to me it feels a lot emptier than FO3, despite what i'd read earlier
it also seems to be missing the "found stories" FO3 had, where you'd pick up a series of holotapes or notes that would unfold their own little tragic stories and have their own little secret miniquests attached, seems obsidian concentrated on dialogue-driven events for this one
which is fine, but i really enjoyed that type of thing in FO3 (sometimes moreso than the lengthier quests with heavy story elements) and so far i kind of miss it here
just feels like it's missing that mood of desperation, that "wow, everything really went away in the blink of an eye" feeling where every building you entered seemed haunted, and simple touches like seeing a tiny scorched skeleton in a bedroom crib would disturb you for a long while afterwards
i guess the first time you encounter the legion is a little unsettling, but...expected, maybe?
so far i'm not seeing where the writing is that stellar in comparison, i haven't yet found a questline as affecting as finding the violin for the old lady and discovering what kind of torturous things happened to her sister in the vault, or run across any weird random characters like the king of the ants or the two feuding superhero/villains