changed it to an 8 on the online site.

ferrarimanf355

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Re: Golden Axe Beast Rider
« Reply #61 on: October 20, 2008, 03:42:56 PM »
halverson likes it because his agenda is to push fantasy settings with trampy female leads, and/or classic sega ips. the man is a combination of permanent teenager and nostalgia addict.

I'm a Sega geek, but come on, I can smell shit when I see it.  :-\
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Don Flamenco

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Re: Golden Axe Beast Rider
« Reply #62 on: October 20, 2008, 03:56:00 PM »
halverson likes it because his agenda is to push fantasy settings with trampy female leads, and/or classic sega ips. the man is a combination of permanent teenager and nostalgia addict.

I'm a Sega geek, but come on, I can smell shit when I see it.  :-\

Halverson lost his sense of smell when somebody smashed his nose with a copy of battletoads way back when.

ferrarimanf355

  • I have the cutest car on The Bore
  • Senior Member
Re: Golden Axe Beast Rider
« Reply #63 on: October 20, 2008, 03:59:41 PM »
halverson likes it because his agenda is to push fantasy settings with trampy female leads, and/or classic sega ips. the man is a combination of permanent teenager and nostalgia addict.

I'm a Sega geek, but come on, I can smell shit when I see it.  :-\

Halverson lost his sense of smell when somebody smashed his nose with a copy of battletoads way back when.
Ouch.

Is there any truth to the rumor that Sega sunk $27 million into this turd?
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Don Flamenco

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Re: Golden Axe Beast Rider
« Reply #64 on: October 21, 2008, 12:03:39 AM »
The team seems really qualified to make the next Sonic game.

Positive Touch

  • Woo Papa
  • Senior Member
Re: Golden Axe Beast Rider
« Reply #65 on: October 21, 2008, 12:16:07 AM »
Is there any truth to the rumor that Sega sunk $27 million into this turd?
It's close to that.  They also bought the studio that made it.
[/quote]

ouch :lol Oh how I wish Sonic games would stop selling, so that Sega and its fanboys would finally shrivel up and die
pcp

ferrarimanf355

  • I have the cutest car on The Bore
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Re: Golden Axe Beast Rider
« Reply #66 on: October 21, 2008, 01:25:34 AM »
Is there any truth to the rumor that Sega sunk $27 million into this turd?
It's close to that.  They also bought the studio that made it.

That money could have been used to make a new Daytona USA game...  :'(
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Don Flamenco

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Re: Golden Axe Beast Rider
« Reply #67 on: October 21, 2008, 01:39:52 AM »
shidoshi at full force in the gaf thread.

and prole with the best summation of the gaming media in context of the game industry I've read. :)

demi

  • cooler than willco
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Re: Golden Axe Beast Rider
« Reply #68 on: October 21, 2008, 01:59:59 AM »
Abrader, what is your avatar from?

He stole it from someone on OA

It's Peter Greenaway's film The Draughtsman's Contract

http://greenaway.bfi.org.uk/materials/fullsize/dc_still_06.jpg
fat

abrader

  • Bomb-A-Daeus
  • Senior Member
Re: Golden Axe Beast Rider
« Reply #69 on: October 21, 2008, 07:37:45 AM »
Abrader, what is your avatar from?

He stole it from someone on OA

It's Peter Greenaway's film The Draughtsman's Contract

http://greenaway.bfi.org.uk/materials/fullsize/dc_still_06.jpg

Well actually - I cut it from that picture, made it an avatar here and then someone from OA used the same cut as their avatar on OA.

Flattered I suppose ;)


abrader

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Re: Golden Axe Beast Rider
« Reply #70 on: October 21, 2008, 07:41:32 AM »
drinky vs. the gamefan crowd is part of the reason I stayed at gaf for so long

I really wish I could even stomach browsing GAF. Id love to see these posts of Drinky's from time to time over there.


ManaByte

  • I must hurry back to my comic book store, where I dispense the insults rather than absorb them.
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Re: Golden Axe Beast Rider
« Reply #71 on: October 21, 2008, 07:48:32 AM »
Quote
Cybermorph Review
Dave Halverson

Diehard Gamefan Magazine - December 1993 - Volume 2 -Issue 1





After braving the stormy skies of New York city, Kid Fan emerged with the first Atari Jaguar awarded to a game publication. After ripping open the Fed Ex box, we all gathered around the first 64 bit game system and plunked in Cybermorph...I got to play. 24 hours later, long after everyone else (except for my trusty Quadra operator) had left I emerged, totally fulfilled, with the strange feeling that after playing video Games for 9 years I had just played the first "real one". No longer am I tied down to going from point A to point B, I could go anywhere, anytime, and interact with crafts and characters all over each of fifty planets, for as long as I wanted. After rescuing my allotment of pods I can survey the world, taking out remaining enemies, playing with different viewpoints and examining structures. Each level is a different type of rescue mission requiring a completely new strategy than the last. Some moons are totally hostile while others require intense exploration and passive gameplay. I played for 3 hours to complete the first eight moons, then surprisingly met a boss on the ninth. At that point (I'm used to 16 bit games) I figured it was over. But I was wrong. Eight more appeared that required massive study to conquer. Then, after another twelve hours of engulfing gameplay, I reached the end once again, fought two huge gunships and figured, for sure, that was it. Again, I was wrong. Eight more planets appeared that I am still, two days later, studying.

IT turns out that there are fifty planets! Making this game, one that doesn't even nick the hardware, the longest I have ever played. All 3D, all rendering on the fly, filled with vivid, brilliant colors and detailed polygon enemies, that seem aware of my presence-I am thrilled with this game. So now, for me the face of gaming has totally changed. Now, I must imagine games like this that make use of the Jag's full potential. Texture mapped, rendering on the fly RPG's are now possible- games with huge worlds to explore are on the horizon. Action, shooting, role playing, adventure, the Jag will have it all! No Putt, Putt's, no Bird's Life, just solid inventive 64- bit games from programmers with imagination. This game was made by ATD, who's ATD? Whoever they are, they sure know how to make games. They got inside my head and that's what it's all about. Will everyone who plays Cybermorph feel as I do?...probably not. There are those, (I've already met some), who will turn it on, fly in to a planet, think they're just playing another shooter, die for sure, and exclaim...this is 64 bit? To those boneheads-I must say; you have to look deeper than that, this is the first game! It was probably started before the 64 bit processor housed inside was even invented. Look at the creativity, the sound, the intelligence. Cybermorph has great music in the intro, but the game itself whispers only the surreal sounds of each planet. The sounds of approaching missles, the rumbling of approaching transport vehicles, the hum of your thrusters, that's all you here and rightfully so- music would only interfere. In closing, I can only say that, with the Jaguar, Atari has won our support. The new machine is made here, in the highest quality I have ever seen and looks fantastic. Support? They will have it, because we all will own this system, at least most of our readers will. And you guys alone can spell success for a new system. Atari is back, come pet the cat.

spoiler (click to show/hide)
Halverson was on acid when he wrote that.
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CBG

Joe Molotov

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Re: Golden Axe Beast Rider
« Reply #72 on: October 21, 2008, 08:53:00 AM »
lol Penny Arcade



spoiler (click to show/hide)
:tauntaun
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« Last Edit: October 21, 2008, 08:54:52 AM by Joe Molotov »
©@©™

Positive Touch

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Re: Golden Axe Beast Rider
« Reply #73 on: October 21, 2008, 04:41:40 PM »
why would it have been AO
pcp

ferrarimanf355

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Re: Golden Axe Beast Rider
« Reply #74 on: October 21, 2008, 07:26:48 PM »
why would it have been AO
One word:
spoiler (click to show/hide)
:tauntaun
[close]
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