Author Topic: What's so great about 3D Zelda?  (Read 9956 times)

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TakingBackSunday

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Re: What's so great about 3D Zelda?
« Reply #60 on: November 03, 2008, 01:41:53 PM »
To be honest I actually have a special place for it, considering it was my absolute first Zelda and I played it a lot when I was real real young.  But fuck me tender, the game is hard and not worth the effort, looking back on it.
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Olivia Wilde Homo

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Re: What's so great about 3D Zelda?
« Reply #61 on: November 03, 2008, 01:45:23 PM »
Back when I was a filthy poor, I only had Zelda 2 and Mario 3.  I thought that Zelda II was a pretty good game.  It was too different from the first.  The game got pretty tough towards the end but it was fun spending a whole weekend playing through and beating it.

I actually think it is better than the first Zelda, which is overrated.
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TakingBackSunday

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Re: What's so great about 3D Zelda?
« Reply #62 on: November 03, 2008, 01:47:46 PM »
:bow Majora's Mask :bow2

Fucking give me a game with similar themes and atmosphere, Nintendo, now.
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DJ_Tet

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Re: What's so great about 3D Zelda?
« Reply #63 on: November 03, 2008, 01:50:17 PM »
I'm probably in the distinguished mentally-challenged minority that actually enjoyed zelda II. :'( game kept me company through many a summer day

I played through an emu of Zelda II on my GBA and I can guarantee it won't be the last time I play that game.

I love it.

I also love Super Mario Bros 2.  I can't say it's 'better' than SMB3, but I certainly enjoy playing SMB2 more than SMB3 or SMW.
TIT

cool breeze

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Re: What's so great about 3D Zelda?
« Reply #64 on: November 03, 2008, 02:24:04 PM »
Zelda 2 is great.  I never understood why it got such a bad rep other than the fact that it was different.  Phantom Hourglass is the worst Zelda game by-far.  I still enjoyed it, but I'm hoping Nintendo lets Capcom make the next DS Zelda.  lol at the importers saying it was the best Zelda game

Arbys Roast Beef Sandwich

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Re: What's so great about 3D Zelda?
« Reply #65 on: November 03, 2008, 02:29:32 PM »
Glad people here enjoyed Zelda II. Probably beat the damn thing over twenty times as a kid, and I had both the FDS and the NES versions back then.

I actually have an unopened copy of Phantom Hourglass in one of my desk drawers. [real talk] Is it really that bad?[/real talk] Or is it just a disappointment considering (1) Capcom's handheld Zelda titles were damn good, and (2) WW's beautiful visuals are completely lost on the shitty 3D the DS craps out?
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tiesto

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Re: What's so great about 3D Zelda?
« Reply #66 on: November 03, 2008, 02:52:44 PM »
PH is probably my least favorite Zelda, but it's not horrible, per se. There's definitely some enjoyable parts to it, unfortunately none of them involve the Temple of the Ocean King.
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Oblivion

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Re: What's so great about 3D Zelda?
« Reply #67 on: November 03, 2008, 03:26:36 PM »
Time for some straight up REAL TALK up in this bitch.

OoT is a brilliantly designed game. Excellent level design, with awesome pacing, and feels incredibly cohesive.

Majora's Mask has several moments of brilliance. The overworld is smaller but I guess you could say better designed than OoT's, and I do love the whole Mediterranean looking atmosphere. Plus although it's not my cup of tea, the time system was pretty interesting despite being flawed. Unfortunately, the game is plagued by some of the worst bosses and main boss to ever grace any game.

Wind Waker and TP are just embarrassing sloppy designed Zeldas (overall).

I don't see why anyone would gushingly praise LA as the best 2D Zelda unless you were extremely moved by Subspace Emissary's story. Aside from it's "story", nothing else about the game is superior to either LttP or the Oracle games (aside from MAYBE the overworld, if you're into that sort of style). The dungeons and bosses are a fucking joke.

And finally, SMW is indeed better than SMB3.

So in conclusion:

OoT/LttP > Oracles > Majora's Mask >>>>>>>>>>the rest

how anyone can defend OoT in this day and age is beyond me. Most overrated game ever. It wouldnt even be that bad if the was game just mediocre, but its easily the biggest piece of shit released in the 1990's

PS1>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>N64

Yeah, shoulda been more like FFVII. :suicide

Zelda 2 is great.  I never understood why it got such a bad rep other than the fact that it was different.  Phantom Hourglass is the worst Zelda game by-far.  I still enjoyed it, but I'm hoping Nintendo lets Capcom make the next DS Zelda.  lol at the importers saying it was the best Zelda game

They did get the Capcom dudes to make PH, tho. Aonuma just happens to be poison.   :'(

Himu

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Re: What's so great about 3D Zelda?
« Reply #68 on: November 03, 2008, 03:33:29 PM »
:bow Oblivion :bow2
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Vizzys

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Re: What's so great about 3D Zelda?
« Reply #69 on: November 03, 2008, 03:38:08 PM »

3d zelda is pretty much fail

2d zelda is mostly win

seems simple enough
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Olivia Wilde Homo

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Re: What's so great about 3D Zelda?
« Reply #70 on: November 03, 2008, 03:48:59 PM »
SMW > SMB3
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Oblivion

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Re: What's so great about 3D Zelda?
« Reply #71 on: November 03, 2008, 04:45:39 PM »
MM > WW > OOT > TP


Although TP may be slightly better than OoT if you take out the nostalgia factor.

lol what. you could say that about the other games too

Bloodwake

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Re: What's so great about 3D Zelda?
« Reply #72 on: November 03, 2008, 05:01:14 PM »
I liked Twilight Princess and Ocarina of Time.

But my favorite will always be Link to the Past.
HLR

Bildi

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Re: What's so great about 3D Zelda?
« Reply #73 on: November 03, 2008, 06:25:56 PM »
agreed, except for the zelda part.

I think Metroid Prime 1 is my favorite Nintendo game from the N64, GC, and Wii. 

edit: wouldn't put SMB3 that far ahead SMW. 

I admit my > key got a bit too stuck on the SMB3 > SMW equation since SMW is a great game.

I actually didn't like SMB3 that much when it came out, I felt there was too much 'stuff' in it and it was overly complicated compared to SMB1.  I only grew to really like later.

Prime 1 was awesome.  In terms of 3D 'Nintendo' games it's my favourite too.

Mupepe

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Re: What's so great about 3D Zelda?
« Reply #74 on: November 03, 2008, 10:28:24 PM »
Some of you must be really forgiving or have not played OoT in YEARS.  I bust the game out sometimes when friends are over and they want to relive some nostalgia.  It's always off in a few minutes because it's crap.

drew

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Re: What's so great about 3D Zelda?
« Reply #75 on: November 03, 2008, 11:26:19 PM »
well, doye

anything N64 is unplayable in 2008

Trent Dole

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Re: What's so great about 3D Zelda?
« Reply #76 on: November 03, 2008, 11:27:20 PM »
I liked Twilight Princess and Ocarina of Time.

But my favorite will always be Link to the Past.
Word.
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The Sceneman

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Re: What's so great about 3D Zelda?
« Reply #77 on: November 04, 2008, 12:17:16 AM »
well, doye

anything N64 is unplayable in 2008

F-Zero X and Mischief Makers still hold up well, as does Yoshi's Story
#1

Re: What's so great about 3D Zelda?
« Reply #78 on: November 04, 2008, 12:34:47 AM »
wow this....this thread

it's like everything that is wroong in the world broiled together, garnished with turd, sprinkled with shit, and put in forum thread format

spoiler (click to show/hide)
and yet im posting here :/
[close]

actually oblivion is the closest to getting it right
Crm

Don Flamenco

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Re: What's so great about 3D Zelda?
« Reply #79 on: November 04, 2008, 01:12:34 AM »
I just don't see anything brilliant in OoT that wasn't already in past Zeldas.  It's a straight up conversion of 2D Zelda to me, with no frills.  Very basic design, though not flawed in any way other than it's blandness (along with some minor annoyances.)  That goes for most Zeldas though--they aren't particularly deep games, though occasionally a puzzle will be tough to figure out.

The Sceneman

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Re: What's so great about 3D Zelda?
« Reply #80 on: November 04, 2008, 04:38:02 AM »
wow this....this thread

it's like everything that is wroong in the world broiled together, garnished with turd, sprinkled with shit, and put in forum thread format

spoiler (click to show/hide)
and yet im posting here :/
[close]

actually oblivion is the closest to getting it right

ltf
#1

Himu

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Re: What's so great about 3D Zelda?
« Reply #81 on: November 04, 2008, 12:12:09 PM »
I just don't see anything brilliant in OoT that wasn't already in past Zeldas.  It's a straight up conversion of 2D Zelda to me, with no frills.  Very basic design, though not flawed in any way other than it's blandness (along with some minor annoyances.)  That goes for most Zeldas though--they aren't particularly deep games, though occasionally a puzzle will be tough to figure out.

It expanded upon everything past Zelda's had done and made them fully realized.
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Oblivion

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Re: What's so great about 3D Zelda?
« Reply #82 on: November 04, 2008, 01:36:15 PM »
I just don't see anything brilliant in OoT that wasn't already in past Zeldas.  It's a straight up conversion of 2D Zelda to me, with no frills.  Very basic design, though not flawed in any way other than it's blandness (along with some minor annoyances.)  That goes for most Zeldas though--they aren't particularly deep games, though occasionally a puzzle will be tough to figure out.

See the problem with what you're saying -that OoT is like the previous 2D Zeldas (namely LttP), except it's just in widdle ole 3D- is like saying Film is just like T.V. except bigger. So what if they have the same basic overall design? The experiences are vastly different. The extremely irritating thing about internet wide jaded opinions like this is that people think that it's simply a matter of taking a few lines of code and inputting it into a magical 2D -> 3D converting computer and presto. The reason the damn game was a big deal in the first place was because they succeeded making that transition (yes, I know not everyone loves it, obviously, but very few made a big deal out of it). Otherwise, something like Sonic 360 would be lauded to this day. Nintendo wasn't trying to fool anyone by thinking they could pull a fast one by using the LttP template. They even stated that shit before the game was released. The game brought many new staples to the 3D series, such as Z-targeting. I mean, Christ, you certainly don't have to like it and hell, are more than free to hate it or any other game as much as you want. But you can still acknowledge what it's accomplished as well.

Himu

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Re: What's so great about 3D Zelda?
« Reply #83 on: November 04, 2008, 01:46:11 PM »
I just don't get what he's expecting. I mean, you can say the same for ANY 2d -> 3d transition. But with Zelda, the 3d games are way more deep than the 2d ones. The 2d ones are quite vanilla for the most part, lacking any depth at all. OoT and Majora's however...not to mention TP has the best dungeons in a Zelda. The 3d ones just do so much that's not nearly as fun in 2d to me.
IYKYK

Don Flamenco

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Re: What's so great about 3D Zelda?
« Reply #84 on: November 04, 2008, 04:15:09 PM »
I just don't see anything brilliant in OoT that wasn't already in past Zeldas.  It's a straight up conversion of 2D Zelda to me, with no frills.  Very basic design, though not flawed in any way other than it's blandness (along with some minor annoyances.)  That goes for most Zeldas though--they aren't particularly deep games, though occasionally a puzzle will be tough to figure out.

See the problem with what you're saying -that OoT is like the previous 2D Zeldas (namely LttP), except it's just in widdle ole 3D- is like saying Film is just like T.V. except bigger. So what if they have the same basic overall design? The experiences are vastly different. The extremely irritating thing about internet wide jaded opinions like this is that people think that it's simply a matter of taking a few lines of code and inputting it into a magical 2D -> 3D converting computer and presto. The reason the damn game was a big deal in the first place was because they succeeded making that transition (yes, I know not everyone loves it, obviously, but very few made a big deal out of it). Otherwise, something like Sonic 360 would be lauded to this day. Nintendo wasn't trying to fool anyone by thinking they could pull a fast one by using the LttP template. They even stated that shit before the game was released. The game brought many new staples to the 3D series, such as Z-targeting. I mean, Christ, you certainly don't have to like it and hell, are more than free to hate it or any other game as much as you want. But you can still acknowledge what it's accomplished as well.

My opinion isn't "jaded."  it's just an opinion from today's point of view. it's not like I don't understand why the game is important.

That said, I think your analogy about film + tv is off--those are media outlets, games are units of the gaming medium.  I acknowledge it's 2D to 3D transition accomplishments and how it's a "historic" event.  I like MP1 for the same reasons.  I just find OoT to be very bland and no Zelda since then has rectified the situation for me...new items, new alternate worlds, but they come off as analogous to anything in a past Zelda game.  Also, though it's a good transition, I don't think it's the perfect 2D to 3D transition...they are lifeless compared to the 2D games, more stylized.  The overworlds in particular are not enticing. Combat is significantly easier.  There are things lost in translation.

also, please calm down and use paragraphs. :lol I don't hate zelda, they're good games, but I think the series is pretty washed up.

Bildi

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Re: What's so great about 3D Zelda?
« Reply #85 on: November 04, 2008, 05:00:47 PM »
In terms of technical stuff, Z-targeting was a pretty monumental innovation.  It basically turned wacky 3D 3rd person combat into something akin to 2D, and in the process turned it from horribly awful to insanely awesome.

Otherwise, I enjoyed Ocarina, although the overworlds in the 3D Zeldas are decidedly empty unless you get to a village or something.  In fairness, 2D Zeldas tend to suffer the same problem, but their overworlds are a little more compact at least.

Oblivion

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Re: What's so great about 3D Zelda?
« Reply #86 on: November 04, 2008, 05:37:47 PM »
I just don't see anything brilliant in OoT that wasn't already in past Zeldas.  It's a straight up conversion of 2D Zelda to me, with no frills.  Very basic design, though not flawed in any way other than it's blandness (along with some minor annoyances.)  That goes for most Zeldas though--they aren't particularly deep games, though occasionally a puzzle will be tough to figure out.

My opinion isn't "jaded."  it's just an opinion from today's point of view. it's not like I don't understand why the game is important.

That said, I think your analogy about film + tv is off--those are media outlets, games are units of the gaming medium.  I acknowledge it's 2D to 3D transition accomplishments and how it's a "historic" event.  I like MP1 for the same reasons.  I just find OoT to be very bland and no Zelda since then has rectified the situation for me...new items, new alternate worlds, but they come off as analogous to anything in a past Zelda game.  Also, though it's a good transition, I don't think it's the perfect 2D to 3D transition...they are lifeless compared to the 2D games, more stylized.  The overworlds in particular are not enticing. Combat is significantly easier.  There are things lost in translation.

also, please calm down and use paragraphs. :lol I don't hate zelda, they're good games, but I think the series is pretty washed up.

I could understand some of your complaints that you specified here. I've never played any of the Metroid Prime games so I can't really say anything about that, aside from a cursory observation. So I don't really know what to say. I understand if it's not your thing, but many didn't seem to mind the similarities or any drawbacks due to the lack of tech or whatever. Course, someone like me is also very lenient compared to most, so I don't mind if the changes are small as long as I'm enjoying the experience overall.

And I didn't mean to blow up, but I've always disliked the mentality of dismissing a game in a different dimension because it retains core similarities to previous ones.

Also, it wasn't even that big a paragraph, dang it. :P
« Last Edit: November 04, 2008, 05:45:46 PM by Oblivion »

EmCeeGrammar

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Re: What's so great about 3D Zelda?
« Reply #87 on: November 06, 2008, 01:59:32 PM »
They have good production values, but 3d means camera manipulation is required and its not as fun or immediately rewarding as the 2d games could be.  They also dont seem to know how to make the overworld in 3d games continuously engaging, probably due to system constraints.

Phantom hourglass was very enjoyable though.  I never felt like I was going to have to spend 3 hours trying to traverse a multi tier dungeon with a convoluted progression gimmick.  The overworld kept you involved by making it a rail shooter while offering the occassional run in encounter with other icons on the map.  Most of the tools and extra stuff you found felt useable and there was plenty of humor to be found in the level design. (hidden area filled with rupies that subtracted from your wallet if touched)

Id put it above links awakening only because things like the gauntlet in links awakening should have been autoequipped always.  I couldnt get into link to the past, I think I was burned out on zelda at the time or something.
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