Author Topic: Mirror's Edge thread  (Read 27198 times)

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demi

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Re: Mirror's Edge thread
« Reply #180 on: November 25, 2008, 03:30:45 AM »
Shouldnt the glass be red, lulz
fat

tiesto

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Re: Mirror's Edge thread
« Reply #181 on: November 25, 2008, 04:21:19 AM »
Been hearing the Paul Van Dyk rmx of "Still Alive" on Sirius XM a bit lately... every time I hear it it makes me want to go home and play this game more. Will hopefully beat it tonight...
^_^

demi

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Re: Mirror's Edge thread
« Reply #182 on: November 25, 2008, 04:22:32 AM »
I'm on the last level after a complete night's play. Getting frustrated at the finicky controls. It takes me up to a minute just to grab a damn pole sometimes. Speedruns and Trials are going to be hair-pulling.
fat

demi

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Re: Mirror's Edge thread
« Reply #183 on: November 25, 2008, 11:20:35 AM »
I beat it on Normal, got Test of Faith achievement. That last guard in the server room is a BITCH. OH MY GOD, why did they do that? I had to run in circles and dispatch every other guard except him, then pray I could make it. I did! And the rest was CAKE after that. I'm doing Hard mode now, cant wait to USE GUNS!!!
fat

Tieno

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Re: Mirror's Edge thread
« Reply #184 on: November 25, 2008, 10:14:50 AM »
I beat it on Normal, got Test of Faith achievement. That last guard in the server room is a BITCH. OH MY GOD, why did they do that? I had to run in circles and dispatch every other guard except him, then pray I could make it. I did! And the rest was CAKE after that. I'm doing Hard mode now, cant wait to USE GUNS!!!
I avoided every other guard but him, disarmed him and then rushed up the stairs.
i

demi

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Re: Mirror's Edge thread
« Reply #185 on: November 26, 2008, 12:33:11 AM »
I suck dick at disarming, also I would get riddled by other guards if I blitzed towards the goal or even disarmed him because she would take her sweet time, so I had to remove the distractions first
fat

demi

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Re: Mirror's Edge thread
« Reply #186 on: November 27, 2008, 06:53:54 AM »


I just want to say that the Time Trials and Speedruns made me realise how frustrating this game can be. I mean, we're talking throw your controller at the wall frustrating. Do a sweet run? Oops you missed that pipe and now you died. I barely did Chapter 9 Speedrun... got a time of 5:55 (6:00 being the limit)
« Last Edit: November 27, 2008, 06:55:33 AM by demi »
fat

AdmiralViscen

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Re: Mirror's Edge thread
« Reply #187 on: November 27, 2008, 10:41:06 AM »
I think I'm just gonna stick to Time Trials and ignore the speedruns altogether.

After Banjo is done, of course.

demi

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Re: Mirror's Edge thread
« Reply #188 on: November 27, 2008, 10:44:20 AM »
I 2-starred every trial except 4 (as in 4 trials), making for a cool clean 50 total.
fat

Bebpo

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Re: Mirror's Edge thread
« Reply #189 on: November 27, 2008, 02:10:55 PM »
Yeah, some of the complaints are legit, which is why this isn't my GoTY and why even though it's rad I think Dead Space was the better EA game.

1.  Pipe detection is bullshit and can destroy your entire speedrun or just frustrate you during the game.

2.  Like Demi said, the O guider doesn't work right sometimes.  The boat level and the defense company level were very confusing.  Sometimes I just had no idea where to go.  Like the part with the sniper in front of the billboard that you knock off and then there are two ziplines.  Both go to middle height on the building and you see a red door up high.  So you think you're supposed to go UP but after a bunch of times I realized I could go DOWN to the ground level and enter the door there.

3.  Controls aren't perfect.  They're spot on 90% of the time, but the 10% can get annoying during time trials or speedruns when things don't go exact and you've done everything else flawless.

4.  Server room was kind of annoying with no guns.  Actually I take this back.  If you know what you're doing (aka, 2nd play) I think everything in the level designs work.  But first try there are some annoying parts since you are doing it wrong.  I didn't realize you just had to destroy the servers to open the doors so I thought I had to take out every guard with my fists.  Took an hour of retries before I pulled it off >_<.  But knowing that you only need to damage the servers it would take me like 10 seconds next time I tried.

5.  Story wasn't very good fwiw.

Otherwise I really liked it.  Lots of really good platforming and the focus on speed was great.  I don't even have a problem with the combat.  Using just my fists and feet the combat was still better than a lot of games.  I enjoyed sneaking up on people then BAM jump kick out of nowhere or sliding under their gun fire and kicking them in the nuts.  I have no problem with the combat or amount of enemies in the game.  I felt the game was a very fast, smooth flowing experience from start to finish with the exception of the final room but that was because I didn't know how to handle it.  The fact you can speed run all the levels under 11 mins each shows that they are all fast.  I found most areas with enemies had an alternate way to avoid fighting anyone and just being able to get to the elevator button/exit in a hail of gunfire before getting hit/killed.

Hope EA ignores the bomba and makes the sequel.

demi

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Re: Mirror's Edge thread
« Reply #190 on: November 27, 2008, 03:15:21 PM »

2.  Like Demi said, the O guider doesn't work right sometimes.  The boat level and the defense company level were very confusing.  Sometimes I just had no idea where to go.  Like the part with the sniper in front of the billboard that you knock off and then there are two ziplines.  Both go to middle height on the building and you see a red door up high.  So you think you're supposed to go UP but after a bunch of times I realized I could go DOWN to the ground level and enter the door there.

That's the beauty of the level design though, it rewards being fluid. You can take either door, and they lead to your eventual destination (the part where the platform falls down to where you push the button to the warehouse), but the top door cuts a nice chunk out of the level, which is CRUCIAL for the speedrun.

Here's what I mean

fat

Bebpo

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Re: Mirror's Edge thread
« Reply #191 on: November 27, 2008, 03:25:40 PM »
Oh wow.  Yeah I took the zipline to the right and went up the stairs and didn't see anyway to get to the red door.  Didn't think a wall run -> turn -> jump would reach it.  Cool.

I think ME is going to be one of the few games that are more fun on replay since you know where you're going.  Also because you can use guns, lol :P  I'm going to go finish up some other winter titles but then I'm coming right back to ME when I'm done with backlog.

Tieno

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Re: Mirror's Edge thread
« Reply #192 on: December 02, 2008, 04:50:06 PM »
Doing a slowburn on two starring the time trials. Decided to use dhrone's ghosts as a guide and so far I've beaten a few of them.

One thing I wish would have been in the game as gameplay is the opening cinematic of the prologue level. Running along a big skyscraper, doing cool shit and then wallrun the billboard, jumping on the crane etc. Nothing that cool was in the actual game, might have been too difficult for a first run as the timing would be quite hard (on the other hand, you could have had a slower easier route for the pussies), but I'd love to see something of that scale as DLC.
i

WrikaWrek

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Re: Mirror's Edge thread
« Reply #193 on: December 02, 2008, 05:23:09 PM »
Traded this in for Tomb Raider.  8)

Greatness Gone

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Re: Mirror's Edge thread
« Reply #194 on: December 02, 2008, 05:45:32 PM »
Trading this in for Kingdom Hearts! It's my 2nd biggest disappointment of the year, the first being DMC4.

Tieno

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Re: Mirror's Edge thread
« Reply #195 on: December 02, 2008, 05:49:55 PM »
^^ two feggits fellows just posted in this thread
i

Tieno

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Re: Mirror's Edge thread
« Reply #196 on: December 05, 2008, 12:19:20 PM »
Holy shit, just did a speedrun of chapter 3 "heat" (the one with the crane jump) in 7m19s, first time I qualified on that chapter too. Didn't do anything wrong (maybe one thing), very smooth, at the end I was nervous about screwing up. Can't believe the world record is 40s faster, probably a few shortcuts I don't know about.
« Last Edit: December 05, 2008, 12:21:43 PM by Tieno »
i

Tieno

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Re: Mirror's Edge thread
« Reply #197 on: December 05, 2008, 12:36:43 PM »
I think I'm at a skill level where I'll be able to play this game indefinitely, forever trying to achieve perfection.

For me it's up there with Halo (3), ICO and God of War.
« Last Edit: December 05, 2008, 12:50:37 PM by Tieno »
i

Bildi

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Re: Mirror's Edge thread
« Reply #198 on: December 05, 2008, 06:40:12 PM »
I'm slowly working through the game over time and really enjoying it, I think I have two levels left.

Some of the bags are really well hidden though.  I went back to Ropeburn last night to give it a second run through and I only found one additional bag.  Still missing one on that level.

Tieno

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Re: Mirror's Edge thread
« Reply #199 on: December 08, 2008, 09:11:30 AM »
50 stars bitches! 7 ***, 13 ** and 3 *.
i

hyp

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Re: Mirror's Edge thread
« Reply #200 on: December 08, 2008, 02:22:00 PM »
i beat the game over the weekend.  what a disappointing ending.  and the server room was easy.
pyh

demi

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Re: Mirror's Edge thread
« Reply #201 on: December 08, 2008, 02:56:13 PM »
i beat the game over the weekend.  what a disappointing ending.  and the server room was easy.

Did you do it without firing a shot? I notice you dont even have Test of Faith... disappointing to see
fat

Bildi

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Re: Mirror's Edge thread
« Reply #202 on: December 08, 2008, 04:13:44 PM »
I finished the game a couple of days ago.  It was great game and I am now finding the last couple of bags.

I was apprehensive about the server room since people have said it was hard, but I found it on par with other combat areas of the game - as in, it was challenging.  I stood between some servers and a couple of the guys wandered over so I could disarm them without getting riddled with holes.

I tried some speed run tactics for the last level, and to do the server room quickly and neatly on a consistent basis will be tricky.  I'm not very good at disarms on the quick guys, but the guy in the middle is a slower disarm luckily.

Fragamemnon

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Re: Mirror's Edge thread
« Reply #203 on: December 08, 2008, 04:28:20 PM »
nVidia's PhysX on vs nVidia's PhysX off comparison video:

http://ve3d.ign.com/videos/play/41805/PC/Mirrors-Edge/Trailer/PhysX-Comparison-Trailer/Flash-Video

I guess dark10x cares... and me.

Pretty dramatic difference. Looking forward to playing this on my GTX 260.
hex

dammitmattt

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Re: Mirror's Edge thread
« Reply #204 on: December 08, 2008, 04:35:00 PM »
i beat the game over the weekend.  what a disappointing ending.  and the server room was easy.

Did you do it without firing a shot? I notice you dont even have Test of Faith... disappointing to see

Fucking picky achievements.  ONE TIME in Chapter 5 or 6, I accidentally fired a gun into a wall when I picked it up immediately after disarming a bad guy (I guess the game didn't register my request to DROP the damn gun.  I didn't hit a guy, but I could no longer get the achievement for not shooting, even after restarting from the previous checkpoint.  I guess I should have just turned the game off immediately when that happened before it recorded anything.

I still haven't decided if I'm going to keep it and go through it on hard and try to get all of the speed runs.  I don't mind the 1-2 minute time trials, but I can't stand constantly restarting something that takes 5+ minutes to do when you have one or two little slip-ups.

Oh, and demi, I beat your time on the first time trial :)

demi

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Re: Mirror's Edge thread
« Reply #205 on: December 08, 2008, 04:43:52 PM »
Awesome, I don't have the game anymore though
fat

cool breeze

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Re: Mirror's Edge thread
« Reply #206 on: December 08, 2008, 04:46:03 PM »
nVidia's PhysX on vs nVidia's PhysX off comparison video:

http://ve3d.ign.com/videos/play/41805/PC/Mirrors-Edge/Trailer/PhysX-Comparison-Trailer/Flash-Video

I guess dark10x cares... and me.

I am buying this again on PC, but that comparison was just stupid because most of those objects weren't there in any form pre-on

dammitmattt

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Re: Mirror's Edge thread
« Reply #207 on: December 08, 2008, 04:50:40 PM »
Awesome, I don't have the game anymore though

You'll have to pick it back up for the DLC if it has achievements, though!

demi

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Re: Mirror's Edge thread
« Reply #208 on: December 08, 2008, 05:00:23 PM »
Nah, I wouldnt spend $10 on what - 4 time trial maps?
fat

G The Resurrected

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Re: Mirror's Edge thread
« Reply #209 on: December 08, 2008, 05:01:28 PM »
I've been playing the game for the last few nights off and on. Damn this is like this gen's Stuntman. It doesn't have the horrendous load times. But it requires a level of precision like that of a F16 fighter pilot pulling special maneuvers. I just got the boat, and I can't believe how much reward and frustration is involved in this game. I can't wait to finish the game. I do wonder since I used the gun once or twice, would playing a new game still net me that achievement or not.

Glad I picked this up for cheap at target.

Cant wait for the time trial maps.

ch1nchilla

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Re: Mirror's Edge thread
« Reply #210 on: December 08, 2008, 05:51:41 PM »
Finished it off last night... Awesome game. Now... should I sell it or do the time trials and get more achievements? Hmm...  :-\

hyp

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Re: Mirror's Edge thread
« Reply #211 on: December 08, 2008, 06:52:27 PM »
i beat the game over the weekend.  what a disappointing ending.  and the server room was easy.

Did you do it without firing a shot? I notice you dont even have Test of Faith... disappointing to see

hell no, i wanted to shoot some bitches!  :maf

once i got the chaingun it was over.  i just felt really compelled to kill everyone i could.

(i didnt even know there was such an achievement for not shooting.  i fucked up from the very start)
« Last Edit: December 08, 2008, 06:55:10 PM by hyp »
pyh

Bildi

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Re: Mirror's Edge thread
« Reply #212 on: December 08, 2008, 08:17:45 PM »
Since I'm just looking for bags now and working on speed run ideas I've started shooting people.  I'm amazed how ridiculously easy the game gets when you can just mow everyone down.

Bebpo

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Re: Mirror's Edge thread
« Reply #213 on: December 08, 2008, 10:43:02 PM »
Since I'm just looking for bags now and working on speed run ideas I've started shooting people.  I'm amazed how ridiculously easy the game gets when you can just mow everyone down.

Yeah, after doing a no kill run the game is a joke if you can use weapons.

ch1nchilla

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Re: Mirror's Edge thread
« Reply #214 on: December 08, 2008, 10:57:53 PM »
I think I'll keep it and try to get all of the achievements over Christmas break... Could be fun and time-consuming, with the no shooting, etc. achievements.

Bildi

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Re: Mirror's Edge thread
« Reply #215 on: December 09, 2008, 12:07:17 AM »
The no shooting achievement is fun.  You're forced to run around a lot more and vary your attacks to dodge bullets and separate a single soldier from the rest of the group. 

AdmiralViscen

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Re: Mirror's Edge thread
« Reply #216 on: December 09, 2008, 12:20:41 AM »
Has anyone tried Hard wtih guns yet? Is it hair-pulling or easy?

I've been playing the game for the last few nights off and on. Damn this is like this gen's Stuntman. It doesn't have the horrendous load times. But it requires a level of precision like that of a F16 fighter pilot pulling special maneuvers. I just got the boat, and I can't believe how much reward and frustration is involved in this game. I can't wait to finish the game. I do wonder since I used the gun once or twice, would playing a new game still net me that achievement or not.

Glad I picked this up for cheap at target.

Cant wait for the time trial maps.

Did you just fire shots off or did you kill a guy?

When you look at your current objectives, int he top right it will say if you are still eligible for the achievement.

Bildi

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Re: Mirror's Edge thread
« Reply #217 on: December 09, 2008, 12:30:23 AM »
I've only just started but my initial impression is that if you know how to duck behind a pole, it's easy.

Certainly easier than playing normal without guns.

trh

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Re: Mirror's Edge thread
« Reply #218 on: December 11, 2008, 04:24:44 PM »
Man, bought this monday, beat it the same day (doing the no guns achievement). This game is so awesome, might just be my goty. I only have five time trial maps left to beat and so far I've three starred every one, and I just got the sixth spot on one of the maps. :D

trh

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Re: Mirror's Edge thread
« Reply #219 on: December 12, 2008, 03:13:17 PM »


:headbang

Anyone know any more music like this?

brawndolicious

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Re: Mirror's Edge thread
« Reply #220 on: December 12, 2008, 03:33:28 PM »
I just beat it on normal and then on hard but I used guns both times.  I'm going to play on novice now and try to get the runners bags and the no-gun thing.  It's annoying playing hard without guns because you have to know exactly where the enemies are going to be.

demi

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Re: Mirror's Edge thread
« Reply #221 on: December 12, 2008, 05:27:28 PM »


:headbang

Anyone know any more music like this?

I love the boat chase parts. I think Mirror's Edge 2 should have more one-on-one fights like that.
fat

brawndolicious

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Re: Mirror's Edge thread
« Reply #222 on: December 12, 2008, 07:13:09 PM »
I feel that the game was pretty much perfect but I also think that it has a lot of potential with co-op and gadgets.  Realistic gadgets of course like a rope that has a hook on it or somethin so you can find alternate ways to swing throughout some sections.  The gadgets would of course have a noticable weight between a pistol and a sniper rifle and the co-op partner can be your sister.  Online co-op would be insanely awesome though with both players having to have perfect reflexes to finish fast on the time trials.

tiesto

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Re: Mirror's Edge thread
« Reply #223 on: December 12, 2008, 09:30:13 PM »


:headbang

Anyone know any more music like this?

Hmm, might want to try some early Aphex Twin, or even some chiptune artists.

BTW, what's different between normal and hard? Do you get less life and enemies are harder to kill? I'm almost considering going through a run through on hard (using weapons of course, this time)
^_^

demi

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Re: Mirror's Edge thread
« Reply #224 on: December 12, 2008, 09:40:48 PM »
Hard disables runner vision (the red objects), and enemies kill you quicker, etc

Use guns and it will be easy
fat

trh

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Re: Mirror's Edge thread
« Reply #225 on: December 13, 2008, 08:00:04 PM »
Ok I did it, I three starred my way through every time trial, not moving on until I got the last one. I'm fairly certain I'm the 11th person to get 69 stars on the XBL Leaderboards - which by the way is beating the PS3 leaderboards on pretty much every map - and I've only had the game since last monday. 8) Now on to speed runs.


And thanks for the tip Tiesto, going to check out the early Aphex Twins albums.

AdmiralViscen

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Re: Mirror's Edge thread
« Reply #226 on: December 13, 2008, 10:51:44 PM »
:bow 360 gamers :bow2

Bildi

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Re: Mirror's Edge thread
« Reply #227 on: December 14, 2008, 05:38:29 PM »
I'm missing a bag but I don't want to use a guide.  I'm determined to find this bastard of a thing. >:(

AdmiralViscen

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Re: Mirror's Edge thread
« Reply #228 on: December 14, 2008, 08:41:49 PM »
Now that I've gotten all the Gears 2 collectibles I think I'm gonna go for the bags in this game. I think I have like 15.

Kestastrophe

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Re: Mirror's Edge thread
« Reply #229 on: December 21, 2008, 01:48:42 PM »
On sale at Target this week for $44. Worth it?
jon

Beezy

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Re: Mirror's Edge thread
« Reply #230 on: December 21, 2008, 02:16:12 PM »
On sale at Target this week for $44. Worth it?
Yep, but try the demo first.

fistfulofmetal

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Re: Mirror's Edge thread
« Reply #231 on: December 21, 2008, 03:03:24 PM »
Not worth it. Maybe at 30.
nat

Kestastrophe

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Re: Mirror's Edge thread
« Reply #232 on: December 21, 2008, 05:30:04 PM »
Too bad, i bought it anyways :P I can turn around and sell it for $40 on ebay
jon

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Re: Mirror's Edge thread
« Reply #233 on: December 21, 2008, 05:46:58 PM »
Sweet, don't listen to fistfulofshit.

brawndolicious

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Re: Mirror's Edge thread
« Reply #234 on: December 21, 2008, 07:20:01 PM »
I was happy buying it for full price.  If you like the gameplay, it's worth it.

drew

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Re: Mirror's Edge thread
« Reply #235 on: December 21, 2008, 07:20:39 PM »
if you like nausea, its worth it.

brawndolicious

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Re: Mirror's Edge thread
« Reply #236 on: December 21, 2008, 08:48:36 PM »
I never got disoriented.  You spend most of your time exploring the first time through and then you memorize the fastest route after that.

ch1nchilla

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Re: Mirror's Edge thread
« Reply #237 on: December 21, 2008, 11:55:05 PM »
I was happy buying it for full price.  If you like the gameplay, it's worth it.

Fact. If you want more after the demo, I'd say it's definitely worth it to pick it up for full price.

Fragamemnon

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Re: Mirror's Edge thread
« Reply #238 on: March 17, 2009, 04:24:31 AM »
Just finished playing the PC version. What a schizophrenic game. When it is at its best, it's totally awesome display of smart level design and wild acrobatics that actually works really well with the control scheme (which I didn't have a problem with). My beef with it was that whenever the game devolved into tight quarters jumping puzzles or the beyond terrible forced combat segments, it really, really falls apart. At least the game is super short so by the time you fully realize the game's glaring deficiencies you're at a point where you can just finish up the story mode and be done with it. Really rough around the edges product with issues DICE should have flagged early on as "not working/not fun" and tossed out to add more fun into the game instead.

Time trials are definitely better than the story mode, but I had a hard time getting into them. Reminded me a lot of playing Trackmania, of all things-the combination of understanding every nook and cranny of the level, knowing exact angles and velocities at  particular points, etc. I just didn't find the time trials to really be worth grinding and improving on since there wasn't any sort of real community leaderboard/friends thing on the PC. I think this is once case where being able to pull info from Xbox Live's friendlist really makes a difference. Sure, I could get three stars at this, but I could also get gold medals on Trackmania maps and instantly be compared with people from GAF, my home state/country/world depending on my score. So the time trials just didn't scratch the competitive itch where I think they are best demonstrated. No slight against them in any way, other than I thought that some of them re-used the same tricks over and over and that at times the PC control scheme was a bit cumbersome for performing the precise timing combos. No editor on the PC is just painful, but at the same time I doubt there were enough people buying it on the platform to make it worth it.

A side note-I'm having a terrible time adjusting to non-FPS console games when I play them versus my usual diet of big open-ended strategy games, RTS mulitplayer, and simulation games. I just can't get into them at all anymore, and it sort of sucks because not everything on consoles is made for poop-for-brains people.
hex

brawndolicious

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Re: Mirror's Edge thread
« Reply #239 on: March 17, 2009, 07:55:26 PM »
I think that they intentionally made the shooting suck/primitive so you don't use them.  The hand-to-hand combat and the disarms were more fleshed out because you'll lose a lot of momentum and time trying to shoot people.